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rocksndiamonds.git
2023-10-02
Holger Schemel
fixed drawing envelope request to be always on top...
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2023-10-02
Holger Schemel
fixed drawing envelope request to be always on top...
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2023-10-02
Holger Schemel
moved code to draw envelope request over global animations
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2023-10-01
Holger Schemel
fixed bug with shifted global playfield animations...
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2023-09-30
Holger Schemel
fixed CE condition that checks touching the player...
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2023-09-13
Holger Schemel
fixed calculating position of global animations trigger...
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2023-09-09
Holger Schemel
fixed bug with forced restart of global animations...
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2023-09-09
Holger Schemel
improved forced restart of global animations when resta...
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2023-09-03
Holger Schemel
removed redundant code
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2023-09-03
Holger Schemel
fixed one-frame delay when global animations leave...
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2023-09-03
Holger Schemel
changed global animations to handle only one CE change...
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2023-09-03
Holger Schemel
added option to not trigger further animations if CE...
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2023-09-03
Holger Schemel
added setting scroll offset to global animation positio...
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2023-09-03
Holger Schemel
fixed bug when handling init and anim events for global...
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2023-09-03
Holger Schemel
fixed bugs when parsing global animation parameter...
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2023-09-03
Holger Schemel
added setting global animation position from CE trigger...
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2023-09-03
Holger Schemel
fixed setting global animation sync frame when started...
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2023-09-03
Holger Schemel
added support for CE change pages triggering global...
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2023-09-03
Holger Schemel
added support for custom elements triggering global...
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2023-09-03
Holger Schemel
fixed bug with re-initialized variables when reading...
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2023-09-03
Holger Schemel
added wrapper functions to initialize and set variables
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2023-09-03
Holger Schemel
moved code to check redefined screen positions to separ...
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2023-08-16
Holger Schemel
fixed stopping music if global anim music differs from...
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2023-08-16
Holger Schemel
fixed playfield redraw bug when closing envelope after...
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2023-08-13
Holger Schemel
fixed bug with checking for mouse events used by custom...
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2023-08-12
Holger Schemel
fixed using full image size for initial images if not...
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2023-08-12
Holger Schemel
moved code for getting size of initial images to corres...
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2023-06-15
Holger Schemel
moved code to handle mouse actions to separate function
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2023-06-13
Holger Schemel
fixed sending key release events to animation event...
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2023-06-13
Holger Schemel
fixed sending button press/release events to animation...
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2023-06-12
Holger Schemel
added variables to prevent repeating expression
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2023-06-12
Holger Schemel
changed global animation events to use more practical...
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2023-06-12
Holger Schemel
reordered some preprocessor definitions
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2023-06-10
Holger Schemel
fixed broken animation of CE that can not change, but...
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2023-06-08
Holger Schemel
fixed bugs when using music sets without unconfigured...
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2023-06-08
Holger Schemel
fixed crash bug on info screen if music set has no...
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2023-06-06
Holger Schemel
fixed drawing (maybe redefined) empty space around...
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2023-06-01
Holger Schemel
added options "played_header" and "played" to music...
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2023-05-24
Holger Schemel
added highlighting single MM wall tiles in editor when...
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2023-05-24
Holger Schemel
added highlighting similar elements in editor when...
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2023-05-24
Holger Schemel
version number set to 4.3.7.0
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2023-05-21
Holger Schemel
version number set to 4.3.6.0
4.3.6.0
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2023-05-20
Holger Schemel
fixed bug with triggering "entered by player" event...
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2023-05-19
Holger Schemel
added following diagonal side of a slope corner for...
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2023-05-19
Holger Schemel
moved variables to higher position in scope
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2023-05-19
Holger Schemel
fixed bug with wrong laser position for slope element...
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2023-05-19
Holger Schemel
fixed bug with wrong check offset for slope elements...
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2023-05-19
Holger Schemel
moved checking element mask to separate function in...
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2023-05-19
Holger Schemel
fixed bugs with wrong X/Y access in element mask in...
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2023-05-19
Holger Schemel
moved code for handling wall side of slope for MM engine
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2023-05-19
Holger Schemel
improved reflecting laser by slope in corners in MM...
