changed some level editor graphic definitions to use in-game graphics
authorHolger Schemel <info@artsoft.org>
Tue, 5 Mar 2019 23:12:21 +0000 (00:12 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 5 Mar 2019 23:12:30 +0000 (00:12 +0100)
The old definitions still came from a time where downscaled graphics
did not use interpolation and therefore did not look well with those
graphics also used in-game.


No differences found