1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
600 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
602 /* graphicbutton identifiers */
603 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
605 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
606 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
607 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
608 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
610 /* gadgets for scrolling of drawing area */
611 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
613 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
614 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
615 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
616 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
617 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
618 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
620 /* gadgets for scrolling element list */
621 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
623 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
624 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
625 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
627 /* checkbuttons/radiobuttons for level/element properties */
628 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
630 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
631 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
632 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
633 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
634 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
635 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
636 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
637 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
638 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
639 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
640 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
641 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
642 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
643 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
644 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
645 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
646 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
647 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
648 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
649 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
650 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
651 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
652 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
653 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
654 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
655 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
656 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
657 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
658 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
659 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
660 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
661 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
662 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
663 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
664 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
665 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
666 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
667 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
668 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
669 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
670 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
671 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
672 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
673 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
674 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
675 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
676 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
677 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47)
678 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48)
679 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49)
680 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
681 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
682 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52)
683 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53)
684 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
686 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56)
688 /* gadgets for buttons in element list */
689 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57)
690 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
691 ED_NUM_ELEMENTLIST_BUTTONS - 1)
693 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
695 /* radio button numbers */
696 #define RADIO_NR_NONE 0
697 #define RADIO_NR_DRAWING_TOOLBOX 1
698 #define RADIO_NR_RANDOM_ELEMENTS 2
700 /* values for counter gadgets */
701 #define ED_COUNTER_ID_SELECT_LEVEL 0
702 #define ED_COUNTER_ID_LEVEL_XSIZE 1
703 #define ED_COUNTER_ID_LEVEL_YSIZE 2
704 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
705 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
706 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
707 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
708 #define ED_COUNTER_ID_LEVEL_RANDOM 7
709 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
710 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
711 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
712 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
713 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
714 #define ED_COUNTER_ID_BALL_CONTENT 13
715 #define ED_COUNTER_ID_ANDROID_CONTENT 14
716 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
717 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
718 #define ED_COUNTER_ID_INVENTORY_SIZE 17
719 #define ED_COUNTER_ID_CUSTOM_SCORE 18
720 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
721 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
722 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
723 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
724 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
725 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
726 #define ED_COUNTER_ID_DROP_DELAY_RND 25
727 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
728 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
729 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
730 #define ED_COUNTER_ID_IGNITION_DELAY 29
731 #define ED_COUNTER_ID_GROUP_CONTENT 30
732 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
733 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
734 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
736 #define ED_NUM_COUNTERBUTTONS 34
738 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
739 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
740 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
741 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
743 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
744 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
745 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
746 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
747 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
748 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
750 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
751 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
753 /* values for scrollbutton gadgets */
754 #define ED_SCROLLBUTTON_ID_AREA_UP 0
755 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
756 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
757 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
758 #define ED_SCROLLBUTTON_ID_LIST_UP 4
759 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
761 #define ED_NUM_SCROLLBUTTONS 6
763 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
764 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
766 /* values for scrollbar gadgets */
767 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
768 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
769 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
771 #define ED_NUM_SCROLLBARS 3
773 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
774 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
776 /* values for text input gadgets */
777 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
778 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
779 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
781 #define ED_NUM_TEXTINPUT 3
783 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
784 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
786 /* values for text area gadgets */
787 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
789 #define ED_NUM_TEXTAREAS 1
791 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
792 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
794 /* values for selectbox gadgets */
795 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
796 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
797 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
798 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
799 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
800 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
801 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
802 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
803 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
804 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
805 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
806 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
807 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
808 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
809 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
810 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
811 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
812 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
813 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
814 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
815 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
816 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
817 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
