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added optional button to restart game (door, panel and touch variants)
[rocksndiamonds.git]
/
src
/ libgame
2021-02-25
Holger Schemel
added safety check (should never happen style)
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commitdiff
2021-02-25
Holger Schemel
fixed horrible crash bug caused by dereferencing pointe...
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2021-02-19
Holger Schemel
added setup options to disable asking on quit game...
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2021-02-17
Holger Schemel
fixed sort priorities of special tree nodes to prevent...
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2021-02-17
Holger Schemel
fixed crash bug caused by accessing undefined sorting...
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2021-02-17
Holger Schemel
added functions to case-insensitively compare strings...
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2021-02-16
Holger Schemel
fixed sorting in tutorial and classic level groups
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2021-02-15
Holger Schemel
minor code improvement
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2021-02-15
Holger Schemel
added persistent personal game data for Emscripten...
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2021-02-11
Holger Schemel
added storing and checking program version in artwork...
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2021-02-10
Holger Schemel
removed unused code for sorting and coloring level...
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2021-02-10
Holger Schemel
changed sorting and coloring in level sets and custom...
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2021-02-09
Holger Schemel
fixed setting user directory flag in level artwork...
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2021-02-06
Holger Schemel
changed color of unselected tree info nodes from yellow...
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2021-02-05
Holger Schemel
added sorting tree group nodes prior to normal nodes...
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2021-02-05
Holger Schemel
improved comparing tree name strings when sorting tree
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2021-02-04
Holger Schemel
fixed wording for custom artwork menu
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2021-02-04
Holger Schemel
added sorting artwork info cache data before writing...
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2021-02-04
Holger Schemel
fixed invalidating artwork info cache for non-existing...
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2021-02-04
Holger Schemel
changed saving artwork info cache only if it has changed
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2021-02-02
Holger Schemel
added parent link to custom artwork tree to go back...
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2021-02-02
Holger Schemel
added function to set all parent links in tree
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2021-02-02
Holger Schemel
added support for setup menu as top tree node
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2021-02-02
Holger Schemel
replaced string texts with predefined string constants
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2021-02-02
Holger Schemel
changed function to determine correct tree type
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2021-02-02
Holger Schemel
minor code improvement
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2021-02-02
Holger Schemel
added separate custom artwork sub-tree for dedicated...
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2021-02-01
Holger Schemel
added separate custom artwork sub-tree for artwork...
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2021-02-01
Holger Schemel
added wrapper function for creating level set custom...
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2021-01-30
Holger Schemel
replaced string text with predefined string constant
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2021-01-30
Holger Schemel
moved code to remove tree info node to separate function
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2021-01-30
Holger Schemel
changed custom artwork list to tree structure similar...
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2021-01-30
Holger Schemel
improved debug output for level or artwork tree info...
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2021-01-20
Holger Schemel
fixed memory leak in recently added "last played level...
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2021-01-20
Holger Schemel
minor comment change
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2021-01-20
Holger Schemel
added "last played level sets" sub-menu to level set...
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2021-01-20
Holger Schemel
added setup option to disable counting score after...
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2021-01-20
Holger Schemel
inverted logic of boolean setup option (to show scores...
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2021-01-08
Holger Schemel
added option to disable warning about read-only levels...
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2020-12-21
Holger Schemel
added style value for key arrangement on game panel...
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2020-12-21
Holger Schemel
added setup option to show dynamite and keys in game...
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2020-12-14
Holger Schemel
increased maximum number of players/teams
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2020-12-14
Holger Schemel
merged player name and team tree types
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2020-12-13
Holger Schemel
added functions to get timestamp strings
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2020-12-13
Holger Schemel
added function to get default player name
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2020-12-13
Holger Schemel
renamed and moved function to sanitize player name
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2020-12-13
Holger Schemel
renamed function
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2020-12-13
Holger Schemel
added basic support for user name selection screen...
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2020-12-13
Holger Schemel
added support for loading and saving number of currentl...
