added optional button to restart game (door, panel and touch variants)
[rocksndiamonds.git] / src / game_em / cave.h
2020-09-25 Holger Schemeladded full compatibility for wrap-around levels in...
2020-09-01 Holger Schemelchanged constant number of eater arrays to variable...
2020-08-23 Holger Schemelfixed support for initially moving spring in EM game...
2020-05-19 Holger Schemelfixed initialization of flag for wrap-around levels...
2020-05-19 Holger Schemelrenamed some variables and changed some initializations
2020-05-19 Holger Schemeladded flags for test mode, teamwork mode and infinite...
2020-05-19 Holger Schemelrenamed constant
2020-05-19 Holger Schemeladded using separate constants for tiles in EM engine...
2020-05-19 Holger Schemelrenamed field in level structure for EM engine
2020-05-19 Holger Schemelchanged order of some level structure values for EM...
2020-05-19 Holger Schemelrenamed some fields in level structure for EM engine
2020-05-19 Holger Schemeladded separate initial and runtime level structure...