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changed function parameter handling (with same functionality)
[rocksndiamonds.git]
/
src
/
libgame
/
misc.c
2021-02-17
Holger Schemel
added functions to case-insensitively compare strings...
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2020-12-13
Holger Schemel
added functions to get timestamp strings
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2020-12-13
Holger Schemel
added function to get default player name
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2020-12-13
Holger Schemel
renamed and moved function to sanitize player name
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2020-12-13
Holger Schemel
added support for multiple user game data directories
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2020-11-26
Holger Schemel
added Emscripten support for running R'n'D in a web...
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2020-11-26
Holger Schemel
added abstractions for using getpwuid()
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2020-09-19
Holger Schemel
enabled init time debugging messages when compiled...
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2020-09-18
Holger Schemel
added multi-part line debug logging functions
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2020-09-18
Holger Schemel
removed unused functions to set/get internal error...
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2020-09-18
Holger Schemel
changed non-fatal error handling to use new error functions
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2020-09-18
Holger Schemel
changed fatal error handling to use new error functions
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2020-09-18
Holger Schemel
renamed function
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2020-09-17
Holger Schemel
changed check for limiting debug output to substring...
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2020-09-17
Holger Schemel
moved checks for debug mode to main logging function
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2020-09-16
Holger Schemel
changed simple "printf()" debug output to new debug...
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2020-09-16
Holger Schemel
changed simple "printf()" debug output to new debug...
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2020-09-16
Holger Schemel
fixed debug logging to omit output if debug mode disabled
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2020-09-16
Holger Schemel
added setting Android log level for new logging functions
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2020-09-16
Holger Schemel
changed warnings and debug output to use new generic...
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2020-09-16
Holger Schemel
added option to limit debug output to specific debug...
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2020-09-16
Holger Schemel
added generic logging functions (not used yet)
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2020-09-16
Holger Schemel
fixed potentially invalid string pointers when parsing...
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2020-09-14
Holger Schemel
minor improvement of function to check for string suffix
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2020-09-03
Holger Schemel
changed "http" to "https" in URLs
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2020-05-19
Holger Schemel
whitespace changes
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2019-03-12
Holger Schemel
moved functions to parse GIC parameters from 'libgame...
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2018-11-14
Holger Schemel
removed support for SDL 1.2
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2018-10-29
Holger Schemel
added custom artwork mappings to fix warnings in level...
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wmissing-protot...
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2018-09-19
Holger Schemel
fixed compiler warnings (after adding "-Wstrict-prototy...
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2018-06-18
Holger Schemel
moved setting preferred network player from game start...
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2018-06-17
Holger Schemel
added the "return" and "escape" key to be simulated...
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2018-06-17
Holger Schemel
added event actions (by simulating keyboard input)...
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2018-06-17
Holger Schemel
added "multiple_actions" option for clickable global...
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2018-06-17
Holger Schemel
added "passthrough" option for clickable global animations
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2018-06-17
Holger Schemel
added event action parameter for global animations...
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2018-04-12
Holger Schemel
changed internal program versioning naming conventions
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2018-03-23
Holger Schemel
added function to copy file
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2018-03-23
Holger Schemel
move function for getting program base directory to...
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2018-03-23
Holger Schemel
move check for configured program base directory to...
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2018-03-23
Holger Schemel
removed reference to (potentially undefined) global...
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2018-03-23
Holger Schemel
removed unneeded reference to app bundle directory...
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2018-03-23
Holger Schemel
fixed bug that may lead to free()ing static memory
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2018-03-23
Holger Schemel
added graphical panel values for time and health (mainl...
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2018-03-16
Holger Schemel
fixed cryptic default player name on Android; instead...
4.0.1.4
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2017-10-09
Holger Schemel
added enabling debug mode on Android when compiled...
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2017-09-30
Holger Schemel
changed displaying debug messages only when running...
4.0.1.0
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2017-09-12
Holger Schemel
moved game controller base mappings file to new 'conf...
