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fixed bug with overwriting variables by same named struct in MM engine
[rocksndiamonds.git]
/
graphics
/
gfx_classic
/
2018-03-23
Holger Schemel
added image files for Mirror Magic (and Deflektor)...
tree
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commitdiff
2018-02-23
Holger Schemel
updated title text and border graphic to show current...
tree
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commitdiff
2017-07-25
Holger Schemel
improved customizability of game controller configurati...
tree
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commitdiff
2017-07-25
Holger Schemel
replaced obsolete joystick calibration with game contro...
tree
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commitdiff
2017-01-14
Holger Schemel
updated border graphic to show current year
tree
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commitdiff
2016-12-12
Holger Schemel
improved virtual buttons for touch devices (Android)
tree
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commitdiff
2016-12-01
Holger Schemel
added overlay graphics for virtual buttons for touch...
tree
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commitdiff
2016-10-20
Holger Schemel
fixed wrong pixel
tree
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commitdiff
2016-04-15
Holger Schemel
Merge branch 'global-anims'
tree
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commitdiff
2016-03-19
Holger Schemel
updated border graphic to show current year
tree
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commitdiff
2015-04-01
Holger Schemel
changed some details in play/pause game button handling
tree
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commitdiff
2015-03-30
Holger Schemel
replaced stop/play buttons in game panel with save...
tree
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commitdiff
2015-03-25
Holger Schemel
moved new graphics to new image file for backward compa...
tree
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commitdiff
2015-03-24
Holger Schemel
added step-based engine snapshots to undo/redo game...
tree
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commitdiff
2015-03-03
Holger Schemel
fixed special function to generate custom element graphics
tree
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commitdiff
2015-03-02
Holger Schemel
changed to also remove dynamically generated ILBM file...
tree
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commitdiff
2015-03-02
Holger Schemel
updated Makefiles to fully build/clean graphics and...
tree
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commitdiff
2015-03-02
Holger Schemel
updated graphics files to current version (finally)
tree
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commitdiff
2015-03-02
Holger Schemel
updated graphics files to current version
tree
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commitdiff
2015-03-02
Holger Schemel
added graphics files to repository (2013 release version)
tree
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commitdiff