818 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
819 #define ED_SELECTBOX_ID_ACTION_TYPE 24
820 #define ED_SELECTBOX_ID_ACTION_MODE 25
821 #define ED_SELECTBOX_ID_ACTION_ARG 26
822 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
823 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
825 #define ED_NUM_SELECTBOX 29
827 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
828 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
830 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
831 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
832 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
833 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
834 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
835 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
837 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
838 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
840 /* values for textbutton gadgets */
841 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
842 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
843 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
844 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
845 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
846 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
847 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
848 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 7
849 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 8
850 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
851 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
853 #define ED_NUM_TEXTBUTTONS 11
855 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
856 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
858 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
859 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
861 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
862 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
864 /* values for graphicbutton gadgets */
865 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
866 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
867 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
868 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
870 #define ED_NUM_GRAPHICBUTTONS 4
872 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
873 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
875 /* values for checkbutton gadgets */
876 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
877 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 1
878 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
879 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
880 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
881 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5
882 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6
883 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7
884 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8
885 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9
886 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10
887 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11
888 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12
889 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13
890 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14
891 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15
892 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16
893 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17
894 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18
895 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19
896 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20
897 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21
898 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22
899 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23
900 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
901 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25
902 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26
903 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27
904 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28
905 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29
906 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30
907 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31
908 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32
909 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33
910 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34
911 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35
912 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36
913 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37
914 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38
915 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39
916 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40
917 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41
918 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42
919 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43
920 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
921 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45
922 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46
923 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 47
924 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
925 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49
926 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
927 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51
928 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
929 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53
930 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54
932 #define ED_NUM_CHECKBUTTONS 55
934 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
935 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3
937 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
938 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
939 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
940 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
941 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
942 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
944 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
945 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
947 /* values for radiobutton gadgets */
948 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
949 #define ED_RADIOBUTTON_ID_QUANTITY 1
951 #define ED_NUM_RADIOBUTTONS 2
953 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
954 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
956 /* values for drawing area gadgets */
957 #define ED_DRAWING_ID_DRAWING_LEVEL 0
958 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
959 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
960 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
961 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
962 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
963 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
964 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
965 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
966 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
967 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
968 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
969 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
970 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
971 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
972 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
973 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
974 #define ED_DRAWING_ID_ANDROID_CONTENT 17
975 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
976 #define ED_DRAWING_ID_START_ELEMENT 19
977 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
978 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
979 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
980 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
981 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
982 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
983 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
984 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
985 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
986 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
987 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
988 #define ED_DRAWING_ID_GROUP_CONTENT 31
989 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
991 #define ED_NUM_DRAWING_AREAS 33
993 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
994 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
998 -----------------------------------------------------------------------------
999 some internally used definitions
1000 -----------------------------------------------------------------------------
1003 /* values for CopyLevelToUndoBuffer() */
1004 #define UNDO_IMMEDIATE 0
1005 #define UNDO_ACCUMULATE 1
1007 /* values for scrollbars */
1008 #define ED_SCROLL_NO 0
1009 #define ED_SCROLL_LEFT 1
1010 #define ED_SCROLL_RIGHT 2
1011 #define ED_SCROLL_UP 4
1012 #define ED_SCROLL_DOWN 8
1014 /* screens in the level editor */
1015 #define ED_MODE_DRAWING 0
1016 #define ED_MODE_INFO 1
1017 #define ED_MODE_PROPERTIES 2
1018 #define ED_MODE_PALETTE 3
1020 /* sub-screens in the global settings section */
1021 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1022 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1024 /* sub-screens in the element properties section */
1025 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1026 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1027 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1028 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1029 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1031 /* how many steps can be cancelled */
1032 #define NUM_UNDO_STEPS (64 + 1)
1034 /* values for elements with score for certain actions */
1036 #define MAX_SCORE 999
1038 /* values for elements with count for collecting */
1039 #define MIN_COLLECT_COUNT 0
1040 #define MAX_COLLECT_COUNT 999
1042 /* values for random placement */
1043 #define RANDOM_USE_PERCENTAGE 0
1044 #define RANDOM_USE_QUANTITY 1
1046 /* default value for element tile size in drawing area */
