added loading custom artwork for network games
[rocksndiamonds.git] / src / libgame /
2018-08-22 Holger Schemeladded functions to handle network level directories
2018-07-04 Holger Schemeladded drawing players with level preview when using...
2018-07-01 Holger Schemeladded drawing network players (graphics and names)...
2018-06-27 Holger Schemeladded delay function that regularly updates the screen...
2018-06-21 Holger Schemeladded setup option to skip displaying the high scores...
2018-06-21 Holger Schemeladded setup option to directly play the next level...
2018-06-18 Holger Schemeldeactivated some debug messages
2018-06-18 Holger Schemelremoved preprocessor definition for network mode that...
2018-06-18 Holger Schemeladded separate network info structure for network optio...
2018-06-18 Holger Schemelmoved setting preferred network player from game start...
2018-06-18 Holger Schemeladded setup option to enable network multi-player games
2018-06-17 Holger Schemeladded the "return" and "escape" key to be simulated...
2018-06-17 Holger Schemeladded event actions (by simulating keyboard input)...
2018-06-17 Holger Schemeladded "multiple_actions" option for clickable global...
2018-06-17 Holger Schemelimproved function to dump identifiers for all gadgets...
2018-06-17 Holger Schemeladded "passthrough" option for clickable global animations
2018-06-17 Holger Schemeladded event actions (by triggering gadgets) for global...
2018-06-17 Holger Schemeladded key shortcut to dump identifiers for all gadgets...
2018-06-17 Holger Schemeladded event action parameter for global animations...
2018-06-17 Holger Schemeladded storing image identifier in internal gadget structure
2018-06-05 Holger Schemeladded option to draw pressed virtual buttons highlighted
2018-06-05 Holger Schemeladded option to draw virtual buttons outlined
2018-06-05 Holger Schemelcode cleanup
2018-06-05 Holger Schemelfixed small bug in preprocessor macro
2018-06-05 Holger Schemeladded configurability of transparency for virtual buttons
2018-06-05 Holger Schemelremoved explicit check for Android for displaying virtu...
2018-06-05 Holger Schemelmoved virtual buttons definitions to setup data structures
2018-06-05 Holger Schemeladded empty borders between different virtual buttons
2018-06-05 Holger Schemeladded using configurable virtual buttons while playing
2018-06-05 Holger Schemeladded separate grid buttons for landscape and portrait...
2018-06-05 Holger Schemeladded grid buttons to virtual buttons setup screen
2018-06-05 Holger Schemeladded grid to (not yet functional) setup screen to...
2018-04-26 Holger Schemelfixed potential bug with alpha blending when using...
2018-04-20 Holger Schemeladded adjusting input setup menu according to configure...
2018-04-12 Holger Schemelchanged internal program versioning naming conventions
2018-04-10 Holger Schemelfixed tile selection cursor position for levels smaller... 4.1.0.0
2018-04-02 Holger Schemeladded support for non-button touch pads for MM game...
2018-03-23 Holger Schemelfixed compiling MM engine code with MinGW environment
2018-03-23 Holger Schemelfixed moving tile selection cursor
2018-03-23 Holger Schemeladded tile selection cursor for playing MM levels with...
2018-03-23 Holger Schemeladded option 'off' for touch controls (for non-Android...
2018-03-23 Holger Schemeladded support for main menu titles in level and graphic...
2018-03-23 Holger Schemelchanged handling artwork info cache to allow partial...
2018-03-23 Holger Schemeladded options to use artwork and to copy template when...
2018-03-23 Holger Schemelchanged function from static to public
2018-03-23 Holger Schemeladded function to copy file
2018-03-23 Holger Schemeladded checking for default setup file in global config...
2018-03-23 Holger Schemelrenamed variable
2018-03-23 Holger Schemelmove function for getting program base directory to...
2018-03-23 Holger Schemelmove check for configured program base directory to...
2018-03-23 Holger Schemelremoved reference to (potentially undefined) global...
