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added support for separate opening/closing sounds for game/tape doors
2018-03-23
Holger Schemel
added support for separate opening/closing sounds for...
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2018-03-23
Holger Schemel
fixed bug with playing level music in main menu when...
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2018-03-23
Holger Schemel
added game-panel-only buttons for stop/play/pause and...
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2018-03-23
Holger Schemel
added null pointer check to gadget function
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2018-03-23
Holger Schemel
reused unused font definition for text on joystick...
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2018-03-23
Holger Schemel
completed options for vertical text spacing on info...
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2018-03-23
Holger Schemel
improved options for vertical text spacing on info...
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2018-03-23
Holger Schemel
added missing option for menu draw offset for (empty...
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2018-03-23
Holger Schemel
added options for vertical text spacing (used on info...
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2018-03-23
Holger Schemel
fixed (switched) fonts for constant and variable text...
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2018-03-23
Holger Schemel
added displaying fake version as 'fake' on the version...
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2018-03-23
Holger Schemel
added support for font definitions with different character...
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2018-03-23
Holger Schemel
corrected comment
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2018-03-23
Holger Schemel
fixed bug that could cause crash when artwork changes...
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2018-03-23
Holger Schemel
removed unused option to set first level of user level...
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2018-03-23
Holger Schemel
fixed bug with new user level sets (first level should...
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2018-03-23
Holger Schemel
fixed small bug with (unused) bad path in level info...
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2018-03-23
Holger Schemel
added loading newly created user level set after it...
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2018-03-23
Holger Schemel
added updating internal level directory tree when changing...
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2018-03-23
Holger Schemel
small change to tidy up level info files
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2018-03-23
Holger Schemel
fixed updating user level set fields (more generic...
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2018-03-23
Holger Schemel
added function to get existing or new user level set
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2018-03-23
Holger Schemel
added updating metadata for current level set and creating...
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2018-03-23
Holger Schemel
replaced duplicate code for updating user level set...
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2018-03-23
Holger Schemel
added functions for creating and updating user level...
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2018-03-23
Holger Schemel
added fields 'sort_priority' and 'readonly' when saving...
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2018-03-23
Holger Schemel
moved two functions to different position in source...
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2018-03-23
Holger Schemel
minor whitespace change
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2018-03-23
Holger Schemel
added support for text above selectboxes (but not using...
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2018-03-23
Holger Schemel
fixed bug with showing DC2 game elements when using...
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2018-03-23
Holger Schemel
added source files for MM engine to Android Makefile
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2018-03-23
Holger Schemel
fixed line style drawing with empty space over MM style...
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2018-03-23
Holger Schemel
fixed drawing with brush using middle/right button...
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2018-03-23
Holger Schemel
fixed bug with grabbing brush in editor marking level...
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2018-03-23
Holger Schemel
fixed bug with changing selectboxes in editor not marking...
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2018-03-23
Holger Schemel
added configurable delay times for some MM style elements...
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2018-03-23
Holger Schemel
fixed drawing disabled fuse when redrawing level playfield...
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2018-03-23
Holger Schemel
fixed drawing enabled laser when redrawing level playfield...
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2018-03-23
Holger Schemel
fixed element scores for MM style elements (MM engine)
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2018-03-23
Holger Schemel
removed copying file/game version between native RND...
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2018-03-23
Holger Schemel
fixed bug with copying wrong score entry between RND...
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2018-03-23
Holger Schemel
changed counting down time with the same step size...
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2018-03-23
Holger Schemel
added check to only count down time/health if this...
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2018-03-23
Holger Schemel
added counting remaining health to score after solved...
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2018-03-23
Holger Schemel
fixed exit not opening for levels without kettles/cells...
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2018-03-23
Holger Schemel
minor whitespace change
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2018-03-23
Holger Schemel
changed level time units from 4-second-intervals to...
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2018-03-23
Holger Schemel
fixed bug with time countdown not stopping at zero...
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2018-03-23
Holger Schemel
added initialization of static game engine variables...
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2018-03-23
Holger Schemel
fixed bug when rotating beamer using new laser bitmap...
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2018-03-23
Holger Schemel
added laser bitmap for black laser beam or headless...
