Holger Schemel [Sat, 30 Aug 2014 08:50:23 +0000 (10:50 +0200)]
Merge branch 'master' into releases
Holger Schemel [Wed, 11 Jan 2006 21:27:22 +0000 (22:27 +0100)]
rocksndiamonds-3.1.2
Holger Schemel [Wed, 11 Jan 2006 01:18:27 +0000 (02:18 +0100)]
rnd-
20060111-1-src
* added android (can clone elements) from EMC engine to R'n'D engine
Holger Schemel [Tue, 10 Jan 2006 17:59:13 +0000 (18:59 +0100)]
Holger Schemel [Tue, 10 Jan 2006 01:06:07 +0000 (02:06 +0100)]
rnd-
20060110-1-src
* added magic ball (element creator) from EMC engine to R'n'D engine
Holger Schemel [Sat, 7 Jan 2006 03:07:19 +0000 (04:07 +0100)]
rnd-
20060107-2-src
* uploaded fixed pre-release version 3.2.0-6 binary and source code
Holger Schemel [Sat, 7 Jan 2006 00:22:01 +0000 (01:22 +0100)]
rnd-
20060107-1-src
* fixed bug when using "CE can leave behind <trigger element>"
* added new change condition "(after/when) creation of <element>"
* added new change condition "(after/when) digging <element>"
* uploaded pre-release (test) version 3.2.0-6 binary and source code
Holger Schemel [Tue, 3 Jan 2006 12:47:31 +0000 (13:47 +0100)]
Holger Schemel [Tue, 3 Jan 2006 08:36:34 +0000 (09:36 +0100)]
rnd-
20060103-1-src
* added animation types "ce_value" and "ce_score" to graphicsinfo.conf
* fixed bug with not keeping CE value for moving CEs with only action
* changed CE action selectboxes in editor to be only reset when needed
Holger Schemel [Mon, 2 Jan 2006 20:08:02 +0000 (21:08 +0100)]
rnd-
20060102-2-src
* added cascaded element lists in the level editor
Holger Schemel [Mon, 2 Jan 2006 02:23:53 +0000 (03:23 +0100)]
rnd-
20060102-1-src
* added option "use artwork from element" for custom player artwork
* added option "use explosion from element" for player explosions
* added possibility for multiple CE changes per frame (experimental)
Holger Schemel [Sat, 31 Dec 2005 02:35:38 +0000 (03:35 +0100)]
Holger Schemel [Fri, 30 Dec 2005 16:06:34 +0000 (17:06 +0100)]
Holger Schemel [Thu, 29 Dec 2005 02:13:24 +0000 (03:13 +0100)]
Holger Schemel [Wed, 28 Dec 2005 19:20:51 +0000 (20:20 +0100)]
rnd-
20051228-2-src
* uploaded pre-release (test) version 3.2.0-5 binary and source code
Holger Schemel [Wed, 28 Dec 2005 02:34:39 +0000 (03:34 +0100)]
rnd-
20051228-1-src
* added change events "switched by player" and "player switches <e>"
* added change events "snapped by player" and "player snaps <e>"
* added "set player artwork: <element choice>" to CE action options
* added change event "move of <element>"
Holger Schemel [Tue, 27 Dec 2005 22:38:24 +0000 (23:38 +0100)]
rnd-
20051227-1-src
* changed "score for each 10 seconds/steps left" to "1 second/step"
* added own score for collecting "extra time" instead of sharing it
Holger Schemel [Fri, 23 Dec 2005 01:31:17 +0000 (02:31 +0100)]
rnd-
20051223-2-src
* added "set player shield: off / normal / deadly" to CE action options
Holger Schemel [Fri, 23 Dec 2005 00:47:57 +0000 (01:47 +0100)]
rnd-
20051223-1-src
* added new player option "use level start element" in level editor
to set the correct focus at level start to elements from which the
player is created later (this did not work before for cascaded CE
