projects
/
rocksndiamonds.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first
⋅
prev
⋅
next
fixed nasty bug with mouse actions breaking non-mouse tapes
[rocksndiamonds.git]
/
src
/
libgame
/
2016-05-29
Holger Schemel
fixed redrawing playfield and doors when drawing playfi...
tree
|
commitdiff
2016-05-25
Holger Schemel
removed using cross-fading buffer (not needed anymore...
tree
|
commitdiff
2016-05-25
Holger Schemel
added also fading in/out global animations to be starte...
tree
|
commitdiff
2016-05-23
Holger Schemel
prepared global animation functions to update different...
tree
|
commitdiff
2016-05-11
Holger Schemel
changed names of constants for different drawing targets
tree
|
commitdiff
2016-04-26
Holger Schemel
changed playing music to prevent 'plop' sound for certa...
tree
|
commitdiff
2016-04-25
Holger Schemel
renamed and cleaned up source files for handling global...
tree
|
commitdiff
2016-04-24
Holger Schemel
removed obsolete toon animation code (done by global...
tree
|
commitdiff
2016-04-24
Holger Schemel
added check if rendering to target texture is supported...
tree
|
commitdiff
2016-04-22
Holger Schemel
fixed using unsupported rendering mode from config...
tree
|
commitdiff
2016-04-22
Holger Schemel
small fix to prevent compilation warning for SDL1 target
tree
|
commitdiff
2016-04-21
Holger Schemel
changed maximum window size to 400% of unscaled window...
tree
|
commitdiff
2016-04-21
Holger Schemel
changed minimum window size to 30% of unscaled window...
tree
|
commitdiff
2016-04-21
Holger Schemel
changed screen update function name to be explicit...
tree
|
commitdiff
2016-04-21
Holger Schemel
minor whitespace change
tree
|
commitdiff
2016-04-19
Holger Schemel
moved video frame synchronization to single location...
tree
|
commitdiff
2016-04-18
Holger Schemel
added generic solution for naming conventions of extra...
tree
|
commitdiff
2016-04-18
Holger Schemel
fixed bug with changing hash while iterating over it
tree
|
commitdiff
2016-04-15
Holger Schemel
Merge branch 'global-anims'
tree
|
commitdiff
2016-04-10
Holger Schemel
changed sound handling to only expire loop sounds durin...
tree
|
commitdiff
2016-04-05
Holger Schemel
added screen rendering mode to be configurable via...
tree
|
commitdiff
2016-04-03
Holger Schemel
changed screen rendering mode from preprocessor to...
tree
|
commitdiff
2016-04-02
Holger Schemel
moved redundant code to new function
tree
|
commitdiff
2016-04-02
Holger Schemel
removed redundant code (again)
tree
|
commitdiff
2016-04-02
Holger Schemel
removed some global variables from function parameters
tree
|
commitdiff
2016-04-02
Holger Schemel
cleanup of screen initialization code
tree
|
commitdiff
2016-04-02
Holger Schemel
fixed (reactivated) global animations (toons) for SDL...
tree
|
commitdiff
2016-04-01
Holger Schemel
cleanup of warning messages if setting up SDL 1.2 video...
tree
|
commitdiff
2016-03-31
Holger Schemel
removed redundant code
tree
|
commitdiff
2016-03-31
Holger Schemel
removed support for 'real' (non-desktop) fullscreen...
tree
|
commitdiff
2016-03-31
Holger Schemel
removed unused (obsolete) option to specify X11 server...
tree
|
commitdiff
2016-03-31
Holger Schemel
removed support for 'real' (non-desktop) fullscreen...
tree
|
commitdiff
2016-03-31
Holger Schemel
removed support for non-renderer graphics for SDL2...
tree
|
commitdiff
2016-03-31
Holger Schemel
added target texture rendering to suppress scaling...
tree
|
commitdiff
2016-03-22
Holger Schemel
added drawing global borders when fading screens
tree
|
commitdiff
2016-03-22
Holger Schemel
changed drawing of global borders to more generic appro...
tree
|
commitdiff
2016-03-22
Holger Schemel
changed drawing of global borders to more generic approach
tree
|
commitdiff
2016-03-22
Holger Schemel
cleanup of fade bitmap handling (after screen size...
tree
|
commitdiff
2016-03-10
Holger Schemel
added support for alpha channel transparency for global...
tree
|
commitdiff
2016-03-09
Holger Schemel
fixed graphical responsiveness of gadgets (mainly in...
tree
|
commitdiff
2016-03-09
Holger Schemel
added new animation mode (modifier) 'once' for global...
tree
|
commitdiff
2016-03-08
Holger Schemel
added initial window size to default program config...
tree
|
commitdiff
2016-03-08
Holger Schemel
reduced minimum required screen frame rate at startup...
tree
|
commitdiff
2016-03-01
Holger Schemel
Merge branch 'master' into global-anims
tree
|
commitdiff
2016-02-23
Holger Schemel
Merge branch 'master' into global-anims
tree
|
commitdiff
2016-02-17
Holger Schemel
added drawing global animations below and above masked...
tree
|
commitdiff
2016-02-15
Holger Schemel
added support for playing global animations in differen...
tree
|
commitdiff
2016-02-09
Holger Schemel
fixed re-initialization of textures after change of...
tree
|
commitdiff
2016-02-08
Holger Schemel
small cleanup of variables usage
tree
|
commitdiff
2016-02-08
Holger Schemel
added drawing global animations during post delay of...
