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added separate initial and runtime level structure definitions for EM engine
[rocksndiamonds.git]
/
src
/
conf_gfx.c
2020-05-19
Holger Schemel
removed test/debug code for EM graphics engine
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2019-09-19
Holger Schemel
added overlay touch buttons for virtual buttons configu...
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2019-09-19
Holger Schemel
added overlay touch buttons for in-game "stop" and...
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2019-09-19
Holger Schemel
added overlay touch buttons for door request dialog
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2019-09-17
Holger Schemel
added options for player selection button positions...
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2019-05-24
Holger Schemel
added new screen fading option ".auto_delay_unit" ...
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2019-03-23
Holger Schemel
added global animation actions executed after init...
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2019-03-05
Holger Schemel
changed some level editor graphic definitions to use...
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2019-02-04
Holger Schemel
added options for alignment of selection lists on setup...
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2018-12-01
Holger Schemel
added support for dynamic window and playfield size
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-01
Holger Schemel
added text input setup option to configure network...
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2018-07-04
Holger Schemel
added configurable border size also for drawing network...
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2018-07-04
Holger Schemel
added drawing players with level preview when using...
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2018-07-01
Holger Schemel
added drawing network players (graphics and names)...
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2018-06-18
Holger Schemel
re-arranged buttons to select network player in request...
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2018-06-17
Holger Schemel
added (optional) main menu buttons to insert or play...
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2018-06-17
Holger Schemel
added event action parameter for global animations...
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2018-06-12
Holger Schemel
added (optional) menu buttons to select level number...
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2018-06-11
Holger Schemel
added (optional) tape buttons to insert or play solutio...
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2018-04-20
Holger Schemel
added font definition for narrow variant of existing...
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2018-03-25
Holger Schemel
added options for left/right/top/bottom spacing for...
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2018-03-23
Holger Schemel
fixed name of element 'beamer' to 'teleporter'
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2018-03-23
Holger Schemel
fixed name of element 'polarisator' to 'polarizer'
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2018-03-23
Holger Schemel
added tile selection cursor for playing MM levels with...
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2018-03-23
Holger Schemel
added options for custom position of editor tooltip...
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2018-03-23
Holger Schemel
added options for post delay for door actions
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2018-03-23
Holger Schemel
added game-panel-only buttons for stop/play/pause and...
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2018-03-23
Holger Schemel
reused unused font definition for text on joystick...
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2018-03-23
Holger Schemel
completed options for vertical text spacing on info...
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2018-03-23
Holger Schemel
improved options for vertical text spacing on info...
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2018-03-23
Holger Schemel
added missing option for menu draw offset for (empty...
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2018-03-23
Holger Schemel
added options for vertical text spacing (used on info...
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2018-03-23
Holger Schemel
added graphical panel values for time and health (mainl...
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2018-03-23
Holger Schemel
fixed graphic definition of element 'mm_kettle'
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2018-03-23
Holger Schemel
fixed animation delay for opening and closing exit...
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2018-03-23
Holger Schemel
fixed pacman graphics for Mirror Magic game engine
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2018-03-23
Holger Schemel
added some more definitions for Mirror Magic element...
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2018-03-23
Holger Schemel
added more definitions for Mirror Magic (and Deflektor...
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2018-03-23
Holger Schemel
added definitions for Mirror Magic (and Deflektor)...
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2017-05-06
Holger Schemel
increased maximum number of global animations (and...
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2017-04-19
Holger Schemel
added using '.draw_masked' for global animation and...
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2017-04-18
Holger Schemel
added first version of simple click events for global...
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2016-10-23
Holger Schemel
added options for showing editor elements list when...
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2016-10-20
Holger Schemel
added separate buttons for element properties of drawin...
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2016-06-02
Holger Schemel
changed tape control graphic positions to prepare for...
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2016-04-18
Holger Schemel
added generic solution for naming conventions of extra...
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2016-04-15
Holger Schemel
Merge branch 'global-anims'
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2016-04-05
Holger Schemel
added using narrow fonts for setup values on setup...
