1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
292 /* another drawing area for random placement */
293 #define GADGET_ID_RANDOM_BACKGROUND 76
295 /* gadgets for buttons in element list */
296 #define GADGET_ID_ELEMENTLIST_FIRST 77
297 #define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
299 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
301 /* radio button numbers */
302 #define RADIO_NR_NONE 0
303 #define RADIO_NR_DRAWING_TOOLBOX 1
304 #define RADIO_NR_RANDOM_ELEMENTS 2
306 /* values for counter gadgets */
307 #define ED_COUNTER_ID_ELEM_SCORE 0
308 #define ED_COUNTER_ID_ELEM_CONTENT 1
309 #define ED_COUNTER_ID_LEVEL_XSIZE 2
310 #define ED_COUNTER_ID_LEVEL_YSIZE 3
311 #define ED_COUNTER_ID_LEVEL_COLLECT 4
312 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
313 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
314 #define ED_COUNTER_ID_LEVEL_RANDOM 7
315 #define ED_COUNTER_ID_SELECT_LEVEL 8
317 #define ED_NUM_COUNTERBUTTONS 9
319 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
320 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
322 /* values for scrollbutton gadgets */
323 #define ED_SCROLLBUTTON_ID_AREA_UP 0
324 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
325 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
326 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
327 #define ED_SCROLLBUTTON_ID_LIST_UP 4
328 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
330 #define ED_NUM_SCROLLBUTTONS 6
332 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
333 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
335 /* values for scrollbar gadgets */
336 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
337 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
338 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
340 #define ED_NUM_SCROLLBARS 3
342 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
343 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
345 /* values for text input gadgets */
346 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
347 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
349 #define ED_NUM_TEXTINPUT 2
351 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
352 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
354 /* values for checkbutton gadgets */
355 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
356 #define ED_CHECKBUTTON_ID_GRAVITY 1
357 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
358 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_NUM_CHECKBUTTONS 4
362 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
363 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
365 /* values for radiobutton gadgets */
366 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
367 #define ED_RADIOBUTTON_ID_QUANTITY 1
369 #define ED_NUM_RADIOBUTTONS 2
371 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
372 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
374 /* values for CopyLevelToUndoBuffer() */
375 #define UNDO_IMMEDIATE 0
376 #define UNDO_ACCUMULATE 1
378 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
379 #define INFOTEXT_XPOS SX
380 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
381 #define INFOTEXT_XSIZE SXSIZE
382 #define INFOTEXT_YSIZE MINI_TILEX
383 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
389 } control_info[ED_NUM_CTRL_BUTTONS] =
391 { 's', "draw single items" },
392 { 'd', "draw connected items" },
393 { 'l', "draw lines" },
394 { 'a', "draw arcs" },
395 { 'r', "draw outline rectangles" },
396 { 'R', "draw filled rectangles" },
397 { '\0', "wrap (rotate) level up" },
398 { 't', "enter text elements" },
399 { 'f', "flood fill" },
400 { '\0', "wrap (rotate) level left" },
401 { '?', "properties of drawing element" },
402 { '\0', "wrap (rotate) level right" },
403 { '\0', "random element placement" },
404 { 'b', "grab brush" },
405 { '\0', "wrap (rotate) level down" },
406 { ',', "pick drawing element" },
407 { 'U', "undo last operation" },
408 { 'I', "level properties" },
409 { 'S', "save level" },
410 { 'C', "clear level" },
411 { 'T', "test level" },
412 { 'E', "exit level editor" }
415 /* values for random placement */
416 #define RANDOM_USE_PERCENTAGE 0
417 #define RANDOM_USE_QUANTITY 1
419 static int random_placement_value = 10;
420 static int random_placement_method = RANDOM_USE_QUANTITY;
421 static int random_placement_background_element = EL_ERDREICH;
422 static boolean random_placement_background_restricted = FALSE;
423 static boolean stick_element_properties_window = FALSE;
428 int min_value, max_value;
429 int gadget_id_down, gadget_id_up;
432 char *infotext_above, *infotext_right;
433 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
436 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
437 MIN_SCORE, MAX_SCORE,
438 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
439 GADGET_ID_ELEM_SCORE_TEXT,
440 NULL, /* will be set when used */
441 "element score", NULL
444 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
445 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
446 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
447 GADGET_ID_ELEM_CONTENT_TEXT,
448 &level.num_yam_contents,
449 "element content", NULL
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
453 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
454 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
455 GADGET_ID_LEVEL_XSIZE_TEXT,
457 "playfield size", "width",
460 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
461 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
462 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
463 GADGET_ID_LEVEL_YSIZE_TEXT,
468 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
470 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
471 GADGET_ID_LEVEL_COLLECT_TEXT,
473 "number of emeralds to collect", NULL
476 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
478 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
479 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
481 "time available to solve level", "(0 => no time limit)"
484 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
486 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
487 GADGET_ID_LEVEL_TIMESCORE_TEXT,
488 &level.score[SC_ZEITBONUS],
489 "score for each 10 seconds left", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
494 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
495 GADGET_ID_LEVEL_RANDOM_TEXT,
496 &random_placement_value,
497 "random element placement", "in"
500 DX + 5 - SX, DY + 3 - SY,
502 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
503 GADGET_ID_SELECT_LEVEL_TEXT,
516 } textinput_info[ED_NUM_TEXTINPUT] =
519 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
520 GADGET_ID_LEVEL_NAME,
526 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
527 GADGET_ID_LEVEL_AUTHOR,
528 MAX_LEVEL_AUTHOR_LEN,
540 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
543 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
544 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
546 "scroll level editing area up"
549 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
550 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
551 GADGET_ID_SCROLL_DOWN,
552 "scroll level editing area down"
555 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
556 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
557 GADGET_ID_SCROLL_LEFT,
558 "scroll level editing area left"
561 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
562 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
563 GADGET_ID_SCROLL_RIGHT,
564 "scroll level editing area right"
567 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
568 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
569 GADGET_ID_SCROLL_LIST_UP,
570 "scroll element list up ('Page Up')"
573 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
574 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
575 GADGET_ID_SCROLL_LIST_DOWN,
576 "scroll element list down ('Page Down')"
588 } scrollbar_info[ED_NUM_SCROLLBARS] =
591 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
592 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
593 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
594 GD_TYPE_SCROLLBAR_HORIZONTAL,
595 GADGET_ID_SCROLL_HORIZONTAL,
596 "scroll level editing area horizontally"
599 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
600 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
601 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
602 GD_TYPE_SCROLLBAR_VERTICAL,
603 GADGET_ID_SCROLL_VERTICAL,
604 "scroll level editing area vertically"
607 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
608 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
609 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
610 GD_TYPE_SCROLLBAR_VERTICAL,
611 GADGET_ID_SCROLL_LIST_VERTICAL,
612 "scroll element list vertically"
623 char *text, *infotext;
624 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
627 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
628 GADGET_ID_RANDOM_PERCENTAGE,
629 RADIO_NR_RANDOM_ELEMENTS,
630 &random_placement_method, RANDOM_USE_PERCENTAGE,
631 "percentage", "use percentage for random elements"
634 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
635 GADGET_ID_RANDOM_QUANTITY,
636 RADIO_NR_RANDOM_ELEMENTS,
637 &random_placement_method, RANDOM_USE_QUANTITY,
638 "quantity", "use quantity for random elements"
647 char *text, *infotext;
648 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
651 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
652 GADGET_ID_DOUBLE_SPEED,
654 "double speed movement", "set movement speed of player"
657 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
660 "gravity", "set level gravity"
663 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
664 GADGET_ID_RANDOM_RESTRICTED,
665 &random_placement_background_restricted,
666 "restrict random placement to", "set random placement restriction"
669 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
670 GADGET_ID_STICK_ELEMENT,
671 &stick_element_properties_window,
672 "stick window to edit content", "stick window to edit content"
676 /* maximal size of level editor drawing area */
677 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
678 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
680 /* actual size of level editor drawing area */
681 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
683 /* actual position of level editor drawing area in level playfield */
684 static int level_xpos = -1, level_ypos = -1;
686 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
688 /* drawing elements on the three mouse buttons */
689 static int new_element1 = EL_MAUERWERK;
690 static int new_element2 = EL_LEERRAUM;
691 static int new_element3 = EL_ERDREICH;
693 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
694 button == 2 ? new_element2 : \
695 button == 3 ? new_element3 : EL_LEERRAUM)
696 #define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
698 /* forward declaration for internal use */
699 static void ModifyEditorCounter(int, int);
700 static void ModifyEditorCounterLimits(int, int, int);
701 static void DrawDrawingWindow();
702 static void DrawLevelInfoWindow();
