rnd-19981029-1
authorHolger Schemel <info@artsoft.org>
Thu, 29 Oct 1998 20:50:33 +0000 (21:50 +0100)
committerHolger Schemel <info@artsoft.org>
Sat, 30 Aug 2014 08:31:27 +0000 (10:31 +0200)
16 files changed:
src/buttons.c
src/cartoons.c
src/events.c
src/files.c
src/files.h
src/game.c
src/init.c
src/init.h
src/joystick.c
src/joystick.h
src/main.c
src/main.h
src/network.c
src/screens.c
src/sound.c
src/tools.c

index de63c630fe8f7cc15bc48cf848763487a0dbc7af..6471e75e6fa2bbfd79b3517b156c87f36c6b9d8e 100644 (file)
@@ -598,9 +598,9 @@ int CheckSoundButtons(int mx, int my, int button)
   static boolean pressed = FALSE;
   int sound_state[3];
 
-  sound_state[0] = BUTTON_SOUND_MUSIC  | (BUTTON_ON * setup.sound_music_on);
-  sound_state[1] = BUTTON_SOUND_LOOPS  | (BUTTON_ON * setup.sound_loops_on);
-  sound_state[2] = BUTTON_SOUND_SIMPLE | (BUTTON_ON * setup.sound_simple_on);
+  sound_state[0] = BUTTON_SOUND_MUSIC  | (BUTTON_ON * setup.sound_music);
+  sound_state[1] = BUTTON_SOUND_LOOPS  | (BUTTON_ON * setup.sound_loops);
+  sound_state[2] = BUTTON_SOUND_SIMPLE | (BUTTON_ON * setup.sound_simple);
 
   if (button)
   {
index 6b145d6d253097237e234b38723eb9718234704a..44242e8753fad73e83a23599efb9283a4e905a4a 100644 (file)
@@ -114,7 +114,7 @@ void HandleAnimation(int mode)
   static int toon_nr = 0;
   int draw_mode;
 
-  if (!setup.toons_on)
+  if (!setup.toons)
     return;
 
   switch(mode)
@@ -124,7 +124,7 @@ void HandleAnimation(int mode)
       reset_delay = TRUE;
 
       /* Fill empty backbuffer for animation functions */
-      if (setup.direct_draw_on && game_status == PLAYING)
+      if (setup.direct_draw && game_status == PLAYING)
       {
        int xx,yy;
 
@@ -138,7 +138,7 @@ void HandleAnimation(int mode)
        SetDrawtoField(DRAW_DIRECT);
       }
 
-      if (setup.soft_scrolling_on && game_status == PLAYING)
+      if (setup.soft_scrolling && game_status == PLAYING)
       {
        int fx = FX, fy = FY;
 
@@ -158,12 +158,12 @@ void HandleAnimation(int mode)
       redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER);
 
       /* Redraw background even when in direct drawing mode */
-      draw_mode = setup.direct_draw_on;
-      setup.direct_draw_on = FALSE;
+      draw_mode = setup.direct_draw;
+      setup.direct_draw = FALSE;
 
       BackToFront();
 
-      setup.direct_draw_on = draw_mode;
+      setup.direct_draw = draw_mode;
 
       return;
       break;
index f360abd68334142d390b151a8aac28f8eac1fff2..a967230e3bb0f3d39c6bb2bb3341c0918a8e0a58 100644 (file)
@@ -189,7 +189,7 @@ void HandleExposeEvent(XExposeEvent *event)
   int x = event->x, y = event->y;
   int width = event->width, height = event->height;
 
-  if (setup.direct_draw_on && game_status==PLAYING)
+  if (setup.direct_draw && game_status==PLAYING)
   {
     int xx,yy;
     int x1 = (x-SX)/TILEX, y1 = (y-SY)/TILEY;
@@ -206,7 +206,7 @@ void HandleExposeEvent(XExposeEvent *event)
     SetDrawtoField(DRAW_DIRECT);
   }
 
-  if (setup.soft_scrolling_on && game_status == PLAYING)
+  if (setup.soft_scrolling && game_status == PLAYING)
   {
     int fx = FX, fy = FY;
 
@@ -794,7 +794,7 @@ void HandleKey(KeySym key, int key_status)
          }
          */
 
-         printf("direct_draw_on == %d\n", setup.direct_draw_on);
+         printf("direct_draw == %d\n", setup.direct_draw);
 
          break;
 
@@ -877,9 +877,34 @@ void HandleNoXEvent()
   }
 }
 
+static int HandleJoystickForAllPlayers()
+{
+  int i;
+  int result = 0;
+
+  for (i=0; i<MAX_PLAYERS; i++)
+  {
+    byte joy_action = 0;
+
+    if (!setup.input[i].use_joystick)
+      continue;
+
+    joy_action = Joystick(i);
+
+    result |= joy_action;
+
+    if (network_playing)
+      local_player->potential_action |= joy_action;
+    else
+      stored_player[i].action |= joy_action;
+  }
+
+  return result;
+}
+
 void HandleJoystick()
 {
-  int joystick = Joystick();
+  int joystick = HandleJoystickForAllPlayers();
   int keyboard = key_joystick_mapping;
   int joy      = (joystick | keyboard);
   int left     = joy & JOY_LEFT;
@@ -887,7 +912,7 @@ void HandleJoystick()
   int up       = joy & JOY_UP;
   int down     = joy & JOY_DOWN;
   int button   = joy & JOY_BUTTON;
-  int newbutton        = (JoystickButton() == JOY_BUTTON_NEW_PRESSED);
+  int newbutton        = (AnyJoystickButton() == JOY_BUTTON_NEW_PRESSED);
   int dx       = (left ? -1    : right ? 1     : 0);
   int dy       = (up   ? -1    : down  ? 1     : 0);
 
index c3cb4b8ddaf769b0566f1f8a38da72a6aa7b7cea..21ed3ca17f8614be3770784740da65e1be5baf7c 100644 (file)
@@ -467,6 +467,10 @@ void SaveScore(int level_nr)
   fclose(file);
 }
 
+
+
+#if 0
+
 void LoadJoystickData()
 {
   int i;
@@ -540,6 +544,10 @@ void SaveJoystickData()
 
