fixed handling of androids in EM engine for old tapes
[rocksndiamonds.git] / src / game_em / game.c
index 491c290d7a68119a44bdada97268118e798e3b91..3115fb5adf25ea10e3653cd7aca82f2e936e8a9a 100644 (file)
@@ -75,6 +75,8 @@ void InitGameEngine_EM(void)
 {
   prepare_em_level();
 
+  logic_init();
+
   game_initscreen();
 
   RedrawPlayfield_EM(FALSE);