703 static void DrawPropertiesWindow();
704 static void CopyLevelToUndoBuffer(int);
705 static void HandleDrawingAreas(struct GadgetInfo *);
706 static void HandleCounterButtons(struct GadgetInfo *);
707 static void HandleTextInputGadgets(struct GadgetInfo *);
708 static void HandleRadiobuttons(struct GadgetInfo *);
709 static void HandleCheckbuttons(struct GadgetInfo *);
710 static void HandleControlButtons(struct GadgetInfo *);
711 static void HandleDrawingAreaInfo(struct GadgetInfo *);
713 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
715 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
716 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
717 static boolean draw_with_brush = FALSE;
718 static int properties_element = 0;
720 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
721 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
722 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
723 static int undo_buffer_position = 0;
724 static int undo_buffer_steps = 0;
726 static int edit_mode;
728 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
730 int element_shift = 0;
732 int editor_element[] =
814 EL_DYNAMITE_INACTIVE,
945 EL_SOKOBAN_FELD_LEER,
946 EL_SOKOBAN_FELD_VOLL,
1116 int elements_in_list = sizeof(editor_element)/sizeof(int);
1118 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1121 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1122 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1124 XCopyArea(display, drawto, drawto, gc,
1125 SX + (dx == -1 ? MINI_TILEX : 0),
1126 SY + (dy == -1 ? MINI_TILEY : 0),
1127 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1128 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1129 SX + (dx == +1 ? MINI_TILEX : 0),
1130 SY + (dy == +1 ? MINI_TILEY : 0));
1133 x = (dx == 1 ? 0 : ed_fieldx - 1);
1134 for(y=0; y<ed_fieldy; y++)
1135 DrawMiniElementOrWall(x, y, from_x, from_y);
1139 y = (dy == 1 ? 0 : ed_fieldy - 1);
1140 for(x=0; x<ed_fieldx; x++)
1141 DrawMiniElementOrWall(x, y, from_x, from_y);
1144 redraw_mask |= REDRAW_FIELD;
1148 static void CreateControlButtons()
1150 Pixmap gd_pixmap = pix[PIX_DOOR];
1151 struct GadgetInfo *gi;
1152 unsigned long event_mask;
1155 /* create toolbox buttons */
1156 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1160 int gd_xoffset, gd_yoffset;
1161 int gd_x1, gd_x2, gd_y1, gd_y2;
1163 int radio_button_nr;
1166 if (id == GADGET_ID_SINGLE_ITEMS ||
1167 id == GADGET_ID_CONNECTED_ITEMS ||
1168 id == GADGET_ID_LINE ||
1169 id == GADGET_ID_ARC ||
1170 id == GADGET_ID_TEXT ||
1171 id == GADGET_ID_RECTANGLE ||
1172 id == GADGET_ID_FILLED_BOX ||
1173 id == GADGET_ID_FLOOD_FILL ||
1174 id == GADGET_ID_GRAB_BRUSH ||
1175 id == GADGET_ID_PICK_ELEMENT)
1177 button_type = GD_TYPE_RADIO_BUTTON;
1178 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1179 checked = (id == drawing_function ? TRUE : FALSE);
1180 event_mask = GD_EVENT_PRESSED;
1184 button_type = GD_TYPE_NORMAL_BUTTON;
1185 radio_button_nr = RADIO_NR_NONE;
1188 if (id == GADGET_ID_WRAP_LEFT ||
1189 id == GADGET_ID_WRAP_RIGHT ||
1190 id == GADGET_ID_WRAP_UP ||
1191 id == GADGET_ID_WRAP_DOWN)
1192 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1194 event_mask = GD_EVENT_RELEASED;
1197 if (id < ED_NUM_CTRL1_BUTTONS)
1199 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1200 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1202 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1203 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1204 width = ED_CTRL1_BUTTON_XSIZE;
1205 height = ED_CTRL1_BUTTON_YSIZE;
1209 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1210 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1212 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1213 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1214 width = ED_CTRL2_BUTTON_XSIZE;
1215 height = ED_CTRL2_BUTTON_YSIZE;
1218 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1219 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1220 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1221 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1223 gi = CreateGadget(GDI_CUSTOM_ID, id,
1224 GDI_CUSTOM_TYPE_ID, i,
1225 GDI_INFO_TEXT, control_info[i].text,
1226 GDI_X, EX + gd_xoffset,
1227 GDI_Y, EY + gd_yoffset,
1230 GDI_TYPE, button_type,
1231 GDI_STATE, GD_BUTTON_UNPRESSED,
1232 GDI_RADIO_NR, radio_button_nr,
1233 GDI_CHECKED, checked,
1234 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1235 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1236 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1237 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1238 GDI_EVENT_MASK, event_mask,
1239 GDI_CALLBACK_ACTION, HandleControlButtons,
1243 Error(ERR_EXIT, "cannot create gadget");
1245 level_editor_gadget[id] = gi;
1248 /* create buttons for scrolling of drawing area and element list */
1249 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1251 int id = scrollbutton_info[i].gadget_id;
1252 int x, y, width, height;
1253 int gd_x1, gd_x2, gd_y1, gd_y2;
1255 x = scrollbutton_info[i].x;
1256 y = scrollbutton_info[i].y;
1258 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1260 if (id == GADGET_ID_SCROLL_LIST_UP ||
1261 id == GADGET_ID_SCROLL_LIST_DOWN)
1265 width = ED_SCROLLBUTTON2_XSIZE;
1266 height = ED_SCROLLBUTTON2_YSIZE;
1267 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1268 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1269 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1276 width = ED_SCROLLBUTTON_XSIZE;
1277 height = ED_SCROLLBUTTON_YSIZE;
1278 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1279 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1280 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1284 gi = CreateGadget(GDI_CUSTOM_ID, id,
1285 GDI_CUSTOM_TYPE_ID, i,
1286 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1291 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1292 GDI_STATE, GD_BUTTON_UNPRESSED,
1293 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1294 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1295 GDI_EVENT_MASK, event_mask,
1296 GDI_CALLBACK_ACTION, HandleControlButtons,
1300 Error(ERR_EXIT, "cannot create gadget");
1302 level_editor_gadget[id] = gi;
1305 /* create buttons for element list */
1306 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1309 int deco_x, deco_y, deco_xpos, deco_ypos;
1310 int gd_xoffset, gd_yoffset;
1311 int gd_x1, gd_x2, gd_y;
1312 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1313 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1314 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1316 event_mask = GD_EVENT_RELEASED;
1318 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1319 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1321 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1322 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1323 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1325 getMiniGraphicSource(el2gfx(editor_element[i]),
1326 &deco_pixmap, &deco_x, &deco_y);
1327 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1328 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1330 gi = CreateGadget(GDI_CUSTOM_ID, id,
1331 GDI_CUSTOM_TYPE_ID, i,
1332 GDI_INFO_TEXT, element_info[editor_element[i]],
1333 GDI_X, DX + gd_xoffset,
1334 GDI_Y, DY + gd_yoffset,
1335 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1336 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1337 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1338 GDI_STATE, GD_BUTTON_UNPRESSED,
1339 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1340 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1341 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1342 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1343 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1344 GDI_DECORATION_SHIFTING, 1, 1,
1345 GDI_EVENT_MASK, event_mask,
1346 GDI_CALLBACK_ACTION, HandleControlButtons,
1350 Error(ERR_EXIT, "cannot create gadget");
1352 level_editor_gadget[id] = gi;
1356 static void CreateCounterButtons()
1360 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1363 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1364 int ypos = SY + counterbutton_info[i].y;
1368 Pixmap gd_pixmap = pix[PIX_DOOR];
1369 struct GadgetInfo *gi;
1371 counterbutton_info[i].gadget_id_down :
1372 counterbutton_info[i].gadget_id_up);
1374 int gd_x, gd_x1, gd_x2, gd_y;
1376 unsigned long event_mask;
1377 char infotext[MAX_INFOTEXT_LEN + 1];
1379 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1381 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1384 ED_SCROLLBUTTON_ID_AREA_LEFT :
1385 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1387 event_mask |= GD_EVENT_RELEASED;
1390 xpos += 2 * ED_GADGET_DISTANCE;
1391 ypos += ED_GADGET_DISTANCE;
1393 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1394 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1395 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1396 x_size = ED_SCROLLBUTTON_XSIZE;
1397 y_size = ED_SCROLLBUTTON_YSIZE;
1401 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1402 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1403 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1404 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1405 x_size = ED_BUTTON_COUNT_XSIZE;
1406 y_size = ED_BUTTON_COUNT_YSIZE;
1409 sprintf(infotext, "%s counter value by 1, 5 or 10",
1410 (j == 0 ? "decrease" : "increase"));
1412 gi = CreateGadget(GDI_CUSTOM_ID, id,
1413 GDI_CUSTOM_TYPE_ID, i,
1414 GDI_INFO_TEXT, infotext,
1419 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1420 GDI_STATE, GD_BUTTON_UNPRESSED,
1421 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1422 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1423 GDI_EVENT_MASK, event_mask,
1424 GDI_CALLBACK_ACTION, HandleCounterButtons,
1428 Error(ERR_EXIT, "cannot create gadget");
1430 level_editor_gadget[id] = gi;
1431 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1435 int font_type = FC_YELLOW;
1436 int gd_width = ED_WIN_COUNT_XSIZE;
1438 id = counterbutton_info[i].gadget_id_text;
1439 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1441 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1443 font_type = FC_SPECIAL3;
1445 xpos += 2 * ED_GADGET_DISTANCE;
1446 ypos -= ED_GADGET_DISTANCE;
1448 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1449 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1450 gd_width = ED_WIN_COUNT2_XSIZE;
1454 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1455 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1458 gi = CreateGadget(GDI_CUSTOM_ID, id,
1459 GDI_CUSTOM_TYPE_ID, i,
1460 GDI_INFO_TEXT, "enter counter value",
1463 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1464 GDI_NUMBER_VALUE, 0,
1465 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1466 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1468 GDI_TEXT_FONT, font_type,
1469 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1470 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1471 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1472 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1473 GDI_EVENT_MASK, event_mask,
