1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
30 struct PictureFileInfo
32 char *picture_filename;
33 boolean picture_with_mask;
36 static void InitPlayerInfo(void);
37 static void InitLevelInfo(void);
38 static void InitNetworkServer(void);
39 static void InitSound(void);
40 static void InitSoundServer(void);
41 static void InitDisplay(void);
42 static void InitGfx(void);
43 static void InitGfxBackground(void);
44 static void LoadGfx(int, struct PictureFileInfo *);
45 static void InitGadgets(void);
46 static void InitElementProperties(void);
48 void OpenAll(int argc, char *argv[])
50 #if !defined(PLATFORM_UNIX)
54 if (options.serveronly)
56 #if defined(PLATFORM_UNIX)
57 NetworkServer(options.server_port, options.serveronly);
59 Error(ERR_WARN, "networking not supported in Windows version");
72 InitRND(NEW_RANDOMIZE);
74 signal(SIGINT, CloseAllAndExit);
75 signal(SIGTERM, CloseAllAndExit);
78 InitEventFilter(FilterMouseMotionEvents);
81 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
84 InitGadgets(); /* needs to know number of level series */
96 /* choose default local player */
97 local_player = &stored_player[0];
99 for (i=0; i<MAX_PLAYERS; i++)
101 stored_player[i].joystick_fd = -1; /* joystick device closed */
102 stored_player[i].connected = FALSE;
105 local_player->connected = TRUE;
107 LoadSetup(); /* global setup info */
112 LoadLevelInfo(); /* global level info */
113 LoadLevelSetup_LastSeries(); /* last played series info */
114 LoadLevelSetup_SeriesInfo(); /* last played level info */
117 void InitNetworkServer()
119 #if defined(PLATFORM_UNIX)
123 if (!options.network)
126 #if defined(PLATFORM_UNIX)
127 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
129 if (!ConnectToServer(options.server_host, options.server_port))
130 Error(ERR_EXIT, "cannot connect to network game server");
132 SendToServer_PlayerName(setup.player_name);
133 SendToServer_ProtocolVersion();
136 SendToServer_NrWanted(nr_wanted);
146 for(i=0; i<NUM_SOUNDS; i++)
148 Sound[i].name = sound_name[i];
150 if (!LoadSound(&Sound[i]))
152 audio.sound_available = FALSE;
153 audio.loops_available = FALSE;
159 void InitSoundServer()
161 if (!audio.sound_available)
164 #if !defined(TARGET_SDL)
165 #if defined(PLATFORM_UNIX)
167 if (pipe(audio.soundserver_pipe) < 0)
169 Error(ERR_WARN, "cannot create pipe - no sounds");
170 audio.sound_available = FALSE;
174 if ((audio.soundserver_pid = fork()) < 0)
176 Error(ERR_WARN, "cannot create sound server process - no sounds");
177 audio.sound_available = FALSE;
181 if (audio.soundserver_pid == 0) /* we are child */
188 else /* we are parent */
189 close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
191 #else /* !PLATFORM_UNIX */
195 #endif /* !PLATFORM_UNIX */
196 #endif /* !TARGET_SDL */
201 #if defined(TARGET_SDL)
202 static boolean sdl_joystick_subsystem_initialized = FALSE;
207 if (global_joystick_status == JOYSTICK_OFF)
210 joystick_status = JOYSTICK_OFF;
212 #if defined(TARGET_SDL)
214 if (!sdl_joystick_subsystem_initialized)
216 sdl_joystick_subsystem_initialized = TRUE;
218 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
220 Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
225 for (i=0; i<MAX_PLAYERS; i++)
227 char *device_name = setup.input[i].joy.device_name;
228 int joystick_nr = getJoystickNrFromDeviceName(device_name);
230 if (joystick_nr >= SDL_NumJoysticks())
233 /* misuse joystick file descriptor variable to store joystick number */