1047 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1051 -----------------------------------------------------------------------------
1052 some internally used data structure definitions
1053 -----------------------------------------------------------------------------
1060 struct XYTileSize *pos;
1064 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1066 /* note: some additional characters are already reserved for "cheat mode"
1067 shortcuts (":XYZ" style) -- for details, see "events.c" */
1069 /* ---------- toolbox control buttons ------------------------------------ */
1072 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1073 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1074 "draw single items", 's'
1077 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1078 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1079 "draw connected items", 'd'
1082 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1083 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1087 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1088 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1092 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1093 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1094 "draw outline rectangles", 'r'
1097 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1098 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1099 "draw filled rectangles", 'R'
1102 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1103 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1104 "wrap (rotate) level up", 0
1107 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1108 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1109 "enter text elements", 't'
1112 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1113 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1117 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1118 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1119 "wrap (rotate) level left", 0
1122 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1123 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1124 "zoom level tile size", '+'
1127 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1128 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1129 "wrap (rotate) level right", 0
1132 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1133 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1134 "random element placement", 0
1137 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1138 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1142 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1143 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1144 "wrap (rotate) level down", 0
1147 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1148 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1149 "pick drawing element", ','
1152 /* ---------- level control buttons -------------------------------------- */
1155 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1156 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1157 "undo/redo last operation", 'u'
1160 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1161 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1162 "properties of level", 'I'
1165 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1166 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1170 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1171 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1175 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1176 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1180 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1181 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1182 "exit level editor", 'E'
1185 /* ---------- CE and GE control buttons ---------------------------------- */
1188 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1189 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1190 "copy settings from other element", 0
1193 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1194 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1195 "copy settings to other element", 0
1198 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1199 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1200 "exchange element with other element", 0
1203 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1204 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1205 "copy settings from this element", 0
1208 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1209 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1210 "paste settings to this element", 0
1213 /* ---------- palette control buttons ------------------------------------ */
1216 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1217 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1218 "properties of drawing element", 'p'
1221 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1222 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1223 "properties of drawing element 1", '1'
1226 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1227 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1228 "properties of drawing element 2", '2'
1231 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1232 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1233 "properties of drawing element 3", '3'
1236 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1237 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1238 "show list of elements", 'e'
1242 static int random_placement_value = 10;
1243 static int random_placement_method = RANDOM_USE_QUANTITY;
1244 static int random_placement_background_element = EL_SAND;
1245 static boolean random_placement_background_restricted = FALSE;
1246 static boolean stick_element_properties_window = FALSE;
1247 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1248 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1249 static struct ElementChangeInfo custom_element_change;
1250 static struct ElementGroupInfo group_element_info;
1251 static struct ElementInfo custom_element;
1256 int min_value, max_value;
1257 int gadget_id_down, gadget_id_up;
1259 int gadget_id_align;
1261 char *text_above, *text_left, *text_right;
1262 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1264 /* ---------- current level number --------------------------------------- */
1267 -1, -1, /* these values are not constant, but can change at runtime */
1269 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1270 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1275 /* ---------- level and editor settings ---------------------------------- */
1278 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1279 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1280 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1281 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1283 "playfield size:", NULL, "width",
1286 -1, ED_LEVEL_SETTINGS_YPOS(4),
1287 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1288 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1289 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1291 NULL, " ", "height",
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1296 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1297 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1299 NULL, "number of gems to collect:", NULL
1302 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1304 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1305 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1307 "time or step limit to solve level:", NULL, NULL
1310 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1312 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1313 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1314 &level.score[SC_TIME_BONUS],
1315 "score for each second/step left:", NULL, NULL
1318 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1320 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1321 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1323 NULL, "random seed:", "(0 => random)"
1326 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1328 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1329 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1330 &random_placement_value,
1331 "random element placement:", NULL, "in"
1334 /* ---------- element settings: configure (various elements) ------------- */
1337 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1338 MIN_SCORE, MAX_SCORE,
1339 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1340 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1341 NULL, /* will be set when used */
1345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1346 MIN_SCORE, MAX_SCORE,
1347 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1348 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1349 NULL, /* will be set when used */
1353 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1354 MIN_SCORE, MAX_SCORE,
1355 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1356 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1357 NULL, /* will be set when used */
1361 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1362 MIN_SCORE, MAX_SCORE,
1363 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1364 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1365 NULL, /* will be set when used */
1369 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1370 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1371 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1372 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1373 &level.num_yamyam_contents,
1374 NULL, NULL, "number of content areas"
1377 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1378 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1379 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1380 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1381 &level.num_ball_contents,
1382 NULL, NULL, "number of content areas"
1385 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1386 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1387 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1388 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1389 &level.num_android_clone_elements,
1390 NULL, NULL, "number of clonable elements"
1393 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1394 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1395 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1396 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1397 NULL, /* will be set when used */
