changed constant number of eater arrays to variable for EM game engine
[rocksndiamonds.git] / src / game_em / emerald.h
index 63009f63d3f67d332debda4dd93ab87481f04e64..629d66e399999587a8a8d436b358ec0f6b013f43 100644 (file)
@@ -702,6 +702,7 @@ struct LOGIC
   int eater_pos;               /* counter for eater array position */
   int shine_cnt;               /* counter for emerald/diamond shining */
 
+  int num_eater_arrays;                /* number of eater data arrays used */
   int num_ball_arrays;         /* number of ball data arrays used */
 
   int home_initial;            /* number of players (initial) */