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2020-12-13
Holger Schemel
added support for multiple user game data directories
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2020-12-13
Holger Schemel
added user structure for upcoming multiple user support
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2020-12-13
Holger Schemel
added setup option for upcoming new name selection...
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2020-12-13
Holger Schemel
improved code to set or change current artwork
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2020-12-13
Holger Schemel
added setup values for tile selection cursor for MM...
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2020-12-12
Holger Schemel
improved tile selection cursor for MM game engine
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2020-12-12
Holger Schemel
added previously static function to header file
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2020-12-04
Holger Schemel
fixed compiling on OS/2 (ArcaOS, in fact)
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2020-11-26
Holger Schemel
added Emscripten support for running R'n'D in a web...
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2020-11-26
Holger Schemel
removed unused definition
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2020-11-26
Holger Schemel
added abstractions for using getpwuid()
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2020-10-31
Holger Schemel
fixed bug with not setting grid size and buttons after...
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2020-10-31
Holger Schemel
moved setting overlay grid size and buttons to separate...
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2020-10-25
Holger Schemel
removed unused function
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2020-10-25
Holger Schemel
fixed bug with copying color key if surfaces have diffe...
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2020-10-25
Holger Schemel
changed function to check if a surface has a color key
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2020-10-22
Holger Schemel
fixed bug with clicked text area gadgets marking level...
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2020-10-22
Holger Schemel
fixed bug with text area gadgets when pressing "Escape...
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2020-10-22
Holger Schemel
fixed bug with text input gadgets when pressing "Escape...
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2020-09-19
Holger Schemel
enabled init time debugging messages when compiled...
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2020-09-18
Holger Schemel
added multi-part line debug logging functions
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2020-09-18
Holger Schemel
removed unused functions to set/get internal error...
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2020-09-18
Holger Schemel
changed non-fatal error handling to use new error functions
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2020-09-18
Holger Schemel
changed fatal error handling to use new error functions
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2020-09-18
Holger Schemel
moved variables for network server thread to network...
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2020-09-18
Holger Schemel
renamed function
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2020-09-17
Holger Schemel
changed check for limiting debug output to substring...
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2020-09-17
Holger Schemel
moved checks for debug mode to main logging function
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2020-09-16
Holger Schemel
changed simple "printf()" debug output to new debug...
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2020-09-16
Holger Schemel
fixed text event handling for newer SDL versions (again)
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2020-09-16
Holger Schemel
changed simple "printf()" debug output to new debug...
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2020-09-16
Holger Schemel
fixed debug logging to omit output if debug mode disabled
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2020-09-16
Holger Schemel
added setting Android log level for new logging functions
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2020-09-16
Holger Schemel
changed warnings and debug output to use new generic...
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2020-09-16
Holger Schemel
added option to limit debug output to specific debug...
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2020-09-16
Holger Schemel
added generic logging functions (not used yet)
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2020-09-16
Holger Schemel
fixed potentially invalid string pointers when parsing...
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2020-09-14
Holger Schemel
fixed key shortcut to start/end game (broken by regression)
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2020-09-14
Holger Schemel
minor improvement of function to check for string suffix
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2020-09-05
Holger Schemel
added check for OpenGL renderer when trying to change...
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2020-09-05
Holger Schemel
added macros for converting vsync mode string and integ...
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2020-09-05
Holger Schemel
added setting video vsync mode when creating renderer
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2020-09-03
Holger Schemel
added storing current video vsync mode after setting it
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2020-09-03
Holger Schemel
added option for setting hint for render driver to...
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2020-09-03
Holger Schemel
changed "http" to "https" in URLs
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2020-09-03
Holger Schemel
added displaying render driver on info screen page
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2020-08-29
Holger Schemel
fixed potential crash bug when reading from artwork...
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2020-08-09
Holger Schemel
added disabling overlay touch buttons when using joystick
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2020-07-27
Holger Schemel
fixed screen size for newer SDL versions on Android
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2020-07-14
Holger Schemel
fixed screen rotation for newer SDL versions on Android
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2020-07-14
Holger Schemel
fixed text event handling for newer SDL versions on...
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