1398 NULL, NULL, "width",
1401 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1402 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1403 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1404 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1405 NULL, /* will be set when used */
1406 NULL, " ", "height",
1409 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1410 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1411 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1412 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1413 &level.initial_inventory_size[0],
1414 NULL, NULL, "number of inventory elements"
1417 /* ---------- element settings: configure 1 (custom elements) ------------ */
1420 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1421 MIN_SCORE, MAX_SCORE,
1422 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1423 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1424 &custom_element.collect_score_initial,
1425 NULL, "CE score", " "
1428 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1429 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1430 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1431 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1432 &custom_element.collect_count_initial,
1433 NULL, "CE count", NULL
1436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1438 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1439 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1440 &custom_element.ce_value_fixed_initial,
1441 NULL, "CE value", NULL
1444 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1446 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1447 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1448 &custom_element.ce_value_random_initial,
1449 NULL, "+random", NULL
1452 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1454 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1455 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1456 &custom_element.push_delay_fixed,
1457 NULL, "push delay", NULL
1460 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1462 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1463 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1464 &custom_element.push_delay_random,
1465 NULL, "+random", NULL
1468 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1470 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1471 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1472 &custom_element.drop_delay_fixed,
1473 NULL, "drop delay", NULL
1476 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1478 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1479 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1480 &custom_element.drop_delay_random,
1481 NULL, "+random", NULL
1484 /* ---------- element settings: configure 2 (custom elements) ------------ */
1487 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1489 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1490 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1491 &custom_element.move_delay_fixed,
1492 NULL, "move delay", NULL
1495 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1497 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1498 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1499 &custom_element.move_delay_random,
1500 NULL, "+random", NULL
1503 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1505 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1506 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1507 &custom_element.explosion_delay,
1508 NULL, "explosion delay", NULL
1511 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1513 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1514 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1515 &custom_element.ignition_delay,
1516 NULL, "ignition delay", "(by fire)"
1519 /* ---------- element settings: configure (group elements) --------------- */
1522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1523 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1524 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1525 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1526 &group_element_info.num_elements,
1527 NULL, NULL, "number of elements in group"
1530 /* ---------- element settings: advanced (custom elements) --------------- */
1533 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1535 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1536 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1537 &custom_element_change.delay_fixed,
1538 NULL, "CE delay", NULL,
1541 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1543 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1544 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1545 &custom_element_change.delay_random,
1546 NULL, "+random", NULL
1549 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1551 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1552 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1553 &custom_element_change.random_percentage,
1554 NULL, "use random replace:", "%"
1564 char *text_above, *infotext;
1565 } textinput_info[ED_NUM_TEXTINPUT] =
1568 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1569 GADGET_ID_LEVEL_NAME,
1575 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1576 GADGET_ID_LEVEL_AUTHOR,
1577 MAX_LEVEL_AUTHOR_LEN,
1582 -1, -1, /* these values are not constant, but can change at runtime */
1583 GADGET_ID_ELEMENT_NAME,
1584 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1585 custom_element.description,
1586 NULL, "Element name"
1596 char *text_above, *infotext;
1597 } textarea_info[ED_NUM_TEXTAREAS] =
1600 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1601 GADGET_ID_ENVELOPE_INFO,
1602 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1604 "Envelope Content:", "Envelope Content"
1608 static struct ValueTextInfo options_time_or_steps[] =
1616 static struct ValueTextInfo options_game_engine_type[] =
1618 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1619 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1620 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1625 static struct ValueTextInfo options_wind_direction[] =
1627 { MV_START_NONE, "none" },
1628 { MV_START_LEFT, "left" },
1629 { MV_START_RIGHT, "right" },
1630 { MV_START_UP, "up" },
1631 { MV_START_DOWN, "down" },
1636 static struct ValueTextInfo options_player_speed[] =
1643 { 16, "very fast" },
1644 { 32, "ultrafast" },
1649 static struct ValueTextInfo options_access_type[] =
1651 { EP_WALKABLE, "walkable" },
1652 { EP_PASSABLE, "passable" },
1657 static struct ValueTextInfo options_access_layer[] =
1659 { EP_ACCESSIBLE_OVER, "over" },
1660 { EP_ACCESSIBLE_INSIDE, "inside" },
1661 { EP_ACCESSIBLE_UNDER, "under" },
1666 static struct ValueTextInfo options_access_protected[] =
1668 { 0, "unprotected" },
1674 static struct ValueTextInfo options_access_direction[] =
1676 { MV_NO_DIRECTION, "no direction" },
1677 { MV_LEFT, "left" },
1678 { MV_RIGHT, "right" },
1680 { MV_DOWN, "down" },
1681 { MV_LEFT | MV_UP, "left + up" },
1682 { MV_LEFT | MV_DOWN, "left + down" },
1683 { MV_RIGHT | MV_UP, "right + up" },
1684 { MV_RIGHT | MV_DOWN, "right + down" },
1685 { MV_HORIZONTAL, "horizontal" },
1686 { MV_VERTICAL, "vertical" },
1687 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1688 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1689 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1690 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1691 { MV_ALL_DIRECTIONS, "all directions" },
1696 static struct ValueTextInfo options_walk_to_action[] =
1698 { EP_DIGGABLE, "diggable" },
1699 { EP_COLLECTIBLE_ONLY, "collectible" },
1700 { EP_DROPPABLE, "collectible & droppable" },
1701 { EP_THROWABLE, "collectible & throwable" },
1702 { EP_PUSHABLE, "pushable" },
1707 static struct ValueTextInfo options_move_pattern[] =
1709 { MV_LEFT, "left" },
1710 { MV_RIGHT, "right" },
1712 { MV_DOWN, "down" },
1713 { MV_HORIZONTAL, "horizontal" },
1714 { MV_VERTICAL, "vertical" },
1715 { MV_ALL_DIRECTIONS, "all directions" },
1716 { MV_WIND_DIRECTION, "wind direction" },
1717 { MV_TOWARDS_PLAYER, "towards player" },
1718 { MV_AWAY_FROM_PLAYER, "away from player" },
1719 { MV_ALONG_LEFT_SIDE, "along left side" },
1720 { MV_ALONG_RIGHT_SIDE, "along right side" },
1721 { MV_TURNING_LEFT, "turning left" },
1722 { MV_TURNING_RIGHT, "turning right" },
1723 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1724 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1725 { MV_TURNING_RANDOM, "turning random" },
1726 { MV_MAZE_RUNNER, "maze runner style" },
1727 { MV_MAZE_HUNTER, "maze hunter style" },
1728 { MV_WHEN_PUSHED, "when pushed" },
1729 { MV_WHEN_DROPPED, "when dropped/thrown" },
1734 static struct ValueTextInfo options_move_direction[] =
1736 { MV_START_AUTOMATIC, "automatic" },
1737 { MV_START_LEFT, "left" },
1738 { MV_START_RIGHT, "right" },
1739 { MV_START_UP, "up" },
1740 { MV_START_DOWN, "down" },
1741 { MV_START_RANDOM, "random" },
1742 { MV_START_PREVIOUS, "previous" },
1747 static struct ValueTextInfo options_move_stepsize[] =
1749 { 0, "not moving" },
1754 { 16, "very fast" },
1755 { 32, "even faster" },
1760 static struct ValueTextInfo options_move_leave_type[] =
1762 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1763 { LEAVE_TYPE_LIMITED, "change it to" },
1768 static struct ValueTextInfo options_smash_targets[] =
1770 { EP_CAN_SMASH_PLAYER, "player" },
1772 { EP_CAN_SMASH_ENEMIES, "enemies" },
1774 { EP_CAN_SMASH_EVERYTHING, "everything" },
1779 static struct ValueTextInfo options_slippery_type[] =
1781 { SLIPPERY_ANY_RANDOM, "random" },
1782 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1783 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1784 { SLIPPERY_ONLY_LEFT, "only left" },
1785 { SLIPPERY_ONLY_RIGHT, "only right" },
1790 static struct ValueTextInfo options_deadliness[] =
1792 { EP_DONT_RUN_INTO, "running into" },
1793 { EP_DONT_COLLIDE_WITH, "colliding with" },
1794 { EP_DONT_GET_HIT_BY, "getting hit by" },
1795 { EP_DONT_TOUCH, "touching" },
1800 static struct ValueTextInfo options_explosion_type[] =
1802 { EXPLODES_3X3, "3x3" },
1803 { EXPLODES_CROSS, "3+3" },
1804 { EXPLODES_1X1, "1x1" },
1809 static struct ValueTextInfo options_time_units[] =
