changed constant number of eater arrays to variable for EM game engine
authorHolger Schemel <info@artsoft.org>
Tue, 1 Sep 2020 18:18:53 +0000 (20:18 +0200)
committerHolger Schemel <info@artsoft.org>
Tue, 1 Sep 2020 18:31:41 +0000 (20:31 +0200)
commita8c9aaa1bffd5378dbadd747866a10bd7e2faa4d
tree2641b9c3b75c68e92b1fac42ebe8783006eb8d47
parent7ef23a490275f99c802131d747e07f2feb67f43c
changed constant number of eater arrays to variable for EM game engine

This makes it possible to create and play levels with a number of
eater arrays other than eight (which was a contant value before)
when using the EM game engine.
src/files.c
src/game_em/cave.c
src/game_em/cave.h
src/game_em/convert.c
src/game_em/emerald.h
src/game_em/logic.c