fixed support for wrap-around levels in EM engine for old tapes
[rocksndiamonds.git] / src / game_em / reademc.c
2020-08-20 Holger Schemelfixed support for wrap-around levels in EM engine for... 4.2.0.1
2020-05-19 Holger Schemeladded option to swap game elements in EM caves using...
2020-05-19 Holger Schemelchanged element mapping for native EM levels (V4/V5...
2020-05-19 Holger Schemelchanged element mapping for native EM levels (final...
2020-05-19 Holger Schemelfixed bad formatting
2020-05-19 Holger Schemelfixed using correct wall elements for different EM...
2020-05-19 Holger Schemeladded byte positions to mapping tables for EM engine
2020-05-19 Holger Schemelimproved code for loading native EM levels
2020-05-19 Holger Schemelrenamed some variables and changed some initializations
2020-05-19 Holger Schemeladded flags for test mode, teamwork mode and infinite...
2020-05-19 Holger Schemelimproved setting android clone elements
2020-05-19 Holger Schemelrenamed constant
2020-05-19 Holger Schemeladded using separate constants for tiles in EM engine...
2020-05-19 Holger Schemelchanged some initial cave elements for EM engine
2020-05-19 Holger Schemelchanged name of game element in EM engine
2020-05-19 Holger Schemelcleanup of code for loading native EM levels
2020-05-19 Holger Schemelrenamed field in level structure for EM engine
2020-05-19 Holger Schemelrenamed some fields in level structure for EM engine
2020-05-19 Holger Schemeladded using separate level structures (initial and...
2020-05-19 Holger Schemelmoved initial cave data to level structure for EM engine
2020-05-19 Holger Schemelmoved initial player position to level structure for...
2020-05-19 Holger Schemelmoved setting android clone data back to previous function
2020-05-19 Holger Schemelmoved change of "grass" to "dirt" for pre-V5 EM levels...
2020-05-19 Holger Schemelchanged order of cave parameter initializations in...
2020-05-19 Holger Schemeladded macros to get and put 16 bit big endian values
2020-05-19 Holger Schemelchanged some numbers from hexadecimal to decimal
2020-05-19 Holger Schemelmoved setting android clone data to different function
2020-05-19 Holger Schemelmoved function to different source file
2020-05-19 Holger Schemelmoved cave handling code for EM engine to new source...