fixed graphical bug when fading out screen after player has died
authorHolger Schemel <info@artsoft.org>
Tue, 27 Oct 2015 20:45:17 +0000 (21:45 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 27 Oct 2015 20:45:17 +0000 (21:45 +0100)
src/game.c

index 41add9e6745afd10fb6ad28fafe4e438d6aa7e9e..15a3963dd2c6955a5424750ed01d91811b2aa69f 100644 (file)
@@ -4428,8 +4428,6 @@ void GameEnd()
 
   if (!local_player->LevelSolved_SaveScore)
   {
-    FadeOut(REDRAW_FIELD);
-
     game_status = GAME_MODE_MAIN;
 
     DrawMainMenu();
@@ -4461,8 +4459,6 @@ void GameEnd()
   }
   else
   {
-    FadeOut(REDRAW_FIELD);
-
     game_status = GAME_MODE_MAIN;
 
     if (raise_level)