1474 GDI_CALLBACK_ACTION, HandleCounterButtons,
1478 Error(ERR_EXIT, "cannot create gadget");
1480 level_editor_gadget[id] = gi;
1481 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1487 static void CreateDrawingAreas()
1489 struct GadgetInfo *gi;
1490 unsigned long event_mask;
1495 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1496 GD_EVENT_OFF_BORDERS;
1498 /* one for the level drawing area ... */
1499 id = GADGET_ID_DRAWING_LEVEL;
1500 gi = CreateGadget(GDI_CUSTOM_ID, id,
1503 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1504 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1505 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1506 GDI_EVENT_MASK, event_mask,
1507 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1508 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1512 Error(ERR_EXIT, "cannot create gadget");
1514 level_editor_gadget[id] = gi;
1516 /* ... up to eight areas for element content ... */
1517 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1519 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1520 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1522 id = GADGET_ID_ELEM_CONTENT_0 + i;
1523 gi = CreateGadget(GDI_CUSTOM_ID, id,
1524 GDI_CUSTOM_TYPE_ID, i,
1527 GDI_WIDTH, 3 * MINI_TILEX,
1528 GDI_HEIGHT, 3 * MINI_TILEY,
1529 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1530 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1531 GDI_EVENT_MASK, event_mask,
1532 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1533 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1537 Error(ERR_EXIT, "cannot create gadget");
1539 level_editor_gadget[id] = gi;
1542 /* ... one for the amoeba content */
1543 id = GADGET_ID_AMOEBA_CONTENT;
1544 gi = CreateGadget(GDI_CUSTOM_ID, id,
1545 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1546 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1547 GDI_WIDTH, MINI_TILEX,
1548 GDI_HEIGHT, MINI_TILEY,
1549 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1550 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1551 GDI_EVENT_MASK, event_mask,
1552 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1553 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1557 Error(ERR_EXIT, "cannot create gadget");
1559 level_editor_gadget[id] = gi;
1561 /* ... and one for random placement background restrictions */
1563 id = GADGET_ID_RANDOM_BACKGROUND;
1564 gi = CreateGadget(GDI_CUSTOM_ID, id,
1565 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1566 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1567 GDI_WIDTH, MINI_TILEX,
1568 GDI_HEIGHT, MINI_TILEY,
1569 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1570 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1571 GDI_EVENT_MASK, event_mask,
1572 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1573 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1577 Error(ERR_EXIT, "cannot create gadget");
1579 level_editor_gadget[id] = gi;
1582 static void CreateTextInputGadgets()
1586 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1588 Pixmap gd_pixmap = pix[PIX_DOOR];
1590 struct GadgetInfo *gi;
1591 unsigned long event_mask;
1592 char infotext[1024];
1593 int id = textinput_info[i].gadget_id;
1595 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1597 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1598 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1600 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1601 infotext[MAX_INFOTEXT_LEN] = '\0';
1603 gi = CreateGadget(GDI_CUSTOM_ID, id,
1604 GDI_CUSTOM_TYPE_ID, i,
1605 GDI_INFO_TEXT, infotext,
1606 GDI_X, SX + textinput_info[i].x,
1607 GDI_Y, SY + textinput_info[i].y,
1608 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1609 GDI_TEXT_VALUE, textinput_info[i].value,
1610 GDI_TEXT_SIZE, textinput_info[i].size,
1611 GDI_TEXT_FONT, FC_YELLOW,
1612 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1613 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1614 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1615 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1616 GDI_EVENT_MASK, event_mask,
1617 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1621 Error(ERR_EXIT, "cannot create gadget");
1623 level_editor_gadget[id] = gi;
1627 static void CreateScrollbarGadgets()
1631 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1633 int id = scrollbar_info[i].gadget_id;
1634 Pixmap gd_pixmap = pix[PIX_DOOR];
1635 int gd_x1, gd_x2, gd_y1, gd_y2;
1636 struct GadgetInfo *gi;
1637 int items_max, items_visible, item_position;
1638 unsigned long event_mask;
1640 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1642 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1643 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1646 else /* drawing area scrollbars */
1648 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1650 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1651 items_visible = ed_fieldx;
1656 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1657 items_visible = ed_fieldy;
1662 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1664 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1665 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1666 scrollbar_info[i].height : scrollbar_info[i].width));
1667 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1668 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1670 gi = CreateGadget(GDI_CUSTOM_ID, id,
1671 GDI_CUSTOM_TYPE_ID, i,
1672 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1673 GDI_X, scrollbar_info[i].x,
1674 GDI_Y, scrollbar_info[i].y,
1675 GDI_WIDTH, scrollbar_info[i].width,
1676 GDI_HEIGHT, scrollbar_info[i].height,
1677 GDI_TYPE, scrollbar_info[i].type,
1678 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1679 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1680 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1681 GDI_STATE, GD_BUTTON_UNPRESSED,
1682 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1683 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1684 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1685 GDI_EVENT_MASK, event_mask,
1686 GDI_CALLBACK_ACTION, HandleControlButtons,
1690 Error(ERR_EXIT, "cannot create gadget");
1692 level_editor_gadget[id] = gi;
1696 static void CreateCheckbuttonGadgets()
1698 Pixmap gd_pixmap = pix[PIX_DOOR];
1699 struct GadgetInfo *gi;
1700 unsigned long event_mask;
1701 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1705 event_mask = GD_EVENT_PRESSED;
1707 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1708 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1709 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1710 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1711 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1713 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1715 int id = radiobutton_info[i].gadget_id;
1718 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1720 gi = CreateGadget(GDI_CUSTOM_ID, id,
1721 GDI_CUSTOM_TYPE_ID, i,
1722 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1723 GDI_X, SX + radiobutton_info[i].x,
1724 GDI_Y, SY + radiobutton_info[i].y,
1725 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1726 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1727 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1728 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1729 GDI_CHECKED, checked,
1730 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1731 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1732 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1733 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1734 GDI_EVENT_MASK, event_mask,
1735 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1739 Error(ERR_EXIT, "cannot create gadget");
1741 level_editor_gadget[id] = gi;
1744 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1746 int id = checkbutton_info[i].gadget_id;
1748 if (id == GADGET_ID_STICK_ELEMENT)
1749 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1751 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1753 gi = CreateGadget(GDI_CUSTOM_ID, id,
1754 GDI_CUSTOM_TYPE_ID, i,
1755 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1756 GDI_X, SX + checkbutton_info[i].x,
1757 GDI_Y, SY + checkbutton_info[i].y,
1758 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1759 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1760 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1761 GDI_CHECKED, *checkbutton_info[i].value,
1762 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1763 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1764 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1765 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1766 GDI_EVENT_MASK, event_mask,
1767 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1771 Error(ERR_EXIT, "cannot create gadget");
1773 level_editor_gadget[id] = gi;
1777 void CreateLevelEditorGadgets()
1779 CreateControlButtons();
1780 CreateCounterButtons();
1781 CreateDrawingAreas();
1782 CreateTextInputGadgets();
1783 CreateScrollbarGadgets();
1784 CreateCheckbuttonGadgets();
1787 static void MapCounterButtons(int id)
1789 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1790 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1791 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1794 static void MapControlButtons()
1799 /* map toolbox buttons */
1800 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1801 MapGadget(level_editor_gadget[i]);
1803 /* map buttons to select elements */
1804 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1805 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1806 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
1807 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
1808 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
1810 /* map buttons to select level */
1811 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1812 ModifyEditorCounterLimits(counter_id,
1813 leveldir[leveldir_nr].first_level,
1814 leveldir[leveldir_nr].last_level);
1815 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1816 MapCounterButtons(counter_id);
1819 static void MapDrawingArea(int id)
1821 MapGadget(level_editor_gadget[id]);
1824 static void MapTextInputGadget(int id)
1826 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1829 static void MapRadiobuttonGadget(int id)
1831 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1834 static void MapCheckbuttonGadget(int id)
1836 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1839 static void MapMainDrawingArea()
1841 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1842 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1845 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1847 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1848 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1849 no_horizontal_scrollbar) ||
1850 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1851 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1852 no_vertical_scrollbar))
1855 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1858 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