234 stored_player[i].joystick_fd = joystick_nr;
236 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
237 if (Check_SDL_JoystickOpened(joystick_nr))
238 Close_SDL_Joystick(joystick_nr);
240 if (!setup.input[i].use_joystick)
243 if (!Open_SDL_Joystick(joystick_nr))
245 Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
249 joystick_status = JOYSTICK_AVAILABLE;
252 #else /* !TARGET_SDL */
254 #if defined(PLATFORM_UNIX)
255 for (i=0; i<MAX_PLAYERS; i++)
257 char *device_name = setup.input[i].joy.device_name;
259 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
260 if (stored_player[i].joystick_fd != -1)
262 close(stored_player[i].joystick_fd);
263 stored_player[i].joystick_fd = -1;
266 if (!setup.input[i].use_joystick)
269 if (access(device_name, R_OK) != 0)
271 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
275 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
277 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
281 joystick_status = JOYSTICK_AVAILABLE;
284 #else /* !PLATFORM_UNIX */
286 /* try to access two joysticks; if that fails, try to access just one */
287 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
288 install_joystick(JOY_TYPE_AUTODETECT) == 0)
289 joystick_status = JOYSTICK_AVAILABLE;
292 load_joystick_data(JOYSTICK_FILENAME);
295 for (i=0; i<MAX_PLAYERS; i++)
297 char *device_name = setup.input[i].joy.device_name;
298 int joystick_nr = getJoystickNrFromDeviceName(device_name);
300 if (joystick_nr >= num_joysticks)
303 /* misuse joystick file descriptor variable to store joystick number */
304 stored_player[i].joystick_fd = joystick_nr;
308 #endif /* !TARGET_SDL */
313 char *gfx_dir = getPath2(options.ro_base_directory, GRAPHICS_DIRECTORY);
314 char *x11_icon_filename = getPath2(gfx_dir, X11_ICON_FILENAME);
315 char *x11_iconmask_filename = getPath2(gfx_dir, X11_ICONMASK_FILENAME);
316 char *msdos_pointer_filename = getPath2(gfx_dir, MSDOS_POINTER_FILENAME);
320 InitProgramInfo(program_name, PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
321 ICON_TITLE_STRING, x11_icon_filename, x11_iconmask_filename,
322 msdos_pointer_filename);
325 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
333 #if defined(TARGET_SDL)
334 SDL_Surface *sdl_image_tmp;
337 XGCValues clip_gc_values;
338 unsigned long clip_gc_valuemask;
341 #if !defined(PLATFORM_MSDOS)
342 static struct PictureFileInfo pic[NUM_PICTURES] =
344 { "RocksScreen", TRUE },
345 { "RocksDoor", TRUE },
346 { "RocksHeroes", TRUE },
347 { "RocksToons", TRUE },
350 { "RocksMore", TRUE },
351 { "RocksFont", FALSE },
352 { "RocksFont2", FALSE },
353 { "RocksFont3", FALSE }
356 static struct PictureFileInfo pic[NUM_PICTURES] =
376 tile_needs_clipping[] =
378 { GFX_SPIELER1_UP, 4 },
379 { GFX_SPIELER1_DOWN, 4 },
380 { GFX_SPIELER1_LEFT, 4 },
381 { GFX_SPIELER1_RIGHT, 4 },
382 { GFX_SPIELER1_PUSH_LEFT, 4 },
383 { GFX_SPIELER1_PUSH_RIGHT, 4 },
384 { GFX_SPIELER2_UP, 4 },
385 { GFX_SPIELER2_DOWN, 4 },
386 { GFX_SPIELER2_LEFT, 4 },
387 { GFX_SPIELER2_RIGHT, 4 },
388 { GFX_SPIELER2_PUSH_LEFT, 4 },
389 { GFX_SPIELER2_PUSH_RIGHT, 4 },
390 { GFX_SPIELER3_UP, 4 },
391 { GFX_SPIELER3_DOWN, 4 },
392 { GFX_SPIELER3_LEFT, 4 },
393 { GFX_SPIELER3_RIGHT, 4 },
394 { GFX_SPIELER3_PUSH_LEFT, 4 },
395 { GFX_SPIELER3_PUSH_RIGHT, 4 },
396 { GFX_SPIELER4_UP, 4 },
397 { GFX_SPIELER4_DOWN, 4 },
398 { GFX_SPIELER4_LEFT, 4 },
399 { GFX_SPIELER4_RIGHT, 4 },