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2023-05-19
Holger Schemel
fixed small graphical bug with laser overloaded by...
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2023-05-18
Holger Schemel
fixed hitting some edge on the way to opposing diagonal...
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2023-05-17
Holger Schemel
fixed advancing laser position on slopes from non-cente...
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2023-05-17
Holger Schemel
fixed bug when checking if end of slope is blocked...
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2023-05-17
Holger Schemel
moved code to count bits to separate function
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2023-05-17
Holger Schemel
added stopping game startup actions on Escape key when...
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2023-05-17
Holger Schemel
fixed debug code for fast game startup when using MM...
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2023-05-17
Holger Schemel
added new steel slope game element for MM game engine
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2023-05-17
Holger Schemel
fixed bug with macro for laser angle for MM engine
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2023-05-17
Holger Schemel
fixed getting level position after laser hits something...
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2023-05-16
Holger Schemel
improved flipping and rotating tiles in brushes in...
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2023-05-14
Holger Schemel
added flipping and rotating tiles in brushes in level...
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2023-05-14
Holger Schemel
fixed drawing mouse pointer global animation above...
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2023-05-12
Holger Schemel
fixed preprocessor macros to detect MM and DF game...
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2023-05-11
Holger Schemel
added flipping and rotating brushes in level editor
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2023-05-06
Holger Schemel
fixed centering text from files (like credits) using...
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2023-04-22
Holger Schemel
added functions to get level position from laser positi...
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2023-04-22
Holger Schemel
fixed editor element descriptions for fixed mirror...
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2023-04-21
Holger Schemel
added description for Deflektor style fixed mirror...
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2023-04-12
Holger Schemel
fixed showing level music file info in correct level...
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2023-04-12
Holger Schemel
added reading unconfigured music files from already...
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2023-04-12
Holger Schemel
added playing the first unconfigured music file in...
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2023-04-12
Holger Schemel
added sorting unconfigured music files by filename
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2023-04-12
Holger Schemel
added showing configured level on music info screen
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2023-04-12
Holger Schemel
fixed bug with checking music only for current instead...
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2023-04-11
Holger Schemel
added Deflektor style fixed mirror game elements to...
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2023-04-10
Holger Schemel
improved scanning laser outside level, but inside visib...
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2023-04-10
Holger Schemel
fixed regression bug with bad playfield offset
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2023-04-08
Holger Schemel
added supporting reference elements for custom element...
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2023-04-07
Holger Schemel
fixed bug with using already assigned byte position...
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2023-04-07
Holger Schemel
fixed bug with laser passing between two diagonally...
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2023-04-07
Holger Schemel
fixed scanning laser outside level, but inside visible...
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2023-04-07
Holger Schemel
replaced variables
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2023-04-07
Holger Schemel
removed hardcoding playfield viewport border
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2023-04-07
Holger Schemel
removed variables
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2023-04-07
Holger Schemel
removed hardcoding playfield viewport border
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2023-04-07
Holger Schemel
fixed bug with laser not passing between two diagonally...
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2023-04-07
Holger Schemel
added redrawing laser when auto-rotating mirrors in...
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2023-04-07
Holger Schemel
changed element names of Deflektor style polarizers...
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2023-04-03
Holger Schemel
version number set to 4.3.5.5
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2023-04-03
Holger Schemel
added deployment as release target dependency to top...
4.3.5.4
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2023-04-03
Holger Schemel
fixed moving tile cursor off the visible playfield...
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2023-04-03
Holger Schemel
code cleanup (no functional change)
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2023-04-03
Holger Schemel
fixed nasty bug that caused empty screen on game elemen...
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2023-04-02
Holger Schemel
fixed showing program title headers and footers on...
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2023-04-02
Holger Schemel
version number set to 4.3.5.4
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2023-04-01
Holger Schemel
fixed custom element change page gadget events in level...
4.3.5.3
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2023-04-01
Holger Schemel
renamed misleading texts, constants, variables and...
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2023-04-01
Holger Schemel
fixed toolbox gadgets on properties page after test...
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