1860 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
1861 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
1864 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1867 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1870 static void UnmapDrawingArea(int id)
1872 UnmapGadget(level_editor_gadget[id]);
1875 void UnmapLevelEditorWindowGadgets()
1879 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1880 if (level_editor_gadget[i]->x < SX + SXSIZE)
1881 UnmapGadget(level_editor_gadget[i]);
1884 void UnmapLevelEditorGadgets()
1888 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1889 UnmapGadget(level_editor_gadget[i]);
1892 static void ResetUndoBuffer()
1894 undo_buffer_position = -1;
1895 undo_buffer_steps = -1;
1896 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1899 static void DrawEditModeWindow()
1901 if (edit_mode == ED_MODE_INFO)
1902 DrawLevelInfoWindow();
1903 else if (edit_mode == ED_MODE_PROPERTIES)
1904 DrawPropertiesWindow();
1905 else /* edit_mode == ED_MODE_DRAWING */
1906 DrawDrawingWindow();
1909 static boolean LevelChanged()
1911 boolean level_changed = FALSE;
1914 for(y=0; y<lev_fieldy; y++)
1915 for(x=0; x<lev_fieldx; x++)
1916 if (Feld[x][y] != Ur[x][y])
1917 level_changed = TRUE;
1919 return level_changed;
1922 static boolean LevelContainsPlayer()
1924 boolean player_found = FALSE;
1927 for(y=0; y<lev_fieldy; y++)
1928 for(x=0; x<lev_fieldx; x++)
1929 if (Feld[x][y] == EL_SPIELFIGUR ||
1930 Feld[x][y] == EL_SPIELER1 ||
1931 Feld[x][y] == EL_SP_MURPHY)
1932 player_found = TRUE;
1934 return player_found;
1939 CloseDoor(DOOR_CLOSE_ALL);
1940 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1942 if (level_editor_test_game)
1946 for(x=0; x<lev_fieldx; x++)
1947 for(y=0; y<lev_fieldy; y++)
1948 Feld[x][y] = Ur[x][y];
1950 for(x=0; x<lev_fieldx; x++)
1951 for(y=0; y<lev_fieldy; y++)
1952 Ur[x][y] = FieldBackup[x][y];
1954 level_editor_test_game = FALSE;
1958 edit_mode = ED_MODE_DRAWING;
1965 /* copy default editor door content to main double buffer */
1966 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1967 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
1969 /* draw mouse button brush elements */
1970 DrawMiniGraphicExt(drawto, gc,
1971 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
1972 el2gfx(new_element1));
1973 DrawMiniGraphicExt(drawto, gc,
1974 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
1975 el2gfx(new_element2));
1976 DrawMiniGraphicExt(drawto, gc,
1977 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
1978 el2gfx(new_element3));
1980 /* draw bigger door */
1981 DrawSpecialEditorDoor();
1983 /* draw new control window */
1984 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1985 DOOR_GFX_PAGEX8, 236,
1989 redraw_mask |= REDRAW_ALL;
1991 MapControlButtons();
1993 /* copy actual editor door content to door double buffer for OpenDoor() */
1994 XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
1995 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
1997 DrawEditModeWindow();
2004 OpenDoor(DOOR_OPEN_1);
2007 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2011 static void AdjustDrawingAreaGadgets()
2013 int ed_xsize = lev_fieldx + 2;
2014 int ed_ysize = lev_fieldy + 2;
2015 int max_ed_fieldx = MAX_ED_FIELDX;
2016 int max_ed_fieldy = MAX_ED_FIELDY;
2017 boolean horizontal_scrollbar_needed;
2018 boolean vertical_scrollbar_needed;
2019 int x, y, width, height;
2020 int xoffset, yoffset;
2022 /* check if we need any scrollbars */
2023 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2024 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2026 /* check if we have a smaller editor field because of scrollbars */
2027 if (horizontal_scrollbar_needed)
2028 max_ed_fieldy = MAX_ED_FIELDY - 1;
2029 if (vertical_scrollbar_needed)
2030 max_ed_fieldx = MAX_ED_FIELDX - 1;
2032 /* check again if we now need more scrollbars because of less space */
2033 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2034 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2036 /* check if editor field gets even smaller after adding new scrollbars */
2037 if (horizontal_scrollbar_needed)
2038 max_ed_fieldy = MAX_ED_FIELDY - 1;
2039 if (vertical_scrollbar_needed)
2040 max_ed_fieldx = MAX_ED_FIELDX - 1;
2042 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2043 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2045 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2046 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2047 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2048 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2051 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2052 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2054 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2055 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2057 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2058 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2060 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2061 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2063 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2065 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2067 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2069 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2073 static void AdjustLevelScrollPosition()
2075 if (level_xpos < -1)
2077 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2078 level_xpos = lev_fieldx - ed_fieldx + 1;
2079 if (lev_fieldx < ed_fieldx - 2)
2082 if (level_ypos < -1)
2084 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2085 level_ypos = lev_fieldy - ed_fieldy + 1;
2086 if (lev_fieldy < ed_fieldy - 2)
2090 static void AdjustEditorScrollbar(int id)
2092 struct GadgetInfo *gi = level_editor_gadget[id];
2093 int items_max, items_visible, item_position;
2095 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2097 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2098 items_visible = ed_fieldx;
2099 item_position = level_xpos + 1;
2103 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2104 items_visible = ed_fieldy;
2105 item_position = level_ypos + 1;
2108 if (item_position > items_max - items_visible)
2109 item_position = items_max - items_visible;
2111 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2112 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2115 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2117 int gadget_id = textinput_info[textinput_id].gadget_id;
2118 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2120 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2123 static void ModifyEditorCounter(int counter_id, int new_value)
2125 int *counter_value = counterbutton_info[counter_id].value;
2126 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2127 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2129 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2131 if (counter_value != NULL)
2132 *counter_value = gi->text.number_value;
2135 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2137 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2138 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2140 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2143 static void PickDrawingElement(int button, int element)
2145 if (button < 1 || button > 3)
2150 new_element1 = element;
2151 DrawMiniGraphicExt(drawto, gc,
2152 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2153 el2gfx(new_element1));
2155 else if (button == 2)
2157 new_element2 = element;
2158 DrawMiniGraphicExt(drawto, gc,
2159 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2160 el2gfx(new_element2));
2164 new_element3 = element;
2165 DrawMiniGraphicExt(drawto, gc,
2166 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2167 el2gfx(new_element3));
2170 redraw_mask |= REDRAW_DOOR_1;
2173 static void DrawDrawingWindow()
2176 UnmapLevelEditorWindowGadgets();
2177 AdjustDrawingAreaGadgets();
2178 AdjustLevelScrollPosition();
2179 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2180 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2181 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2182 MapMainDrawingArea();
2185 static void DrawRandomPlacementBackgroundArea()
2187 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2188 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2189 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2190 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2193 ElementContent[0][0][0] = random_placement_background_element;
2195 /* draw decorative border for the object */
2198 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2200 XFillRectangle(display, drawto, gc,
2201 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2202 MINI_TILEX + 2, MINI_TILEY + 2);
2204 /* copy border to the right location */
2205 XCopyArea(display, drawto, drawto, gc,
2206 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2207 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2209 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2211 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2214 static void DrawLevelInfoWindow()
2216 char infotext[1024];
2217 int xoffset_above = 0;
2218 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2219 int xoffset_right = counter_xsize;
2220 int yoffset_right = ED_BORDER_SIZE;
2221 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2222 int yoffset_right2 = ED_BORDER_SIZE;
2223 int font_color = FC_GREEN;
2227 UnmapLevelEditorWindowGadgets();
2229 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2230 "Level Settings", FS_BIG, FC_YELLOW);
2231 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2232 "Editor Settings", FS_BIG, FC_YELLOW);
2234 /* draw counter gadgets */
2235 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2237 if (counterbutton_info[i].infotext_above)
2239 x = counterbutton_info[i].x + xoffset_above;
2240 y = counterbutton_info[i].y + yoffset_above;
2242 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2243 infotext[MAX_INFOTEXT_LEN] = '\0';
2244 DrawTextF(x, y, font_color, infotext);
2247 if (counterbutton_info[i].infotext_right)
2249 x = counterbutton_info[i].x + xoffset_right;
2250 y = counterbutton_info[i].y + yoffset_right;
2252 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2253 infotext[MAX_INFOTEXT_LEN] = '\0';
2254 DrawTextF(x, y, font_color, infotext);
2257 ModifyEditorCounter(i, *counterbutton_info[i].value);
2258 MapCounterButtons(i);
2261 /* draw text input gadgets */
2262 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2264 x = textinput_info[i].x + xoffset_above;
2265 y = textinput_info[i].y + yoffset_above;
2267 sprintf(infotext, "%s:", textinput_info[i].infotext);
2268 infotext[MAX_INFOTEXT_LEN] = '\0';
2270 DrawTextF(x, y, font_color, infotext);
2271 ModifyEditorTextInput(i, textinput_info[i].value);
2272 MapTextInputGadget(i);
2275 /* draw radiobutton gadgets */
2276 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2279 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2281 x = radiobutton_info[i].x + xoffset_right2;
2282 y = radiobutton_info[i].y + yoffset_right2;
2284 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2285 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2286 GDI_CHECKED, checked, GDI_END);