400 { GFX_SPIELER4_PUSH_LEFT, 4 },
401 { GFX_SPIELER4_PUSH_RIGHT, 4 },
402 { GFX_SP_MURPHY, 1 },
403 { GFX_MURPHY_GO_LEFT, 3 },
404 { GFX_MURPHY_GO_RIGHT, 3 },
405 { GFX_MURPHY_SNAP_UP, 1 },
406 { GFX_MURPHY_SNAP_DOWN, 1 },
407 { GFX_MURPHY_SNAP_RIGHT, 1 },
408 { GFX_MURPHY_SNAP_LEFT, 1 },
409 { GFX_MURPHY_PUSH_RIGHT, 1 },
410 { GFX_MURPHY_PUSH_LEFT, 1 },
411 { GFX_GEBLUBBER, 4 },
414 { GFX_EXPLOSION, 8 },
415 { GFX_SOKOBAN_OBJEKT, 1 },
416 { GFX_FUNKELN_BLAU, 3 },
417 { GFX_FUNKELN_WEISS, 3 },
418 { GFX2_SHIELD_PASSIVE, 3 },
419 { GFX2_SHIELD_ACTIVE, 3 },
423 /* initialize playfield properties */
425 InitPlayfieldInfo(SX, SY, SXSIZE, SYSIZE,
426 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
427 InitDoor1Info(DX, DY, DXSIZE, DYSIZE);
428 InitDoor2Info(VX, VY, VXSIZE, VYSIZE);
429 InitScrollbufferInfo(FXSIZE, FYSIZE);
431 /* create additional image buffers for double-buffering */
433 pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
434 pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
436 LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
437 InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
439 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
440 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
441 #if defined(PLATFORM_MSDOS)
442 DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
445 DrawInitText("Loading graphics:",120,FC_GREEN);
447 for(i=0; i<NUM_PICTURES; i++)
448 if (i != PIX_SMALLFONT)
451 InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
453 /* create additional image buffers for masking of graphics */
455 #if defined(TARGET_SDL)
457 /* initialize surface array to 'NULL' */
458 for(i=0; i<NUM_TILES; i++)
459 tile_masked[i] = NULL;
461 /* create only those masked surfaces we really need */
462 for(i=0; tile_needs_clipping[i].start>=0; i++)
464 for(j=0; j<tile_needs_clipping[i].count; j++)
466 int tile = tile_needs_clipping[i].start + j;
472 getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
473 src_bitmap = pix_masked[bitmap_nr];
475 /* create surface for masked tile graphic */
476 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
477 WIN_SDL_DEPTH, 0, 0, 0, 0))
479 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
481 /* create native transparent surface for current image */
482 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
483 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
484 if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
485 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
487 SDL_FreeSurface(sdl_image_tmp);
489 BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
493 #else /* !TARGET_SDL */
495 /* create graphic context structures needed for clipping */
496 clip_gc_values.graphics_exposures = False;
497 clip_gc_valuemask = GCGraphicsExposures;
499 XCreateGC(display, pix[PIX_BACK]->clip_mask,
500 clip_gc_valuemask, &clip_gc_values);
502 clip_gc_values.graphics_exposures = False;
503 clip_gc_valuemask = GCGraphicsExposures;
505 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
507 for(i=0; i<NUM_BITMAPS; i++)
509 if (pix[i]->clip_mask)
511 clip_gc_values.graphics_exposures = False;
512 clip_gc_values.clip_mask = pix[i]->clip_mask;
513 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
514 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
515 clip_gc_valuemask,&clip_gc_values);
519 /* initialize pixmap array to Pixmap 'None' */
520 for(i=0; i<NUM_TILES; i++)
