+ sprintf(text,"Credits:");
+ DrawText(SX+(SXSIZE-strlen(text)*FONT2_XSIZE)/2,SY+100,
+ text,FS_SMALL,FC_GREEN);
+
+ sprintf(text,"DOS/Windows port of the game:");
+ DrawText(SX+(SXSIZE-strlen(text)*FONT2_XSIZE)/2,SY+ystart+0*ystep,
+ text,FS_SMALL,FC_YELLOW);
+ sprintf(text,"Guido Schulz");
+ DrawText(SX+(SXSIZE-strlen(text)*FONT2_XSIZE)/2,SY+ystart+1*ystep,
+ text,FS_SMALL,FC_RED);
+
+ sprintf(text,"Additional toons:");
+ DrawText(SX+(SXSIZE-strlen(text)*FONT2_XSIZE)/2,SY+ystart+2*ystep,
+ text,FS_SMALL,FC_YELLOW);
+ sprintf(text,"Karl Hörnell");
+ DrawText(SX+(SXSIZE-strlen(text)*FONT2_XSIZE)/2,SY+ystart+3*ystep,
+ text,FS_SMALL,FC_RED);
+
+ sprintf(text,"...and many thanks to all contributors");
+ DrawText(SX+(SXSIZE-strlen(text)*FONT2_XSIZE)/2,SY+ystart+5*ystep,
+ text,FS_SMALL,FC_YELLOW);
+ sprintf(text,"of new levels!");
+ DrawText(SX+(SXSIZE-strlen(text)*FONT2_XSIZE)/2,SY+ystart+6*ystep,
+ text,FS_SMALL,FC_YELLOW);
+
+ sprintf(text,"Press any key or button for next page");
+ DrawText(SX+(SXSIZE-strlen(text)*FONT2_XSIZE)/2,SY+SYSIZE-20,
+ text,FS_SMALL,FC_BLUE);
+}
+
+void DrawHelpScreenContactText()
+{
+ int ystart = 150, ystep = 30;
+ char text[FULL_SXSIZE/FONT2_XSIZE+10];
+
+ FadeSounds();
+ ClearWindow();
+ DrawHeadline();
+