1812 { FRAMES_PER_SECOND, "seconds" },
1817 static struct ValueTextInfo options_change_direct_action[] =
1819 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1820 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1821 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1822 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1823 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1824 { CE_ENTERED_BY_PLAYER, "entered by player" },
1825 { CE_LEFT_BY_PLAYER, "left by player" },
1826 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1827 { CE_SWITCHED, "switched" },
1828 { CE_HITTING_SOMETHING, "hitting something" },
1829 { CE_HIT_BY_SOMETHING, "hit by something" },
1831 { CE_BLOCKED, "blocked" },
1833 { CE_IMPACT, "impact (on something)" },
1834 { CE_SMASHED, "smashed (from above)" },
1836 { CE_VALUE_CHANGES, "CE value changes" },
1837 { CE_SCORE_CHANGES, "CE score changes" },
1839 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1840 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1845 static struct ValueTextInfo options_change_other_action[] =
1847 { CE_PLAYER_TOUCHES_X, "player touches" },
1848 { CE_PLAYER_PRESSES_X, "player presses" },
1849 { CE_PLAYER_SWITCHES_X, "player switches" },
1850 { CE_PLAYER_SNAPS_X, "player snaps" },
1851 { CE_PLAYER_PUSHES_X, "player pushes" },
1852 { CE_PLAYER_ENTERS_X, "player enters" },
1853 { CE_PLAYER_LEAVES_X, "player leaves" },
1854 { CE_PLAYER_DIGS_X, "player digs" },
1855 { CE_PLAYER_COLLECTS_X, "player collects" },
1856 { CE_PLAYER_DROPS_X, "player drops/throws" },
1857 { CE_TOUCHING_X, "touching" },
1858 { CE_HITTING_X, "hitting" },
1859 { CE_DIGGING_X, "digging" },
1860 { CE_HIT_BY_X, "hit by" },
1861 { CE_SWITCH_OF_X, "switch of" },
1862 { CE_CHANGE_OF_X, "change by page of" },
1863 { CE_EXPLOSION_OF_X, "explosion of" },
1864 { CE_MOVE_OF_X, "move of" },
1865 { CE_CREATION_OF_X, "creation of" },
1866 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1867 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1868 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1869 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1874 static struct ValueTextInfo options_change_trigger_side[] =
1876 { CH_SIDE_LEFT, "left" },
1877 { CH_SIDE_RIGHT, "right" },
1878 { CH_SIDE_TOP, "top" },
1879 { CH_SIDE_BOTTOM, "bottom" },
1880 { CH_SIDE_LEFT_RIGHT, "left/right" },
1881 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1882 { CH_SIDE_ANY, "any" },
1887 static struct ValueTextInfo options_change_trigger_player[] =
1889 { CH_PLAYER_1, "1" },
1890 { CH_PLAYER_2, "2" },
1891 { CH_PLAYER_3, "3" },
1892 { CH_PLAYER_4, "4" },
1893 { CH_PLAYER_ANY, "any" },
1898 static struct ValueTextInfo options_change_trigger_page[] =
1910 { (1 << 10), "11" },
1911 { (1 << 11), "12" },
1912 { (1 << 12), "13" },
1913 { (1 << 13), "14" },
1914 { (1 << 14), "15" },
1915 { (1 << 15), "16" },
1916 { (1 << 16), "17" },
1917 { (1 << 17), "18" },
1918 { (1 << 18), "19" },
1919 { (1 << 19), "20" },
1920 { (1 << 20), "21" },
1921 { (1 << 21), "22" },
1922 { (1 << 22), "23" },
1923 { (1 << 23), "24" },
1924 { (1 << 24), "25" },
1925 { (1 << 25), "26" },
1926 { (1 << 26), "27" },
1927 { (1 << 27), "28" },
1928 { (1 << 28), "29" },
1929 { (1 << 29), "30" },
1930 { (1 << 30), "31" },
1931 { (1 << 31), "32" },
1932 { CH_PAGE_ANY, "any" },
1937 static struct ValueTextInfo options_change_replace_when[] =
1939 { CP_WHEN_EMPTY, "empty" },
1940 { CP_WHEN_WALKABLE, "walkable" },
1941 { CP_WHEN_DIGGABLE, "diggable" },
1942 { CP_WHEN_COLLECTIBLE, "collectible" },
1943 { CP_WHEN_REMOVABLE, "removable" },
1944 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1949 static struct ValueTextInfo options_action_type[] =
1951 { CA_NO_ACTION, "no action" },
1952 { CA_UNDEFINED, " " },
1953 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1954 { CA_RESTART_LEVEL, "restart level" },
1955 { CA_SHOW_ENVELOPE, "show envelope" },
1956 { CA_SET_LEVEL_TIME, "set time" },
1957 { CA_SET_LEVEL_SCORE, "set score" },
1958 { CA_SET_LEVEL_GEMS, "set gems" },
1959 { CA_SET_LEVEL_WIND, "set wind dir." },
1960 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1961 { CA_UNDEFINED, " " },
1962 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1963 { CA_MOVE_PLAYER, "move player" },
1964 { CA_EXIT_PLAYER, "exit player" },
1965 { CA_KILL_PLAYER, "kill player" },
1966 { CA_SET_PLAYER_KEYS, "set keys" },
1967 { CA_SET_PLAYER_SPEED, "set speed" },
1968 { CA_SET_PLAYER_SHIELD, "set shield" },
1969 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1970 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1971 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1972 { CA_UNDEFINED, " " },
1973 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1974 { CA_SET_CE_VALUE, "set CE value" },
1975 { CA_SET_CE_SCORE, "set CE score" },
1976 { CA_SET_CE_ARTWORK, "set CE artwork" },
1977 { CA_UNDEFINED, " " },
1978 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1979 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1984 static struct ValueTextInfo options_action_mode_none[] =
1986 { CA_MODE_UNDEFINED, " " },
1991 static struct ValueTextInfo options_action_mode_assign[] =
1993 { CA_MODE_SET, "=" },
1998 static struct ValueTextInfo options_action_mode_add_remove[] =
2000 { CA_MODE_ADD, "+" },
2001 { CA_MODE_SUBTRACT, "-" },
2006 static struct ValueTextInfo options_action_mode_calculate[] =
2008 { CA_MODE_SET, "=" },
2009 { CA_MODE_ADD, "+" },
2010 { CA_MODE_SUBTRACT, "-" },
2011 { CA_MODE_MULTIPLY, "*" },
2012 { CA_MODE_DIVIDE, "/" },
2013 { CA_MODE_MODULO, "%" },
2018 static struct ValueTextInfo options_action_arg_none[] =
2020 { CA_ARG_UNDEFINED, " " },
2025 static struct ValueTextInfo options_action_arg_player[] =
2027 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2028 { CA_ARG_PLAYER_1, "1" },
2029 { CA_ARG_PLAYER_2, "2" },
2030 { CA_ARG_PLAYER_3, "3" },
2031 { CA_ARG_PLAYER_4, "4" },
2032 { CA_ARG_PLAYER_ANY, "any" },
2033 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2034 { CA_ARG_PLAYER_ACTION, "action ->" },
2039 static struct ValueTextInfo options_action_arg_number[] =
2041 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2048 { CA_ARG_10, "10" },
2049 { CA_ARG_100, "100" },
2050 { CA_ARG_1000, "1000" },
2051 { CA_ARG_UNDEFINED, " " },
2052 { CA_ARG_NUMBER_MIN, "min" },
2053 { CA_ARG_NUMBER_MAX, "max" },
2054 { CA_ARG_UNDEFINED, " " },
2055 { CA_ARG_NUMBER_RESET, "reset" },
2056 { CA_ARG_UNDEFINED, " " },
2057 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2058 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2059 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2060 { CA_ARG_UNDEFINED, " " },
2061 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2062 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2063 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2064 { CA_ARG_UNDEFINED, " " },
2065 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2066 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2067 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2068 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2069 { CA_ARG_UNDEFINED, " " },
2070 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2071 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2072 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2073 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2078 static struct ValueTextInfo options_action_arg_value[] =
2080 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2087 { CA_ARG_10, "10" },
2088 { CA_ARG_100, "100" },
2089 { CA_ARG_1000, "1000" },
2090 { CA_ARG_UNDEFINED, " " },
2091 { CA_ARG_NUMBER_MIN, "min" },
2092 { CA_ARG_NUMBER_MAX, "max" },
2093 { CA_ARG_UNDEFINED, " " },
2094 { CA_ARG_NUMBER_RESET, "reset" },
2095 { CA_ARG_UNDEFINED, " " },
2096 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2097 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2098 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2099 { CA_ARG_UNDEFINED, " " },
2100 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2101 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2102 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2103 { CA_ARG_UNDEFINED, " " },
2104 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2105 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2106 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2107 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2108 { CA_ARG_UNDEFINED, " " },
2109 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2110 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2111 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2112 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2113 { CA_ARG_UNDEFINED, " " },
2114 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2115 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2116 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2117 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2122 static struct ValueTextInfo options_action_arg_envelope[] =
2124 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2129 { CA_ARG_UNDEFINED, " " },
2130 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2131 { CA_ARG_ELEMENT_TARGET, "target" },
2132 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2133 { CA_ARG_ELEMENT_ACTION, "action ->" },
2138 static struct ValueTextInfo options_action_arg_key[] =
2140 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2149 { CA_ARG_UNDEFINED, " " },
2150 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2151 { CA_ARG_ELEMENT_TARGET, "target" },
2152 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2153 { CA_ARG_ELEMENT_ACTION, "action ->" },
2158 static struct ValueTextInfo options_action_arg_speed[] =
2160 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2161 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2162 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2163 { CA_ARG_SPEED_SLOW, "slow" },
2164 { CA_ARG_SPEED_NORMAL, "normal" },
2165 { CA_ARG_SPEED_FAST, "fast" },
2166 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2167 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2168 { CA_ARG_UNDEFINED, " " },
2169 { CA_ARG_SPEED_SLOWER, "slower" },
2170 { CA_ARG_SPEED_FASTER, "faster" },
2171 { CA_ARG_UNDEFINED, " " },
2172 { CA_ARG_SPEED_RESET, "reset" },
2177 static struct ValueTextInfo options_action_arg_shield[] =