changes resulting in creation of the player; it is now also possible
to create the player from a yam yam which is smashed at level start)
Holger Schemel [Wed, 21 Dec 2005 01:18:27 +0000 (02:18 +0100)]
rnd-
20051221-2-src
* added "set player speed: not moving / frozen" to CE action options
* added "move player: l/r/u/d/trigger/-trigger" to CE action options
Holger Schemel [Wed, 21 Dec 2005 00:08:55 +0000 (01:08 +0100)]
Holger Schemel [Sat, 17 Dec 2005 03:14:41 +0000 (04:14 +0100)]
Holger Schemel [Sat, 17 Dec 2005 03:07:38 +0000 (04:07 +0100)]
rnd-
20051217-2-src
* added new player option "block snap field" (enabled by default) to
make it possible to show a snapping animation like in Emerald Mine
Holger Schemel [Fri, 16 Dec 2005 23:19:34 +0000 (00:19 +0100)]
rnd-
20051217-1-src
* added dynamic checkboxes to custom element action settings in editor
* added "CE value" counter for custom elements (instead of "CE count")
* added option to use the last "CE value" after custom element change
* added option to use the "CE value" of other elements in CE actions
* fixed odd behaviour when pressing time orb in levels w/o time limit
* added checkbox "use time orb bug" for older levels that use this bug
Holger Schemel [Fri, 16 Dec 2005 22:31:40 +0000 (23:31 +0100)]
Holger Schemel [Fri, 16 Dec 2005 04:05:26 +0000 (05:05 +0100)]
Holger Schemel [Thu, 15 Dec 2005 00:19:04 +0000 (01:19 +0100)]
rnd-
20051215-1-src
* added missing configuration settings for the following elements:
- EL_TIMEGATE_SWITCH (time of open time gate)
- EL_LIGHT_SWITCH_ACTIVE (time of light switched on)
- EL_SHIELD_NORMAL (time of shield duration)
- EL_SHIELD_DEADLY (time of shield duration)
- EL_EXTRA_TIME (time added to level time)
- EL_TIME_ORB_FULL (time added to level time)
* added "wind direction" as a movement pattern for custom elements
* added initial wind direction for balloon / custom elements to editor
* added functionality for EL_BALLOON_SWITCH_NONE to R'n'D game engine
Holger Schemel [Wed, 14 Dec 2005 01:27:52 +0000 (02:27 +0100)]
rnd-
20051214-1-src
* added parameters to editor for "game of life" and "biomaze" elements
Holger Schemel [Tue, 13 Dec 2005 01:04:35 +0000 (02:04 +0100)]
Holger Schemel [Tue, 13 Dec 2005 00:21:58 +0000 (01:21 +0100)]
rnd-
20051213-1-src
* added level file chunk "CONF" for generic level and element settings
* uploaded pre-release (test) version 3.2.0-4 binary and source code
Holger Schemel [Sun, 11 Dec 2005 02:30:49 +0000 (03:30 +0100)]
rnd-
20051211-1-src
* skip empty level sets (with "levels: 0"; may be artwork base sets)
* added sound action ".page[1]" to ".page[32]" for each CE change page
Holger Schemel [Sat, 10 Dec 2005 22:35:18 +0000 (23:35 +0100)]
Holger Schemel [Sat, 10 Dec 2005 20:16:22 +0000 (21:16 +0100)]
Holger Schemel [Sat, 10 Dec 2005 18:00:27 +0000 (19:00 +0100)]
rnd-
20051210-3-src
* fixed bug with invalid ("undefined") CE settings in old level files
Holger Schemel [Sat, 10 Dec 2005 16:23:18 +0000 (17:23 +0100)]
rnd-
20051210-2-src
* added image config suffix ".clone_from" to copy whole image settings
Holger Schemel [Sat, 10 Dec 2005 13:42:42 +0000 (14:42 +0100)]
