added setup option for using "player is pushing" graphics in BD engine
[rocksndiamonds.git] / src / files.c
2024-04-14 Holger Schemeladded setup option for using "player is pushing" graphi...
2024-04-10 Holger Schemeladded setup option to always play native BD caves with...
2024-04-10 Holger Schemelfixed empty default level according to default game...
2024-04-10 Holger Schemeladded setup option to select default game engine type
2024-04-10 Holger Schemelrenamed setup option token
2024-04-10 Holger Schemeladded setup option to select preferred color type for...
2024-04-10 Holger Schemeladded setup options to select color palettes for BD...
2024-04-08 Holger Schemeladded support for level color settings in BD engine...
2024-04-02 Holger Schemeladded option for BD1 magic wall / amoeba bug for native...
2024-04-02 Holger Schemeladded option for magic wall timer of zero for native...
2024-04-01 Holger Schemeladded also loading non-successful replay when loading...
2024-04-01 Holger Schemeladded support for rocket launcher in BD engine
2024-03-25 Holger Schemelextended support for explosion settings in BD engine...
2024-03-25 Holger Schemeladded support for explosion settings in BD engine to...
2024-03-25 Holger Schemelmoved some code
2024-03-25 Holger Schemelextended support for rock/diamond settings in BD engine...
2024-03-25 Holger Schemelmoved gravity compatibility settings to gravity switch...
2024-03-25 Holger Schemeladded support for gravity settings in BD engine to...
2024-03-25 Holger Schemelmoved creature movement settings to creature switch...
2024-03-25 Holger Schemeladded support for creature movement settings in BD...
2024-03-24 Holger Schemeladded preprocessor macros to improve code readability
2024-03-24 Holger Schemeladded support for sand (dirt) settings in BD engine...
2024-03-24 Holger Schemelextended support for expanding wall settings in BD...
2024-03-24 Holger Schemeladded support for skeleton settings in BD engine to...
2024-03-24 Holger Schemelfixed element default settings for acid (BD engine)
2024-03-24 Holger Schemeladded support for pneumatic hammer settings in BD engin...
2024-03-24 Holger Schemelextended support for slime settings in BD engine to...
2024-03-24 Holger Schemeladded support for nut settings in BD engine to level...
2024-03-24 Holger Schemelextended support for magic wall settings in BD engine...
2024-03-23 Holger Schemelextended functions to map between R'n'D and BD cave...
2024-03-23 Holger Schemeladded "effects" game elements for native BD engine...
2024-03-22 Holger Schemeladded support for water settings in BD engine to level...
2024-03-22 Holger Schemeladded support for conveyor belt settings in BD engine...
2024-03-20 Holger Schemeladded support for replicator settings in BD engine...
2024-03-20 Holger Schemeladded support for expanding wall settings in BD engine...
2024-03-20 Holger Schemeladded support for bladder settings in BD engine to...
2024-03-20 Holger Schemeladded support for biter settings in BD engine to level...
2024-03-19 Holger Schemeladded support for acid settings in BD engine to level...
2024-03-18 Holger Schemeladded correcting random numbers for predictable slime...
2024-03-18 Holger Schemelfixed using wrong cave level number when converting...
2024-03-17 Holger Schemeladded support for slime settings in BD engine to level...
2024-03-17 Holger Schemeladded support for snap element in BD engine to level...
2024-03-16 Holger Schemeladded support for voodoo doll settings in BD engine...
2024-03-13 Holger Schemeladded support for clock settings in BD engine to level...
2024-03-12 Holger Schemeladded support for amoeba settings in BD engine to level...
2024-03-11 Holger Schemeladded support for magic wall settings in BD engine...
2024-03-11 Holger Schemelremoved support for object rendering wrap-around for...
2024-03-11 Holger Schemelreordered BD level properties
2024-03-11 Holger Schemeladded support for pushing settings in BD engine to...
2024-03-11 Holger Schemelreordered and commented BD level properties
2024-03-11 Holger Schemelwhite space changes
2024-03-11 Holger Schemeladded support for active player in BD engine to level...
2024-03-11 Holger Schemeladded support for gravity effects in BD engine to level...
2024-03-11 Holger Schemeladded support for short explosions in BD engine to...
2024-03-11 Holger Schemeladded support for scanning first/last row in BD engine...
2024-03-11 Holger Schemeladded support for object rendering wrap-around for...
2024-03-10 Holger Schemeladded support for line-shifting wrap-around in BD engin...
2024-03-10 Holger Schemeladded support for hatching delay in BD engine to level...
2024-03-10 Holger Schemeladded support for game cycle delay in BD engine to...
2024-03-09 Holger Schemeladded difficulty level to level names for native BD...
2024-03-09 Holger Schemeladded support for scheduling type in BD engine to level...
2024-03-09 Holger Schemeladded support for PAL timing in BD engine to level...
2024-03-09 Holger Schemeladded support for extra diamond score in BD engine...
2024-03-08 Holger Schemeladded support for intermission levels in BD engine...
2024-02-28 Holger Schemeladded support for diagonal player movement in BD engine...
2024-02-28 Holger Schemeladded loading both level packages and single levels...
2024-02-28 Holger Schemeladded asking before overwriting when saving native...
2024-02-27 Holger Schemeladded saving native BDCFF file with cheat code ":save...
2024-02-21 Holger Schemelrenamed functions
2024-02-21 Holger Schemelremoved unused code
2024-02-18 Holger Schemeladded setup option to enable smooth element movement...
2024-02-18 Holger Schemeladded setup option to disable delayed scrolling for...
2024-02-18 Holger Schemeladded special level file flag to force using BD engine...
2024-02-18 Holger Schemeladded setup options to skip (un)covering and hatching...
2024-02-18 Holger Schemeladded code to load native Boulder Dash levels
2024-02-18 Holger Schemeladded code to convert native Boulder Dash tapes
2024-02-18 Holger Schemeladded code to convert native Boulder Dash levels
2024-02-18 Holger Schemeladded game elements for native Boulder Dash game engine
2024-02-18 Holger Schemeladded support for sound configuration parameters (not...
2024-02-18 Holger Schemelwhite space changes
2024-02-18 Holger Schemeladded more support for native Boulder Dash game engine...
2024-02-18 Holger Schemeladded basic support for native Boulder Dash game engine...
2024-01-07 Holger Schemelfixed truncating internal game element descriptions...
2023-12-13 Holger Schemelchanged setup option to disable global animations to...
2023-11-19 Holger Schemeladded support for fading in and fading out global anima...
2023-11-10 Holger Schemeladded using trigger element position for CE triggered...
2023-10-08 Holger Schemeladded new animation mode "level_nr" to select frame...
2023-09-03 Holger Schemeladded option to not trigger further animations if CE...
2023-09-03 Holger Schemelfixed bugs when parsing global animation parameter...
2023-09-03 Holger Schemeladded setting global animation position from CE trigger...
2023-09-03 Holger Schemeladded support for CE change pages triggering global...
2023-09-03 Holger Schemeladded support for custom elements triggering global...
2023-09-03 Holger Schemelfixed bug with re-initialized variables when reading...
2023-09-03 Holger Schemeladded wrapper functions to initialize and set variables
2023-09-03 Holger Schemelmoved code to check redefined screen positions to separ...
2023-06-08 Holger Schemelfixed crash bug on info screen if music set has no...
2023-06-01 Holger Schemeladded options "played_header" and "played" to music...
2023-04-12 Holger Schemelfixed showing level music file info in correct level...
2023-04-12 Holger Schemeladded reading unconfigured music files from already...
2023-04-12 Holger Schemelfixed bug with checking music only for current instead...
next