2179 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2180 { CA_ARG_SHIELD_OFF, "off" },
2181 { CA_ARG_SHIELD_NORMAL, "normal" },
2182 { CA_ARG_SHIELD_DEADLY, "deadly" },
2187 static struct ValueTextInfo options_action_arg_artwork[] =
2189 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2190 { CA_ARG_ELEMENT_TARGET, "target" },
2191 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2192 { CA_ARG_ELEMENT_ACTION, "action ->" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_ELEMENT_RESET, "reset" },
2199 static struct ValueTextInfo options_action_arg_gravity[] =
2201 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2202 { CA_ARG_GRAVITY_ON, "on" },
2203 { CA_ARG_GRAVITY_OFF, "off" },
2204 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2209 static struct ValueTextInfo options_action_arg_direction[] =
2211 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2212 { CA_ARG_DIRECTION_NONE, "none" },
2213 { CA_ARG_DIRECTION_LEFT, "left" },
2214 { CA_ARG_DIRECTION_RIGHT, "right" },
2215 { CA_ARG_DIRECTION_UP, "up" },
2216 { CA_ARG_DIRECTION_DOWN, "down" },
2217 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2218 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2223 static struct ValueTextInfo options_action_arg_scan_mode[] =
2225 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2226 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2227 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2232 static struct ValueTextInfo options_action_arg_inventory[] =
2234 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2235 { CA_ARG_ELEMENT_TARGET, "+ target" },
2236 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2237 { CA_ARG_ELEMENT_ACTION, "+ action" },
2238 { CA_ARG_UNDEFINED, " " },
2239 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2240 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2241 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2242 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2243 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2244 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2245 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2246 { CA_ARG_UNDEFINED, " " },
2247 { CA_ARG_INVENTORY_RESET, "reset" },
2252 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2253 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2258 static struct ValueTextInfo options_group_choice_mode[] =
2260 { ANIM_RANDOM, "random" },
2261 { ANIM_LOOP, "loop" },
2262 { ANIM_LINEAR, "linear" },
2263 { ANIM_PINGPONG, "pingpong" },
2264 { ANIM_PINGPONG2, "pingpong 2" },
2269 static struct ValueTextInfo *action_arg_modes[] =
2271 options_action_mode_none,
2272 options_action_mode_assign,
2273 options_action_mode_add_remove,
2274 options_action_mode_calculate,
2281 struct ValueTextInfo *options;
2283 action_arg_options[] =
2285 { CA_NO_ACTION, 0, options_action_arg_none, },
2286 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2287 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2288 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2289 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2290 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2291 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2292 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2293 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2294 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2295 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2296 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2297 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2298 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2299 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2300 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2301 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2302 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2303 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2304 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2305 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2314 int gadget_id_align;
2315 int size; /* char size of selectbox or '-1' (dynamically determined) */
2316 struct ValueTextInfo *options;
2318 char *text_left, *text_right, *infotext;
2319 } selectbox_info[ED_NUM_SELECTBOX] =
2321 /* ---------- level and editor settings ---------------------------------- */
2324 -1, ED_LEVEL_SETTINGS_YPOS(7),
2325 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2327 options_time_or_steps,
2328 &level.use_step_counter,
2329 NULL, "(0 => no limit)", "time or step limit"
2332 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2333 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2335 options_game_engine_type,
2336 &level.game_engine_type,
2337 "game engine:", NULL, "game engine"
2340 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2341 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2343 options_wind_direction,
2344 &level.wind_direction_initial,
2345 "initial wind direction:", NULL, "initial wind direction"
2348 /* ---------- element settings: configure (several elements) ------------- */
2351 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2352 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2354 options_player_speed,
2355 &level.initial_player_stepsize[0],
2356 "initial player speed:", NULL, "initial player speed"
2359 /* ---------- element settings: configure 1 (custom elements) ------------ */
2362 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2363 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2365 options_access_type,
2366 &custom_element.access_type,
2367 NULL, NULL, "type of access to this field"
2370 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2371 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2373 options_access_layer,
2374 &custom_element.access_layer,
2375 NULL, NULL, "layer of access for this field"
2378 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2379 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2381 options_access_protected,
2382 &custom_element.access_protected,
2383 NULL, NULL, "protected access for this field"
2386 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2387 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2389 options_access_direction,
2390 &custom_element.access_direction,
2391 "from", NULL, "access direction for this field"
2394 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2395 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2397 options_walk_to_action,
2398 &custom_element.walk_to_action,
2399 NULL, NULL, "diggable/collectible/pushable"
2402 /* ---------- element settings: configure 2 (custom elements) ------------ */
2405 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2406 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2408 options_move_pattern,
2409 &custom_element.move_pattern,
2410 "can move", NULL, "element move pattern"
2413 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2414 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2416 options_move_direction,
2417 &custom_element.move_direction_initial,
2418 "starts moving", NULL, "initial element move direction"
2421 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2422 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2424 options_move_stepsize,
2425 &custom_element.move_stepsize,
2426 "move/fall speed", NULL, "speed of element movement"
2429 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2430 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2432 options_move_leave_type,
2433 &custom_element.move_leave_type,
2434 // left text with leading spaces to place gadget next to "can dig" gadget
2435 // (needed because drawing area gadgets created after selectbox gadgets)
2436 // "can dig: can", ":", "leave behind or change element"
2437 " can", ":", "leave behind or change element"
2440 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2441 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2443 options_smash_targets,
2444 &custom_element.smash_targets,
2445 "can smash", NULL, "elements that can be smashed"
2448 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2449 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2451 options_slippery_type,
2452 &custom_element.slippery_type,
2453 "slippery", NULL, "where other elements fall down"
2456 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2457 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2460 &custom_element.deadliness,
2461 "deadly when", NULL, "deadliness of element"
2464 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2465 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2467 options_explosion_type,
2468 &custom_element.explosion_type,
2469 "can explode", NULL, "explosion type"
2472 /* ---------- element settings: advanced (custom elements) --------------- */
2475 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2476 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2479 &custom_element_change.delay_frames,
2480 "delay time given in", NULL, "delay time units for change"
2483 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2484 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2486 options_change_direct_action,
2487 &custom_element_change.direct_action,
2488 NULL, NULL, "type of direct action"
2491 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2492 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2494 options_change_other_action,
2495 &custom_element_change.other_action,
2496 NULL, "element:", "type of other element action"
2499 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2500 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2502 options_change_trigger_side,
2503 &custom_element_change.trigger_side,
2504 "at", "side", "element side triggering change"
2507 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2508 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2510 options_change_trigger_player,
2511 &custom_element_change.trigger_player,
2512 "player:", " ", "player that causes change"
2515 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2516 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2518 options_change_trigger_page,
2519 &custom_element_change.trigger_page,
2520 "page:", NULL, "change page that causes change"
2523 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2524 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2526 options_change_replace_when,