Holger Schemel [Fri, 9 Dec 2005 11:14:34 +0000 (12:14 +0100)]
Holger Schemel [Fri, 9 Dec 2005 10:04:49 +0000 (11:04 +0100)]
Holger Schemel [Wed, 7 Dec 2005 23:19:20 +0000 (00:19 +0100)]
rnd-
20051208-1-src
* fixed graphical bug with smashing elements falling faster than player
Holger Schemel [Sun, 4 Dec 2005 23:32:29 +0000 (00:32 +0100)]
rnd-
20051205-1-src
* fixed bug with precedence of general and special font definitions
Holger Schemel [Sat, 3 Dec 2005 08:11:41 +0000 (09:11 +0100)]
rnd-
20051203-1-src
* fixed major bug which prevented private levels from being edited
* fixed graphical bug with player animation when player moves slowly
Holger Schemel [Fri, 2 Dec 2005 20:04:36 +0000 (21:04 +0100)]
Holger Schemel [Fri, 2 Dec 2005 19:01:14 +0000 (20:01 +0100)]
Holger Schemel [Thu, 1 Dec 2005 01:18:40 +0000 (02:18 +0100)]
Holger Schemel [Mon, 28 Nov 2005 23:08:08 +0000 (00:08 +0100)]
rnd-
20051129-1-src
* fixed bug which prevented "global.num_toons: 0" from working
* major code cleanup (removed all these annoying "#if 0" blocks)
* added custom element actions for CE change page in level editor
Holger Schemel [Sun, 27 Nov 2005 22:22:21 +0000 (23:22 +0100)]
Holger Schemel [Sun, 27 Nov 2005 16:27:50 +0000 (17:27 +0100)]
Holger Schemel [Sun, 27 Nov 2005 12:32:36 +0000 (13:32 +0100)]
Holger Schemel [Sat, 26 Nov 2005 16:32:50 +0000 (17:32 +0100)]
Holger Schemel [Sat, 26 Nov 2005 12:17:11 +0000 (13:17 +0100)]
Holger Schemel [Fri, 25 Nov 2005 16:56:40 +0000 (17:56 +0100)]
Holger Schemel [Tue, 22 Nov 2005 23:11:09 +0000 (00:11 +0100)]
Holger Schemel [Tue, 22 Nov 2005 01:32:59 +0000 (02:32 +0100)]
Holger Schemel [Sun, 20 Nov 2005 01:56:53 +0000 (02:56 +0100)]
rnd-
20051120-1-src
* fixed music initialization bug in init.c (thanks to David Binderman)
* fixed mouse wheel "button" bug in editor (thanks to Tomi Belan)
(this bug must probably be fixed at other places, too)
* fixed buggy '#include "SDL.h"' statements in src/libgame/sdl.h
(should be '#include <SDL.h>' instead)
Holger Schemel [Sun, 18 Sep 2005 10:04:13 +0000 (12:04 +0200)]
rnd-
20050918-1-src
* fixed bug preventing "walkable from no direction" from being ignored
(due to compatibility code overwriting this setting after loading)
Holger Schemel [Sat, 30 Aug 2014 08:49:18 +0000 (10:49 +0200)]
Merge branch 'master' into releases
Holger Schemel [Mon, 15 Aug 2005 22:09:25 +0000 (00:09 +0200)]
rocksndiamonds-3.1.1
* fixed bug on Mac OS X (use of reserved name "Random") in EM engine
Holger Schemel [Mon, 15 Aug 2005 21:43:12 +0000 (23:43 +0200)]
Holger Schemel [Sun, 7 Aug 2005 02:51:27 +0000 (04:51 +0200)]
rnd-
20050807-2-src
* version number temporarily set to 3.1.1 (intermediate bugfix release)
* version 3.1.1 released
Holger Schemel [Sat, 6 Aug 2005 22:48:45 +0000 (00:48 +0200)]
rnd-
20050807-1-src
* changed some va_arg() arguments from 'long' to 'int', fixing problems
on 64-bit architecture systems with LP64 data model
* fixed bug with bombs not exploding when hitting the last level line
(introduced after the release of 3.1.0)
* added support for dumping small-sized level sketches from editor
