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fixed bug with high scores for wrong level when auto-playing next level
2018-10-10
Holger Schemel
fixed bug with high scores for wrong level when auto...
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2018-10-10
Holger Schemel
added checkbox to level editor for using "game of life...
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2018-10-10
Holger Schemel
added flag to level files for using "game of life"...
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2018-10-10
Holger Schemel
fixed bugs in game logic of "game of life" and "biomaze...
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2018-10-10
Holger Schemel
added playfield array "Last[][]" to store tile from...
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2018-10-10
Holger Schemel
changed variable name
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2018-10-10
Holger Schemel
fixed bug with redrawing state changes for "game of...
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2018-10-09
Holger Schemel
minor code formatting change
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2018-10-09
Holger Schemel
improved checking game speed and vsync settings when...
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2018-10-09
Holger Schemel
version number set to 4.1.1.1
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2018-10-08
Holger Schemel
fixed compilation error for SDL 1.2 target
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2018-10-07
Holger Schemel
fixed compiler warning when building without DEBUG...
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2018-10-07
Holger Schemel
fixed target name typo in Makefile
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2018-10-07
Holger Schemel
version number set to 4.1.1.0
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2018-10-06
Holger Schemel
improved screen output text when trying to connect...
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2018-10-04
Holger Schemel
removed unneeded spaces in request texts
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2018-10-03
Holger Schemel
fixed problem when determining maximum word length...
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2018-10-03
Holger Schemel
added setup option to use extended list for game speed...
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2018-10-03
Holger Schemel
code cleanup (using new and already existing structures)
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2018-10-03
Holger Schemel
added check if game speed is high enough for 60 Hz...
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2018-10-03
Holger Schemel
fixed buggy behaviour when only one player needed to...
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2018-10-02
Holger Schemel
fixed calculating maximum length of string values in...
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2018-10-02
Holger Schemel
small code cleanup
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2018-10-02
Holger Schemel
fixed drawing preferred network player in setup menu
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2018-10-01
Holger Schemel
fixed handling mouse button events when waiting for...
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2018-10-01
Holger Schemel
added waiting for key or button after starting or stopping...
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2018-10-01
Holger Schemel
added title and footer text when starting or stopping...
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2018-10-01
Holger Schemel
moved starting or stopping network mode to separate...
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2018-10-01
Holger Schemel
added drawing program info on startup when initializing...
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2018-10-01
Holger Schemel
moved drawing program info on startup to separate function
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2018-10-01
Holger Schemel
added text input setup option to configure network...
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2018-09-29
Holger Schemel
added ignoring screen navigation events if text input...
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2018-09-29
Holger Schemel
improved handling network errors (show message instead...
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2018-09-29
Holger Schemel
added gadget tag to always execute the callback action...
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2018-09-29
Holger Schemel
changed setting cursor when automatically activating...
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2018-09-26
Holger Schemel
added support for (normal and adaptive) vertical sync...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wmissing-prototypes")
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wstrict-prototypes")
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2018-09-17
Holger Schemel
fixed bug with calling function with invalid (although...
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2018-09-17
Holger Schemel
fixed bug with dragon fire destroying indestructible...
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2018-09-17
Holger Schemel
fixed list of "indestructible" elements as part of...
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2018-09-17
Holger Schemel
added checkbox to player settings in editor if first...
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2018-09-16
Holger Schemel
fixed nasty bug with uninitialized game engine value
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2018-09-16
Holger Schemel
removed unused fields from structure definition
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2018-09-14
Holger Schemel
small change to prevent compiler warning
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2018-09-14
Holger Schemel
re-added file "RocksBusy.ilbm" (that was accidentally...
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2018-09-13
Holger Schemel
fixed bug with losing image filename when scaling bitmaps
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2018-09-12
Holger Schemel
fixed bug with expiring loop sounds for global animations...
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2018-09-12
Holger Schemel
improved clearing event queue after fading and after...
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2018-09-12
Holger Schemel
fixed bug with not recognizing ".mode_loop: false"...
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2018-09-08
Holger Schemel
cleanup of network level function names and parameters
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2018-09-08
Holger Schemel
fixed bug with displaying the wrong level number in...
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2018-09-07
Holger Schemel
fixed bug with different global border when playing...
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2018-09-04
Holger Schemel
improved preprocessor macro to determine array size
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2018-09-04
Holger Schemel
fixed bug with overwriting level file info from level...
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2018-08-31
Holger Schemel
added checking for invalid/malicious packet size in...
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2018-08-31
Holger Schemel
added checking for invalid/malicious filenames in network...
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2018-08-30
Holger Schemel
added using global levelset identifier and level number...
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2018-08-30
Holger Schemel
added (and set) identifier and level number to global...
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2018-08-30
Holger Schemel
fixed bug with accessing string buffer that was already...
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2018-08-28
Holger Schemel
moved level set info structure to game library layer
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2018-08-28
Holger Schemel
added loading custom artwork for network games
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2018-08-25
Holger Schemel
added always playing network games in team mode with...
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2018-08-25
Holger Schemel
disabled auto-incrementing level number when playing...
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2018-08-25
Holger Schemel
disabled auto-playing next level when playing in network...
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2018-08-25
Holger Schemel
swapped condition logic for better readability
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2018-08-24
Holger Schemel
added sending level file (and level template) for network...
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2018-08-24
Holger Schemel
prepared level number in game panel for network games
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2018-08-24
Holger Schemel
removed storing two strings in function for level filenames
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2018-08-24
Holger Schemel
changed filename string handling for level file info...
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2018-08-23
Holger Schemel
added missing check for changed level in editor ("use...
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2018-08-23
Holger Schemel
fixed extremely nasty bug when using level template...
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2018-08-22
Holger Schemel
added functions to network code for sending files
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2018-08-22
Holger Schemel
added functions to handle network level directories
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2018-08-22
Holger Schemel
added function to dump network message buffer (for...
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2018-08-21
Holger Schemel
fixed bug which caused wrong level number in "hall...
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2018-08-21
Holger Schemel
completely refactored client and server side network...
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2018-08-20
Holger Schemel
improved handling network protocol version mismatch
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2018-08-20
Holger Schemel
changed using network protocol by starting with protocol...
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2018-08-20
Holger Schemel
added support for protocol version check as first protocol...
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2018-08-20
Holger Schemel
changed network protocol version from 1.2.0 to 2.0.0
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2018-08-18
Holger Schemel
removed unused variables
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2018-08-18
Holger Schemel
fixed bug in network mode with pausing game on errors...
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2018-08-17
Holger Schemel
fixed warning for missing level template when loading...
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2018-08-17
Holger Schemel
added disabling networking when executing command line...
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2018-08-17
Holger Schemel
added using counter of players that still have to enter...
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2018-08-17
Holger Schemel
added counter of players that still have to enter an...
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2018-08-17
Holger Schemel
renamed function
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2018-08-17
Holger Schemel
fixed pausing network games if the game already ended
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2018-08-17
Holger Schemel
fixed exiting players with custom elements when playing...
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2018-08-17
Holger Schemel
fixed solving level when playing multi-player games
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2018-08-17
Holger Schemel
added function to remove player and cleanup last player...
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2018-08-14
Holger Schemel
fixed ignoring mouse actions with MM engine using virtual...
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2018-07-14
Holger Schemel
added clearing event queue after fading and after door...
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2018-07-12
Holger Schemel
fixed using private level set if network game level...
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2018-07-04
Holger Schemel
added configurable border size also for drawing network...
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2018-07-04
Holger Schemel
added drawing players with level preview when using...
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2018-07-03
Holger Schemel
fixed setting player network flag without being connected...
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2018-07-03
Holger Schemel
added being able to reconnect after network server...
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2018-07-03
Holger Schemel
added clearing network players from main menu screen...
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