tree
|
commitdiff
2016-02-08
Holger Schemel
fixed using SDL internal structure in platform independ...
tree
|
commitdiff
2016-02-08
Holger Schemel
added test code for using bitmaps instead of textures...
tree
|
commitdiff
2016-02-07
Holger Schemel
added re-initialization of textures after change of...
tree
|
commitdiff
2016-02-03
Holger Schemel
added accepting control definitions (without artwork...
tree
|
commitdiff
2016-02-02
Holger Schemel
fixed backwards compatibility code regarding PCX/PNG...
tree
|
commitdiff
2016-02-02
Holger Schemel
removed busy waiting when sleeping/delaying
tree
|
commitdiff
2016-02-02
Holger Schemel
added abstractions for checking and resetting frame...
tree
|
commitdiff
2016-02-02
Holger Schemel
added some configuration options for global animation...
tree
|
commitdiff
2016-01-20
Holger Schemel
small structural code change for global animations...
tree
|
commitdiff
2016-01-19
Holger Schemel
added blitting of textures for global animations
tree
|
commitdiff
2016-01-19
Holger Schemel
added initialization of config and textures for global...
tree
|
commitdiff
2015-12-08
Holger Schemel
added 'curtain' style screen transition effect
tree
|
commitdiff
2015-12-08
Holger Schemel
changed signal handling to not catch Ctrl-C anymore
tree
|
commitdiff
2015-12-06
Holger Schemel
fixed error exit when loading empty artwork config...
tree
|
commitdiff
2015-12-04
Holger Schemel
fixed switching from fullscreen to window when using...
tree
|
commitdiff
2015-11-25
Holger Schemel
added definitions for new screen transition effect...
tree
|
commitdiff
2015-11-25
Holger Schemel
removed redundant preprocessor directives
tree
|
commitdiff
2015-10-22
Holger Schemel
fixed aborting program due to '-psn' parameter when...
tree
|
commitdiff
2015-10-22
Holger Schemel
fixed horrible bug causing memory access after last...
tree
|
commitdiff
2015-10-15
Holger Schemel
removed some old Mac stuff not needed anymore
tree
|
commitdiff
2015-10-15
Holger Schemel
improved handling of R'n'D program filenames with suffix
tree
|
commitdiff
2015-08-28
Holger Schemel
fixed graphic problems caused by tile size bugs in...
tree
|
commitdiff
2015-08-13
Holger Schemel
removed some (deactivated) code for debugging output
tree
|
commitdiff
2015-08-13
Holger Schemel
fixed graphic problems caused by bugs in custom graphic...
tree
|
commitdiff
2015-07-28
Holger Schemel
improved error messages when loading artwork fails
tree
|
commitdiff
2015-06-26
Holger Schemel
fixed missing parameters in function signature declarations
tree
|
commitdiff
2015-06-26
Holger Schemel
fixed using parameters not defined in function signature
tree
|
commitdiff
2015-06-26
Holger Schemel
fixed inline function definitions
tree
|
commitdiff
2015-06-26
Holger Schemel
fixed directory check to use POSIX macros
tree
|
commitdiff
2015-06-09
Holger Schemel
cleanup of screen fading code
tree
|
commitdiff
2015-06-09
Holger Schemel
added some (currently deactivated) frame rate debugging...
tree
|
commitdiff
2015-05-31
Holger Schemel
added setup option to enable/disable (now optional...
tree
|
commitdiff
2015-05-21
Holger Schemel
fixed flickering of toons due to redraw mask change...
tree
|
commitdiff
2015-05-21
Holger Schemel
added generically setting redraw mask when blitting...
tree
|
commitdiff
2015-05-19
Holger Schemel
cleanup of redraw masks
tree
|
commitdiff
2015-05-18
Holger Schemel
fixed bug in counter wait function
tree
|
commitdiff
2015-05-15
Holger Schemel
removed artifact from removed X11 support
tree
|
commitdiff
2015-05-15
Holger Schemel
removed obsolete code for single-tile playfield redraw
tree
|
commitdiff
2015-05-15
Holger Schemel
removed unused code for single-tile playfield redraw
tree
|
commitdiff
2015-05-15
Holger Schemel
removed unused setup option 'soft_scrolling'
tree
|
commitdiff
2015-04-22
Holger Schemel
added lag prevention to door/request/envelope animations
tree
|
commitdiff
2015-04-21
Holger Schemel
improved logfile handling
tree
|
commitdiff
2015-04-15
Holger Schemel
added option for window icon file to run-time special...
tree
|
commitdiff
2015-04-14
Holger Schemel
added program config file support for run-time special...
tree
|
commitdiff
2015-03-30
Holger Schemel
added setting engine snapshot mode to setup screen...
tree
|
commitdiff
2015-03-28
Holger Schemel
fixed old and embarrassing memory hole when freeing...
tree
|
commitdiff
2015-03-24
Holger Schemel
added step-based engine snapshots to undo/redo game...
tree
|
commitdiff
2015-03-24
Holger Schemel
added step-based engine snapshots to undo/redo game...
tree
|
commitdiff
2015-03-18
Holger Schemel
changed experimental drag and drop code to be only...
tree
|
commitdiff
2015-03-10
Holger Schemel
added main menu backlink to level set selection
tree
|
commitdiff
next