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2017-07-16
Holger Schemel
added support for 'select' key on certain devices ...
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2017-05-06
Holger Schemel
increased maximum number of global animations (and...
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2017-04-24
Holger Schemel
added 'position: last' for global animations to continu...
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2017-04-23
Holger Schemel
added animation event by 'any' input (click anywhere...
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2017-04-19
Holger Schemel
added animation events triggered by clicking other...
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2017-04-18
Holger Schemel
added first version of simple click events for global...
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2017-02-03
Holger Schemel
improved terminal/logfile output of automatic tape...
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2017-01-14
Holger Schemel
fixed determining program main data path for Mac OS X
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2017-01-08
Holger Schemel
changed program main data path (for compatibility with...
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2017-01-06
Holger Schemel
fixed determining program main data path for Mac OS X
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2016-12-19
Holger Schemel
improved performance of artwork config initialization...
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2016-12-18
Holger Schemel
added option '--mytapes' to use private tapes for tape...
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2016-06-09
Holger Schemel
fixed bugs that happen under certain conditions when...
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2016-04-21
Holger Schemel
minor whitespace change
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2016-04-18
Holger Schemel
added generic solution for naming conventions of extra...
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2016-04-18
Holger Schemel
fixed bug with changing hash while iterating over it
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2016-04-15
Holger Schemel
Merge branch 'global-anims'
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2016-03-31
Holger Schemel
removed support for 'real' (non-desktop) fullscreen...
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2016-03-31
Holger Schemel
removed unused (obsolete) option to specify X11 server...
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2016-03-09
Holger Schemel
added new animation mode (modifier) 'once' for global...
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2016-03-01
Holger Schemel
Merge branch 'master' into global-anims
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2016-02-23
Holger Schemel
Merge branch 'master' into global-anims
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2016-02-15
Holger Schemel
added support for playing global animations in differen...
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2016-02-03
Holger Schemel
added accepting control definitions (without artwork...
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2016-02-02
Holger Schemel
fixed backwards compatibility code regarding PCX/PNG...
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2016-02-02
Holger Schemel
removed busy waiting when sleeping/delaying
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2016-02-02
Holger Schemel
added abstractions for checking and resetting frame...
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2016-02-02
Holger Schemel
added some configuration options for global animation...
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2015-12-06
Holger Schemel
fixed error exit when loading empty artwork config...
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2015-11-25
Holger Schemel
added definitions for new screen transition effect...
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2015-10-22
Holger Schemel
fixed aborting program due to '-psn' parameter when...
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2015-10-22
Holger Schemel
fixed horrible bug causing memory access after last...
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2015-10-15
Holger Schemel
improved handling of R'n'D program filenames with suffix
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2015-06-26
Holger Schemel
fixed inline function definitions
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2015-06-26
Holger Schemel
fixed directory check to use POSIX macros
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2015-05-18
Holger Schemel
fixed bug in counter wait function
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2015-04-22
Holger Schemel
added lag prevention to door/request/envelope animations
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2015-04-21
Holger Schemel
improved logfile handling
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2015-04-14
Holger Schemel
added program config file support for run-time special...
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2015-03-24
Holger Schemel
added step-based engine snapshots to undo/redo game...
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2015-03-06
Holger Schemel
improved workaround for valid Android asset directory...
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2015-03-06
Holger Schemel
improved logging functions
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2015-03-02
Holger Schemel
added null pointer checks to string functions
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2014-12-13
Holger Schemel
fixed loading custom PCX image files with default artwo...
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2014-10-27
Holger Schemel
fixed some smaller issues with loading custom artwork
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2014-10-17
Holger Schemel
fixed logging fatal errors
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2014-10-17
Holger Schemel
removed some remaining unused X11 stuff
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2014-10-12
Holger Schemel
Merge branch 'convert-src-to-7bit'
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2014-10-09
Holger Schemel
fixed handling of some non-ASCII character elements...
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