521 tile_clipmask[i] = None;
523 /* create only those clipping Pixmaps we really need */
524 for(i=0; tile_needs_clipping[i].start>=0; i++)
526 for(j=0; j<tile_needs_clipping[i].count; j++)
528 int tile = tile_needs_clipping[i].start + j;
534 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
535 src_pixmap = pix[pixmap_nr]->clip_mask;
537 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
540 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
541 src_x, src_y, TILEX, TILEY, 0, 0);
545 #endif /* !TARGET_SDL */
548 void InitGfxBackground()
553 fieldbuffer = pix[PIX_DB_FIELD];
554 SetDrawtoField(DRAW_BACKBUFFER);
556 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
557 ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
558 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
560 for(x=0; x<MAX_BUF_XSIZE; x++)
561 for(y=0; y<MAX_BUF_YSIZE; y++)
564 redraw_mask = REDRAW_ALL;
567 void LoadGfx(int pos, struct PictureFileInfo *pic)
569 char basefilename[256];
572 #if defined(TARGET_SDL)
573 SDL_Surface *sdl_image_tmp;
577 char *picture_ext = ".pcx";
580 if (pic->picture_filename)
582 sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
583 DrawInitText(basefilename, 150, FC_YELLOW);
584 sprintf(filename, "%s/%s/%s",
585 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
587 #if defined(PLATFORM_MSDOS)
591 pix[pos] = CreateBitmapStruct();
593 #if defined(TARGET_SDL)
594 /* load image to temporary surface */
595 if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
596 Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
598 /* create native non-transparent surface for current image */
599 if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
600 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
602 /* create native transparent surface for current image */
603 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
604 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
605 if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
606 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
608 /* free temporary surface */
609 SDL_FreeSurface(sdl_image_tmp);
611 #else /* !TARGET_SDL */
613 pcx_err = Read_PCX_to_Pixmap(display, window->drawable, window->gc,
615 &pix[pos]->drawable, &pix[pos]->clip_mask);
621 Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
623 Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
624 case PCX_FileInvalid:
625 Error(ERR_EXIT, "invalid PCX file '%s'", filename);
627 Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
628 case PCX_ColorFailed:
629 Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
634 if (!pix[pos]->drawable)
635 Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
638 /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
639 use pix_masked[], although they are the same when not using SDL */
640 pix_masked[pos] = pix[pos];
643 #endif /* !TARGET_SDL */
646 #if defined(TARGET_X11)
647 /* check if clip mask was correctly created */
648 if (pic->picture_with_mask && !pix[pos]->clip_mask)
649 Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
655 CreateLevelEditorGadgets();
659 CreateScreenGadgets();
662 void InitElementProperties()
666 static int ep_amoebalive[] =
673 static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
675 static int ep_amoeboid[] =
683 static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
685 static int ep_schluessel[] =
696 static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
