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rocksndiamonds.git
2023-04-12
Holger Schemel
fixed bug with checking music only for current instead...
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2023-04-11
Holger Schemel
added Deflektor style fixed mirror game elements to...
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2023-04-10
Holger Schemel
improved scanning laser outside level, but inside visib...
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2023-04-10
Holger Schemel
fixed regression bug with bad playfield offset
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2023-04-08
Holger Schemel
added supporting reference elements for custom element...
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2023-04-07
Holger Schemel
fixed bug with using already assigned byte position...
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2023-04-07
Holger Schemel
fixed bug with laser passing between two diagonally...
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2023-04-07
Holger Schemel
fixed scanning laser outside level, but inside visible...
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2023-04-07
Holger Schemel
replaced variables
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2023-04-07
Holger Schemel
removed hardcoding playfield viewport border
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2023-04-07
Holger Schemel
removed variables
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2023-04-07
Holger Schemel
removed hardcoding playfield viewport border
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2023-04-07
Holger Schemel
fixed bug with laser not passing between two diagonally...
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2023-04-07
Holger Schemel
added redrawing laser when auto-rotating mirrors in...
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2023-04-07
Holger Schemel
changed element names of Deflektor style polarizers...
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2023-04-03
Holger Schemel
version number set to 4.3.5.5
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2023-04-03
Holger Schemel
added deployment as release target dependency to top...
4.3.5.4
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2023-04-03
Holger Schemel
fixed moving tile cursor off the visible playfield...
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2023-04-03
Holger Schemel
code cleanup (no functional change)
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2023-04-03
Holger Schemel
fixed nasty bug that caused empty screen on game elemen...
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2023-04-02
Holger Schemel
fixed showing program title headers and footers on...
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2023-04-02
Holger Schemel
version number set to 4.3.5.4
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2023-04-01
Holger Schemel
fixed custom element change page gadget events in level...
4.3.5.3
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2023-04-01
Holger Schemel
renamed misleading texts, constants, variables and...
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2023-04-01
Holger Schemel
fixed toolbox gadgets on properties page after test...
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2023-04-01
Holger Schemel
moved code to separate function
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2023-04-01
Holger Schemel
fixed showing special toolbox buttons for empty space...
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2023-04-01
Holger Schemel
code cleanup
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2023-04-01
Holger Schemel
added support for levels larger than visible playfield...
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2023-04-01
Holger Schemel
white space changes
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2023-04-01
Holger Schemel
removed duplicated code
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2023-03-31
Holger Schemel
fixed graphical bugs with off-screen playfield movement...
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2023-03-31
Holger Schemel
fixed handling laser when clicking on one of several...
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2023-03-31
Holger Schemel
added removing existing McDuffin when drawing new one...
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2023-03-30
Holger Schemel
fixed several bugs with shared playfield bitmap in...
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2023-03-29
Holger Schemel
added respecting user-configured screen orientation...
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2023-03-27
Holger Schemel
added support for tile size for game elements info...
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2023-03-27
Holger Schemel
removed unused definitions for menu list entry size
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2023-03-26
Holger Schemel
added support for menu list entry size for game element...
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2023-03-26
Holger Schemel
added variable to cleanup code
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2023-03-26
Holger Schemel
added definitions for menu list entry size (not used...
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2023-03-26
Holger Schemel
added functions to enable and disable drawing text
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2023-03-25
Holger Schemel
fixed crumbling graphics bug when player explodes after...
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2023-03-24
Holger Schemel
fixed bug with short delay in crumbling border elements...
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2023-03-23
Holger Schemel
fixed playfield redraw bug when closing envelope after...
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2023-03-23
Holger Schemel
fixed MM wall tiles in dynamic element list in level...
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2023-03-23
Holger Schemel
fixed sort order for empty elements in dynamic element...
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2023-03-23
Holger Schemel
added count of MM wall tiles to element properties...
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2023-03-23
Holger Schemel
minor code cleanup
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2023-03-23
Holger Schemel
added count of similar elements to element properties...
