projects
/
rocksndiamonds.git
/ commitdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
|
inline
| side by side (parent:
08070d4
)
minor Makefile changes
author
Holger Schemel
<info@artsoft.org>
Thu, 26 Nov 2020 17:04:15 +0000
(18:04 +0100)
committer
Holger Schemel
<info@artsoft.org>
Thu, 26 Nov 2020 21:59:40 +0000
(22:59 +0100)
src/Makefile
patch
|
blob
|
history
diff --git
a/src/Makefile
b/src/Makefile
index 126f07337755724a5d45a0c5f70da6f24b645359..6885c601ac19af7726a91fa73fc1007d4b615574 100644
(file)
--- a/
src/Makefile
+++ b/
src/Makefile
@@
-31,6
+31,7
@@
endif
AR = ar
RANLIB = ranlib
ETAGS = etags
AR = ar
RANLIB = ranlib
ETAGS = etags
+STRIP = strip
RM = rm -f
CONVERT = convert
RM = rm -f
CONVERT = convert
@@
-86,7
+87,7
@@
endif
ifeq ($(TARGET),sdl2) # compiling for SDL2 target
SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net
SYS_CFLAGS := -DTARGET_SDL2 $(shell sdl2-config --cflags)
ifeq ($(TARGET),sdl2) # compiling for SDL2 target
SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net
SYS_CFLAGS := -DTARGET_SDL2 $(shell sdl2-config --cflags)
-SYS_LDFLAGS := $(SDL_LIBS) $(shell sdl2-config --libs)
+SYS_LDFLAGS := $(SDL_LIBS) $(shell sdl2-config --libs)
-lm -lz
endif
endif
@@
-124,7
+125,7
@@
OPTIONS = -O2 -Wall
endif
CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(EXTRA_CFLAGS) $(CONFIG)
endif
CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(EXTRA_CFLAGS) $(CONFIG)
-LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS)
-lm -lz
+LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS)
SRCS = main.c \
SRCS = main.c \
@@
-233,7
+234,7
@@
all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir game_mm_dir $(PROGNAME) gra
$(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(COMMIT_HASH_FILE) $(OBJS) $(ICON)
$(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
ifdef BUILD_DIST
$(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(COMMIT_HASH_FILE) $(OBJS) $(ICON)
$(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
ifdef BUILD_DIST
-
strip
$(PROGNAME)
+
$(STRIP)
$(PROGNAME)
endif
libgame_dir:
endif
libgame_dir: