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rocksndiamonds.git
2016-03-01
Holger Schemel
fixed bug where player actions were incorrectly mapped...
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2016-02-23
Holger Schemel
added collecting-based engine snapshot mode to step...
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2016-01-05
Holger Schemel
removed door sound when opening/closing envelope reques...
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2016-01-03
Holger Schemel
fixed switching from inactive to active Supaplex terminal
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2016-01-02
Holger Schemel
fixed displaying 'no title screen' screen on info screen
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2016-01-02
Holger Schemel
updated 'INSTALL' file
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2016-01-02
Holger Schemel
fixed drawing 'fixed' (standard sized) (element) graphics
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2015-12-27
Holger Schemel
removed outdated 'README' file
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2015-12-22
Holger Schemel
fixed target 'dist-clean' (to remove temporary icon...
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2015-12-22
Holger Schemel
integrated stripping executable into distribution build...
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2015-12-21
Holger Schemel
fixed hierarchical definitions for title screen transitions
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2015-12-20
Holger Schemel
fixed bugs when using element graphics with non-standar...
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2015-12-09
Holger Schemel
improved and extended definitions for title screen...
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2015-12-08
Holger Schemel
fixed redrawing doors in main menu after title screens
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2015-12-08
Holger Schemel
added 'curtain' style screen transition effect
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2015-12-08
Holger Schemel
minor whitespace change
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2015-12-08
Holger Schemel
fixed not redrawing global border after changing custom...
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2015-12-08
Holger Schemel
changed signal handling to not catch Ctrl-C anymore
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2015-12-06
Holger Schemel
fixed error exit when loading empty artwork config...
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2015-12-04
Holger Schemel
fixed switching from fullscreen to window when using...
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2015-12-03
Holger Schemel
changed default title message position and size to...
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2015-12-02
Holger Schemel
added configurability of different window size for...
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2015-11-25
Holger Schemel
added definitions for new screen transition effect...
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2015-11-25
Holger Schemel
removed redundant preprocessor directives
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2015-11-25
Holger Schemel
changed engine snapshots mode to be deactivated when...
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2015-11-25
Holger Schemel
changed engine snapshots mode to be deactivated by...
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2015-11-13
Holger Schemel
fixed handling of R'n'D program filenames with suffix
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2015-11-07
Holger Schemel
removed redundant code
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2015-11-07
Holger Schemel
cleanup of game mode handling
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2015-11-07
Holger Schemel
fixed broken border redraw of info screen after viewing...
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2015-10-30
Holger Schemel
fixed bug (that may cause a crash) with wrong type...
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2015-10-27
Holger Schemel
changed some variable names
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2015-10-27
Holger Schemel
removed some more redundant code
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2015-10-27
Holger Schemel
removed redundant code ('if' and 'else' block with...
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2015-10-27
Holger Schemel
fixed graphical bug when fading out screen after player...
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2015-10-27
Holger Schemel
added 'strip' target to Makefile for building distribut...
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2015-10-26
Holger Schemel
changed (slightly shortened) door sound (again)
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2015-10-22
Holger Schemel
cleanup of Makefile for building distribution packages
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2015-10-22
Holger Schemel
fixed aborting program due to '-psn' parameter when...
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2015-10-22
Holger Schemel
fixed horrible bug causing memory access after last...
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2015-10-22
Holger Schemel
fixed Makefile for distribution package (which has...
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2015-10-15
Holger Schemel
removed some old Mac stuff not needed anymore
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2015-10-15
Holger Schemel
improved handling of R'n'D program filenames with suffix
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2015-10-15
Holger Schemel
changed (slightly shortened) door sound
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2015-10-15
Holger Schemel
removed debug output for 'wrong animation frames' bug
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2015-10-15
Holger Schemel
added workaround for 'wrong animation frames' bug ...
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2015-10-14
Holger Schemel
added graphics configuration option for graphics engine...
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2015-10-14
Holger Schemel
added frame counter to playfield debugging output
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2015-10-13
Holger Schemel
added linker options to Makefile needed for shipping...
