added support for line-shifting wrap-around in BD engine to level editor
[rocksndiamonds.git] / src / game_mm / mm_main.h
2023-05-17 Holger Schemeladded new steel slope game element for MM game engine
2023-05-17 Holger Schemelfixed bug with macro for laser angle for MM engine
2023-04-11 Holger Schemeladded Deflektor style fixed mirror game elements to...
2023-04-01 Holger Schemelwhite space changes
2023-03-30 Holger Schemelfixed several bugs with shared playfield bitmap in...
2023-03-12 Holger Schemeladded game over messages for Deflektor style levels...
2023-02-24 Holger Schemelimproved handling laser on two diagonally adjacent...
2023-02-23 Holger Schemelrenamed preprocessor constants for wall elements in...
2023-02-23 Holger Schemelremoved unused code
2023-02-23 Holger Schemelrenamed preprocessor constant for game element in MM...
2023-02-23 Holger Schemeladded active animation for gray ball in MM engine
2023-02-22 Holger Schemelfixed using wall tiles as gray ball content elements...
2023-01-29 Holger Schemeladded support for text envelope elements to the MM...
2023-01-08 Holger Schemeladded active animation for bomb and mine in MM engine
2023-01-05 Holger Schemelimproved MM graphics engine to support custom explosion...
2023-01-05 Holger Schemelremoved unneeded mask element and graphic definitions...
2023-01-04 Holger Schemelchanged MM engine to use explosion phase array from...
2023-01-04 Holger Schemelminor code formatting change
2022-12-29 Holger Schemelfixed bugs with request dialog on game over in MM engine
2021-05-01 Holger Schemelremoved unused code
2020-09-11 Holger Schemelrenamed playfield variable
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-05-19 Holger Schemelremoved declarations for unused objects
2018-11-17 Holger Schemelremoved some unused stuff from MM engine code
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variable to game structure...
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-04-12 Holger Schemelchanged internal program versioning naming conventions
2018-03-23 Holger Schemeladded centering levels that are smaller than the playfi...
2018-03-23 Holger Schemelfixed element scores for MM style elements (MM engine)
2018-03-23 Holger Schemelreplaced hardcoded sounds with newly added element...
2018-03-23 Holger Schemelrenamed duplicate struct in MM engine
2018-03-23 Holger Schemelfixed bug with overwriting variables by same named...
2018-03-23 Holger Schemelfixed comment
2018-03-23 Holger Schemelwhitespace changes
2018-03-23 Holger Schemelfixed wall animations for Mirror Magic game engine
2018-03-23 Holger Schemelfixed mapping level file game elements between RND...
2018-03-23 Holger Schemelfixed various graphics functions for Mirror Magic game...
2018-03-23 Holger Schemeladded special element definitions for Mirror Magic...
2018-03-23 Holger Schemelfixed macros for level file version handling for Mirror...
2018-03-23 Holger Schemeladded and adjusted source files for Mirror Magic game...