changed some initial cave elements for EM engine
[rocksndiamonds.git] / src / game_em / reademc.c
2020-05-19 Holger Schemelchanged some initial cave elements for EM engine
2020-05-19 Holger Schemelchanged name of game element in EM engine
2020-05-19 Holger Schemelcleanup of code for loading native EM levels
2020-05-19 Holger Schemelrenamed field in level structure for EM engine
2020-05-19 Holger Schemelrenamed some fields in level structure for EM engine
2020-05-19 Holger Schemeladded using separate level structures (initial and...
2020-05-19 Holger Schemelmoved initial cave data to level structure for EM engine
2020-05-19 Holger Schemelmoved initial player position to level structure for...
2020-05-19 Holger Schemelmoved setting android clone data back to previous function
2020-05-19 Holger Schemelmoved change of "grass" to "dirt" for pre-V5 EM levels...
2020-05-19 Holger Schemelchanged order of cave parameter initializations in...
2020-05-19 Holger Schemeladded macros to get and put 16 bit big endian values
2020-05-19 Holger Schemelchanged some numbers from hexadecimal to decimal
2020-05-19 Holger Schemelmoved setting android clone data to different function
2020-05-19 Holger Schemelmoved function to different source file
2020-05-19 Holger Schemelmoved cave handling code for EM engine to new source...