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2016-03-01
Holger Schemel
Merge branch 'master' into global-anims
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2016-02-23
Holger Schemel
Merge branch 'master' into global-anims
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2016-02-14
Holger Schemel
removed global animation configuration option '.step_fr...
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2016-02-10
Holger Schemel
added another configuration option for global animation...
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2016-02-10
Holger Schemel
added some more configuration options for global animat...
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2016-02-09
Holger Schemel
added some internal configuration options for global...
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2016-02-03
Holger Schemel
separated graphic and control definitions for global...
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2016-02-02
Holger Schemel
added another configuration option for global animation...
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2016-02-02
Holger Schemel
added some configuration options for global animation...
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2016-01-12
Holger Schemel
added configuration handling for global animations...
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2015-12-21
Holger Schemel
fixed hierarchical definitions for title screen transitions
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2015-12-09
Holger Schemel
improved and extended definitions for title screen...
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2015-12-03
Holger Schemel
changed default title message position and size to...
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2015-12-02
Holger Schemel
added configurability of different window size for...
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2015-10-14
Holger Schemel
added graphics configuration option for graphics engine...
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2015-08-12
Holger Schemel
changed initial busy animation position to screen cente...
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2015-08-12
Holger Schemel
fixed bug with mis-using image config option '.tile_siz...
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2015-06-09
Holger Schemel
fixed and enhanced screen fading and global border...
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2015-06-02
Holger Schemel
set default position for snapshot buttons (for old...
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2015-05-31
Holger Schemel
added setup option to enable/disable (now optional...
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2015-05-29
Holger Schemel
added missing configurability of 'list_size' for info...
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2015-05-21
Holger Schemel
added artwork options for request dialog alignment
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2015-05-17
Holger Schemel
minor code cleanup
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2015-04-01
Holger Schemel
changed some details in play/pause game button handling
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2015-03-30
Holger Schemel
replaced stop/play buttons in game panel with save...
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2015-03-25
Holger Schemel
moved new graphics to new image file for backward compa...
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2015-03-24
Holger Schemel
added step-based engine snapshots to undo/redo game...
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2015-03-18
Holger Schemel
improved dynamic layout of editor gadgets (continued)
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2015-03-17
Holger Schemel
improved dynamic layout of editor gadgets (continued)
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2015-03-15
Holger Schemel
improved dynamic layout of editor gadgets (continued)
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2015-03-10
Holger Schemel
added configurability of editor gadgets
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2015-03-06
Holger Schemel
fixed bugs in door part definitions
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2015-02-05
Holger Schemel
added configurability of editor control buttons (toolbo...
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2015-02-03
Holger Schemel
added optionally configurable game frame counter to...
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2015-02-03
Holger Schemel
fixed small graphical bug with default tape time displa...
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2015-02-03
Holger Schemel
finished configurability of tape date and time display...
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2015-02-02
Holger Schemel
improved configurability of tape date and time display...
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2015-01-25
Holger Schemel
moved element properties button in editor to more promi...
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2014-12-09
Holger Schemel
added some more graphics customization options for...
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2014-11-06
Holger Schemel
fixed layout for 'level set info' to support custom...
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2014-10-14
Holger Schemel
added support for animated door parts (for menu request...
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2014-09-14
Holger Schemel
updated contact info in source file headers
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2014-09-11
Holger Schemel
Merge branch 'topic-tilesize-cleanup'
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2014-09-04
Holger Schemel
added custom graphics properties to define image and...
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2014-08-30
Holger Schemel
rnd-20140418-1-src
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2014-08-30
Holger Schemel
rnd-20140307-2-src
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2014-08-30
Holger Schemel
rnd-20140307-1-src
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2014-08-30
Holger Schemel
rnd-20140305-2-src
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2014-08-30
Holger Schemel
rnd-20140305-1-src
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2014-08-30
Holger Schemel
rnd-20140304-1-src
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