2527 &custom_element_change.replace_when,
2528 "replace when", NULL, "which elements can be replaced"
2531 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2532 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2534 options_action_type,
2535 &custom_element_change.action_type,
2536 NULL, NULL, "action on specified condition"
2539 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2540 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2542 options_action_mode_none,
2543 &custom_element_change.action_mode,
2544 NULL, NULL, "action operator"
2547 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2548 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2550 options_action_arg_none,
2551 &custom_element_change.action_arg,
2552 NULL, NULL, "action parameter"
2555 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2556 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2558 options_change_page,
2559 &custom_element.current_change_page,
2560 NULL, NULL, "element change page"
2563 /* ---------- element settings: configure (group elements) --------------- */
2566 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2567 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2569 options_group_choice_mode,
2570 &group_element_info.choice_mode,
2571 "choice type:", NULL, "type of group element choice"
2579 int gadget_id_align;
2582 char *text_above, *text_left, *text_right, *infotext;
2583 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2585 /* ---------- level and editor settings (tabs) --------------------------- */
2588 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2589 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2591 NULL, NULL, NULL, "Configure level properties"
2595 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2597 NULL, NULL, NULL, "Configure editor properties"
2600 /* ---------- element settings (tabs) ------------------------------------ */
2603 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2604 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2606 NULL, NULL, NULL, "Show information about element"
2610 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2612 NULL, NULL, NULL, "Configure element properties"
2616 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2618 NULL, NULL, NULL, "Configure element properties, part 1"
2622 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2624 NULL, NULL, NULL, "Configure element properties, part 2"
2628 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2630 NULL, NULL, NULL, "Configure custom element change pages"
2633 /* ---------- element settings (buttons) --------------------------------- */
2637 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2639 NULL, " ", "As Template", "Save current settings as new template"
2642 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(3),
2643 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2645 "Template for new levels and CE/GE:", NULL, "this level as level template",
2646 "Save current settings as new template"
2650 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2652 NULL, NULL, NULL, "Add new change page"
2656 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2658 NULL, NULL, NULL, "Delete current change page"
2667 int gadget_id_align;
2668 char *text_left, *text_right, *infotext;
2669 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2672 IMG_EDITOR_COUNTER_DOWN,
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2674 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2675 NULL, NULL, "select previous change page"
2678 IMG_EDITOR_COUNTER_UP,
2679 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2680 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2681 NULL, "change page", "select next change page"
2684 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2685 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2686 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2687 " ", NULL, "copy settings from this change page"
2690 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2691 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2692 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2693 NULL, NULL, "paste settings to this change page"
2700 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2707 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2710 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2711 GADGET_ID_SCROLL_UP,
2712 "scroll level editing area up"
2715 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2716 GADGET_ID_SCROLL_DOWN,
2717 "scroll level editing area down"
2720 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2721 GADGET_ID_SCROLL_LEFT,
2722 "scroll level editing area left"
2725 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2726 GADGET_ID_SCROLL_RIGHT,
2727 "scroll level editing area right"
2730 IMG_EDITOR_PALETTE_SCROLL_UP,
2731 GADGET_ID_SCROLL_LIST_UP,
2732 "scroll element list up ('Page Up')"
2735 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2736 GADGET_ID_SCROLL_LIST_DOWN,
2737 "scroll element list down ('Page Down')"
2745 int wheel_x, wheel_y;
2746 int wheel_width, wheel_height;
2747 } scrollbar_pos[ED_NUM_SCROLLBARS];
2755 } scrollbar_info[ED_NUM_SCROLLBARS] =
2758 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2759 GD_TYPE_SCROLLBAR_HORIZONTAL,
2760 GADGET_ID_SCROLL_HORIZONTAL,
2761 "scroll level editing area horizontally"
2764 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2765 GD_TYPE_SCROLLBAR_VERTICAL,
2766 GADGET_ID_SCROLL_VERTICAL,
2767 "scroll level editing area vertically"
2770 IMG_EDITOR_PALETTE_SCROLLBAR,
2771 GD_TYPE_SCROLLBAR_VERTICAL,
2772 GADGET_ID_SCROLL_LIST_VERTICAL,
2773 "scroll element list vertically"
2782 int gadget_id_align;
2783 int radio_button_nr;
2786 char *text_left, *text_right, *infotext;
2787 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2790 -1, ED_LEVEL_SETTINGS_YPOS(0),
2791 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2792 RADIO_NR_RANDOM_ELEMENTS,
2793 &random_placement_method, RANDOM_USE_PERCENTAGE,
2794 " ", "percentage", "use percentage for random elements"
2797 -1, ED_LEVEL_SETTINGS_YPOS(0),
2798 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2799 RADIO_NR_RANDOM_ELEMENTS,
2800 &random_placement_method, RANDOM_USE_QUANTITY,
2801 " ", "quantity", "use quantity for random elements"
2809 int gadget_id_align;
2811 char *text_left, *text_right, *infotext;
2812 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2814 /* ---------- level and editor settings ---------------------------------- */
2817 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2818 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2819 &random_placement_background_restricted,
2821 "restrict random placement to:", "set random placement restriction"
2824 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2825 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2826 &level.use_custom_template,
2828 "use template for custom elements", "use template for custom properties"
2831 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2832 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2833 &setup.editor.use_template_for_new_levels,
2835 "use template for new levels", "use template for level properties"
2838 /* ---------- element settings: configure (various elements) ------------- */
2841 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2842 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2843 &stick_element_properties_window,
2845 "stick this screen to edit content","stick this screen to edit content"
2848 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2849 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2850 &level.em_slippery_gems,
2852 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2855 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2856 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2857 &level.em_explodes_by_fire,
2859 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2862 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2863 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2864 &level.use_spring_bug,
2866 "use spring pushing bug", "use odd spring pushing behaviour"
2869 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2870 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2871 &level.use_time_orb_bug,
2873 "use time orb bug", "use odd time orb behaviour"
2876 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2877 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2880 "create single random element", "only create one element from content"
2883 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2884 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2885 &level.ball_state_initial,
2887 "magic ball initially activated", "activate magic ball after level start"
2890 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2891 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2892 &level.grow_into_diggable,
2894 "can grow into anything diggable", "grow into more than just sand"
2897 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2898 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2899 &level.auto_exit_sokoban,
2901 "exit level if all fields solved", "automatically finish Sokoban levels"
2904 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2905 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2906 &level.continuous_snapping,
2908 "continuous snapping", "use snapping without releasing key"
2911 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2912 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2913 &level.block_snap_field,
2915 "block snapped field when snapping", "use snapping delay to show animation"
2918 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2919 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2920 &level.block_last_field,
2922 "block last field when moving", "player blocks last field when moving"
2925 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2926 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2927 &level.sp_block_last_field,
2929 "block last field when moving", "player blocks last field when moving"
2932 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2933 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2934 &level.instant_relocation,
2936 "no scrolling when relocating", "player gets relocated without delay"