698 static int ep_pforte[] =
717 EL_SWITCHGATE_CLOSED,
732 static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
734 static int ep_solid[] =
758 EL_MAGIC_WALL_BD_OFF,
759 EL_MAGIC_WALL_BD_EMPTY,
760 EL_MAGIC_WALL_BD_FULL,
761 EL_MAGIC_WALL_BD_DEAD,
788 EL_BELT1_SWITCH_LEFT,
789 EL_BELT1_SWITCH_MIDDLE,
790 EL_BELT1_SWITCH_RIGHT,
791 EL_BELT2_SWITCH_LEFT,
792 EL_BELT2_SWITCH_MIDDLE,
793 EL_BELT2_SWITCH_RIGHT,
794 EL_BELT3_SWITCH_LEFT,
795 EL_BELT3_SWITCH_MIDDLE,
796 EL_BELT3_SWITCH_RIGHT,
797 EL_BELT4_SWITCH_LEFT,
798 EL_BELT4_SWITCH_MIDDLE,
799 EL_BELT4_SWITCH_RIGHT,
800 EL_SWITCHGATE_SWITCH_1,
801 EL_SWITCHGATE_SWITCH_2,
804 EL_TIMEGATE_SWITCH_OFF,
805 EL_TIMEGATE_SWITCH_ON,
807 EL_SIGN_RADIOACTIVITY,
846 static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
848 static int ep_massive[] =
874 EL_SWITCHGATE_CLOSED,
889 EL_BELT1_SWITCH_LEFT,
890 EL_BELT1_SWITCH_MIDDLE,
891 EL_BELT1_SWITCH_RIGHT,
892 EL_BELT2_SWITCH_LEFT,
893 EL_BELT2_SWITCH_MIDDLE,
894 EL_BELT2_SWITCH_RIGHT,
895 EL_BELT3_SWITCH_LEFT,
896 EL_BELT3_SWITCH_MIDDLE,
897 EL_BELT3_SWITCH_RIGHT,
898 EL_BELT4_SWITCH_LEFT,
899 EL_BELT4_SWITCH_MIDDLE,
900 EL_BELT4_SWITCH_RIGHT,
904 EL_SIGN_RADIOACTIVITY,
933 static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
935 static int ep_slippery[] =
970 static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
972 static int ep_enemy[] =
985 static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
987 static int ep_mauer[] =
1037 EL_EMC_STEEL_WALL_1,
1038 EL_EMC_STEEL_WALL_2,
1039 EL_EMC_STEEL_WALL_3,
1040 EL_EMC_STEEL_WALL_4,
1050 static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1052 static int ep_can_fall[] =
1067 EL_MAGIC_WALL_BD_FULL,
1078 static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1080 static int ep_can_smash[] =
1111 static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1113 static int ep_can_change[] =
1124 static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1126 static int ep_can_move[] =
1146 static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1148 static int ep_could_move[] =
1171 static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1173 static int ep_dont_touch[] =
1180 static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1182 static int ep_dont_go_to[] =
1200 static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1202 static int ep_mampf2[] =
1227 static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1229 static int ep_bd_element[] =
1238 EL_MAGIC_WALL_BD_OFF,
1256 static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1258 static int ep_sb_element[] =
1263 EL_SOKOBAN_FELD_LEER,
1264 EL_SOKOBAN_FELD_VOLL,
1268 static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1270 static int ep_gem[] =
1280 static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1282 static int ep_inactive[] =
1319 EL_DYNAMITE_INACTIVE,
1331 EL_SOKOBAN_FELD_LEER,
1332 EL_SOKOBAN_FELD_VOLL,
1342 EL_MAGIC_WALL_BD_OFF,
1343 EL_MAGIC_WALL_BD_DEAD,
1379 EL_BELT1_SWITCH_LEFT,
1380 EL_BELT1_SWITCH_MIDDLE,
1381 EL_BELT1_SWITCH_RIGHT,
1382 EL_BELT2_SWITCH_LEFT,
1383 EL_BELT2_SWITCH_MIDDLE,
1384 EL_BELT2_SWITCH_RIGHT,
1385 EL_BELT3_SWITCH_LEFT,
1386 EL_BELT3_SWITCH_MIDDLE,
1387 EL_BELT3_SWITCH_RIGHT,
1388 EL_BELT4_SWITCH_LEFT,
1389 EL_BELT4_SWITCH_MIDDLE,
1390 EL_BELT4_SWITCH_RIGHT,
1391 EL_SIGN_EXCLAMATION,
1392 EL_SIGN_RADIOACTIVITY,
1404 EL_EMC_STEEL_WALL_1,
