disabled auto-playing next level when playing in network mode
[rocksndiamonds.git] / src /
2018-08-25 Holger Schemeldisabled auto-playing next level when playing in networ...
2018-08-25 Holger Schemelswapped condition logic for better readability
2018-08-24 Holger Schemeladded sending level file (and level template) for netwo...
2018-08-24 Holger Schemelprepared level number in game panel for network games
2018-08-24 Holger Schemelremoved storing two strings in function for level filenames
2018-08-24 Holger Schemelchanged filename string handling for level file info...
2018-08-23 Holger Schemeladded missing check for changed level in editor ("use...
2018-08-23 Holger Schemelfixed extremely nasty bug when using level template...
2018-08-22 Holger Schemeladded functions to network code for sending files
2018-08-22 Holger Schemeladded functions to handle network level directories
2018-08-22 Holger Schemeladded function to dump network message buffer (for...
2018-08-21 Holger Schemelfixed bug which caused wrong level number in "hall...
2018-08-21 Holger Schemelcompletely refactored client and server side network...
2018-08-20 Holger Schemelimproved handling network protocol version mismatch
2018-08-20 Holger Schemelchanged using network protocol by starting with protoco...
2018-08-20 Holger Schemeladded support for protocol version check as first proto...
2018-08-20 Holger Schemelchanged network protocol version from 1.2.0 to 2.0.0
2018-08-18 Holger Schemelremoved unused variables
2018-08-18 Holger Schemelfixed bug in network mode with pausing game on errors...
2018-08-17 Holger Schemelfixed warning for missing level template when loading...
2018-08-17 Holger Schemeladded disabling networking when executing command line...
2018-08-17 Holger Schemeladded using counter of players that still have to enter...
2018-08-17 Holger Schemeladded counter of players that still have to enter an...
2018-08-17 Holger Schemelrenamed function
2018-08-17 Holger Schemelfixed pausing network games if the game already ended
2018-08-17 Holger Schemelfixed exiting players with custom elements when playing...
2018-08-17 Holger Schemelfixed solving level when playing multi-player games
2018-08-17 Holger Schemeladded function to remove player and cleanup last player...
2018-08-14 Holger Schemelfixed ignoring mouse actions with MM engine using virtu...
2018-07-14 Holger Schemeladded clearing event queue after fading and after door...
2018-07-12 Holger Schemelfixed using private level set if network game level...
2018-07-04 Holger Schemeladded configurable border size also for drawing network...
2018-07-04 Holger Schemeladded drawing players with level preview when using...
2018-07-03 Holger Schemelfixed setting player network flag without being connect...
2018-07-03 Holger Schemeladded being able to reconnect after network server...
2018-07-03 Holger Schemeladded clearing network players from main menu screen...
2018-07-01 Holger Schemeladded drawing network players (graphics and names)...
2018-07-01 Holger Schemelfixed changing to main menu after stopping network...
2018-07-01 Holger Schemeladded showing player number if network game was stopped...
2018-07-01 Holger Schemeladded stopping game (with request dialog) if network...
2018-06-27 Holger Schemelreplaced delay functions with new one that continues...
2018-06-27 Holger Schemeladded delay function that regularly updates the screen...
2018-06-27 Holger Schemelchanged drawing to playfield when changing network...
2018-06-27 Holger Schemelreduced time to wait for UDP broadcast answer to auto...
2018-06-27 Holger Schemelimproved connecting to local network server
2018-06-26 Holger Schemeladded disconnecting from network server from setup...
2018-06-26 Holger Schemeladded connecting to network server from setup menu...
2018-06-25 Holger Schemeladded displaying screen messages when connecting to...
2018-06-22 Holger Schemeladded setting network connection flag for network games
2018-06-22 Holger Schemelimproved handling network errors (show message instead...
2018-06-21 Holger Schemeladded setup option to skip displaying the high scores...
2018-06-21 Holger Schemeladded setup option to directly play the next level...
2018-06-21 Holger Schemelremoved duplicate code
2018-06-21 Holger Schemeladded explicit level number parameter to high-score...
2018-06-18 Holger Schemeldeactivated some debug messages
2018-06-18 Holger Schemelreplaced constants using #define with enum values
2018-06-18 Holger Schemelmoved debug output for player status to separate function
2018-06-18 Holger Schemelfixed showing message request if local player stopped...
2018-06-18 Holger Schemelfixed selecting correct player in single player mode...
2018-06-18 Holger Schemelimproved handling network errors (show message instead...
2018-06-18 Holger Schemelremoved preprocessor definition for network mode that...
2018-06-18 Holger Schemeladded separate network info structure for network optio...
2018-06-18 Holger Schemeladded support for cursor keys and joystick to network...
2018-06-18 Holger Schemelre-arranged buttons to select network player in request...
2018-06-18 Holger Schemeladded support for keys 1 to 4 to select network player...
2018-06-18 Holger Schemelfixed showing message request if local player stopped...
2018-06-18 Holger Schemelfixed re-opening request door after stopping network...
2018-06-18 Holger Schemelmoved setting preferred network player from game start...
2018-06-18 Holger Schemeladded setup option to enable network multi-player games
2018-06-18 Holger Schemeladded UDP broadcast to auto-detect network server in...
2018-06-18 Holger Schemeladded some missing error handling and more detailed...
2018-06-18 Holger Schemelcode cleanup (handling of network socket activity)
2018-06-18 Holger Schemeladded handling SIGINT (Ctrl-C) to exit standalone netwo...
2018-06-17 Holger Schemeladded (optional) main menu buttons to insert or play...
2018-06-17 Holger Schemeladded the "return" and "escape" key to be simulated...
2018-06-17 Holger Schemeladded event actions (by simulating keyboard input)...
2018-06-17 Holger Schemelfixed compiler warning due to missing function declaration
2018-06-17 Holger Schemeladded being able to generally set global animations...
2018-06-17 Holger Schemeladded "multiple_actions" option for clickable global...
2018-06-17 Holger Schemeladded ignoring gadgets if click already caused animatio...
2018-06-17 Holger Schemelfixed order of handling mouse clicks on gadgets and...
2018-06-17 Holger Schemelfixed potential bug with default step size when increas...
2018-06-17 Holger Schemeladded event actions (active screen elements) for global...
2018-06-17 Holger Schemelfixed handling passthrough option for clickable global...
2018-06-17 Holger Schemelfixed ignoring clicks on global animations after execut...
2018-06-17 Holger Schemelimproved function to dump identifiers for all gadgets...
2018-06-17 Holger Schemeladded "passthrough" option for clickable global animations
2018-06-17 Holger Schemeladded event actions (by triggering gadgets) for global...
2018-06-17 Holger Schemeladded key shortcut to dump identifiers for all gadgets...
2018-06-17 Holger Schemelfixed state of inactive parts of global animations
2018-06-17 Holger Schemelcode cleanup
2018-06-17 Holger Schemeladded event action parameter for global animations...
2018-06-17 Holger Schemeladded storing image identifier in internal gadget structure
2018-06-17 Holger Schemelfixed not updating audio buttons if shown on tape and...
2018-06-14 Holger Schemelremoved SDL 2.0 key symbols (using preprocessor) when...
2018-06-13 Holger Schemelfixed bug causing crash when trying to draw undefined...
2018-06-12 Holger Schemelimproved code to handle special game controller buttons
2018-06-12 Holger Schemelfixed bug with wrong order of checking global animation...
2018-06-12 Holger Schemeladded (optional) menu buttons to select level number...
2018-06-11 Holger Schemeladded (optional) tape buttons to insert or play solutio...
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