 }
 
+#endif
+
+
+
 /* ------------------------------------------------------------------------- */
 /* new setup functions                                                       */
 /* ------------------------------------------------------------------------- */
@@ -564,53 +572,84 @@ void SaveJoystickData()
 #define SETUP_TOKEN_SOUND_MUSIC                2
 #define SETUP_TOKEN_SOUND_SIMPLE       3
 #define SETUP_TOKEN_TOONS              4
-#define SETUP_TOKEN_DIRECT_DRAW                5
+#define SETUP_TOKEN_DOUBLE_BUFFERING   5
 #define SETUP_TOKEN_SCROLL_DELAY       6
 #define SETUP_TOKEN_SOFT_SCROLLING     7
 #define SETUP_TOKEN_FADING             8
 #define SETUP_TOKEN_AUTORECORD         9
 #define SETUP_TOKEN_QUICK_DOORS                10
-#define SETUP_TOKEN_USE_JOYSTICK       11
-#define SETUP_TOKEN_JOYSTICK_NR                12
-#define SETUP_TOKEN_JOY_SNAP           13
-#define SETUP_TOKEN_JOY_BOMB           14
-#define SETUP_TOKEN_KEY_LEFT           15
-#define SETUP_TOKEN_KEY_RIGHT          16
-#define SETUP_TOKEN_KEY_UP             17
-#define SETUP_TOKEN_KEY_DOWN           18
-#define SETUP_TOKEN_KEY_SNAP           19
-#define SETUP_TOKEN_KEY_BOMB           20
-
-#define NUM_SETUP_TOKENS               21
-
+#define SETUP_TOKEN_ALIAS_NAMES                11
+
+#define SETUP_TOKEN_USE_JOYSTICK       12
+#define SETUP_TOKEN_JOY_DEVICE_NAME    13
+#define SETUP_TOKEN_JOY_XLEFT          14
+#define SETUP_TOKEN_JOY_XMIDDLE                15
+#define SETUP_TOKEN_JOY_XRIGHT         16
+#define SETUP_TOKEN_JOY_YUPPER         17
+#define SETUP_TOKEN_JOY_YMIDDLE                18
+#define SETUP_TOKEN_JOY_YLOWER         19
+#define SETUP_TOKEN_JOY_SNAP           20
+#define SETUP_TOKEN_JOY_BOMB           21
+#define SETUP_TOKEN_KEY_LEFT           22
+#define SETUP_TOKEN_KEY_RIGHT          23
+#define SETUP_TOKEN_KEY_UP             24
+#define SETUP_TOKEN_KEY_DOWN           25
+#define SETUP_TOKEN_KEY_SNAP           26
+#define SETUP_TOKEN_KEY_BOMB           27
+
+#define NUM_SETUP_TOKENS               28
+
+#define FIRST_GLOBAL_SETUP_TOKEN       SETUP_TOKEN_SOUND
+#define LAST_GLOBAL_SETUP_TOKEN                SETUP_TOKEN_ALIAS_NAMES
+
+#define FIRST_PLAYER_SETUP_TOKEN       SETUP_TOKEN_USE_JOYSTICK
+#define LAST_PLAYER_SETUP_TOKEN                SETUP_TOKEN_KEY_BOMB
+
+#define TYPE_BOOLEAN                   1
+#define TYPE_SWITCH                    2
+#define TYPE_KEYSYM                    3
+#define TYPE_INTEGER                   4
+#define TYPE_STRING                    5
+
+static struct SetupInfo si;
+static struct SetupInputInfo sii;
 static struct
 {
-  char *token, *value_true, *value_false;
-} setup_info[] =
+  int type;
+  void *value;
+  char *text;
+} token_info[] =
 {
-  { "sound",                   "on", "off" },
-  { "repeating_sound_loops",   "on", "off" },
-  { "background_music",                "on", "off" },
-  { "simple_sound_effects",    "on", "off" },
-  { "toons",                   "on", "off" },
-  { "double_buffering",        "off", "on" },
-  { "scroll_delay",            "on", "off" },
-  { "soft_scrolling",          "on", "off" },
-  { "screen_fading",           "on", "off" },
-  { "automatic_tape_recording",        "on", "off" },
-  { "quick_doors",             "on", "off" },
+  { TYPE_SWITCH,  &si.sound,           "sound"                         },
+  { TYPE_SWITCH,  &si.sound_loops,     "repeating_sound_loops"         },
+  { TYPE_SWITCH,  &si.sound_music,     "background_music"              },
+  { TYPE_SWITCH,  &si.sound_simple,    "simple_sound_effects"          },
+  { TYPE_SWITCH,  &si.toons,           "toons"                         },
+  { TYPE_SWITCH,  &si.double_buffering,        "double_buffering"              },
+  { TYPE_SWITCH,  &si.scroll_delay,    "scroll_delay"                  },
+  { TYPE_SWITCH,  &si.soft_scrolling,  "soft_scrolling"                },
+  { TYPE_SWITCH,  &si.fading,          "screen_fading"                 },
+  { TYPE_SWITCH,  &si.autorecord,      "automatic_tape_recording"      },
+  { TYPE_SWITCH,  &si.quick_doors,     "quick_doors"                   },
+  { TYPE_STRING,  &si.alias_name,      "alias_name"                    },
 
   /* for each player: */
-  { ".use_joystick",           "true", "false" },
-  { ".joystick_device",                "second", "first" },
-  { ".joy.snap_field",         "", "" },
-  { ".joy.place_bomb",         "", "" },
-  { ".key.move_left",          "", "" },
-  { ".key.move_right",         "", "" },
-  { ".key.move_up",            "", "" },
-  { ".key.move_down",          "", "" },
-  { ".key.snap_field",         "", "" },
-  { ".key.place_bomb",         "", "" }
+  { TYPE_BOOLEAN, &sii.use_joystick,   ".use_joystick"                 },
+  { TYPE_STRING,  &sii.joy.device_name,        ".joy.device_name"              },
+  { TYPE_INTEGER, &sii.joy.xleft,      ".joy.xleft"                    },
+  { TYPE_INTEGER, &sii.joy.xmiddle,    ".joy.xmiddle"                  },
+  { TYPE_INTEGER, &sii.joy.xright,     ".joy.xright"                   },
+  { TYPE_INTEGER, &sii.joy.yupper,     ".joy.yupper"                   },
+  { TYPE_INTEGER, &sii.joy.ymiddle,    ".joy.ymiddle"                  },
+  { TYPE_INTEGER, &sii.joy.ylower,     ".joy.ylower"                   },
+  { TYPE_INTEGER, &sii.joy.snap,       ".joy.snap_field"               },
+  { TYPE_INTEGER, &sii.joy.bomb,       ".joy.place_bomb"               },
+  { TYPE_KEYSYM,  &sii.key.left,       ".key.move_left"                },
+  { TYPE_KEYSYM,  &sii.key.right,      ".key.move_right"               },
+  { TYPE_KEYSYM,  &sii.key.up,         ".key.move_up"                  },
+  { TYPE_KEYSYM,  &sii.key.down,       ".key.move_down"                },
+  { TYPE_KEYSYM,  &sii.key.snap,       ".key.snap_field"               },
+  { TYPE_KEYSYM,  &sii.key.bomb,       ".key.place_bomb"               }
 };
 
