added ignoring remaining level chunks after chunks with wrong size
[rocksndiamonds.git] / src / game_em / export.h
2020-09-10 Holger Schemeladded handling 64-bit random value bug with old tapes...
2020-08-25 Holger Schemelfixed pushed objects going into acid in EM engine for...
2020-08-25 Holger Schemelfixed handling of pushed objects in EM engine for old...
2020-08-25 Holger Schemelfixed handling of androids in EM engine for old tapes
2020-08-20 Holger Schemelfixed support for wrap-around levels in EM engine for... 4.2.0.1
2020-05-28 Holger Schemelremoved functions for correcting playfield buffer posit...
2020-05-28 Holger Schemelmoved functions for correcting playfield buffer positio...
2020-05-19 Holger Schemelrenamed constant
2020-05-19 Holger Schemeladded using separate constants for tiles in EM engine...
2020-05-19 Holger Schemelchanged handling of chain explosions in EM engine
2020-05-19 Holger Schemelmoved global random variable for EM engine to game...
2020-05-19 Holger Schemeladded separate initial and runtime level structure...
2020-05-19 Holger Schemelmoved initial cave data to level structure for EM engine
2020-05-19 Holger Schemelrenamed level pointer in level structure for EM engine
2020-05-19 Holger Schemelmoved initial player position to level structure for...
2020-05-19 Holger Schemelremoved runtime values from level structure for EM...
2020-05-19 Holger Schemelcleanup of EM engine initialization
2020-05-19 Holger Schemelchanged function from public to static
2020-05-19 Holger Schemelchanged storing native EM cave without internal border...
2020-05-19 Holger Schemeladded separate playfield and buffer sizes for EM engine...
2020-05-19 Holger Schemelcleanup of EM engine cave size definition names
2020-05-19 Holger Schemelmoved cave arrays and pointers for EM engine to level...
2020-05-19 Holger Schemelswapped x and y dimensions in EM engine cave arrays
2020-05-19 Holger Schemelupdated various names of EM engine specific definitions
2020-05-19 Holger Schemelmoved EM engine specific definitions to separate includ...
2018-10-30 Holger Schemeladded flags for "level solved" and "game over" to EM...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-10-22 Holger Schemelremoved unneeded 'extern' keyword for function declarat...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-02-04 Holger Schemelfixed broken tapes caused by a bugfix (with TAS snap...
2017-09-23 Holger Schemelfixed bug in single button handling causing broken...
2017-09-08 Holger Schemeladded using single button for snap and drop when using...
2016-11-07 Holger Schemeladded functions to get level position (tile) from scree...
2016-10-07 Holger Schemelfixed drawing of crumbled borders for 64x64 sized game...
2015-03-24 Holger Schemeladded step-based engine snapshots to undo/redo game...
2015-02-11 Holger Schemelfixed bug not updating game panel values in visible...
2014-08-30 Holger Schemelrnd-20111007-1-src
2014-08-30 Holger Schemelrnd-20100712-1-src
2014-08-30 Holger Schemelrnd-20100624-3-src
2014-08-30 Holger Schemelrnd-20090719-1-src
2014-08-30 Holger Schemelrnd-20090623-1-src
2014-08-30 Holger Schemelrnd-20070917-1-src
2014-08-30 Holger Schemelrnd-20060828-1-src
2014-08-30 Holger Schemelrnd-20060824-1-src
2014-08-30 Holger Schemelrnd-20060820-2-src
2014-08-30 Holger Schemelrnd-20060819-1-src
2014-08-30 Holger Schemelrnd-20060319-2-src