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added ignoring remaining level chunks after chunks with wrong size
[rocksndiamonds.git]
/
src
/
game_em
/
export.h
2020-09-10
Holger Schemel
added handling 64-bit random value bug with old tapes...
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2020-08-25
Holger Schemel
fixed pushed objects going into acid in EM engine for...
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2020-08-25
Holger Schemel
fixed handling of pushed objects in EM engine for old...
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2020-08-25
Holger Schemel
fixed handling of androids in EM engine for old tapes
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2020-08-20
Holger Schemel
fixed support for wrap-around levels in EM engine for...
4.2.0.1
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2020-05-28
Holger Schemel
removed functions for correcting playfield buffer posit...
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2020-05-28
Holger Schemel
moved functions for correcting playfield buffer positio...
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2020-05-19
Holger Schemel
renamed constant
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2020-05-19
Holger Schemel
added using separate constants for tiles in EM engine...
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2020-05-19
Holger Schemel
changed handling of chain explosions in EM engine
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2020-05-19
Holger Schemel
moved global random variable for EM engine to game...
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2020-05-19
Holger Schemel
added separate initial and runtime level structure...
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2020-05-19
Holger Schemel
moved initial cave data to level structure for EM engine
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2020-05-19
Holger Schemel
renamed level pointer in level structure for EM engine
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2020-05-19
Holger Schemel
moved initial player position to level structure for...
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2020-05-19
Holger Schemel
removed runtime values from level structure for EM...
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2020-05-19
Holger Schemel
cleanup of EM engine initialization
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2020-05-19
Holger Schemel
changed function from public to static
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2020-05-19
Holger Schemel
changed storing native EM cave without internal border...
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2020-05-19
Holger Schemel
added separate playfield and buffer sizes for EM engine...
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2020-05-19
Holger Schemel
cleanup of EM engine cave size definition names
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2020-05-19
Holger Schemel
moved cave arrays and pointers for EM engine to level...
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2020-05-19
Holger Schemel
swapped x and y dimensions in EM engine cave arrays
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2020-05-19
Holger Schemel
updated various names of EM engine specific definitions
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2020-05-19
Holger Schemel
moved EM engine specific definitions to separate includ...
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2018-10-30
Holger Schemel
added flags for "level solved" and "game over" to EM...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-22
Holger Schemel
removed unneeded 'extern' keyword for function declarat...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wmissing-protot...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wstrict-prototy...
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2018-02-04
Holger Schemel
fixed broken tapes caused by a bugfix (with TAS snap...
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2017-09-23
Holger Schemel
fixed bug in single button handling causing broken...
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2017-09-08
Holger Schemel
added using single button for snap and drop when using...
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2016-11-07
Holger Schemel
added functions to get level position (tile) from scree...
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2016-10-07
Holger Schemel
fixed drawing of crumbled borders for 64x64 sized game...
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2015-03-24
Holger Schemel
added step-based engine snapshots to undo/redo game...
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2015-02-11
Holger Schemel
fixed bug not updating game panel values in visible...
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2014-08-30
Holger Schemel
rnd-20111007-1-src
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2014-08-30
Holger Schemel
rnd-20100712-1-src
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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2014-08-30
Holger Schemel
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