 static char *string_tolower(char *s)
@@ -655,7 +694,7 @@ static int get_string_integer_value(char *s)
       if (strcmp(string_tolower(s), number_text[i][j]) == 0)
        return i;
 
-  return -1;
+  return atoi(s);
 }
 
 static boolean get_string_boolean_value(char *s)
@@ -669,19 +708,32 @@ static boolean get_string_boolean_value(char *s)
     return FALSE;
 }
 
+
+
+#if 0
+
 static char *getSetupToken(int token_nr)
 {
-  return setup_info[token_nr].token;
+  return token_info[token_nr].text;
 }
 
 static char *getSetupValue(int token_nr, boolean token_value)
 {
+  return (token_value == TRUE ? "true" : "false");
+
+  /*
   if (token_value == TRUE)
-    return setup_info[token_nr].value_true;
+    return token_info[token_nr].value_true;
   else
-    return setup_info[token_nr].value_false;
+    return token_info[token_nr].value_false;
+  */
+
 }
 
+#endif
+
+
+
 static char *getFormattedSetupEntry(char *token, char *value)
 {
   int i;
@@ -697,6 +749,10 @@ static char *getFormattedSetupEntry(char *token, char *value)
   return entry;
 }
 
+
+
+#if 0
+
 static char *getSetupEntry(char *prefix, int token_nr, int token_value)
 {
   int i;
@@ -739,6 +795,9 @@ static char *getSetupEntryWithComment(char *prefix,int token_nr, KeySym keysym)
   return entry;
 }
 
+#endif
+
+
 static void freeSetupFileList(struct SetupFileList *setup_file_list)
 {
   if (!setup_file_list)
@@ -838,13 +897,6 @@ static struct SetupFileList *loadSetupFileList(char *filename)
   struct SetupFileList *setup_file_list = newSetupFileList("", "");
   struct SetupFileList *first_valid_list_entry;
 
-
-
-  /*
-  struct SetupFileList **next_entry = &setup_file_list;
-  */
-
-
   FILE *file;
 
   if (!(file = fopen(filename, "r")))
@@ -907,19 +959,6 @@ static struct SetupFileList *loadSetupFileList(char *filename)
 
     if (*token && *value)
       updateSetupFileListEntry(setup_file_list, token, value);
-
-
-#if 0
-    {
-      /* allocate new token/value pair */
-
-      *next_entry = newSetupFileList(token, value);
-      next_entry = &((*next_entry)->next);
-    }
-#endif
-
-
-
   }
 
   fclose(file);
@@ -969,8 +1008,8 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list)
   int player_nr = 0;
   char *token;
   char *token_value;
-  int token_integer_value;
   boolean token_boolean_value;
+  int token_integer_value;
   int token_player_prefix_len;
 
   if (!setup_file_list)
@@ -978,8 +1017,8 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list)
 
   token = setup_file_list->token;
   token_value = setup_file_list->value;
-  token_integer_value = get_string_integer_value(token_value);
   token_boolean_value = get_string_boolean_value(token_value);
+  token_integer_value = get_string_integer_value(token_value);
 
   token_player_prefix_len = strlen(TOKEN_STR_PLAYER_PREFIX);
 
@@ -997,7 +1036,7 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list)
 
   for (i=0; i<NUM_SETUP_TOKENS; i++)
   {
-    if (strcmp(token, setup_info[i].token) == 0)
+    if (strcmp(token, token_info[i].text) == 0)
     {
       token_nr = i;
       break;
@@ -1012,51 +1051,74 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list)
   switch (token_nr)
   {
     case SETUP_TOKEN_SOUND:
-      setup.sound_on = token_boolean_value;
+      setup.sound = token_boolean_value;
       break;
     case SETUP_TOKEN_SOUND_LOOPS:
-      setup.sound_loops_on = token_boolean_value;
+      setup.sound_loops = token_boolean_value;
       break;
     case SETUP_TOKEN_SOUND_MUSIC:
-      setup.sound_music_on = token_boolean_value;
+      setup.sound_music = token_boolean_value;
       break;
     case SETUP_TOKEN_SOUND_SIMPLE:
-      setup.sound_simple_on = token_boolean_value;
+      setup.sound_simple = token_boolean_value;
       break;
     case SETUP_TOKEN_TOONS:
-      setup.toons_on = token_boolean_value;
+      setup.toons = token_boolean_value;
       break;
-    case SETUP_TOKEN_DIRECT_DRAW:
-      setup.direct_draw_on = !token_boolean_value;
+    case SETUP_TOKEN_DOUBLE_BUFFERING:
+      setup.double_buffering = token_boolean_value;
       break;
     case SETUP_TOKEN_SCROLL_DELAY:
-      setup.scroll_delay_on = token_boolean_value;
+      setup.scroll_delay = token_boolean_value;
       break;
     case SETUP_TOKEN_SOFT_SCROLLING:
-      setup.soft_scrolling_on = token_boolean_value;
+      setup.soft_scrolling = token_boolean_value;
       break;
     case SETUP_TOKEN_FADING:
-      setup.fading_on = token_boolean_value;
+      setup.fading = token_boolean_value;
       break;
     case SETUP_TOKEN_AUTORECORD:
-      setup.autorecord_on = token_boolean_value;
+      setup.autorecord = token_boolean_value;
       break;
     case SETUP_TOKEN_QUICK_DOORS:
       setup.quick_doors = token_boolean_value;
       break;
 
