fixed handling of androids in EM engine for old tapes
authorHolger Schemel <info@artsoft.org>
Tue, 25 Aug 2020 07:43:28 +0000 (09:43 +0200)
committerHolger Schemel <info@artsoft.org>
Tue, 25 Aug 2020 07:43:28 +0000 (09:43 +0200)
commit6eaf8f1f31cd229a7315063f4434389d00aa5cff
tree9fd9b6e0a195522f045d739a8e087042745b04d0
parent559df68519c1c2aa3b81689ee747b49fae22c931
fixed handling of androids in EM engine for old tapes

This change emulates slight differences in android handling between
the old and new EM game engine to prevent old tapes from breaking.
src/game.c
src/game_em/convert.c
src/game_em/export.h
src/game_em/game.c
src/game_em/global.h
src/game_em/logic.c