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2023-03-22
Holger Schemel
moved getting restart message to request function
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2023-03-22
Holger Schemel
moved function to other code location (no functional...
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2023-03-22
Holger Schemel
changed function to static
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2023-03-22
Holger Schemel
removed variable that was not required
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2023-03-22
Holger Schemel
removed variable that always had the same value when...
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2023-03-22
Holger Schemel
fixed graphics of McDuffin for MM engine
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2023-03-22
Holger Schemel
moved requesting game restart to function that checks...
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2023-03-21
Holger Schemel
fixed playing "game.losing" sound also when playing...
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2023-03-21
Holger Schemel
fixed playing "game.losing" sound also if not asking...
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2023-03-20
Holger Schemel
version number set to 4.3.5.3
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2023-03-12
Holger Schemel
changed sound effect "game.losing" to be undefined...
4.3.5.2
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2023-03-12
Holger Schemel
added game over messages for Deflektor style levels...
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2023-03-12
Holger Schemel
moved handling game over condition from MM game engine...
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2023-03-12
Holger Schemel
moved code to create restart message to separate function
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2023-03-12
Holger Schemel
added variable to store if level uses McDuffin in MM...
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2023-03-12
Holger Schemel
added sound loop debug output (deactivated)
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2023-03-12
Holger Schemel
fixed loop mode for some sound effects
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2023-03-12
Holger Schemel
fixed closing doors simultaneously when aborting restar...
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2023-03-12
Holger Schemel
added short delay before playing "game.losing" sound...
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2023-03-12
Holger Schemel
added playing "game.losing" sound effect for all game...
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2023-03-12
Holger Schemel
fixed bug with playing two global game sounds as game...
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2023-03-11
Holger Schemel
fixed bug with scaled down background bitmaps
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2023-03-08
Holger Schemel
added dirty workaround to erase text if input gadget...
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2023-03-08
Holger Schemel
removed disabling music if no unconfigured music found
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2023-03-08
Holger Schemel
added initializing pointer
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2023-03-08
Holger Schemel
added checking pointer
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2023-03-06
Holger Schemel
fixed reading music from directory if music configured...
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2023-03-06
Holger Schemel
fixed returning from function with incomplete list...
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2023-03-04
Holger Schemel
fixed bug with wind not working in R'n'D levels using...
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2023-03-01
Holger Schemel
increased number of level sets in the "last played...
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2023-03-01
Holger Schemel
added storing if last level set was selected from ...
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2023-03-01
Holger Schemel
added functions to check/force using "last played level...
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2023-02-28
Holger Schemel
fixed redrawing element corners left and right from...
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2023-02-28
Holger Schemel
fixed redrawing redefined graphics for steel or wooden...
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2023-02-24
Holger Schemel
fixed bug with rotating elements twice in editor with...
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2023-02-24
Holger Schemel
fixed rotating MM game elements in editor with pressed...
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2023-02-24
Holger Schemel
fixed asking to play again on player input after tape...
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2023-02-24
Holger Schemel
fixed asking to play again in case of tape replaying...
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2023-02-24
Holger Schemel
replaced expressions using preprocessor definitions
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2023-02-24
Holger Schemel
improved handling laser on two diagonally adjacent...
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2023-02-24
Holger Schemel
improved handling laser on two diagonally adjacent...
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2023-02-23
Holger Schemel
added option to explode gray ball instead of melting...
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2023-02-23
Holger Schemel
changed code for more generic explosion for MM engine
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2023-02-23
Holger Schemel
changed text in editor for gray ball element
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2023-02-23
Holger Schemel
added resetting animation frame for active game element...
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2023-02-23
Holger Schemel
renamed functions
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2023-02-23
Holger Schemel
renamed preprocessor constants for wall elements in...
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2023-02-23
Holger Schemel
removed unused code
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2023-02-23
Holger Schemel
added declaring static functions as static
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2023-02-23
Holger Schemel
removed unused code
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