rnd-20041206-1-src
authorHolger Schemel <info@artsoft.org>
Mon, 6 Dec 2004 02:18:56 +0000 (03:18 +0100)
committerHolger Schemel <info@artsoft.org>
Sat, 30 Aug 2014 08:48:33 +0000 (10:48 +0200)
src/conftime.h
src/game.c

index 5a2bfca518755f2384bb999ac95380bfe8adaaab..58daaca4c874e14015c7b0e3911afa2f649f4c08 100644 (file)
@@ -1 +1 @@
-#define COMPILE_DATE_STRING "[2004-11-30 02:34]"
+#define COMPILE_DATE_STRING "[2004-12-06 03:08]"
index f280dbacc2825b7d973b4b34e22a264394f26232..902464c0ae6cdf498923ca208807bcd80579df17 100644 (file)
@@ -12458,7 +12458,7 @@ void PlayLevelSound_EM(int x, int y, int element_em, int sample)
       break;
 
     case SAMPLE_slurp:
-      PlayLevelSoundElementAction(x, y, element, ACTION_DYING);
+      PlayLevelSoundElementAction(x, y, element, ACTION_SLURPED_BY_SPRING);
       break;
 
     case SAMPLE_eater:
@@ -12478,7 +12478,7 @@ void PlayLevelSound_EM(int x, int y, int element_em, int sample)
       break;
 
     case SAMPLE_squash:
-      PlayLevelSoundElementAction(x, y, element, ACTION_BREAKING);
+      PlayLevelSoundElementAction(x, y, element, ACTION_SMASHED_BY_ROCK);
       break;
 
     case SAMPLE_wonderfall:
@@ -12534,7 +12534,7 @@ void PlayLevelSound_EM(int x, int y, int element_em, int sample)
       break;
 
     case SAMPLE_wheel:
-      PlaySoundStereo(SND_MAGIC_WALL_ACTIVE, SOUND_MIDDLE);
+      PlayLevelSound(x, y, SND_ROBOT_WHEEL_ACTIVE);
       break;
 
     case SAMPLE_boom: