added support for BD game engine to Makefile for Android
[rocksndiamonds.git] / src / tools.c
2024-04-30 Holger Schemelfixed default explosion definition for native BD engine
2024-04-30 Holger Schemeladded some safety checks
2024-04-30 Holger Schemelremoved function (used only once)
2024-04-29 Holger Schemelchanged prefix for all game elements only used by the...
2024-04-28 Holger Schemeladded all BD engine elements shared with R'n'D engine...
2024-04-27 Holger Schemelremoved redundant code
2024-04-27 Holger Schemelfixed playfield graphics for BD runtime elements in...
2024-04-27 Holger Schemelmoved workaround for BD runtime elements in editor...
2024-04-22 Holger Schemeladded setup option to select 22500 or 44100 Hz audio...
2024-04-14 Holger Schemeladded support for "player is moving up/down" graphics...
2024-04-14 Holger Schemeladded support for "player is pushing" graphics for...
2024-04-10 Holger Schemelfixed empty default level according to default game...
2024-04-05 Holger Schemelfixed bug with game restart request when opening/closin...
2024-04-05 Holger Schemelfixed graphical bug with door background during request...
2024-04-01 Holger Schemeladded support for rocket launcher in BD engine
2024-03-25 Holger Schemelchanged some game element tokens (BD engine)
2024-03-24 Holger Schemelfixed element mappings for pneumatic hammer (BD engine)
2024-03-24 Holger Schemelfixed element mappings for some native BD engine elements
2024-03-23 Holger Schemeladded re-defining editor graphics for "effects" element...
2024-03-23 Holger Schemeladded "effects" element graphics for native BD engine...
2024-03-23 Holger Schemeladded "effects" game elements for native BD engine...
2024-03-23 Holger Schemelextended functions to map between R'n'D and BD cave...
2024-03-22 Holger Schemelfixed graphical bugs when using background graphics...
2024-03-22 Holger Schemelfixed conveyor belt direction switch names for BD engine
2024-03-06 Holger Schemelfixed preview size of intermission levels for native...
2024-03-06 Holger Schemeladded graphics config option for level-specific colors...
2024-03-06 Holger Schemeladded support for level-specific preview colors for...
2024-02-28 Holger Schemeladded setting new caveset name to current levelset...
2024-02-23 Holger Schemeladded type definition for hash table structure
2024-02-21 Holger Schemeladded function parameters for hash table creation to...
2024-02-21 Holger Schemelrenamed functions
2024-02-18 Holger Schemeladded screen redraw function for native BD engine
2024-02-18 Holger Schemeladded random number initialization function for native...
2024-02-18 Holger Schemeladded engine and graphics initialization functions...
2024-02-18 Holger Schemeladded mapping for native game elements for Boulder...
2024-02-18 Holger Schemelrenamed variables
2023-12-09 Holger Schemelfixed "level_nr" style global animations on level selec...
2023-12-09 Holger Schemelfixed handling clickable pointer-style global animation...
2023-12-06 Holger Schemeladded support for setting alpha value for envelope...
2023-12-06 Holger Schemelfixed resetting alpha value when preparing envelope...
2023-12-05 Holger Schemeladded fallback to narrow font on word length for envelo...
2023-12-05 Holger Schemelmoved code to separate function
2023-12-04 Holger Schemeladded dynamically calculating text properties for door...
2023-12-04 Holger Schemelfixed tile cursor drawing position
2023-12-03 Holger Schemelminor code cleanup
2023-12-03 Holger Schemelfixed function signature
2023-12-02 Holger Schemelmoved code to separate function
2023-12-02 Holger Schemelminor code cleanup
2023-12-02 Holger Schemelremoved unused code
2023-12-02 Holger Schemelremoved code for condition that is always true
2023-12-02 Holger Schemelmoved function call (no functional change)
2023-12-02 Holger Schemelremoved uncommented code
2023-12-02 Holger Schemelmoved duplicate code to separate functions
2023-12-02 Holger Schemelmoved function call for getting door state to variable...
2023-12-02 Holger Schemelrenamed variable
2023-12-02 Holger Schemeladded showing game actions after game end when request...
2023-12-02 Holger Schemeladded showing game actions after game end when request...
2023-12-02 Holger Schemelremoved duplicate variable to check if request dialog...
2023-11-30 Holger Schemelswapped temporary bitmaps used for request dialog ...
2023-11-30 Holger Schemelsignificant cleanup of envelope style request dialog...
2023-11-30 Holger Schemelfixed invisible envelope request if request background...
2023-10-26 Holger Schemelfixed bug with using wrong global border when restartin... 4.3.7.0
2023-10-02 Holger Schemelfixed drawing envelope request to be always on top...
2023-10-02 Holger Schemelmoved code to draw envelope request over global animations
2023-08-16 Holger Schemelfixed playfield redraw bug when closing envelope after...
2023-04-11 Holger Schemeladded Deflektor style fixed mirror game elements to...
2023-04-01 Holger Schemelwhite space changes
2023-03-30 Holger Schemelfixed several bugs with shared playfield bitmap in...
2023-03-27 Holger Schemeladded support for tile size for game elements info...
2023-03-23 Holger Schemelfixed playfield redraw bug when closing envelope after...
2023-03-11 Holger Schemelfixed bug with scaled down background bitmaps
2023-02-17 Holger Schemelfixed redraw bug with closed text envelope in MM engine
2023-01-31 Holger Schemeladded support for x/y/width/height parameters for borde...
2023-01-29 Holger Schemeladded support for text envelope elements to the MM...
2023-01-21 Holger Schemelimproved performance of game actions loop in MM engine
2023-01-12 Holger Schemelfixed bug with undefined element graphic when pushing...
2023-01-12 Holger Schemelremoved duplicated code
2023-01-12 Holger Schemelmoved code for drawing background of push target field...
2023-01-06 Holger Schemeladded using GIC flags "request.button.player_X.draw_player"
2023-01-05 Holger Schemelimproved MM graphics engine to support custom explosion...
2023-01-05 Holger Schemelremoved unneeded mask element and graphic definitions...
2022-10-26 Holger Schemeladded new animation mode ".global_anim_sync" for game...
2022-10-22 Holger Schemelremoved unused function parameters
2022-10-21 Holger Schemelremoved unused function parameter
2022-10-21 Holger Schemelremoved unused function parameters
2022-08-22 Holger Schemelfixed compiling with SDL versions before 2.0.14 without...
2022-07-22 Holger Schemelfixed crash bug caused by custom loading screen support
2022-07-21 Holger Schemeladded using globally predefined X/Y arrays
2022-07-21 Holger Schemeladded delay counter data type and adjusted related...
2022-06-15 Holger Schemeladded using setup option for displaying overlay touch... 4.3.2.2
2022-06-14 Holger Schemeladded not using touch buttons if touch controls are...
2022-06-11 Holger Schemelfixed bug with broken text area content when editing...
2022-06-10 Holger Schemelchanged some platform-related preprocessor definition...
2022-04-12 Holger Schemelmoved code to determine global game status to separate...
2022-04-12 Holger Schemelfixed viewport properties for score info page
2022-04-12 Holger Schemelfixed global border for score info page
2022-04-09 Holger Schemeladded functions to open URLs (not used yet)
2022-03-10 Holger Schemeladded wrapper function to draw graphic at level playfie...
2022-03-01 Holger Schemelfixed crash bug for some graphics configurations with...
2022-02-08 Holger Schemelminor code cleanup 4.3.1.1
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