2939 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2940 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2941 &level.shifted_relocation,
2943 "no centering when relocating", "level not centered after relocation"
2946 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2947 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2948 &level.lazy_relocation,
2950 "only redraw off-screen relocation","no redraw if relocation target visible"
2953 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2954 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2955 &level.use_start_element[0],
2957 "use level start element:", "start level at this element's position"
2960 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2961 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2962 &level.use_artwork_element[0],
2964 "use artwork from element:", "use player artwork from other element"
2967 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2968 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2969 &level.use_explosion_element[0],
2971 "use explosion from element:", "use explosion properties from element"
2974 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2975 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2976 &level.initial_player_gravity[0],
2978 "use initial gravity", "set initial player gravity"
2981 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2982 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2983 &level.use_initial_inventory[0],
2985 "use initial inventory:", "use collected elements on level start"
2988 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2989 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2990 &level.can_pass_to_walkable,
2992 "can pass to walkable element", "player can pass to empty or walkable"
2995 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2996 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2997 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2999 "can fall into acid (with gravity)","player can fall into acid pool"
3002 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3003 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3004 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3006 "can move into acid", "element can move into acid pool"
3009 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3010 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3011 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3013 "deadly when colliding with", "element is deadly when hitting player"
3016 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3017 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3018 &level.envelope[0].autowrap,
3020 "auto-wrap", "automatically wrap envelope text"
3023 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3024 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3025 &level.envelope[0].centered,
3027 "centered", "automatically center envelope text"
3030 /* ---------- element settings: configure 1 (custom elements) ----------- */
3033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3034 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3035 &custom_element.use_gfx_element,
3037 "use graphic of element:", "use existing element graphic"
3040 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3041 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3042 &level.use_custom_template,
3044 "use template", "use template for custom properties"
3047 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3048 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3049 &custom_element_properties[EP_ACCESSIBLE],
3051 NULL, "player can walk to or pass this field"
3054 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3055 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3056 &custom_element_properties[EP_GRAVITY_REACHABLE],
3058 "reachable despite gravity", "player can walk/dig despite gravity"
3061 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3062 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3063 &custom_element.use_last_ce_value,
3065 "use last CE value after change", "use last CE value after change"
3068 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3069 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3070 &custom_element_properties[EP_WALK_TO_OBJECT],
3072 NULL, "player can dig/collect/push element"
3075 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3076 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3077 &custom_element_properties[EP_INDESTRUCTIBLE],
3079 "indestructible", "element is indestructible"
3082 /* ---------- element settings: configure 2 (custom elements) ----------- */
3085 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3086 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3087 &custom_element_properties[EP_CAN_MOVE],
3089 NULL, "element can move with some pattern"
3092 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3093 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3094 &custom_element_properties[EP_CAN_FALL],
3096 "can fall", "element can fall down"
3099 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3100 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3101 &custom_element_properties[EP_CAN_SMASH],
3103 NULL, "element can smash other elements"
3106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3107 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3108 &custom_element_properties[EP_SLIPPERY],
3110 NULL, "other elements can fall down from it"
3113 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3114 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3115 &custom_element_properties[EP_DEADLY],
3117 NULL, "element can kill the player"
3120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3121 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3122 &custom_element_properties[EP_CAN_EXPLODE],
3124 NULL, "element can explode"
3127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3128 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3129 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3131 "by fire", "element can explode by fire/explosion"
3134 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3135 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3136 &custom_element_properties[EP_EXPLODES_SMASHED],
3138 "smashed", "element can explode when smashed"
3141 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3142 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3143 &custom_element_properties[EP_EXPLODES_IMPACT],
3145 "impact", "element can explode on impact"
3148 /* ---------- element settings: advanced (custom elements) --------------- */
3151 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3152 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3153 &custom_element_change.can_change,
3155 "element changes to:", "change element on specified condition"
3158 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3159 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3160 &custom_element_change_events[CE_DELAY],
3162 NULL, "element changes after delay"
3165 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3166 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3167 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3169 NULL, "element changes by direct action"
3172 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3173 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3174 &custom_element_change_events[CE_BY_OTHER_ACTION],
3176 NULL, "element changes by other element"
3179 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3180 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3181 &custom_element_change.explode,
3183 "explode instead of change", "element explodes instead of change"
3186 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3187 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3188 &custom_element_change.use_target_content,
3190 "use extended change target:", "element changes to more elements"
3193 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3194 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3195 &custom_element_change.only_if_complete,
3197 "replace all or nothing", "only replace when all can be changed"
3200 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3201 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3202 &custom_element_change.use_random_replace,
3204 NULL, "use percentage for random replace"
3207 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3208 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3209 &custom_element_change.has_action,
3211 NULL, "execute action on specified condition"
3218 int xoffset, yoffset;
3220 int gadget_id_align;
3222 int area_xsize, area_ysize;
3223 char *text_left, *text_right, *text_below, *infotext;
3224 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3226 /* ---------- level playfield content ------------------------------------ */
3231 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3233 -1, -1, /* these values are not constant, but can change at runtime */
3234 NULL, NULL, NULL, NULL
3237 /* ---------- yam yam content -------------------------------------------- */
3240 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3241 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3242 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3243 &level.yamyam_content[0].e[0][0], 3, 3,
3244 NULL, NULL, "1", NULL
3247 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3248 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3249 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3250 &level.yamyam_content[1].e[0][0], 3, 3,
3251 NULL, NULL, "2", NULL
3254 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3255 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3256 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3257 &level.yamyam_content[2].e[0][0], 3, 3,
3258 NULL, NULL, "3", NULL
3261 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3262 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3263 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3264 &level.yamyam_content[3].e[0][0], 3, 3,
3265 NULL, NULL, "4", NULL
3268 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3269 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3270 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3271 &level.yamyam_content[4].e[0][0], 3, 3,
3272 NULL, NULL, "5", &nb