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2018-03-23
Holger Schemel
fixed bug with trying to display exit message screen...
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2018-03-23
Holger Schemel
fixed setting flag for initialized video for headless...
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2018-03-23
Holger Schemel
fixed default video depth not being initialized in...
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2018-03-23
Holger Schemel
removed code to create pre-calculated element mask...
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2018-03-23
Holger Schemel
replaced graphics based element masks with pre-calculated...
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2018-03-23
Holger Schemel
fixed bug with laser still growing amoeba after it...
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2018-03-23
Holger Schemel
changed delays in MM engine from clock delay to deterministi...
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2018-03-23
Holger Schemel
fixed bug with laser still overloading after it was...
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2018-03-23
Holger Schemel
fixed bug with bomb not disabling laser beam when using...
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2018-03-23
Holger Schemel
removed unneeded delayed screen update when overloading...
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2018-03-23
Holger Schemel
changed delays in MM engine from clock delay to deterministi...
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2018-03-23
Holger Schemel
fixed crash bug when playing MM style tapes in headless...
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2018-03-23
Holger Schemel
fixed bug with using last mouse actions when tape finished...
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2018-03-23
Holger Schemel
fixed nasty bug with mouse actions breaking non-mouse...
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2018-03-23
Holger Schemel
replaced hardcoded sounds with newly added element...
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2018-03-23
Holger Schemel
added using MM default action sound for unknown MM...
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2018-03-23
Holger Schemel
added definition for new action '.hitting' for MM style...
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2018-03-23
Holger Schemel
added default definitions for graphics and sounds for...
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2018-03-23
Holger Schemel
fixed sound for charging level time (energy) for MM...
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2018-03-23
Holger Schemel
added unpausing tape by key or mouse button for appropriate...
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2018-03-23
Holger Schemel
added loading/saving mouse actions from/to tape (for...
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2018-03-23
Holger Schemel
improved handling mouse actions (for MM engine)
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2018-03-23
Holger Schemel
moved level property 'initial wind direction' to balloon...
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2018-03-23
Holger Schemel
fixed bug with snapshot buttons not restored when tape...
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2018-03-23
Holger Schemel
fixed bug with clickable mirrors not disabled when...
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2018-03-23
Holger Schemel
parallelized initial charging of laser and cycling...
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2018-03-23
Holger Schemel
enabled initial charging of laser energy (MM engine)
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2018-03-23
Holger Schemel
moved initial cycling of mirrors from 'after fading...
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2018-03-23
Holger Schemel
added graphical panel values for time and health (mainly...
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2018-03-23
Holger Schemel
added new automatically saved config file for level...
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2018-03-23
Holger Schemel
fixed crash bug when executing command 'print editorsetup...
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2018-03-23
Holger Schemel
fixed drawing lines for MM style wall elements in level...
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2018-03-23
Holger Schemel
fixed bugs in support for MM style wall elements in...
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2018-03-23
Holger Schemel
added MM/DF elements to 'IntelliDraw' (Shift key) drawing...
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2018-03-23
Holger Schemel
renamed duplicate struct in MM engine
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2018-03-23
Holger Schemel
fixed bug with overwriting variables by same named...
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2018-03-23
Holger Schemel
fixed updating editor element list for game engine...
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2018-03-23
Holger Schemel
fixed indentation
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2018-03-23
Holger Schemel
added remaining MM/DF level properties to level editor...
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2018-03-23
Holger Schemel
fixed graphic definition of element 'mm_kettle'
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2018-03-23
Holger Schemel
added doing 'redo' by pressing 'undo' button with Ctrl...
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2018-03-23
Holger Schemel
fixed buggy zoom gadget info text in level editor
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2018-03-23
Holger Schemel
added redrawing zoom gadget info text after zooming...
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2018-03-23
Holger Schemel
stopped scanning laser after game was lost (MM engine)
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2018-03-23
Holger Schemel
stopped rotating objects hit by laser after game was...
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2018-03-23
Holger Schemel
fixed bug using scroll buffer also for MM engine after...
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2018-03-23
Holger Schemel
forced standard element size when playing levels using...
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2018-03-23
Holger Schemel
added full support for MM style wall elements in level...
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2018-03-23
Holger Schemel
extended level flood fill function for variable array...
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