1405 EL_EMC_STEEL_WALL_2,
1406 EL_EMC_STEEL_WALL_3,
1407 EL_EMC_STEEL_WALL_4,
1417 static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1419 static int ep_explosive[] =
1423 EL_DYNAMITE_INACTIVE,
1424 EL_DYNABOMB_ACTIVE_1,
1425 EL_DYNABOMB_ACTIVE_2,
1426 EL_DYNABOMB_ACTIVE_3,
1427 EL_DYNABOMB_ACTIVE_4,
1444 static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1446 static int ep_mampf3[] =
1457 static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1459 static int ep_pushable[] =
1466 EL_SOKOBAN_FELD_VOLL,
1476 static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1478 static int ep_player[] =
1486 static int ep_player_num = sizeof(ep_player)/sizeof(int);
1488 static int ep_has_content[] =
1496 static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1498 static int ep_eatable[] =
1506 static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1508 static int ep_sp_element[] =
1550 /* additional elements that appeared in newer Supaplex levels */
1552 /* more than one murphy in a level results in an inactive clone */
1555 static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1557 static int ep_quick_gate[] =
1581 static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1583 static int ep_over_player[] =
1608 static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
1610 static int ep_active_bomb[] =
1613 EL_DYNABOMB_ACTIVE_1,
1614 EL_DYNABOMB_ACTIVE_2,
1615 EL_DYNABOMB_ACTIVE_3,
1616 EL_DYNABOMB_ACTIVE_4
1618 static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
1620 static int ep_belt[] =
1635 static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
1637 static int ep_belt_switch[] =
1639 EL_BELT1_SWITCH_LEFT,
1640 EL_BELT1_SWITCH_MIDDLE,
1641 EL_BELT1_SWITCH_RIGHT,
1642 EL_BELT2_SWITCH_LEFT,
1643 EL_BELT2_SWITCH_MIDDLE,
1644 EL_BELT2_SWITCH_RIGHT,
1645 EL_BELT3_SWITCH_LEFT,
1646 EL_BELT3_SWITCH_MIDDLE,
1647 EL_BELT3_SWITCH_RIGHT,
1648 EL_BELT4_SWITCH_LEFT,
1649 EL_BELT4_SWITCH_MIDDLE,
1650 EL_BELT4_SWITCH_RIGHT,
1652 static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
1654 static int ep_tube[] =
1668 static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
1670 static long ep1_bit[] =
1704 static long ep2_bit[] =
1710 static int *ep1_array[] =
1744 static int *ep2_array[] =
1750 static int *ep1_num[] =
1777 &ep_has_content_num,
1781 &ep_over_player_num,
1784 static int *ep2_num[] =
1787 &ep_belt_switch_num,
1790 static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
1791 static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
1793 for(i=0; i<MAX_ELEMENTS; i++)
1795 Elementeigenschaften1[i] = 0;
1796 Elementeigenschaften2[i] = 0;
1799 for(i=0; i<num_properties1; i++)
1800 for(j=0; j<*(ep1_num[i]); j++)
1801 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1802 for(i=0; i<num_properties2; i++)
1803 for(j=0; j<*(ep2_num[i]); j++)
1804 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1806 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
1807 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1810 void CloseAllAndExit(int exit_value)
1814 #if defined(TARGET_SDL)
1816 FreeSounds(NUM_SOUNDS);
1818 if (audio.soundserver_pid)
1821 kill(audio.soundserver_pid, SIGTERM);
1822 FreeSounds(NUM_SOUNDS);
1826 for(i=0; i<NUM_BITMAPS; i++)
1829 #if defined(TARGET_SDL)
1830 KeyboardAutoRepeatOn();
1835 XFreeGC(display, gc);
1840 KeyboardAutoRepeatOn();
1841 XCloseDisplay(display);
1845 #if !defined(PLATFORM_UNIX)