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added setting video vsync mode when creating renderer
[rocksndiamonds.git]
/
src
/
game_mm
/
mm_main.h
2020-09-03
Holger Schemel
changed "http" to "https" in URLs
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2020-05-19
Holger Schemel
removed declarations for unused objects
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2018-11-17
Holger Schemel
removed some unused stuff from MM engine code
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variable to game structure...
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-04-12
Holger Schemel
changed internal program versioning naming conventions
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2018-03-23
Holger Schemel
added centering levels that are smaller than the playfi...
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2018-03-23
Holger Schemel
fixed element scores for MM style elements (MM engine)
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2018-03-23
Holger Schemel
replaced hardcoded sounds with newly added element...
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2018-03-23
Holger Schemel
renamed duplicate struct in MM engine
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2018-03-23
Holger Schemel
fixed bug with overwriting variables by same named...
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2018-03-23
Holger Schemel
fixed comment
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2018-03-23
Holger Schemel
whitespace changes
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2018-03-23
Holger Schemel
fixed wall animations for Mirror Magic game engine
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2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
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2018-03-23
Holger Schemel
fixed various graphics functions for Mirror Magic game...
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2018-03-23
Holger Schemel
added special element definitions for Mirror Magic...
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2018-03-23
Holger Schemel
fixed macros for level file version handling for Mirror...
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2018-03-23
Holger Schemel
added and adjusted source files for Mirror Magic game...
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