1 #=============================================================================#
2 # Makefile for Rocks'n'Diamonds 1.4.0 #
3 # (c) 1995-1999 Holger Schemel, aeglos@valinor.owl.de #
4 #=============================================================================#
6 ifndef PLATFORM # platform not specified -- try auto detection
14 ifdef X11_PATH # path to X11 specified by top level Makefile
15 XINC_PATH = $(X11_PATH)/include
16 XLIB_PATH = $(X11_PATH)/lib
17 X11_INCL = -I$(XINC_PATH)
18 X11_LIBS = -L$(XLIB_PATH)
22 ifeq ($(PLATFORM),dos) # DOS / Windows
25 PROGNAME = ../rocks.exe
31 PROGNAME = ../rocksndiamonds
33 ifeq ($(PLATFORM),solaris)
34 EXTRA_LIBS = -lnsl -lsocket -R$(XLIB_PATH)
37 SDL_CFLAGS := -DUSE_SDL_LIBRARY $(shell sdl-config --cflags)
38 SDL_LDFLAGS := -lSDL_image $(shell sdl-config --libs)
40 X11_CFLAGS = $(X11_INCL)
41 X11_LDFLAGS = $(X11_LIBS) -lX11
46 SYS_CFLAGS = $(SDL_CFLAGS)
47 SYS_LDFLAGS = $(SDL_LDFLAGS)
49 SYS_CFLAGS = $(X11_CFLAGS)
50 SYS_LDFLAGS = $(X11_LDFLAGS)
54 LIBS = $(SYS_LDFLAGS) $(EXTRA_LIBS) -lm
59 ifdef RO_GAME_DIR # path to read-only game data specified
60 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
63 ifdef RW_GAME_DIR # path to writable game data specified
64 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
67 ifdef SCORE_ENTRIES # number of score entries per player specified
68 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
71 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
74 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK)
76 # OPTIONS = -DDEBUG -g -Wall -ansi -pedantic # only for debugging purposes
77 OPTIONS = -DDEBUG -g -Wall # only for debugging purposes
78 # OPTIONS = -O3 -Wall -ansi -pedantic
82 # SYSTEM = -DSYSV -Ae # may be needed for HP-UX
84 CFLAGS = $(OPTIONS) $(SYSTEM) $(SYS_CFLAGS) $(CONFIG)
137 $(CC) $(OBJS) $(LIBS) -o $(PROGNAME)
140 $(CC) $(CFLAGS) -c $*.c