replaced function to draw graphic animation (MM engine)
[rocksndiamonds.git] / src / game_mm /
2018-03-23 Holger Schemelreplaced function to draw graphic animation (MM engine)
2018-03-23 Holger Schemelfixed copying level from native R'n'D to MM engine
2018-03-23 Holger Schemelfixed decrementing counter for kettles (removed by...
2018-03-23 Holger Schemelfixed explosion graphics for Mirror Magic game engine
2018-03-23 Holger Schemelfixed pacman graphics for Mirror Magic game engine
2018-03-23 Holger Schemelcode cleanup (MM engine)
2018-03-23 Holger Schemelfixed scanning laser using element masks for Mirror...
2018-03-23 Holger Schemelfixed fading in game screen before playing for Mirror...
2018-03-23 Holger Schemelfixed wall animations for Mirror Magic game engine
2018-03-23 Holger Schemeladded missing initialization of element properties...
2018-03-23 Holger Schemelfixed bug with endless explosions (MM engine)
2018-03-23 Holger Schemelfixed mapping level file game elements between RND...
2018-03-23 Holger Schemeladded in-game mouse actions for Mirror Magic game engine
2018-03-23 Holger Schemelfixed various graphics functions for Mirror Magic game...
2018-03-23 Holger Schemelremoved unused code
2018-03-23 Holger Schemeladded basic game engine integration for Mirror Magic...
2018-03-23 Holger Schemeladded special element definitions for Mirror Magic...
2018-03-23 Holger Schemeladded basic support for game engine snapshots for Mirro...
2018-03-23 Holger Schemelfixed mapping level file game elements between RND...
2018-03-23 Holger Schemelfixed loading playfield data for Mirror Magic level...
2018-03-23 Holger Schemelfixed macros for level file version handling for Mirror...
2018-03-23 Holger Schemeladded and adjusted source files for Mirror Magic game...