Holger Schemel [Sun, 24 Jul 2005 21:37:09 +0000 (23:37 +0200)]
rnd-
20050724-1-src
* added recognition of "trigger element" for "change digged element to"
(this is not really what the "trigger element" was made for, but its
use may seem obvious for leaving back digged elements unchanged)
* fixed multiple warnings about failed joystick device initialization
Holger Schemel [Wed, 29 Jun 2005 23:01:10 +0000 (01:01 +0200)]
rnd-
20050630-1-src
* fixed bug with dynamite dropped on top of just dropped custom element
(collect dynamite, collect CE, drop CE => dynamite was also dropped);
dynamite can still be dropped, but drop key must be released before
* fixed bug with wrong start directory when started from file browser
(due to this bug, R'n'D could not be started from KDE's Konqueror)
Holger Schemel [Mon, 27 Jun 2005 19:30:18 +0000 (21:30 +0200)]
rnd-
20050627-1-src
* fixed bug causing "change when impact" on player not working
* fixed wrong priority of "hitting something" over "hitting <element>"
* fixed wrong priority of "hit by something" over "hit by <element>"
Holger Schemel [Sun, 26 Jun 2005 18:16:43 +0000 (20:16 +0200)]
Holger Schemel [Fri, 24 Jun 2005 06:46:57 +0000 (08:46 +0200)]
Holger Schemel [Wed, 15 Jun 2005 08:15:35 +0000 (10:15 +0200)]
rnd-
20050615-1-src
* fixed graphical bug which caused the player (being Murphy) to show
collecting animations although the element was collected by penguin
Holger Schemel [Fri, 10 Jun 2005 07:51:09 +0000 (09:51 +0200)]
rnd-
20050610-1-src
* fixed two bugs causing wrong door background graphics in system.c
(in functions "SetBackgroundBitmap()" and "DrawingOnBackground()")
Holger Schemel [Wed, 8 Jun 2005 00:18:34 +0000 (02:18 +0200)]
Holger Schemel [Sun, 5 Jun 2005 22:02:47 +0000 (00:02 +0200)]
rnd-
20050606-1-src
* fixed bug with exploding bomb using R'n'D graphics in EM engine
* enhanced tape autoplay to accept "autoplay <set> [<nr> ...]" format
Holger Schemel [Sat, 4 Jun 2005 01:46:34 +0000 (03:46 +0200)]
Holger Schemel [Fri, 3 Jun 2005 07:29:34 +0000 (09:29 +0200)]
Holger Schemel [Mon, 30 May 2005 22:33:24 +0000 (00:33 +0200)]
rnd-
20050531-1-src
* uploaded pre-release (test) version 3.2.0-2 binary and source code
* fixed small bug with "linear" animation not working for active lamp
Holger Schemel [Tue, 24 May 2005 23:21:33 +0000 (01:21 +0200)]
rnd-
20050525-1-src
* fixed bug with moving up despite gravity due to "block last field"
* fixed small bug with wrong draw offset when typing name in main menu
* when reading user names from "passwd", ignore data after first comma
* when creating new "levelinfo.conf", only write some selected entries
Holger Schemel [Mon, 23 May 2005 19:30:58 +0000 (21:30 +0200)]
rnd-
20050523-1-src
* added setup option "skip levels" and possibility to skip levels
* fixed displaying "imported from/by" on preview with empty string
* fixed ignoring draw offset for fonts used for level preview texts
Holger Schemel [Sun, 24 Apr 2005 00:15:10 +0000 (02:15 +0200)]
rnd-
20050424-1-src
* fixed a delay problem with SDL and too many mouse motion events
* added setup option "skip levels" and level skipping functionality