2287 MapRadiobuttonGadget(i);
2290 /* draw checkbutton gadgets */
2291 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2293 x = checkbutton_info[i].x + xoffset_right2;
2294 y = checkbutton_info[i].y + yoffset_right2;
2296 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2297 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2298 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2299 MapCheckbuttonGadget(i);
2302 /* draw drawing area */
2303 DrawRandomPlacementBackgroundArea();
2306 static void DrawAmoebaContentArea()
2308 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2309 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2310 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2311 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2312 int font_color = FC_GREEN;
2315 ElementContent[0][0][0] = level.amoeba_content;
2317 /* draw decorative border for the object */
2320 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2322 XFillRectangle(display, drawto, gc,
2323 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2324 MINI_TILEX + 2, MINI_TILEY + 2);
2326 /* copy border to the right location */
2327 XCopyArea(display, drawto, drawto, gc,
2328 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2329 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2331 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2332 FS_SMALL, font_color);
2334 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2336 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2339 static void DrawElementContentAreas()
2341 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2342 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2343 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2344 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2345 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2346 int xoffset_right = counter_xsize;
2347 int yoffset_right = ED_BORDER_SIZE;
2348 int font_color = FC_GREEN;
2351 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2354 ElementContent[i][x][y] = level.yam_content[i][x][y];
2356 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2357 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2359 /* display counter to choose number of element content areas */
2360 x = counterbutton_info[counter_id].x + xoffset_right;
2361 y = counterbutton_info[counter_id].y + yoffset_right;
2362 DrawTextF(x, y, font_color, "number of content areas");
2364 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2365 MapCounterButtons(counter_id);
2367 /* delete content areas in case of reducing number of them */
2368 XFillRectangle(display, backbuffer, gc,
2369 SX, area_sy - MINI_TILEX,
2370 SXSIZE, 12 * MINI_TILEY);
2372 /* draw some decorative border for the objects */
2373 for (i=0; i<level.num_yam_contents; i++)
2377 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2380 XFillRectangle(display, drawto, gc,
2381 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2382 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2383 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2386 /* copy border to the right location */
2387 XCopyArea(display, drawto, drawto, gc,
2388 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2389 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2391 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2392 "Content", FS_SMALL, font_color);
2393 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2394 "when", FS_SMALL, font_color);
2395 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2396 "smashed", FS_SMALL, font_color);
2398 for (i=0; i<level.num_yam_contents; i++)
2402 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2403 ElementContent[i][x][y]);
2405 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2406 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2407 font_color, "%d", i + 1);
2410 for (i=0; i<level.num_yam_contents; i++)
2411 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2414 #define TEXT_COLLECTING "Score for collecting"
2415 #define TEXT_SMASHING "Score for smashing"
2416 #define TEXT_CRACKING "Score for cracking"
2417 #define TEXT_SPEED "Speed of amoeba growth"
2418 #define TEXT_DURATION "Duration when activated"
2420 static void DrawPropertiesWindow()
2422 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2423 int num_elements_in_level;
2425 int xoffset_right = counter_xsize;
2426 int yoffset_right = ED_BORDER_SIZE;
2427 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2428 int yoffset_right2 = ED_BORDER_SIZE;
2431 int font_color = FC_GREEN;
2438 } elements_with_counter[] =
2440 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2441 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2442 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2443 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2444 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2445 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2446 { EL_KAEFER_R, &level.score[SC_KAEFER], TEXT_SMASHING },
2447 { EL_KAEFER_O, &level.score[SC_KAEFER], TEXT_SMASHING },
2448 { EL_KAEFER_L, &level.score[SC_KAEFER], TEXT_SMASHING },
2449 { EL_KAEFER_U, &level.score[SC_KAEFER], TEXT_SMASHING },
2450 { EL_BUTTERFLY_R, &level.score[SC_KAEFER], TEXT_SMASHING },
2451 { EL_BUTTERFLY_O, &level.score[SC_KAEFER], TEXT_SMASHING },
2452 { EL_BUTTERFLY_L, &level.score[SC_KAEFER], TEXT_SMASHING },
2453 { EL_BUTTERFLY_U, &level.score[SC_KAEFER], TEXT_SMASHING },
2454 { EL_FLIEGER_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
2455 { EL_FLIEGER_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
2456 { EL_FLIEGER_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
2457 { EL_FLIEGER_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
2458 { EL_FIREFLY_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
2459 { EL_FIREFLY_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
2460 { EL_FIREFLY_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
2461 { EL_FIREFLY_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
2462 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2463 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2464 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2465 { EL_PACMAN_R, &level.score[SC_PACMAN], TEXT_SMASHING },
2466 { EL_PACMAN_O, &level.score[SC_PACMAN], TEXT_SMASHING },
2467 { EL_PACMAN_L, &level.score[SC_PACMAN], TEXT_SMASHING },
2468 { EL_PACMAN_U, &level.score[SC_PACMAN], TEXT_SMASHING },
2469 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2470 { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2471 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2472 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2473 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2474 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2475 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2476 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2477 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2478 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2479 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2480 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2481 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2482 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2483 { EL_SIEB_INAKTIV, &level.time_magic_wall, TEXT_DURATION },
2484 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2489 UnmapLevelEditorWindowGadgets();
2491 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2492 "Element Settings", FS_BIG, FC_YELLOW);
2494 /* draw some decorative border for the object */
2497 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2499 XFillRectangle(display, drawto, gc,
2500 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2501 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2502 TILEX + 2, TILEY + 2);
2504 /* copy border to the right location */
2505 XCopyArea(display, drawto, drawto, gc,
2506 SX + xstart * MINI_TILEX,
2507 SY + ystart * MINI_TILEY,
2508 2 * TILEX, 2 * TILEY,
2509 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2510 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2512 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2514 /* copy the whole stuff to the definitive location */
2515 XCopyArea(display, drawto, drawto, gc,
2516 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2517 SY + ystart * MINI_TILEY - MINI_TILEY,
2518 2 * TILEX, 2 * TILEY,
2519 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2520 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2522 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2523 font_color, element_info[properties_element]);
2525 num_elements_in_level = 0;
2526 for (y=0; y<lev_fieldy; y++)
2527 for (x=0; x<lev_fieldx; x++)
2528 if (Feld[x][y] == properties_element)
2529 num_elements_in_level++;
2530 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2532 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2533 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2534 "%d (%.2f%%)", num_elements_in_level, percentage);
2536 /* check if there are elements where a score can be chosen for */
2537 for (i=0; elements_with_counter[i].element != -1; i++)
2539 if (elements_with_counter[i].element == properties_element)
2541 int x = counterbutton_info[counter_id].x + xoffset_right;
2542 int y = counterbutton_info[counter_id].y + yoffset_right;
2544 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2545 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2547 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2548 MapCounterButtons(counter_id);
2553 if (HAS_CONTENT(properties_element))
2555 /* draw stickybutton gadget */
2556 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2557 x = checkbutton_info[i].x + xoffset_right2;
2558 y = checkbutton_info[i].y + yoffset_right2;
2560 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2561 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2562 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2563 MapCheckbuttonGadget(i);
2565 if (IS_AMOEBOID(properties_element))
2566 DrawAmoebaContentArea();
2568 DrawElementContentAreas();
2572 static void swap_numbers(int *i1, int *i2)
2580 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2592 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2594 int lx = sx + level_xpos;
2595 int ly = sy + level_ypos;
2597 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2600 Feld[lx][ly] = element;
2603 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2604 int element, boolean change_level)
2606 if (from_y == to_y) /* horizontal line */
2612 swap_numbers(&from_x, &to_x);
2614 for (x=from_x; x<=to_x; x++)
2615 DrawLineElement(x, y, element, change_level);
2617 else if (from_x == to_x) /* vertical line */
2623 swap_numbers(&from_y, &to_y);
2625 for (y=from_y; y<=to_y; y++)
2626 DrawLineElement(x, y, element, change_level);
2628 else /* diagonal line */
2630 int len_x = ABS(to_x - from_x);
2631 int len_y = ABS(to_y - from_y);
2634 if (len_y < len_x) /* a < 1 */
2636 float a = (float)len_y / (float)len_x;
2639 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2641 for (x=0; x<=len_x; x++)