+    case SETUP_TOKEN_ALIAS_NAME:
+      strncpy(setup.alias_name, token_value, MAX_NAMELEN-1);
+      setup.alias_name[MAX_NAMELEN-1] = '\0';
+      break;
+
     case SETUP_TOKEN_USE_JOYSTICK:
       setup.input[player_nr].use_joystick = token_boolean_value;
       break;
-    case SETUP_TOKEN_JOYSTICK_NR:
-      if (token_integer_value < 0 || token_integer_value > 1)
-       token_integer_value = 1;
-      setup.input[player_nr].joystick_nr = token_integer_value - 1;
+    case SETUP_TOKEN_JOY_DEVICE_NAME:
+      strncpy(setup.input[player_nr].joy.device_name, token_value,
+             MAX_FILENAME_LEN-1);
+      setup.input[player_nr].joy.device_name[MAX_FILENAME_LEN-1] = '\0';
       break;
     case SETUP_TOKEN_JOY_SNAP:
       setup.input[player_nr].joy.snap = getJoySymbolFromJoyName(token_value);
       break;
-    case SETUP_TOKEN_JOY_BOMB    :
+    case SETUP_TOKEN_JOY_XLEFT:
+      setup.input[player_nr].joy.xleft = token_integer_value;
+      break;
+    case SETUP_TOKEN_JOY_XMIDDLE:
+      setup.input[player_nr].joy.xmiddle = token_integer_value;
+      break;
+    case SETUP_TOKEN_JOY_XRIGHT:
+      setup.input[player_nr].joy.xright = token_integer_value;
+      break;
+    case SETUP_TOKEN_JOY_YUPPER:
+      setup.input[player_nr].joy.yupper = token_integer_value;
+      break;
+    case SETUP_TOKEN_JOY_YMIDDLE:
+      setup.input[player_nr].joy.ymiddle = token_integer_value;
+      break;
+    case SETUP_TOKEN_JOY_YLOWER:
+      setup.input[player_nr].joy.ylower = token_integer_value;
+      break;
+    case SETUP_TOKEN_JOY_BOMB:
       setup.input[player_nr].joy.bomb = getJoySymbolFromJoyName(token_value);
       break;
     case SETUP_TOKEN_KEY_LEFT:
@@ -1078,11 +1140,6 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list)
       setup.input[player_nr].key.bomb = getKeySymFromX11KeyName(token_value);
       break;
 
-    case SETUP_TOKEN_ALIAS_NAME:
-      strncpy(local_player->alias_name, token_value, MAX_NAMELEN-1);
-      local_player->alias_name[MAX_NAMELEN-1] = '\0';
-      break;
-
     case TOKEN_INVALID:
       Error(ERR_WARN, "unknown token '%s' not recognized", token);
       break;
@@ -1095,6 +1152,46 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list)
   decodeSetupFileList(setup_file_list->next);
 }
 
+int getLevelSeriesNrFromLevelSeriesName(char *level_series_name)
+{
+  int i;
+
+  if (!level_series_name)
+    return 0;
+
+  for (i=0; i<num_leveldirs; i++)
+    if (strcmp(level_series_name, leveldir[i].filename) == 0)
+      return i;
+
+  return 0;
+}
+
+int getLastPlayedLevelOfLevelSeries(char *level_series_name)
+{
+  char *token_value;
+  int level_series_nr = getLevelSeriesNrFromLevelSeriesName(level_series_name);
+  int last_level_nr = 0;
+
+  if (!level_series_name)
+    return 0;
+
+  token_value = getSetupFileListEntry(level_setup_list, level_series_name);
+
+  if (token_value)
+  {
+    int highest_level_nr = leveldir[level_series_nr].levels - 1;
+
+    last_level_nr = atoi(token_value);
+
+    if (last_level_nr < 0)
+      last_level_nr = 0;
+    if (last_level_nr > highest_level_nr)
+      last_level_nr = highest_level_nr;
+  }
+
+  return last_level_nr;
+}
+
 void LoadSetup()
 {
   int i;
@@ -1103,28 +1200,34 @@ void LoadSetup()
 
   /* always start with reliable default setup values */
 
-  strncpy(local_player->login_name, GetLoginName(), MAX_NAMELEN-1);
-  local_player->login_name[MAX_NAMELEN-1] = '\0';
-
-  strncpy(local_player->alias_name, GetLoginName(), MAX_NAMELEN-1);
-  local_player->alias_name[MAX_NAMELEN-1] = '\0';
-
-  setup.sound_on = TRUE;
-  setup.sound_loops_on = FALSE;
-  setup.sound_music_on = FALSE;
-  setup.sound_simple_on = FALSE;
-  setup.toons_on = TRUE;
-  setup.direct_draw_on = FALSE;
-  setup.scroll_delay_on = FALSE;
-  setup.soft_scrolling_on = TRUE;
-  setup.fading_on = FALSE;
-  setup.autorecord_on = FALSE;
+  setup.sound = TRUE;
+  setup.sound_loops = FALSE;
+  setup.sound_music = FALSE;
+  setup.sound_simple = FALSE;
+  setup.toons = TRUE;
+  setup.double_buffering = TRUE;
+  setup.direct_draw = !setup.double_buffering;
+  setup.scroll_delay = FALSE;
+  setup.soft_scrolling = TRUE;
+  setup.fading = FALSE;
+  setup.autorecord = FALSE;
   setup.quick_doors = FALSE;
 
+  strncpy(setup.login_name, GetLoginName(), MAX_NAMELEN-1);
+  setup.login_name[MAX_NAMELEN-1] = '\0';
+  strncpy(setup.alias_name, GetLoginName(), MAX_NAMELEN-1);
+  setup.alias_name[MAX_NAMELEN-1] = '\0';
+
   for (i=0; i<MAX_PLAYERS; i++)
   {
     setup.input[i].use_joystick = FALSE;
-    setup.input[i].joystick_nr = 0;
+    strcpy(setup.input[i].joy.device_name, joystick_device_name[i]);
+    setup.input[i].joy.xleft   = JOYSTICK_XLEFT;
+    setup.input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
+    setup.input[i].joy.xright  = JOYSTICK_XRIGHT;
+    setup.input[i].joy.yupper  = JOYSTICK_YUPPER;
+    setup.input[i].joy.ymiddle = JOYSTICK_YMIDDLE;
+    setup.input[i].joy.ylower  = JOYSTICK_YLOWER;
     setup.input[i].joy.snap  = (i == 0 ? JOY_BUTTON_1 : 0);
     setup.input[i].joy.bomb  = (i == 0 ? JOY_BUTTON_2 : 0);
     setup.input[i].key.left  = (i == 0 ? DEFAULT_KEY_LEFT  : KEY_UNDEFINDED);
@@ -1149,71 +1252,16 @@ void LoadSetup()
     checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE);
     decodeSetupFileList(setup_file_list);
 
