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fixed bug with not updating screen scroll position in EM engine in warp mode
[rocksndiamonds.git]
/
src
/
2016-10-07
Holger Schemel
fixed bug with special flag 'load_xsb_to_ces' (use...
tree
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commitdiff
2016-09-17
Holger Schemel
fixed saving game engine snapshots (save after game...
tree
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commitdiff
2016-09-17
Holger Schemel
replaced local static variables with variables stored...
tree
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commitdiff
2016-09-14
Holger Schemel
fixed error output for out-of-bounds graphic definitions
tree
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commitdiff
2016-09-14
Holger Schemel
fixed bug with using game tile size scaling factor...
tree
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commitdiff
2016-09-13
Holger Schemel
fixed bug when using '2nd_movement_tile' animations...
tree
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commitdiff
2016-09-13
Holger Schemel
cleanup of functions for getting graphic source (bitmap...
tree
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commitdiff
2016-09-13
Holger Schemel
fixed bug with copying bitmaps when remapping 'global...
tree
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commitdiff
2016-09-13
Holger Schemel
fixed bug with frozen zonks when using engine snapshots...
tree
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commitdiff
2016-07-29
Holger Schemel
added helper function for debugging of image handling
tree
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commitdiff
2016-07-29
Holger Schemel
fixed bug with non-element images from dynamic configur...
tree
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commitdiff
2016-07-26
Holger Schemel
undo of buggy 'small change for setting background...
tree
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commitdiff
2016-06-29
Holger Schemel
changed loading images to use function for creating...
tree
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commitdiff
2016-06-29
Holger Schemel
changed error handling and messages when loading images
tree
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commitdiff
2016-06-29
Holger Schemel
cleanup of function for zooming bitmap (with masked...
tree
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commitdiff
2016-06-29
Holger Schemel
cleanup of function for creating opaque surface from...
tree
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commitdiff
2016-06-29
Holger Schemel
fixed zooming surfaces to keep alpha channel
tree
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commitdiff
2016-06-29
Holger Schemel
changed zooming bitmaps to use masked surface for zooming
tree
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commitdiff
2016-06-29
Holger Schemel
cleanup code for zooming bitmaps and creating correspon...
tree
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commitdiff
2016-06-27
Holger Schemel
fixed loading images with alpha channel or transparent...
tree
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commitdiff
2016-06-27
Holger Schemel
fixed converting surfaces with alpha channel for SDL 1.2
tree
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commitdiff
2016-06-27
Holger Schemel
replaced SDL/SDL2 specific alpha blending by newly...
tree
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commitdiff
2016-06-27
Holger Schemel
added abstractions for alpha blending and color key...
tree
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commitdiff
2016-06-27
Holger Schemel
changed setting native surface to use internal conversi...
tree
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commitdiff
2016-06-27
Holger Schemel
changed setting native surface to use internal conversi...
tree
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commitdiff
2016-06-27
Holger Schemel
changed pixel format check to ignore alpha channel
tree
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commitdiff
2016-06-24
Holger Schemel
added output of command-line level conversion to standa...
tree
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commitdiff
2016-06-24
Holger Schemel
added output of automatic tape playing to standard...
tree
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commitdiff
2016-06-24
Holger Schemel
fixed and extended auto-replay modes from command line
tree
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commitdiff
2016-06-22
Holger Schemel
version number set to 4.0.0.0 RC3
4.0.0.0-rc3
tree
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commitdiff
2016-06-17
Holger Schemel
added scrolling any scrollbars under the mouse pointer...
tree
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commitdiff
2016-06-16
Holger Schemel
added recognizing keypad keys +/-/0 as window scaling...
tree
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commitdiff
2016-06-16
Holger Schemel
fixed handling of modifier keys for debug key shortcuts
tree
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commitdiff
2016-06-14
Holger Schemel
added debug key handling to request dialog event loop
tree
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commitdiff
2016-06-14
Holger Schemel
moved key event handling for debug keys to separate...
tree
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commitdiff
2016-06-14
Holger Schemel
small fix to prevent compiler warning
tree
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commitdiff
2016-06-14
Holger Schemel
small fix to prevent compiler warning
tree
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commitdiff
2016-06-14
Holger Schemel
fixed problem with mixed use of game pause and tape...
tree
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commitdiff
2016-06-14
Holger Schemel
changed behaviour of key shortcut to start/pause/contin...
tree
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commitdiff
2016-06-14
Holger Schemel
added mouse wheel support also for SDL2 target
tree
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commitdiff
2016-06-13
Holger Schemel
removed debug key shortcut to enable/disable Supaplex...
tree
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commitdiff
2016-06-13
Holger Schemel
added configurable debug key shortcuts for changing...
tree
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commitdiff
2016-06-12
Holger Schemel
added easier accessible shortcuts for scaling up or...
tree
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commitdiff
2016-06-12
Holger Schemel
added gadget key for editor zoom button handling (funct...
tree
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commitdiff
2016-06-12
Holger Schemel
added setup value for maximum allowed engine snapshot...
tree
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commitdiff
2016-06-10
Holger Schemel
added automatic memory usage limitation to engine snaps...
tree
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commitdiff
2016-06-09
Holger Schemel
fixed bugs that happen under certain conditions when...
tree
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commitdiff
2016-06-07
Holger Schemel
added missing recording modes to tape recorder display...