2018-03-23 Holger Schemelremoved unneeded reference to app bundle directory...
2018-03-23 Holger Schemelfixed bug that may lead to free()ing static memory
2018-03-23 Holger Schemelfixed bug with invisible initial fonts
2018-03-23 Holger Schemeladded null pointer check to gadget function
2018-03-23 Holger Schemeladded support for font definitions with different chara...
2018-03-23 Holger Schemelcorrected comment
2018-03-23 Holger Schemelremoved unused option to set first level of user level...
2018-03-23 Holger Schemelfixed small bug with (unused) bad path in level info...
2018-03-23 Holger Schemeladded loading newly created user level set after it...
2018-03-23 Holger Schemeladded updating internal level directory tree when chang...
2018-03-23 Holger Schemelsmall change to tidy up level info files
2018-03-23 Holger Schemelfixed updating user level set fields (more generic...
2018-03-23 Holger Schemeladded updating metadata for current level set and creat...
2018-03-23 Holger Schemeladded functions for creating and updating user level...
2018-03-23 Holger Schemeladded fields 'sort_priority' and 'readonly' when saving...
2018-03-23 Holger Schemelfixed setting flag for initialized video for headless...
2018-03-23 Holger Schemelfixed default video depth not being initialized in...
2018-03-23 Holger Schemelfixed crash bug when playing MM style tapes in headless...
2018-03-23 Holger Schemelimproved handling mouse actions (for MM engine)
2018-03-23 Holger Schemeladded graphical panel values for time and health (mainl...
2018-03-23 Holger Schemeladded new automatically saved config file for level...
2018-03-23 Holger Schemeladded gadget flag to create pixel precise mouse movemen...
2018-03-23 Holger Schemelfixed using (more) level set parameters from parent...
2018-03-23 Holger Schemeladded level editor support for Mirror Magic (and Deflek...
2018-03-23 Holger Schemelfixed problem with 'boolean' typedef when compiling...
2018-03-16 Holger Schemelfixed cryptic default player name on Android; instead... 4.0.1.4
2018-02-12 Holger Schemelimproved drawing title messages which use different...
2018-02-06 Holger Schemeladded some performance tuning for "autotest" and warp...
2018-02-02 Holger Schemelmoved handling game music with negative ID from mixer...
2018-02-02 Holger Schemeladded boundary checks for sound/music ID for some sound...
2018-02-02 Holger Schemeladded function to get music filename by music ID
2018-01-31 Holger Schemelrenamed function 'NextEvent' to 'WaitEvent'
2018-01-27 Holger Schemeladded workaround for broken MIDI volume behaviour for...
2017-11-15 Holger Schemeladded fix to prevent Windows from complaining about...
2017-11-13 Holger Schemelfixed repeated creation of differently sized bitmaps...
2017-10-11 Holger Schemeladded flag to (not) show scaling in title to default...
2017-10-11 Holger Schemeladded custom version string to default program configur...
2017-10-09 Holger Schemeladded enabling debug mode on Android when compiled...
2017-10-09 Holger Schemelfixed bug with cheat codes not working anymore after...
2017-10-07 Holger Schemeladded setup debug option for displaying frames per...
2017-10-07 Holger Schemeladded function for getting current draw deactivation...
2017-10-07 Holger Schemelfixed frame delay debug keys by only allowing 'normal...
2017-09-30 Holger Schemelchanged displaying debug messages only when running... 4.0.1.0
2017-09-30 Holger Schemelchanged some messages from warning to debug level
2017-09-29 Holger Schemeldeactivated game controller debug messages
2017-09-26 Holger Schemelfixed audio rwnd/ffwd keys for Amazon FireTV with SDL...
2017-09-26 Holger Schemelfixed assertion warning when building with SDL 2.0...
2017-09-12 Holger Schemelmoved game controller base mappings file to new 'conf...
2017-07-25 Holger Schemelimproved customizability of game controller configurati...
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