+    setup.direct_draw = !setup.double_buffering;
+
     freeSetupFileList(setup_file_list);
   }
   else
-    Error(ERR_RETURN, "using default setup values");
+    Error(ERR_WARN, "using default setup values");
 }
 
-void LoadLevelSetup()
-{
-  char filename[MAX_FILENAME_LEN];
-
-  /* always start with reliable default setup values */
-
-  leveldir_nr = 0;
-  level_nr = 0;
-
-  sprintf(filename, "%s/%s", SETUP_PATH, LEVELSETUP_FILENAME);
-
-  if (level_setup_list)
-    freeSetupFileList(level_setup_list);
-
-  level_setup_list = loadSetupFileList(filename);
-
-  if (level_setup_list)
-  {
-    int i;
-
-    char *last_level_series =
-      getSetupFileListEntry(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
-
-    if (last_level_series)
-    {
-      for (i=0; i<num_leveldirs; i++)
-      {
-       if (strcmp(last_level_series, leveldir[i].filename) == 0)
-       {
-         char *token_value =
-           getSetupFileListEntry(level_setup_list, last_level_series);
-
-         leveldir_nr = i;
-
-         if (token_value)
-         {
-           level_nr = atoi(token_value);
-
-           if (level_nr < 0)
-             level_nr = 0;
-           if (level_nr > leveldir[leveldir_nr].levels - 1)
-             level_nr = leveldir[leveldir_nr].levels - 1;
-         }
-
-         break;
-       }
-      }
-    }
-
 
 #if 0
-    printSetupFileList(level_setup_list);
-#endif
-
-    checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
-  }
-  else
-    Error(ERR_RETURN, "using default setup values");
-}
 
 void SaveSetup()
 {
@@ -1236,34 +1284,34 @@ void SaveSetup()
 
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_SOUND,
-                       setup.sound_on));
+                       setup.sound));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_SOUND_LOOPS,
-                       setup.sound_loops_on));
+                       setup.sound_loops));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_SOUND_MUSIC,
-                       setup.sound_music_on));
+                       setup.sound_music));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_SOUND_SIMPLE,
-                       setup.sound_simple_on));
+                       setup.sound_simple));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_TOONS,
-                       setup.toons_on));
+                       setup.toons));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_DIRECT_DRAW,
-                       setup.direct_draw_on));
+                       setup.direct_draw));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_SCROLL_DELAY,
-                       setup.scroll_delay_on));
+                       setup.scroll_delay));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_SOFT_SCROLLING,
-                       setup.soft_scrolling_on));
+                       setup.soft_scrolling));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_FADING,
-                       setup.fading_on));
+                       setup.fading));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_AUTORECORD,
-                       setup.autorecord_on));
+                       setup.autorecord));
   fprintf(file, "%s\n",
          getSetupEntry("", SETUP_TOKEN_QUICK_DOORS,
                        setup.quick_doors));
@@ -1272,7 +1320,7 @@ void SaveSetup()
 
   fprintf(file, "%s\n",
          getFormattedSetupEntry(TOKEN_STR_ALIAS_NAME,
-                                local_player->alias_name));
+                                setup.alias_name));
 
   for (i=0; i<MAX_PLAYERS; i++)
   {
@@ -1285,10 +1333,29 @@ void SaveSetup()
     fprintf(file, "%s\n",
            getSetupEntry(prefix, SETUP_TOKEN_USE_JOYSTICK,
                          setup.input[i].use_joystick));
-    fprintf(file, "%s\n",
-           getSetupEntry(prefix, SETUP_TOKEN_JOYSTICK_NR,
-                         setup.input[i].joystick_nr));
 
+    fprintf(file, "%s%s:      %s\n", prefix,
+           getSetupToken(SETUP_TOKEN_JOY_DEVICE_NAME),
+           setup.input[i].joy.device_name);
+
+    fprintf(file, "%s%s:      %d\n", prefix,
+           getSetupToken(SETUP_TOKEN_JOY_XLEFT),
+           setup.input[i].joy.xleft);
+    fprintf(file, "%s%s:      %d\n", prefix,
+           getSetupToken(SETUP_TOKEN_JOY_XMIDDLE),
+           setup.input[i].joy.xmiddle);
+    fprintf(file, "%s%s:      %d\n", prefix,
+           getSetupToken(SETUP_TOKEN_JOY_XRIGHT),
+           setup.input[i].joy.xright);
+    fprintf(file, "%s%s:      %d\n", prefix,
+           getSetupToken(SETUP_TOKEN_JOY_YUPPER),
+           setup.input[i].joy.yupper);
+    fprintf(file, "%s%s:      %d\n", prefix,
+           getSetupToken(SETUP_TOKEN_JOY_YMIDDLE),
+           setup.input[i].joy.ymiddle);
+    fprintf(file, "%s%s:      %d\n", prefix,
+           getSetupToken(SETUP_TOKEN_JOY_YLOWER),
+           setup.input[i].joy.ylower);
     fprintf(file, "%s%s:      %s\n", prefix,
            getSetupToken(SETUP_TOKEN_JOY_SNAP),
            getJoyNameFromJoySymbol(setup.input[i].joy.snap));
@@ -1321,6 +1388,148 @@ void SaveSetup()
   chmod(filename, SETUP_PERMS);
 }
 
