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fixed element properties for "can fall" and "falling" for BD engine
[rocksndiamonds.git]
/
src
/
tools.c
2024-04-14
Holger Schemel
added support for "player is moving up/down" graphics...
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2024-04-14
Holger Schemel
added support for "player is pushing" graphics for...
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2024-04-10
Holger Schemel
fixed empty default level according to default game...
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2024-04-05
Holger Schemel
fixed bug with game restart request when opening/closin...
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2024-04-05
Holger Schemel
fixed graphical bug with door background during request...
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2024-04-01
Holger Schemel
added support for rocket launcher in BD engine
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2024-03-25
Holger Schemel
changed some game element tokens (BD engine)
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2024-03-24
Holger Schemel
fixed element mappings for pneumatic hammer (BD engine)
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2024-03-24
Holger Schemel
fixed element mappings for some native BD engine elements
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2024-03-23
Holger Schemel
added re-defining editor graphics for "effects" element...
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2024-03-23
Holger Schemel
added "effects" element graphics for native BD engine...
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2024-03-23
Holger Schemel
added "effects" game elements for native BD engine...
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2024-03-23
Holger Schemel
extended functions to map between R'n'D and BD cave...
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2024-03-22
Holger Schemel
fixed graphical bugs when using background graphics...
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2024-03-22
Holger Schemel
fixed conveyor belt direction switch names for BD engine
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2024-03-06
Holger Schemel
fixed preview size of intermission levels for native...
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2024-03-06
Holger Schemel
added graphics config option for level-specific colors...
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2024-03-06
Holger Schemel
added support for level-specific preview colors for...
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2024-02-28
Holger Schemel
added setting new caveset name to current levelset...
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2024-02-23
Holger Schemel
added type definition for hash table structure
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2024-02-21
Holger Schemel
added function parameters for hash table creation to...
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2024-02-21
Holger Schemel
renamed functions
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2024-02-18
Holger Schemel
added screen redraw function for native BD engine
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2024-02-18
Holger Schemel
added random number initialization function for native...
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2024-02-18
Holger Schemel
added engine and graphics initialization functions...
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2024-02-18
Holger Schemel
added mapping for native game elements for Boulder...
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2024-02-18
Holger Schemel
renamed variables
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2023-12-09
Holger Schemel
fixed "level_nr" style global animations on level selec...
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2023-12-09
Holger Schemel
fixed handling clickable pointer-style global animation...
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2023-12-06
Holger Schemel
added support for setting alpha value for envelope...
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2023-12-06
Holger Schemel
fixed resetting alpha value when preparing envelope...
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2023-12-05
Holger Schemel
added fallback to narrow font on word length for envelo...
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2023-12-05
Holger Schemel
moved code to separate function
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2023-12-04
Holger Schemel
added dynamically calculating text properties for door...
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2023-12-04
Holger Schemel
fixed tile cursor drawing position
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2023-12-03
Holger Schemel
minor code cleanup
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2023-12-03
Holger Schemel
fixed function signature
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2023-12-02
Holger Schemel
moved code to separate function
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2023-12-02
Holger Schemel
minor code cleanup
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2023-12-02
Holger Schemel
removed unused code
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2023-12-02
Holger Schemel
removed code for condition that is always true
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2023-12-02
Holger Schemel
moved function call (no functional change)
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2023-12-02
Holger Schemel
removed uncommented code
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2023-12-02
Holger Schemel
moved duplicate code to separate functions
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2023-12-02
Holger Schemel
moved function call for getting door state to variable...
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2023-12-02
Holger Schemel
renamed variable
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2023-12-02
Holger Schemel
added showing game actions after game end when request...
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2023-12-02
Holger Schemel
added showing game actions after game end when request...
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2023-12-02
Holger Schemel
removed duplicate variable to check if request dialog...
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2023-11-30
Holger Schemel
swapped temporary bitmaps used for request dialog ...
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2023-11-30
Holger Schemel
significant cleanup of envelope style request dialog...