Holger Schemel [Mon, 11 Apr 2005 22:05:12 +0000 (00:05 +0200)]
Holger Schemel [Mon, 14 Mar 2005 00:19:43 +0000 (01:19 +0100)]
Holger Schemel [Sun, 6 Mar 2005 23:22:32 +0000 (00:22 +0100)]
rnd-
20050307-1-src
* fixed mapping of obsolete element token names in "editorsetup.conf"
* fixed bug with sound "acid.splashing" treated as a loop sound
* fixed some little sound bugs in native EM engine
Holger Schemel [Mon, 21 Feb 2005 02:15:00 +0000 (03:15 +0100)]
rnd-
20050221-1-src
* fixed small bug when dragging scrollbars to end positions
Holger Schemel [Sun, 20 Feb 2005 03:23:59 +0000 (04:23 +0100)]
Holger Schemel [Sat, 19 Feb 2005 03:19:55 +0000 (04:19 +0100)]
rnd-
20050219-1-src
* added editor element descriptions written by Aaron Davidson
Holger Schemel [Thu, 3 Feb 2005 02:40:56 +0000 (03:40 +0100)]
rnd-
20050203-1-src
* improved fallback handling when configured artwork is not available
(now using default artwork instead of exiting when files not found)
Holger Schemel [Wed, 2 Feb 2005 02:16:18 +0000 (03:16 +0100)]
rnd-
20050202-1-src
* fixed bug on level selection screen when dragging scrollbar
Holger Schemel [Sat, 29 Jan 2005 00:37:37 +0000 (01:37 +0100)]
Holger Schemel [Sat, 22 Jan 2005 17:21:42 +0000 (18:21 +0100)]
Holger Schemel [Sat, 22 Jan 2005 16:11:39 +0000 (17:11 +0100)]
rnd-
20050122-1-src
* fixed bug which caused broken tapes when appending to EM engine tapes
* uploaded pre-release (test) version 3.2.0-1 binary and source code
* added code to replace changed artwork config tokens with other tokens
(needed for backwards compatibility, so that older tokens still work)
* added native R'n'D graphics for some new EMC elements in EM engine
* fixed some bugs in the EM engine integration code
* changed EM engine code to allow diagonal movement
* changed EM engine code to allow use of separate snap and drop keys
Holger Schemel [Mon, 17 Jan 2005 00:29:45 +0000 (01:29 +0100)]
Holger Schemel [Sun, 16 Jan 2005 01:18:23 +0000 (02:18 +0100)]
Holger Schemel [Sat, 15 Jan 2005 20:51:18 +0000 (21:51 +0100)]
Holger Schemel [Mon, 3 Jan 2005 19:50:41 +0000 (20:50 +0100)]
rnd-
20050103-2-src
* fixed some redraw bugs when using EM engine
Holger Schemel [Mon, 3 Jan 2005 00:23:32 +0000 (01:23 +0100)]
rnd-
20050103-1-src
* fixed bug with not converting RND levels which are set to use native
engine to native level structure when loading
* uploaded pre-release (test) version 3.2.0-0 binary and source code
* version number set to 3.2.0
Holger Schemel [Sat, 1 Jan 2005 18:34:07 +0000 (19:34 +0100)]
rnd-
20050101-1-src
* level data now reset to defaults after attempt to load invalid file
Holger Schemel [Mon, 6 Dec 2004 02:18:56 +0000 (03:18 +0100)]
Holger Schemel [Tue, 30 Nov 2004 01:39:25 +0000 (02:39 +0100)]
Holger Schemel [Mon, 29 Nov 2004 22:29:53 +0000 (23:29 +0100)]
Holger Schemel [Mon, 29 Nov 2004 17:05:46 +0000 (18:05 +0100)]
Holger Schemel [Mon, 29 Nov 2004 12:14:45 +0000 (13:14 +0100)]
Holger Schemel [Mon, 29 Nov 2004 04:07:56 +0000 (05:07 +0100)]
Holger Schemel [Sat, 27 Nov 2004 17:48:07 +0000 (18:48 +0100)]
Holger Schemel [Sat, 27 Nov 2004 15:26:24 +0000 (16:26 +0100)]