+#endif
+
+
+
+static char *getSetupLine(char *prefix, int token_nr)
+{
+  int i;
+  static char entry[MAX_LINE_LEN];
+  int token_type = token_info[token_nr].type;
+  void *token_value = token_info[token_nr].value;
+  char *token_text = token_info[token_nr].text;
+
+  /* start with the prefix, token and some spaces to format output line */
+  sprintf(entry, "%s%s:", prefix, token_text);
+  for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
+    strcat(entry, " ");
+
+  /* continue with the token's value (which can have different types) */
+  switch (token_type)
+  {
+    case TYPE_BOOLEAN:
+      strcat(entry, (*(boolean *)token_value ? "true" : "false"));
+      break;
+
+    case TYPE_SWITCH:
+      strcat(entry, (*(boolean *)token_value ? "on" : "off"));
+      break;
+
+    case TYPE_KEYSYM:
+      {
+       KeySym keysym = *(KeySym *)token_value;
+       char *keyname = getKeyNameFromKeySym(keysym);
+
+       strcat(entry, getX11KeyNameFromKeySym(keysym));
+       for (i=strlen(entry); i<50; i++)
+         strcat(entry, " ");
+
+       /* add comment, if useful */
+       if (strcmp(keyname, "(undefined)") != 0 &&
+           strcmp(keyname, "(unknown)") != 0)
+       {
+         strcat(entry, "# ");
+         strcat(entry, keyname);
+       }
+      }
+      break;
+
+    case TYPE_INTEGER:
+      {
+       char buffer[MAX_LINE_LEN];
+
+       sprintf(buffer, "%d", *(int *)token_value);
+       strcat(entry, buffer);
+      }
+      break;
+
+    case TYPE_STRING:
+      strcat(entry, *(char **)token_value);
+      break;
+
+    default:
+      break;
+  }
+
+  return entry;
+}
+
+void SaveSetup()
+{
+  int i, pnr;
+  char filename[MAX_FILENAME_LEN];
+  FILE *file;
+
+  sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME);
+
+  if (!(file = fopen(filename, "w")))
+  {
+    Error(ERR_WARN, "cannot write setup file '%s'", filename);
+    return;
+  }
+
+  fprintf(file, "%s:              %s\n",
+         TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE);
+
+  fprintf(file, "\n");
+
+  for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
+    fprintf(file, "%s\n", getSetupLine("", i));
+
+  for (pnr=0; pnr<MAX_PLAYERS; pnr++)
+  {
+    char prefix[30];
+
+    sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, i + 1);
+    fprintf(file, "\n");
+
+    for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
+    {
+      sii = setup.input[pnr];
+      fprintf(file, "%s\n", getSetupLine(prefix, i));
+    }
+  }
+
+  fclose(file);
+
+  chmod(filename, SETUP_PERMS);
+}
+
+void LoadLevelSetup()
+{
+  char filename[MAX_FILENAME_LEN];
+
+  /* always start with reliable default setup values */
+
+  leveldir_nr = 0;
+  level_nr = 0;
+
+  sprintf(filename, "%s/%s", SETUP_PATH, LEVELSETUP_FILENAME);
+
+  if (level_setup_list)
+    freeSetupFileList(level_setup_list);
+
+  level_setup_list = loadSetupFileList(filename);
+
+  if (level_setup_list)
+  {
+    char *last_level_series =
+      getSetupFileListEntry(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
+
+    leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series);
+    level_nr = getLastPlayedLevelOfLevelSeries(last_level_series);
+
+#if 0
+    printSetupFileList(level_setup_list);
+#endif
+
+    checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+  }
+  else
+    Error(ERR_WARN, "using default setup values");
+}
+
 void SaveLevelSetup()
 {
   char filename[MAX_FILENAME_LEN];
index 3c739a097aba8f992fa5f1e74c90d7b3ed01c373..d4eb577c0bee1438c45e80ae98f21aed9d179dab 100644 (file)
 #include "main.h"
 
 boolean LoadLevelInfo(void);
+
 void LoadLevel(int);
 void SaveLevel(int);
+
 void LoadLevelTape(int);
 void SaveLevelTape(int);
 
@@ -26,12 +28,23 @@ boolean CreateNewScoreFile(void);
 void LoadScore(int);
 void SaveScore(int);
 
+
+
+#if 0
+
 void LoadJoystickData(void);
 void SaveJoystickData(void);
 
+#endif
+
+
+
+int getLastPlayedLevelOfLevelSeries(char *);
+
 void LoadSetup(void);
-void LoadLevelSetup(void);
 void SaveSetup(void);
+
+void LoadLevelSetup(void);
 void SaveLevelSetup(void);
 
 #endif /* FILES_H */
index 17cfd89753e98ec6c02a129aeebff47ab46f68ad..6d4c3da63f690c1609a5312b8785d0f0ff949774 100644 (file)
 
 void GetPlayerConfig()
 {
-  int old_joystick_nr = setup.input[0].joystick_nr;
-
   if (sound_status == SOUND_OFF)
-    setup.sound_on = FALSE;
+    setup.sound = FALSE;
 
   if (!sound_loops_allowed)
   {
-    setup.sound_loops_on = FALSE;
-    setup.sound_music_on = FALSE;
+    setup.sound_loops = FALSE;
+    setup.sound_music = FALSE;
   }
 
-  setup.sound_simple_on = setup.sound_on;
+  setup.sound_simple = setup.sound;
 
-#ifndef MSDOS
-  if (setup.input[0].joystick_nr != old_joystick_nr)
-  {
-    if (joystick_device)
-      close(joystick_device);
-    InitJoystick();
-  }
-#endif
+  InitJoysticks();
 }
 
 void InitGame()
@@ -350,9 +341,9 @@ void InitGame()
   DrawGameButton(BUTTON_GAME_STOP);
   DrawGameButton(BUTTON_GAME_PAUSE);
   DrawGameButton(BUTTON_GAME_PLAY);
-  DrawSoundDisplay(BUTTON_SOUND_MUSIC  | (BUTTON_ON * setup.sound_music_on));
-  DrawSoundDisplay(BUTTON_SOUND_LOOPS  | (BUTTON_ON * setup.sound_loops_on));
-  DrawSoundDisplay(BUTTON_SOUND_SIMPLE | (BUTTON_ON * setup.sound_simple_on));
+  DrawSoundDisplay(BUTTON_SOUND_MUSIC  | (BUTTON_ON * setup.sound_music));
+  DrawSoundDisplay(BUTTON_SOUND_LOOPS  | (BUTTON_ON * setup.sound_loops));
+  DrawSoundDisplay(BUTTON_SOUND_SIMPLE | (BUTTON_ON * setup.sound_simple));
   XCopyArea(display,drawto,pix[PIX_DB_DOOR],gc,
            DX+GAME_CONTROL_XPOS,DY+GAME_CONTROL_YPOS,
            GAME_CONTROL_XSIZE,2*GAME_CONTROL_YSIZE,
@@ -361,7 +352,7 @@ void InitGame()
 