tree
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commitdiff
2016-06-07
Holger Schemel
fixed bug with re-mapping snapshot buttons after pause
tree
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commitdiff
2016-06-03
Holger Schemel
small change for setting background image
tree
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commitdiff
2016-06-03
Holger Schemel
fixed bug with wrong high score list width when using...
tree
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commitdiff
2016-06-02
Holger Schemel
fixed changing viewport properties not before fading...
tree
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commitdiff
2016-06-02
Holger Schemel
minor code cleanup
tree
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commitdiff
2016-06-02
Holger Schemel
changed tape recorder logic to separate speed and ...
tree
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commitdiff
2016-06-02
Holger Schemel
cleanup of tape recorder warp start/stop handling
tree
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commitdiff
2016-06-02
Holger Schemel
changed updating tape recorder display more generically
tree
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commitdiff
2016-06-02
Holger Schemel
cleanup of tape recorder display activation/deactivation
tree
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commitdiff
2016-06-02
Holger Schemel
small move of code block
tree
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commitdiff
2016-06-02
Holger Schemel
small move of code block
tree
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commitdiff
2016-06-02
Holger Schemel
added function to draw tape recorder play state
tree
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commitdiff
2016-06-02
Holger Schemel
changed tape control graphic positions to prepare for...
tree
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commitdiff
2016-06-02
Holger Schemel
added missing definitions
tree
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commitdiff
2016-06-02
Holger Schemel
removed unused definitions
tree
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commitdiff
2016-06-02
Holger Schemel
changed order of tape controls
tree
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commitdiff
2016-06-02
Holger Schemel
renamed variable
tree
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commitdiff
2016-05-31
Holger Schemel
fixed 'skip next fade' logic for cross-fading buffers
tree
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commitdiff
2016-05-31
Holger Schemel
changed function for re-creating bitmaps to always...
tree
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commitdiff
2016-05-31
Holger Schemel
fixed changing viewport properties not before fading...
tree
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commitdiff
2016-05-31
Holger Schemel
fixed re-creating window-sized buffers only if window...
tree
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commitdiff
2016-05-31
Holger Schemel
removed unneeded tape recorder display update
tree
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commitdiff
2016-05-31
Holger Schemel
fixed small tape recorder state display bug
tree
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commitdiff
2016-05-31
Holger Schemel
cleanup of tape recorder state handling
tree
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commitdiff
2016-05-31
Holger Schemel
small cleanup for drawing tape recorder labels and...
tree
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commitdiff
2016-05-31
Holger Schemel
fixed some tape recorder display update problems
tree
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commitdiff
2016-05-31
Holger Schemel
fixed small bug with wrong video state definition
tree
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commitdiff
2016-05-30
Holger Schemel
fixed screen redraw if fading area differs from redraw...
tree
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commitdiff
2016-05-30
Holger Schemel
improved tape button logic (mainly warp modes) of the...
tree
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commitdiff
2016-05-30
Holger Schemel
fixed screen redraw if fading area differs from redraw...
tree
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commitdiff
2016-05-29
Holger Schemel
fixed removing potential multiple screen redraw in...
tree
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commitdiff
2016-05-29
Holger Schemel
fixed redrawing playfield and doors when drawing playfi...
tree
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commitdiff
2016-05-29
Holger Schemel
removed potential multiple screen redraw in the same...
tree
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commitdiff
2016-05-29
Holger Schemel
removed forcing next screen redraw after handling globa...
tree
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commitdiff
2016-05-25
Holger Schemel
renamed variables which changed their meaning after...
tree
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commitdiff
2016-05-25
Holger Schemel
removed using cross-fading buffer (not needed anymore...
tree
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commitdiff
2016-05-25
Holger Schemel
added also fading in/out global animations to be starte...
tree
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commitdiff
2016-05-24
Holger Schemel
fixed global animations from moving again immediately...
tree
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commitdiff
2016-05-24
Holger Schemel
prepared global animation functions to store animation...
tree
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commitdiff
2016-05-23
Holger Schemel
prepared global animation functions to update different...
tree
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commitdiff
2016-05-23
Holger Schemel
fixed doing global animation stuff when it is disabled...
tree
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commitdiff
2016-05-23
Holger Schemel
added value to constants for global animations control
tree
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commitdiff
2016-05-11
Holger Schemel
changed names of constants for different drawing targets
tree
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commitdiff
2016-05-10
Holger Schemel
added music support for global animations
tree
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commitdiff
2016-05-09
Holger Schemel
fixed default screen fading for the first title screen
tree
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commitdiff
2016-05-01
Holger Schemel
version number set to 4.0.0.0 RC2
4.0.0.0-rc2
tree
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commitdiff
2016-04-28
Holger Schemel
removed 'target texture only' rendering mode from non...
tree
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commitdiff
2016-04-27
Holger Schemel
added support for meta/windows/command key for window...
tree
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commitdiff
2016-04-26
Holger Schemel
changed playing music to prevent 'plop' sound for certa...
tree
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commitdiff
2016-04-25
Holger Schemel
renamed and cleaned up source files for handling global...
tree
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commitdiff
2016-04-24
Holger Schemel
removed obsolete toon animation code (done by global...
tree
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commitdiff
2016-04-24
Holger Schemel
added check if rendering to target texture is supported...
tree
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commitdiff
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