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2023-11-30
Holger Schemel
fixed invisible envelope request if request background...
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2023-10-26
Holger Schemel
fixed bug with using wrong global border when restartin...
4.3.7.0
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2023-10-02
Holger Schemel
fixed drawing envelope request to be always on top...
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2023-10-02
Holger Schemel
moved code to draw envelope request over global animations
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2023-08-16
Holger Schemel
fixed playfield redraw bug when closing envelope after...
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2023-04-11
Holger Schemel
added Deflektor style fixed mirror game elements to...
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2023-04-01
Holger Schemel
white space changes
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2023-03-30
Holger Schemel
fixed several bugs with shared playfield bitmap in...
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2023-03-27
Holger Schemel
added support for tile size for game elements info...
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2023-03-23
Holger Schemel
fixed playfield redraw bug when closing envelope after...
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2023-03-11
Holger Schemel
fixed bug with scaled down background bitmaps
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2023-02-17
Holger Schemel
fixed redraw bug with closed text envelope in MM engine
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2023-01-31
Holger Schemel
added support for x/y/width/height parameters for borde...
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2023-01-29
Holger Schemel
added support for text envelope elements to the MM...
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2023-01-21
Holger Schemel
improved performance of game actions loop in MM engine
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2023-01-12
Holger Schemel
fixed bug with undefined element graphic when pushing...
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2023-01-12
Holger Schemel
removed duplicated code
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2023-01-12
Holger Schemel
moved code for drawing background of push target field...
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2023-01-06
Holger Schemel
added using GIC flags "request.button.player_X.draw_player"
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2023-01-05
Holger Schemel
improved MM graphics engine to support custom explosion...
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2023-01-05
Holger Schemel
removed unneeded mask element and graphic definitions...
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2022-10-26
Holger Schemel
added new animation mode ".global_anim_sync" for game...
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2022-10-22
Holger Schemel
removed unused function parameters
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2022-10-21
Holger Schemel
removed unused function parameter
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2022-10-21
Holger Schemel
removed unused function parameters
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2022-08-22
Holger Schemel
fixed compiling with SDL versions before 2.0.14 without...
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2022-07-22
Holger Schemel
fixed crash bug caused by custom loading screen support
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2022-07-21
Holger Schemel
added using globally predefined X/Y arrays
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2022-07-21
Holger Schemel
added delay counter data type and adjusted related...
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2022-06-15
Holger Schemel
added using setup option for displaying overlay touch...
4.3.2.2
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2022-06-14
Holger Schemel
added not using touch buttons if touch controls are...
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2022-06-11
Holger Schemel
fixed bug with broken text area content when editing...
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2022-06-10
Holger Schemel
changed some platform-related preprocessor definition...
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2022-04-12
Holger Schemel
moved code to determine global game status to separate...
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2022-04-12
Holger Schemel
fixed viewport properties for score info page
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2022-04-12
Holger Schemel
fixed global border for score info page
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2022-04-09
Holger Schemel
added functions to open URLs (not used yet)
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2022-03-10
Holger Schemel
added wrapper function to draw graphic at level playfie...
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2022-03-01
Holger Schemel
fixed crash bug for some graphics configurations with...
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2022-02-08
Holger Schemel
minor code cleanup
4.3.1.1
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2022-02-08
Holger Schemel
fixed redraw problems if screen field is much larger...
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2022-02-08
Holger Schemel
fixed crash bug caused by accessing invalid (off-playfi...
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2022-02-08
Holger Schemel
fixed crash bug caused by accessing invalid (off-playfi...
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2022-02-07
Holger Schemel
removed unused variable
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2022-02-06
Holger Schemel
removed warning when compiling for Windows platform
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2022-01-22
Holger Schemel
added support for graphic animations of empty space...
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2022-01-22
Holger Schemel
added basic support for additional empty space elements...
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2022-01-22
Holger Schemel
added graphics animation mode "random_static" (unchange...
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2022-01-22
Holger Schemel
fixed updating tiled graphics only when needed
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