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2015-10-13
Holger Schemel
removed deprecated stuff from Makefiles
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2015-09-12
Holger Schemel
fixed bad combination of text wrapping options for...
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2015-09-12
Holger Schemel
fixed crash bug when using bad step offset for request...
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2015-09-12
Holger Schemel
fixed drawing centered text in envelope style request...
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2015-09-01
Holger Schemel
added new level option to only redraw off-screen player...
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2015-08-28
Holger Schemel
fixed missing initialization when loading envelope...
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2015-08-28
Holger Schemel
fixed graphic problems caused by tile size bugs in...
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2015-08-13
Holger Schemel
fixed drawing wrong masked global border when using...
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2015-08-13
Holger Schemel
fixed fading door areas when using different masked...
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2015-08-13
Holger Schemel
removed some (deactivated) code for debugging output
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2015-08-13
Holger Schemel
fixed graphic problems caused by bugs in custom graphic...
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2015-08-12
Holger Schemel
changed initial busy animation position to screen cente...
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2015-08-12
Holger Schemel
fixed bug with mis-using image config option '.tile_siz...
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2015-08-03
Holger Schemel
fixed bug not using special editor graphics in editor
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2015-07-28
Holger Schemel
improved error messages when loading artwork fails
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2015-06-26
Holger Schemel
fixed missing parameters in function signature declarations
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2015-06-26
Holger Schemel
fixed using parameters not defined in function signature
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2015-06-26
Holger Schemel
fixed inline function definitions
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2015-06-26
Holger Schemel
fixed directory check to use POSIX macros
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2015-06-25
Holger Schemel
fixed a lot of bugs when using custom global borders...
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2015-06-24
Holger Schemel
fixed movement-based engine snapshots when playing...
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2015-06-24
Holger Schemel
fixed (un)drawing special editor door when it is not...
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2015-06-24
Holger Schemel
fixed panel content of closing door 1 when leaving...
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2015-06-21
Holger Schemel
extended automatic tape playing modes
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2015-06-21
Holger Schemel
fixed initial state of game button 'pause2' on game...
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2015-06-21
Holger Schemel
fixed hiding mouse cursor in single-setp mode
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2015-06-16
Holger Schemel
added some of the more important recent changes (see...
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2015-06-16
Holger Schemel
fixed background and global border handling
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2015-06-14
Holger Schemel
fixed and enhanced screen fading and global border...
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2015-06-09
Holger Schemel
small cleanup of screen fading code
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2015-06-09
Holger Schemel
cleanup of screen fading code
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2015-06-09
Holger Schemel
fixed and enhanced screen fading and global border...
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2015-06-09
Holger Schemel
added some (currently deactivated) frame rate debugging...
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2015-06-09
Holger Schemel
added alternative (new) door sound
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2015-06-02
Holger Schemel
set default position for snapshot buttons (for old...
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2015-05-31
Holger Schemel
added setup option to enable/disable (now optional...
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2015-05-30
Holger Schemel
fixed bug in new generic menu handling code
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2015-05-29
Holger Schemel
changed info and setup menu to use same generic menu...
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2015-05-29
Holger Schemel
fixed info screen menu handling to correctly use 'menu...
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2015-05-29
Holger Schemel
added missing configurability of 'list_size' for info...
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2015-05-21
Holger Schemel
added artwork options for request dialog alignment
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2015-05-21
Holger Schemel
fixed flickering of toons due to redraw mask change...
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2015-05-21
Holger Schemel
added generically setting redraw mask when blitting...
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2015-05-19
Holger Schemel
cleanup of redraw masks
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2015-05-19
Holger Schemel
fixed displaying frames per second (debug mode only)
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2015-05-19
Holger Schemel
removed unused code for FPS slowdown
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2015-05-19
Holger Schemel
removed old BackToFront() function
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2015-05-18
Holger Schemel
fixed warp-forward to skip redraw of most frames again
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2015-05-18
Holger Schemel
cleanup of some common and specific game engine functio...
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2015-05-18
Holger Schemel
fixed bug in counter wait function
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2015-05-17
Holger Schemel
minor code cleanup
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