init_last = init;
}
-void RedrawBackground()
+void RedrawGlobalBorder()
{
BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
FadeOut(REDRAW_ALL);
- RedrawBackground();
+ RedrawGlobalBorder();
/* force redraw of (open or closed) door graphics */
SetDoorState(DOOR_OPEN_ALL);
void InitElementPropertiesGfxElement();
void ReloadCustomArtwork(int);
-void RedrawBackground();
+void RedrawGlobalBorder();
void KeyboardAutoRepeatOffUnlessAutoplay();
SetMainBackgroundImage(IMG_BACKGROUND_MAIN);
if (fade_mask == REDRAW_ALL)
- RedrawBackground();
+ RedrawGlobalBorder();
ClearField();
if (fade_mask == REDRAW_ALL)
{
- RedrawBackground();
+ RedrawGlobalBorder();
OpenDoor(DOOR_CLOSE_1 | DOOR_CLOSE_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
}