* fixed problem with wrong fading area size from main menu to setup menu
value -- solution: simply ignore such entries, which results in this
value keeping its previous (real) default value (in general, entries
that should use their default value should just not be defined here)
+ * fixed problem with wrong fading area size from main menu to setup menu
2007-08-22
* fixed problem with broken crumbled graphics after level set changes
-#define COMPILE_DATE_STRING "2007-08-25 13:56"
+#define COMPILE_DATE_STRING "2007-08-25 16:49"
int2str(0, redraw_mask)));
#endif
-#if 1
+#if 0
+ /* !!! usually REDRAW_NONE => DOES NOT WORK (with fade) => CHECK THIS !!! */
FadeOut(redraw_mask);
#else
FadeOut(REDRAW_FIELD);