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fixed ignoring mouse actions with MM engine using virtual buttons
author
Holger Schemel
<info@artsoft.org>
Tue, 14 Aug 2018 21:37:44 +0000
(23:37 +0200)
committer
Holger Schemel
<info@artsoft.org>
Tue, 14 Aug 2018 21:42:05 +0000
(23:42 +0200)
As virtual buttons do not make much sense when playing games using the
Mirror Magic game engine, mouse clicks should be handled as usual even
when touch input is set to "virtual buttons" (causing mouse clicks to
be ignored before this change).
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