2643 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2644 DrawLineElement(from_x + x, from_y + y, element, change_level);
2649 float a = (float)len_x / (float)len_y;
2652 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2654 for (y=0; y<=len_y; y++)
2656 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2657 DrawLineElement(from_x + x, from_y + y, element, change_level);
2663 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2664 int element, boolean change_level)
2666 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2667 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2668 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2669 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2672 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2673 int element, boolean change_level)
2678 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2680 for (y=from_y; y<=to_y; y++)
2681 DrawLine(from_x, y, to_x, y, element, change_level);
2684 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2685 int element, boolean change_level)
2687 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2688 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2689 int len_x = ABS(to_x - from_x);
2690 int len_y = ABS(to_y - from_y);
2693 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2695 /* not optimal (some points get drawn twice) but simple,
2696 and fast enough for the few points we are drawing */
2698 for (x=0; x<=radius; x++)
2702 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2704 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2705 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2706 lx = sx + level_xpos;
2707 ly = sy + level_ypos;
2709 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2710 DrawLineElement(sx, sy, element, change_level);
2713 for (y=0; y<=radius; y++)
2717 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2719 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2720 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2721 lx = sx + level_xpos;
2722 ly = sy + level_ypos;
2724 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2725 DrawLineElement(sx, sy, element, change_level);
2729 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2730 int element, boolean change_level)
2732 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2733 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2735 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2738 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2739 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2740 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2741 int element, boolean change_level)
2743 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2744 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2745 int mirror_to_x2 = from_x - (to_x2 - from_x);
2746 int mirror_to_y2 = from_y - (to_y2 - from_y);
2748 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2749 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2750 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2751 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2755 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2757 int from_sx, from_sy;
2761 swap_numbers(&from_x, &to_x);
2764 swap_numbers(&from_y, &to_y);
2766 from_sx = SX + from_x * MINI_TILEX;
2767 from_sy = SY + from_y * MINI_TILEY;
2768 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2769 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2771 XSetForeground(display, gc, WhitePixel(display, screen));
2773 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2774 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2775 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2776 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2778 XSetForeground(display, gc, BlackPixel(display, screen));
2780 if (from_x == to_x && from_y == to_y)
2781 MarkTileDirty(from_x/2, from_y/2);
2783 redraw_mask |= REDRAW_FIELD;
2786 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2787 int element, boolean change_level)
2789 if (element == -1 || change_level)
2790 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2792 DrawAreaBorder(from_x, from_y, to_x, to_y);
2795 /* values for CopyBrushExt() */
2796 #define CB_AREA_TO_BRUSH 0
2797 #define CB_BRUSH_TO_CURSOR 1
2798 #define CB_BRUSH_TO_LEVEL 2
2799 #define CB_DELETE_OLD_CURSOR 3
2801 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2802 int button, int mode)
2804 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2805 static int brush_width, brush_height;
2806 static int last_cursor_x = -1, last_cursor_y = -1;
2807 static boolean delete_old_brush;
2808 int new_element = BUTTON_ELEMENT(button);
2811 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2814 if (mode == CB_AREA_TO_BRUSH)
2816 int from_lx, from_ly;
2819 swap_numbers(&from_x, &to_x);
2822 swap_numbers(&from_y, &to_y);
2824 brush_width = to_x - from_x + 1;
2825 brush_height = to_y - from_y + 1;
2827 from_lx = from_x + level_xpos;
2828 from_ly = from_y + level_ypos;
2830 for (y=0; y<brush_height; y++)
2832 for (x=0; x<brush_width; x++)
2834 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2837 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2842 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2844 delete_old_brush = FALSE;
2846 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2847 mode == CB_BRUSH_TO_LEVEL)
2849 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2850 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2851 int cursor_from_x = cursor_x - brush_width / 2;
2852 int cursor_from_y = cursor_y - brush_height / 2;
2853 int border_from_x = cursor_x, border_from_y = cursor_y;
2854 int border_to_x = cursor_x, border_to_y = cursor_y;
2856 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2857 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2859 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2860 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2862 delete_old_brush = FALSE;
2866 for (y=0; y<brush_height; y++)
2868 for (x=0; x<brush_width; x++)
2870 int sx = cursor_from_x + x;
2871 int sy = cursor_from_y + y;
2872 int lx = sx + level_xpos;
2873 int ly = sy + level_ypos;
2874 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2875 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2876 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2877 brush_buffer[x][y] : new_element);
2879 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2881 if (sx < border_from_x)
2883 else if (sx > border_to_x)
2885 if (sy < border_from_y)
2887 else if (sy > border_to_y)
2890 DrawLineElement(sx, sy, element, change_level);
2895 if (mode != CB_DELETE_OLD_CURSOR)
2896 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2898 last_cursor_x = cursor_x;
2899 last_cursor_y = cursor_y;
2900 delete_old_brush = TRUE;
2904 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2907 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2910 static void CopyBrushToLevel(int x, int y, int button)
2912 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2915 static void CopyBrushToCursor(int x, int y)
2917 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2920 static void DeleteBrushFromCursor()
2922 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2925 static void FloodFill(int from_x, int from_y, int fill_element)
2929 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2930 static int safety = 0;
2932 /* check if starting field still has the desired content */
2933 if (Feld[from_x][from_y] == fill_element)
2938 if (safety > lev_fieldx*lev_fieldy)
2939 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2941 old_element = Feld[from_x][from_y];
2942 Feld[from_x][from_y] = fill_element;
2946 x = from_x + check[i][0];
2947 y = from_y + check[i][1];
2949 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2950 FloodFill(x, y, fill_element);
2956 /* values for DrawLevelText() modes */
2958 #define TEXT_SETCURSOR 1
2959 #define TEXT_WRITECHAR 2
2960 #define TEXT_BACKSPACE 3
2961 #define TEXT_NEWLINE 4
2963 #define TEXT_QUERY_TYPING 6
2965 static int DrawLevelText(int sx, int sy, char letter, int mode)
2967 static short delete_buffer[MAX_LEV_FIELDX];
2968 static int start_sx, start_sy;
2969 static int last_sx, last_sy;
2970 static boolean typing = FALSE;
2971 int letter_element = EL_CHAR_ASCII0 + letter;
2974 /* map lower case letters to upper case and convert special characters */
2975 if (letter >= 'a' && letter <= 'z')
2976 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2977 else if (letter == 'ä' || letter == 'Ä')
2978 letter_element = EL_CHAR_AE;
2979 else if (letter == 'ö' || letter == 'Ö')
2980 letter_element = EL_CHAR_OE;
2981 else if (letter == 'ü' || letter == 'Ü')
2982 letter_element = EL_CHAR_UE;
2983 else if (letter == '^')
2984 letter_element = EL_CHAR_COPY;
2986 letter_element = EL_CHAR_ASCII0 + letter;
2988 if (mode != TEXT_INIT)
2993 if (mode != TEXT_SETCURSOR)
2999 lx = last_sx + level_xpos;
3000 ly = last_sy + level_ypos;
3007 DrawLevelText(0, 0, 0, TEXT_END);
3010 start_sx = last_sx = sx;
3011 start_sy = last_sy = sy;
3012 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3015 case TEXT_SETCURSOR:
3016 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3017 DrawAreaBorder(sx, sy, sx, sy);
3022 case TEXT_WRITECHAR:
3023 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3025 delete_buffer[sx - start_sx] = Feld[lx][ly];
3026 Feld[lx][ly] = letter_element;
3028 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3029 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3030 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3031 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3033 DrawLevelText(0, 0, 0, TEXT_END);
3037 case TEXT_BACKSPACE:
3040 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3041 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3042 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3047 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3048 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3050 DrawLevelText(0, 0, 0, TEXT_END);
3054 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3055 DrawMiniElement(sx, sy, Feld[lx][ly]);
3059 case TEXT_QUERY_TYPING:
3069 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3070 int element, boolean change_level)
3072 int lx = sx + level_xpos;
3073 int ly = sy + level_ypos;
3076 DrawMiniElement(sx, sy, Feld[lx][ly]);
3078 DrawAreaBorder(sx, sy, sx, sy);
3081 static void CopyLevelToUndoBuffer(int mode)
3083 static boolean accumulated_undo = FALSE;
3084 boolean new_undo_buffer_position = TRUE;
3085 int last_border_element;
3090 case UNDO_IMMEDIATE:
3091 accumulated_undo = FALSE;
3094 case UNDO_ACCUMULATE:
3095 if (accumulated_undo)
3096 new_undo_buffer_position = FALSE;
3097 accumulated_undo = TRUE;
3104 if (new_undo_buffer_position)
3106 /* new position in undo buffer ring */
3107 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3109 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3110 undo_buffer_steps++;
3113 for(x=0; x<lev_fieldx; x++)
3114 for(y=0; y<lev_fieldy; y++)
3115 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3117 /* check if drawing operation forces change of border style */
3118 last_border_element = BorderElement;