   OpenDoor(DOOR_OPEN_1);
 
-  if (setup.sound_music_on)
+  if (setup.sound_music)
     PlaySoundLoop(background_loop[level_nr % num_bg_loops]);
 
   XAutoRepeatOff(display);
@@ -490,12 +481,12 @@ void GameWon()
 
   if (TimeLeft)
   {
-    if (setup.sound_loops_on)
+    if (setup.sound_loops)
       PlaySoundExt(SND_SIRR, PSND_MAX_VOLUME, PSND_MAX_RIGHT, PSND_LOOP);
 
     while(TimeLeft > 0)
     {
-      if (!setup.sound_loops_on)
+      if (!setup.sound_loops)
        PlaySoundStereo(SND_SIRR, PSND_MAX_RIGHT);
       if (TimeLeft && !(TimeLeft % 10))
        RaiseScore(level.score[SC_ZEITBONUS]);
@@ -508,7 +499,7 @@ void GameWon()
       Delay(10);
     }
 
-    if (setup.sound_loops_on)
+    if (setup.sound_loops)
       StopSound(SND_SIRR);
   }
 
@@ -554,7 +545,7 @@ boolean NewHiScore()
 
   LoadScore(level_nr);
 
-  if (!strcmp(local_player->alias_name,EMPTY_ALIAS) ||
+  if (!strcmp(setup.alias_name,EMPTY_ALIAS) ||
       local_player->score < highscore[MAX_SCORE_ENTRIES-1].Score) 
     return(-1);
 
@@ -570,7 +561,7 @@ boolean NewHiScore()
 
 #ifdef ONE_PER_NAME
        for(l=k;l<MAX_SCORE_ENTRIES;l++)
-         if (!strcmp(local_player->alias_name,highscore[l].Name))
+         if (!strcmp(setup.alias_name,highscore[l].Name))
            m = l;
        if (m==k)       /* Spieler Ã¼berschreibt seine alte Position */
          goto put_into_list;
@@ -586,14 +577,14 @@ boolean NewHiScore()
 #ifdef ONE_PER_NAME
       put_into_list:
 #endif
-      sprintf(highscore[k].Name,local_player->alias_name);
+      sprintf(highscore[k].Name,setup.alias_name);
       highscore[k].Score = local_player->score; 
       position = k;
       break;
     }
 
 #ifdef ONE_PER_NAME
-    else if (!strcmp(local_player->alias_name,highscore[k].Name))
+    else if (!strcmp(setup.alias_name,highscore[k].Name))
       break;   /* Spieler schon mit besserer Punktzahl in der Liste */
 #endif
 
@@ -2597,7 +2588,7 @@ void EdelsteinFunkeln(int x, int y)
     {
       MovDelay[x][y]--;
 
-      if (setup.direct_draw_on && MovDelay[x][y])
+      if (setup.direct_draw && MovDelay[x][y])
        SetDrawtoField(DRAW_BUFFERED);
 
       DrawGraphic(SCREENX(x),SCREENY(y), el2gfx(Feld[x][y]));
@@ -2611,7 +2602,7 @@ void EdelsteinFunkeln(int x, int y)
 
        DrawGraphicThruMask(SCREENX(x),SCREENY(y), GFX_FUNKELN_WEISS + phase);
 
-       if (setup.direct_draw_on)
+       if (setup.direct_draw)
        {
          int dest_x,dest_y;
 
@@ -3157,13 +3148,9 @@ static boolean AllPlayersInVisibleScreen()
 
 void ScrollLevel(int dx, int dy)
 {
-  int softscroll_offset = (setup.soft_scrolling_on ? TILEX : 0);
+  int softscroll_offset = (setup.soft_scrolling ? TILEX : 0);
   int x,y;
 
-  /*
-  ScreenGfxPos = local_player->GfxPos;
-  */
-
   XCopyArea(display,drawto_field,drawto_field,gc,
            FX + TILEX*(dx==-1) - softscroll_offset,
            FY + TILEY*(dy==-1) - softscroll_offset,
@@ -3273,24 +3260,11 @@ boolean MoveFigure(struct PlayerInfo *player, int dx, int dy)
   jx = player->jx;
   jy = player->jy;
 
-
-
-  /*
-  if (moved & MF_MOVING && player == local_player)
-  */
-
   if (moved & MF_MOVING && !ScreenMovPos &&
       (player == local_player || !options.network))
   {
     int old_scroll_x = scroll_x, old_scroll_y = scroll_y;
-    int offset = (setup.scroll_delay_on ? 3 : 0);
-
-    /*
-    if (player == local_player)
-    {
-      printf("MOVING LOCAL PLAYER && SCROLLING\n");
-    }
-    */
+    int offset = (setup.scroll_delay ? 3 : 0);
 
     if (!IN_VIS_FIELD(SCREENX(jx),SCREENY(jy)))
     {
@@ -3304,12 +3278,6 @@ boolean MoveFigure(struct PlayerInfo *player, int dx, int dy)
     {
       if (jx != old_jx)                /* player has moved horizontally */
       {
-       /*
-       if ((scroll_x < jx-MIDPOSX-offset || scroll_x > jx-MIDPOSX+offset) &&
-           jx >= MIDPOSX-1-offset && jx <= lev_fieldx-(MIDPOSX-offset))
-         scroll_x = jx-MIDPOSX + (scroll_x < jx-MIDPOSX ? -offset : +offset);
-       */
-
        if ((player->MovDir == MV_LEFT && scroll_x > jx-MIDPOSX+offset) ||
            (player->MovDir == MV_RIGHT && scroll_x < jx-MIDPOSX-offset))
          scroll_x = jx-MIDPOSX + (scroll_x < jx-MIDPOSX ? -offset : +offset);
@@ -3328,12 +3296,6 @@ boolean MoveFigure(struct PlayerInfo *player, int dx, int dy)
       }
       else                     /* player has moved vertically */
       {
-       /*
-       if ((scroll_y < jy-MIDPOSY-offset || scroll_y > jy-MIDPOSY+offset) &&
-           jy >= MIDPOSY-1-offset && jy <= lev_fieldy-(MIDPOSY-offset))
-         scroll_y = jy-MIDPOSY + (scroll_y < jy-MIDPOSY ? -offset : +offset);
-       */
-
        if ((player->MovDir == MV_UP && scroll_y > jy-MIDPOSY+offset) ||
            (player->MovDir == MV_DOWN && scroll_y < jy-MIDPOSY-offset))
          scroll_y = jy-MIDPOSY + (scroll_y < jy-MIDPOSY ? -offset : +offset);
@@ -3352,22 +3314,6 @@ boolean MoveFigure(struct PlayerInfo *player, int dx, int dy)
       }
     }
 
