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added support for line-shifting wrap-around in BD engine to level editor
[rocksndiamonds.git]
/
src
/
game_mm
/
mm_main.h
2023-05-17
Holger Schemel
added new steel slope game element for MM game engine
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2023-05-17
Holger Schemel
fixed bug with macro for laser angle for MM engine
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2023-04-11
Holger Schemel
added Deflektor style fixed mirror game elements to...
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2023-04-01
Holger Schemel
white space changes
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2023-03-30
Holger Schemel
fixed several bugs with shared playfield bitmap in...
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2023-03-12
Holger Schemel
added game over messages for Deflektor style levels...
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2023-02-24
Holger Schemel
improved handling laser on two diagonally adjacent...
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2023-02-23
Holger Schemel
renamed preprocessor constants for wall elements in...
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2023-02-23
Holger Schemel
removed unused code
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2023-02-23
Holger Schemel
renamed preprocessor constant for game element in MM...
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2023-02-23
Holger Schemel
added active animation for gray ball in MM engine
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2023-02-22
Holger Schemel
fixed using wall tiles as gray ball content elements...
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2023-01-29
Holger Schemel
added support for text envelope elements to the MM...
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2023-01-08
Holger Schemel
added active animation for bomb and mine in MM engine
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2023-01-05
Holger Schemel
improved MM graphics engine to support custom explosion...
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2023-01-05
Holger Schemel
removed unneeded mask element and graphic definitions...
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2023-01-04
Holger Schemel
changed MM engine to use explosion phase array from...
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2023-01-04
Holger Schemel
minor code formatting change
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2022-12-29
Holger Schemel
fixed bugs with request dialog on game over in MM engine
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2021-05-01
Holger Schemel
removed unused code
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2020-09-11
Holger Schemel
renamed playfield variable
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2020-09-03
Holger Schemel
changed "http" to "https" in URLs
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2020-05-19
Holger Schemel
removed declarations for unused objects
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2018-11-17
Holger Schemel
removed some unused stuff from MM engine code
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variables to game structure...
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2018-11-14
Holger Schemel
moved (and renamed) global variable to game structure...
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-04-12
Holger Schemel
changed internal program versioning naming conventions
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2018-03-23
Holger Schemel
added centering levels that are smaller than the playfi...
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2018-03-23
Holger Schemel
fixed element scores for MM style elements (MM engine)
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2018-03-23
Holger Schemel
replaced hardcoded sounds with newly added element...
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2018-03-23
Holger Schemel
renamed duplicate struct in MM engine
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2018-03-23
Holger Schemel
fixed bug with overwriting variables by same named...
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2018-03-23
Holger Schemel
fixed comment
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2018-03-23
Holger Schemel
whitespace changes
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2018-03-23
Holger Schemel
fixed wall animations for Mirror Magic game engine
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2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
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2018-03-23
Holger Schemel
fixed various graphics functions for Mirror Magic game...
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2018-03-23
Holger Schemel
added special element definitions for Mirror Magic...
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2018-03-23
Holger Schemel
fixed macros for level file version handling for Mirror...
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2018-03-23
Holger Schemel
added and adjusted source files for Mirror Magic game...
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