3120 if (BorderElement != last_border_element)
3121 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3125 printf("level saved to undo buffer\n");
3130 static void RandomPlacement(int new_element)
3132 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3133 int num_free_positions;
3138 /* determine number of free positions for the new elements */
3139 /* (maybe this statement should be formatted a bit more readable...) */
3140 num_free_positions = 0;
3141 for (x=0; x<lev_fieldx; x++)
3142 for (y=0; y<lev_fieldy; y++)
3143 if ((free_position[x][y] =
3144 ((random_placement_background_restricted &&
3145 Feld[x][y] == random_placement_background_element) ||
3146 (!random_placement_background_restricted &&
3147 Feld[x][y] != new_element))) == TRUE)
3148 num_free_positions++;
3150 /* determine number of new elements to place there */
3151 num_percentage = num_free_positions * random_placement_value / 100;
3152 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3153 num_percentage : random_placement_value);
3155 /* if not more free positions than elements to place, fill whole level */
3156 if (num_elements >= num_free_positions)
3158 for (x=0; x<lev_fieldx; x++)
3159 for (y=0; y<lev_fieldy; y++)
3160 Feld[x][y] = new_element;
3162 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3163 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3167 while (num_elements > 0)
3169 x = RND(lev_fieldx);
3170 y = RND(lev_fieldy);
3172 /* don't place element at the same position twice */
3173 if (free_position[x][y])
3175 free_position[x][y] = FALSE;
3176 Feld[x][y] = new_element;
3181 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3182 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3185 void WrapLevel(int dx, int dy)
3187 int wrap_dx = lev_fieldx - dx;
3188 int wrap_dy = lev_fieldy - dy;
3191 for(x=0; x<lev_fieldx; x++)
3192 for(y=0; y<lev_fieldy; y++)
3193 FieldBackup[x][y] = Feld[x][y];
3195 for(x=0; x<lev_fieldx; x++)
3196 for(y=0; y<lev_fieldy; y++)
3198 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3200 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3201 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3204 static void HandleDrawingAreas(struct GadgetInfo *gi)
3206 static boolean started_inside_drawing_area = FALSE;
3207 int id = gi->custom_id;
3208 boolean button_press_event;
3209 boolean button_release_event;
3210 boolean inside_drawing_area = !gi->event.off_borders;
3211 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3212 int actual_drawing_function;
3213 int button = gi->event.button;
3214 int new_element = BUTTON_ELEMENT(button);
3215 int sx = gi->event.x, sy = gi->event.y;
3216 int min_sx = 0, min_sy = 0;
3217 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3219 int min_lx = 0, min_ly = 0;
3220 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3223 /* handle info callback for each invocation of action callback */
3224 gi->callback_info(gi);
3226 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3227 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3229 /* make sure to stay inside drawing area boundaries */
3230 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3231 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3235 /* get positions inside level field */
3236 lx = sx + level_xpos;
3237 ly = sy + level_ypos;
3239 if (!IN_LEV_FIELD(lx, ly))
3240 inside_drawing_area = FALSE;
3242 /* make sure to stay inside level field boundaries */
3243 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3244 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3246 /* correct drawing area positions accordingly */
3247 sx = lx - level_xpos;
3248 sy = ly - level_ypos;
3251 if (button_press_event)
3252 started_inside_drawing_area = inside_drawing_area;
3254 if (!started_inside_drawing_area)
3257 if (!button && !button_release_event)
3260 /* automatically switch to 'single item' drawing mode, if needed */
3261 actual_drawing_function =
3262 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3264 switch (actual_drawing_function)
3266 case GADGET_ID_SINGLE_ITEMS:
3269 if (button_release_event)
3271 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3273 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3274 !inside_drawing_area)
3275 DeleteBrushFromCursor();
3281 if (draw_with_brush)
3283 if (!button_release_event)
3284 CopyBrushToLevel(sx, sy, button);
3286 else if (new_element != Feld[lx][ly])
3288 if (new_element == EL_SPIELFIGUR)
3290 /* remove player at old position */
3291 for(y=0; y<lev_fieldy; y++)
3293 for(x=0; x<lev_fieldx; x++)
3295 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3297 Feld[x][y] = EL_LEERRAUM;
3298 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3299 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3300 DrawMiniElement(x - level_xpos, y - level_ypos,
3307 Feld[lx][ly] = new_element;
3308 DrawMiniElement(sx, sy, new_element);
3313 DrawMiniGraphicExt(drawto, gc,
3314 gi->x + sx * MINI_TILEX,
3315 gi->y + sy * MINI_TILEY,
3316 el2gfx(new_element));
3317 DrawMiniGraphicExt(window, gc,
3318 gi->x + sx * MINI_TILEX,
3319 gi->y + sy * MINI_TILEY,
3320 el2gfx(new_element));
3322 if (id == GADGET_ID_AMOEBA_CONTENT)
3323 level.amoeba_content = new_element;
3324 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3325 random_placement_background_element = new_element;
3326 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3327 id <= GADGET_ID_ELEM_CONTENT_7)
3328 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3333 case GADGET_ID_CONNECTED_ITEMS:
3335 static int last_sx = -1;
3336 static int last_sy = -1;
3338 if (button_release_event)
3339 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3343 if (!button_press_event)
3344 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3352 case GADGET_ID_LINE:
3354 case GADGET_ID_RECTANGLE:
3355 case GADGET_ID_FILLED_BOX:
3356 case GADGET_ID_GRAB_BRUSH:
3357 case GADGET_ID_TEXT:
3359 static int last_sx = -1;
3360 static int last_sy = -1;
3361 static int start_sx = -1;
3362 static int start_sy = -1;
3363 void (*draw_func)(int, int, int, int, int, boolean);
3365 if (drawing_function == GADGET_ID_LINE)
3366 draw_func = DrawLine;
3367 else if (drawing_function == GADGET_ID_ARC)
3368 draw_func = DrawArc;
3369 else if (drawing_function == GADGET_ID_RECTANGLE)
3370 draw_func = DrawRectangle;
3371 else if (drawing_function == GADGET_ID_FILLED_BOX)
3372 draw_func = DrawFilledBox;
3373 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3374 draw_func = SelectArea;
3375 else /* (drawing_function == GADGET_ID_TEXT) */
3376 draw_func = SetTextCursor;
3378 if (button_press_event)
3380 draw_func(sx, sy, sx, sy, new_element, FALSE);
3381 start_sx = last_sx = sx;
3382 start_sy = last_sy = sy;
3384 if (drawing_function == GADGET_ID_TEXT)
3385 DrawLevelText(0, 0, 0, TEXT_END);
3387 else if (button_release_event)
3389 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3390 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3392 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3393 CopyBrushToCursor(sx, sy);
3394 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3395 draw_with_brush = TRUE;
3397 else if (drawing_function == GADGET_ID_TEXT)
3398 DrawLevelText(sx, sy, 0, TEXT_INIT);
3400 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3402 else if (last_sx != sx || last_sy != sy)
3404 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3405 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3412 case GADGET_ID_FLOOD_FILL:
3413 if (button_press_event && Feld[lx][ly] != new_element)
3415 FloodFill(lx, ly, new_element);
3416 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3417 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3421 case GADGET_ID_PICK_ELEMENT:
3422 if (button_release_event)
3423 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3425 PickDrawingElement(button, Feld[lx][ly]);
3434 static void HandleCounterButtons(struct GadgetInfo *gi)
3436 int gadget_id = gi->custom_id;
3437 int counter_id = gi->custom_type_id;
3438 int button = gi->event.button;
3439 int *counter_value = counterbutton_info[counter_id].value;
3440 int step = BUTTON_STEPSIZE(button) *
3441 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3443 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3445 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3446 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3447 boolean level_changed = LevelChanged();
3449 if ((level_changed && pressed) || (!level_changed && released))
3452 if (level_changed && !Request("Level has changed! Discard changes ?",
3455 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3456 ModifyEditorCounter(counter_id, *counter_value);
3461 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3462 *counter_value = gi->text.number_value;
3464 ModifyEditorCounter(counter_id, *counter_value + step);
3468 case ED_COUNTER_ID_ELEM_CONTENT:
3469 DrawElementContentAreas();
3472 case ED_COUNTER_ID_LEVEL_XSIZE:
3473 case ED_COUNTER_ID_LEVEL_YSIZE:
3474 lev_fieldx = level.fieldx;
3475 lev_fieldy = level.fieldy;
3478 case ED_COUNTER_ID_SELECT_LEVEL:
3479 LoadLevel(level_nr);
3481 DrawEditModeWindow();
3489 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3491 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3494 static void HandleRadiobuttons(struct GadgetInfo *gi)
3496 *radiobutton_info[gi->custom_type_id].value =
3497 radiobutton_info[gi->custom_type_id].checked_value;
3500 static void HandleCheckbuttons(struct GadgetInfo *gi)
3502 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3505 static void HandleControlButtons(struct GadgetInfo *gi)
3507 int id = gi->custom_id;
3508 int button = gi->event.button;
3509 int step = BUTTON_STEPSIZE(button);
3510 int new_element = BUTTON_ELEMENT(button);
3513 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3514 DrawLevelText(0, 0, 0, TEXT_END);
3516 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3517 edit_mode != ED_MODE_DRAWING)
3519 DrawDrawingWindow();
3520 edit_mode = ED_MODE_DRAWING;
3525 case GADGET_ID_SCROLL_LEFT:
3526 if (level_xpos >= 0)
3528 if (lev_fieldx < ed_fieldx - 2)
3532 if (level_xpos < -1)
3535 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3537 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3539 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3540 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3544 case GADGET_ID_SCROLL_RIGHT:
3545 if (level_xpos <= lev_fieldx - ed_fieldx)
3547 if (lev_fieldx < ed_fieldx - 2)
3551 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3552 level_xpos = lev_fieldx - ed_fieldx + 1;
3554 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3556 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3558 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3559 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3563 case GADGET_ID_SCROLL_UP:
3564 if (level_ypos >= 0)
3566 if (lev_fieldy < ed_fieldy - 2)
3570 if (level_ypos < -1)
3573 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3575 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3577 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3578 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3582 case GADGET_ID_SCROLL_DOWN:
