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moved compiler flags for analyzing to CFLAGS / LDFLAGS
author
Holger Schemel
<holger.schemel@virtion.de>
Thu, 20 Oct 2022 14:35:24 +0000
(16:35 +0200)
committer
Holger Schemel
<holger.schemel@virtion.de>
Thu, 20 Oct 2022 14:35:36 +0000
(16:35 +0200)
src/Makefile
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diff --git
a/src/Makefile
b/src/Makefile
index 60a43700887a4b838d5409d2d55a130d1020bd27..bea3ad8a11476e7d9c8874b2a3fc122589c6685b 100644
(file)
--- a/
src/Makefile
+++ b/
src/Makefile
@@
-147,8
+147,8
@@
SYS_LDFLAGS := $(shell echo $(SYS_LDFLAGS) | \
OPTIONS = -O2 -Wall
endif
OPTIONS = -O2 -Wall
endif
-CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(EXTRA_CFLAGS) $(CONFIG)
-LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS)
+CFLAGS = $(OPTIONS) $(
ANALYZE) $(
SYS_CFLAGS) $(EXTRA_CFLAGS) $(CONFIG)
+LDFLAGS = $(
ANALYZE) $(
SYS_LDFLAGS) $(EXTRA_LDFLAGS)
SRCS = main.c \
SRCS = main.c \
@@
-259,7
+259,7
@@
GRAPHICS_DIR = ../graphics
all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir game_mm_dir $(PROGNAME) graphics_dir
$(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(COMMIT_HASH_FILE) $(OBJS) $(ICON)
all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir game_mm_dir $(PROGNAME) graphics_dir
$(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(COMMIT_HASH_FILE) $(OBJS) $(ICON)
- $(CC) $(
ANALYZE) $(
OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
+ $(CC) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
ifdef BUILD_DIST
$(STRIP) $(PROGNAME)
endif
ifdef BUILD_DIST
$(STRIP) $(PROGNAME)
endif
@@
-330,7
+330,7
@@
$(ICON):
echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
.c.o:
echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
.c.o:
- $(CC) $(
ANALYZE) $(
CFLAGS) -c $*.c
+ $(CC) $(CFLAGS) -c $*.c
graphics_dir:
@test -f $(GRAPHICS_DIR)/Makefile && $(MAKE) -C $(GRAPHICS_DIR) || true
graphics_dir:
@test -f $(GRAPHICS_DIR)/Makefile && $(MAKE) -C $(GRAPHICS_DIR) || true