added supporting reference elements for custom element explosion content
[rocksndiamonds.git] / src / game.c
2023-04-08 Holger Schemeladded supporting reference elements for custom element...
2023-04-01 Holger Schemelcode cleanup
2023-04-01 Holger Schemelwhite space changes
2023-04-01 Holger Schemelremoved duplicated code
2023-03-25 Holger Schemelfixed crumbling graphics bug when player explodes after...
2023-03-24 Holger Schemelfixed bug with short delay in crumbling border elements...
2023-03-22 Holger Schemelmoved getting restart message to request function
2023-03-22 Holger Schemelmoved function to other code location (no functional...
2023-03-22 Holger Schemelchanged function to static
2023-03-22 Holger Schemelremoved variable that was not required
2023-03-22 Holger Schemelremoved variable that always had the same value when...
2023-03-22 Holger Schemelmoved requesting game restart to function that checks...
2023-03-21 Holger Schemelfixed playing "game.losing" sound also when playing...
2023-03-21 Holger Schemelfixed playing "game.losing" sound also if not asking...
2023-03-12 Holger Schemelmoved handling game over condition from MM game engine...
2023-03-12 Holger Schemelmoved code to create restart message to separate function
2023-03-12 Holger Schemelfixed closing doors simultaneously when aborting restar...
2023-03-12 Holger Schemeladded short delay before playing "game.losing" sound...
2023-03-12 Holger Schemeladded playing "game.losing" sound effect for all game...
2023-03-12 Holger Schemelfixed bug with playing two global game sounds as game...
2023-02-24 Holger Schemelfixed asking to play again on player input after tape...
2023-02-18 Holger Schemelimproved forced restart of global animations when resta...
2023-02-18 Holger Schemeladded forced restart of global animations when restarti...
2023-01-23 Holger Schemelfixed regression bug with growing steel wall turning...
2022-11-02 Holger Schemeladded functions to advance game and tile frame counter...
2022-10-26 Holger Schemeladded new animation mode ".global_anim_sync" for game...
2022-10-22 Holger Schemelremoved unused function parameters
2022-10-22 Holger Schemelremoved unused function parameters
2022-10-20 Holger Schemelfixed accessing array out of bounds
2022-09-03 Holger Schemeladded flag to tape files to explicitly mark solution...
2022-08-27 Holger Schemelmerged functions for checking growing walls (normal...
2022-08-27 Holger Schemelcode cleanup
2022-07-25 Holger Schemeladded overwriting local with server score entries to...
2022-07-25 Holger Schemelfixed bug when using different normal and deadly shield...
2022-07-21 Holger Schemeladded using globally predefined X/Y arrays
2022-07-21 Holger Schemelimproved checking array (using modulo instead of duplic...
2022-07-21 Holger Schemeladded delay counter data type and adjusted related...
2022-06-25 Holger Schemeladded level info config option to disable time limit...
2022-06-24 Holger Schemeladded separate game variable to check for time limit...
2022-06-24 Holger Schemelrenamed variable
2022-06-15 Holger Schemeladded using setup option for displaying overlay touch... 4.3.2.2
2022-06-14 Holger Schemeladded not using touch buttons if touch controls are...
2022-06-14 Holger Schemelfixed bug with short reactivation of overlay buttons...
2022-05-11 Holger Schemeladded storing next level to play from hall of fame
2022-05-11 Holger Schemelchanged setting flag to continue playing next level...
2022-05-11 Holger Schemeladded showing score even if not added to local score...
2022-04-07 Holger Schemelfixed graphical bug when player enters exit using ultra...
2022-04-06 Holger Schemeladded playing score tape from score info page
2022-04-06 Holger Schemelmoved code for buttons to stop game or tape to separate...
2022-03-10 Holger Schemelwhitespace changes
2022-03-10 Holger Schemeladded wrapper function to draw graphic at level playfie...
2022-03-10 Holger Schemelfixed transparency for some game elements over empty...
2022-03-02 Holger Schemelprevented mapping undo/redo snapshot buttons on main...
2022-02-13 Holger Schemeladded setup option to start game in pause mode
2022-02-06 Holger Schemeladded support for more than five digits for score on...
2022-02-06 Holger Schemeladded support for fourth digit for inventory (dynamite...
2022-02-06 Holger Schemeladded using server score if higher than (potentially...
2022-02-06 Holger Schemelfixed crash bug when player was killed by explosion
2022-01-22 Holger Schemeladded counting mouse clicks on mouse click CEs when...
2022-01-22 Holger Schemelmoved code for incrementing level time step counter...
2022-01-22 Holger Schemeladded restoring initial value for game element transparency
2022-01-22 Holger Schemelfixed android cloning additional empty space elements
2022-01-22 Holger Schemeladded support for graphic animations of empty space...
2022-01-22 Holger Schemeladded transparency for game elements over empty space...
2022-01-22 Holger Schemeladded basic support for additional empty space elements...
2022-01-22 Holger Schemeladded graphics animation mode "random_static" (unchange...
2022-01-22 Holger Schemeladded wrapper function for graphic animation frame...
2022-01-22 Holger Schemeladded showing mouse cursor for levels with mouse click...
2022-01-22 Holger Schemeladded check for custom elements being "next to" player...
2021-10-31 Holger Schemeladded asking before uploading scores and tapes for...
2021-10-31 Holger Schemelcode cleanup
2021-10-30 Holger Schemelfixed out-of-bounds bug when score was not added to...
2021-10-28 Holger Schemelfixed lock-up when auto-testing tape which causes loop...
2021-10-16 Holger Schemeladded sending flag for locally saved tape to score...
2021-07-18 Holger Schemelfixed triggering CE actions by digging or collecting
2021-07-10 Holger Schemelremoved unused function
2021-07-10 Holger Schemelfixed unmapping undo/redo buttons at non-standard position
2021-07-10 Holger Schemelrenamed setup option for showing load/save snapshot...
2021-07-10 Holger Schemeladded setup option for showing (only) undo/redo game...
2021-07-10 Holger Schemeladded saving special tape properties
2021-06-14 Holger Schemeladded updating game panel values immediately after...
2021-06-14 Holger Schemelmoved updating game panel values after solving game...
2021-06-14 Holger Schemeladded some comments
2021-06-14 Holger Schemelfixed displaying invalid panel values when finishing...
2021-06-13 Holger Schemelmoved setting auto-exit for Sokoban-style levels from...
2021-06-11 Holger Schemelchanged name of preprocessor macro
2021-06-11 Holger Schemelchanged how custom elements change to player if they...
2021-06-08 Holger Schemeladded waiting for finished snapping when snapping envelope
2021-05-14 Holger Schemelremoved support for global (common/system-wide) scores...
2021-05-14 Holger Schemelforced displaying last added high score entry
2021-05-12 Holger Schemeladded saving score tape and server score if score not...
2021-05-12 Holger Schemelfixed skipping historic score entries with empty tape...
2021-05-11 Holger Schemelmoved flag for unique score entry per player name to...
2021-05-11 Holger Schemelfixed checking player name when adding new score entry
2021-05-01 Holger Schemeladded function to load and merge local and server scores
2021-05-01 Holger Schemelremoved function parameter only used for storing copy...
2021-05-01 Holger Schemelremoved local variable only used for storing copy of...
2021-05-01 Holger Schemeladded loading high scores from score server
2021-05-01 Holger Schemeladded saving high scores to score server
2021-05-01 Holger Schemeladded last added score entry position to score info...
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