3583 if (level_ypos <= lev_fieldy - ed_fieldy)
3585 if (lev_fieldy < ed_fieldy - 2)
3589 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3590 level_ypos = lev_fieldy - ed_fieldy + 1;
3592 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3594 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3596 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3597 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3601 case GADGET_ID_SCROLL_HORIZONTAL:
3602 level_xpos = gi->event.item_position - 1;
3603 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3606 case GADGET_ID_SCROLL_VERTICAL:
3607 level_ypos = gi->event.item_position - 1;
3608 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3611 case GADGET_ID_SCROLL_LIST_UP:
3612 case GADGET_ID_SCROLL_LIST_DOWN:
3613 case GADGET_ID_SCROLL_LIST_VERTICAL:
3614 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3615 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3618 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3619 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3621 if (element_shift < 0)
3623 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3624 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3626 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3627 GDI_SCROLLBAR_ITEM_POSITION,
3628 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3631 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3633 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3634 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3635 struct GadgetDesign *gd = &gi->deco.design;
3636 int element = editor_element[element_shift + i];
3639 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3640 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3645 case GADGET_ID_WRAP_LEFT:
3646 WrapLevel(-step, 0);
3649 case GADGET_ID_WRAP_RIGHT:
3653 case GADGET_ID_WRAP_UP:
3654 WrapLevel(0, -step);
3657 case GADGET_ID_WRAP_DOWN:
3661 case GADGET_ID_SINGLE_ITEMS:
3662 case GADGET_ID_CONNECTED_ITEMS:
3663 case GADGET_ID_LINE:
3665 case GADGET_ID_TEXT:
3666 case GADGET_ID_RECTANGLE:
3667 case GADGET_ID_FILLED_BOX:
3668 case GADGET_ID_FLOOD_FILL:
3669 case GADGET_ID_GRAB_BRUSH:
3670 case GADGET_ID_PICK_ELEMENT:
3671 last_drawing_function = drawing_function;
3672 drawing_function = id;
3673 draw_with_brush = FALSE;
3676 case GADGET_ID_RANDOM_PLACEMENT:
3677 RandomPlacement(new_element);
3680 case GADGET_ID_PROPERTIES:
3681 if (edit_mode != ED_MODE_PROPERTIES)
3683 properties_element = new_element;
3684 DrawPropertiesWindow();
3685 edit_mode = ED_MODE_PROPERTIES;
3689 DrawDrawingWindow();
3690 edit_mode = ED_MODE_DRAWING;
3694 case GADGET_ID_UNDO:
3695 if (undo_buffer_steps == 0)
3697 Request("Undo buffer empty !", REQ_CONFIRM);
3701 undo_buffer_position =
3702 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3703 undo_buffer_steps--;
3705 for(x=0; x<lev_fieldx; x++)
3706 for(y=0; y<lev_fieldy; y++)
3707 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3708 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3711 case GADGET_ID_INFO:
3712 if (edit_mode != ED_MODE_INFO)
3714 DrawLevelInfoWindow();
3715 edit_mode = ED_MODE_INFO;
3719 DrawDrawingWindow();
3720 edit_mode = ED_MODE_DRAWING;
3724 case GADGET_ID_CLEAR:
3725 for(x=0; x<MAX_LEV_FIELDX; x++)
3726 for(y=0; y<MAX_LEV_FIELDY; y++)
3727 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3728 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3730 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3733 case GADGET_ID_SAVE:
3734 if (leveldir[leveldir_nr].readonly)
3736 Request("This level is read only !", REQ_CONFIRM);
3740 if (!LevelContainsPlayer)
3741 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3744 if (Request("Save this level and kill the old ?", REQ_ASK))
3746 for(x=0; x<lev_fieldx; x++)
3747 for(y=0; y<lev_fieldy; y++)
3748 Ur[x][y] = Feld[x][y];
3749 SaveLevel(level_nr);
3754 case GADGET_ID_TEST:
3755 if (!LevelContainsPlayer)
3756 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3759 for(x=0; x<lev_fieldx; x++)
3760 for(y=0; y<lev_fieldy; y++)
3761 FieldBackup[x][y] = Ur[x][y];
3763 for(x=0; x<lev_fieldx; x++)
3764 for(y=0; y<lev_fieldy; y++)
3765 Ur[x][y] = Feld[x][y];
3767 UnmapLevelEditorGadgets();
3768 UndrawSpecialEditorDoor();
3770 CloseDoor(DOOR_CLOSE_ALL);
3772 DrawCompleteVideoDisplay();
3774 if (setup.autorecord)
3775 TapeStartRecording();
3777 level_editor_test_game = TRUE;
3778 game_status = PLAYING;
3784 case GADGET_ID_EXIT:
3785 if (!LevelChanged() ||
3786 Request("Level has changed! Exit without saving ?",
3787 REQ_ASK | REQ_STAY_OPEN))
3789 CloseDoor(DOOR_CLOSE_1);
3792 CloseDoor(DOOR_CLOSE_ALL);
3795 game_status = MAINMENU;
3800 CloseDoor(DOOR_CLOSE_1);
3801 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3802 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3803 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3804 OpenDoor(DOOR_OPEN_1);
3809 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3810 id <= GADGET_ID_ELEMENTLIST_LAST)
3812 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3813 int new_element = editor_element[element_position + element_shift];
3815 PickDrawingElement(button, new_element);
3817 if (!HAS_CONTENT(properties_element) ||
3818 !stick_element_properties_window)
3820 properties_element = new_element;
3821 if (edit_mode == ED_MODE_PROPERTIES)
3822 DrawPropertiesWindow();
3825 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3826 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3829 else if (gi->event.type == GD_EVENT_PRESSED)
3830 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3831 else if (gi->event.type == GD_EVENT_RELEASED)
3832 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3833 else if (gi->event.type == GD_EVENT_MOVING)
3834 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3836 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3842 void HandleLevelEditorKeyInput(KeySym key)
3844 char letter = getCharFromKeySym(key);
3845 int button = MB_LEFT;
3847 if (drawing_function == GADGET_ID_TEXT &&
3848 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3851 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3852 else if (key == XK_Delete || key == XK_BackSpace)
3853 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3854 else if (key == XK_Return)
3855 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3857 else if (button_status == MB_RELEASED)
3864 id = GADGET_ID_SCROLL_LEFT;
3867 id = GADGET_ID_SCROLL_RIGHT;
3870 id = GADGET_ID_SCROLL_UP;
3873 id = GADGET_ID_SCROLL_DOWN;
3876 id = GADGET_ID_SCROLL_LIST_UP;
3880 id = GADGET_ID_SCROLL_LIST_DOWN;
3885 id = GADGET_ID_NONE;
3889 if (id != GADGET_ID_NONE)
3890 ClickOnGadget(level_editor_gadget[id], button);
3891 else if (letter == '.')
3892 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3894 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3895 if (letter && letter == control_info[i].shortcut)
3896 if (!anyTextGadgetActive())
3897 ClickOnGadget(level_editor_gadget[i], button);
3901 void ClearEditorGadgetInfoText()
3903 XFillRectangle(display, drawto, gc,
3904 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3905 redraw_mask |= REDRAW_FIELD;
3908 void HandleEditorGadgetInfoText(void *ptr)
3910 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3911 char infotext[MAX_INFOTEXT_LEN + 1];
3914 ClearEditorGadgetInfoText();
3916 /* misuse this function to delete brush cursor, if needed */
3917 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3918 DeleteBrushFromCursor();
3920 if (gi == NULL || gi->info_text == NULL)
3923 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3924 infotext[MAX_INFOTEXT_LEN] = '\0';
3926 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3928 int key = control_info[gi->custom_id].shortcut;
3932 sprintf(shortcut, " ('%s%c')",
3933 (key >= 'A' && key <= 'Z' ? "Shift-" :
3934 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3937 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3938 strcat(infotext, shortcut);
3942 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3945 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3947 static int start_lx, start_ly;
3949 int id = gi->custom_id;
3950 int sx = gi->event.x;
3951 int sy = gi->event.y;
3952 int lx = sx + level_xpos;
3953 int ly = sy + level_ypos;
3954 int min_sx = 0, min_sy = 0;
3955 int max_sx = gi->drawing.area_xsize - 1;
3956 int max_sy = gi->drawing.area_ysize - 1;
3958 ClearEditorGadgetInfoText();
3960 /* make sure to stay inside drawing area boundaries */
3961 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3962 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3964 if (id == GADGET_ID_DRAWING_LEVEL)
3968 int min_lx = 0, min_ly = 0;
3969 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3971 /* get positions inside level field */
3972 lx = sx + level_xpos;
3973 ly = sy + level_ypos;
3975 /* make sure to stay inside level field boundaries */
3976 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3977 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3979 /* correct drawing area positions accordingly */
3980 sx = lx - level_xpos;
3981 sy = ly - level_ypos;
3984 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3986 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3988 if (gi->event.type == GD_EVENT_PRESSED)
3994 switch (drawing_function)
3996 case GADGET_ID_SINGLE_ITEMS:
3997 infotext = "Drawing single items";
3999 case GADGET_ID_CONNECTED_ITEMS:
4000 infotext = "Drawing connected items";
4002 case GADGET_ID_LINE:
4003 infotext = "Drawing line";
4006 infotext = "Drawing arc";
4008 case GADGET_ID_TEXT:
4009 infotext = "Setting text cursor";
4011 case GADGET_ID_RECTANGLE:
4012 infotext = "Drawing rectangle";
4014 case GADGET_ID_FILLED_BOX:
4015 infotext = "Drawing filled box";
4017 case GADGET_ID_FLOOD_FILL:
4018 infotext = "Flood fill";
4020 case GADGET_ID_GRAB_BRUSH:
4021 infotext = "Grabbing brush";
4023 case GADGET_ID_PICK_ELEMENT:
4024 infotext = "Picking element";
4028 infotext = "Drawing position";
4032 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4033 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4034 "%s: %d, %d", infotext, lx, ly);
4036 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4037 "%s: %d, %d", infotext,
4038 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4040 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4041 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4042 "%s", element_info[Feld[lx][ly]]);
4044 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4045 "Level position: %d, %d", lx, ly);
4048 /* misuse this function to draw brush cursor, if needed */
4049 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4051 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4052 CopyBrushToCursor(sx, sy);
4054 DeleteBrushFromCursor();
4057 else if (id == GADGET_ID_AMOEBA_CONTENT)
4058 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4060 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4061 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4062 "Random placement background");
4064 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4065 "Content area %d position: %d, %d",
4066 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);