-#if 0
-    if (player == local_player)
-    {
-      if ((scroll_x < jx-MIDPOSX-offset || scroll_x > jx-MIDPOSX+offset) &&
-         jx >= MIDPOSX-1-offset && jx <= lev_fieldx-(MIDPOSX-offset))
-       scroll_x = jx-MIDPOSX + (scroll_x < jx-MIDPOSX ? -offset : offset);
-      if ((scroll_y < jy-MIDPOSY-offset || scroll_y > jy-MIDPOSY+offset) &&
-         jy >= MIDPOSY-1-offset && jy <= lev_fieldy-(MIDPOSY-offset))
-       scroll_y = jy-MIDPOSY + (scroll_y < jy-MIDPOSY ? -offset : offset);
-
-      /* don't scroll more than one field at a time */
-      scroll_x = old_scroll_x + SIGN(scroll_x - old_scroll_x);
-      scroll_y = old_scroll_y + SIGN(scroll_y - old_scroll_y);
-    }
-#endif
-
     if (scroll_x != old_scroll_x || scroll_y != old_scroll_y)
     {
       if (!options.network && !AllPlayersInVisibleScreen())
@@ -3591,10 +3537,6 @@ void TestIfHeroHitsBadThing(int x, int y)
 
 void TestIfBadThingHitsHero(int x, int y)
 {
-  /*
-  TestIfGoodThingHitsBadThing(JX,JY);
-  */
-
   TestIfBadThingHitsGoodThing(x,y);
 }
 
@@ -4062,8 +4004,8 @@ void PlaySoundLevel(int x, int y, int sound_nr)
   int volume, stereo;
   int silence_distance = 8;
 
-  if ((!setup.sound_simple_on && !IS_LOOP_SOUND(sound_nr)) ||
-      (!setup.sound_loops_on && IS_LOOP_SOUND(sound_nr)))
+  if ((!setup.sound_simple && !IS_LOOP_SOUND(sound_nr)) ||
+      (!setup.sound_loops && IS_LOOP_SOUND(sound_nr)))
     return;
 
   if (!IN_LEV_FIELD(x,y) ||
@@ -4072,6 +4014,7 @@ void PlaySoundLevel(int x, int y, int sound_nr)
     return;
 
   volume = PSND_MAX_VOLUME;
+
 #ifndef MSDOS
   stereo = (sx-SCR_FIELDX/2)*12;
 #else
index 488b4338c53a819df4c536e528a204ea2b5414f6..7a5f5eeb521a651bff36cf587fed803df82831df 100644 (file)
@@ -70,7 +70,7 @@ void OpenAll(int argc, char *argv[])
   InitCounter();
   InitSound();
   InitSoundServer();
-  InitJoystick();
+  InitJoysticks();
   InitRND(NEW_RANDOMIZE);
 
   signal(SIGINT, CloseAllAndExit);
@@ -96,8 +96,13 @@ void InitLevelAndPlayerInfo()
 
   /* choose default local player */
   local_player = &stored_player[0];
+
   for (i=0; i<MAX_PLAYERS; i++)
+  {
+    stored_player[i].joystick_fd = -1; /* joystick device closed */
     stored_player[i].connected = FALSE;
+  }
+
   local_player->connected = TRUE;
 
   if (!LoadLevelInfo())                        /* global level info */
@@ -119,7 +124,7 @@ void InitNetworkServer()
   if (!ConnectToServer(options.server_host, options.server_port))
     Error(ERR_EXIT, "cannot connect to multiplayer server");
 
-  SendToServer_Nickname(local_player->alias_name);
+  SendToServer_Nickname(setup.alias_name);
   SendToServer_ProtocolVersion();
 
   if (nr_wanted)
@@ -216,33 +221,44 @@ void InitSoundServer()
 #endif
 }
 
-void InitJoystick()
+void InitJoysticks()
 {
-  int joystick_nr = setup.input[0].joystick_nr;
+  int i;
 
   if (global_joystick_status == JOYSTICK_OFF)
     return;
 
+  joystick_status = JOYSTICK_OFF;
+
 #ifndef MSDOS
-  if (access(joystick_device_name[joystick_nr], R_OK) < 0)
+  for (i=0; i<MAX_PLAYERS; i++)
   {
-    Error(ERR_WARN, "cannot access joystick device '%s'",
-         joystick_device_name[joystick_nr]);
-    joystick_status = JOYSTICK_OFF;
-    return;
-  }
+    char *device_name = setup.input[i].joy.device_name;
 
-  if ((joystick_device =
-       open(joystick_device_name[joystick_nr], O_RDONLY)) < 0)
-  {
-    Error(ERR_WARN, "cannot open joystick device '%s'",
-         joystick_device_name[joystick_nr]);
-    joystick_status = JOYSTICK_OFF;
-    return;
-  }
+    /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
+    if (stored_player[i].joystick_fd != -1)
+    {
+      close(stored_player[i].joystick_fd);
+      stored_player[i].joystick_fd = -1;
+    }
 
-  joystick_status = JOYSTICK_AVAILABLE;
-  LoadJoystickData();
+    if (!setup.input[i].use_joystick)
+      continue;
+
+    if (access(device_name, R_OK) < 0)
+    {
+      Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
+      continue;
+    }
+
+    if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
+    {
+      Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
+      continue;
+    }
+
+    joystick_status = JOYSTICK_AVAILABLE;
+  }
 #else
   joystick_status = JOYSTICK_AVAILABLE;
 #endif
index d2b052b7957b0efedbd9cfd1b27218587baec889..b8bc9b0b5c04c2f700c90932b651199919927934 100644 (file)
@@ -18,6 +18,6 @@
 
 void OpenAll(int, char **);
 void CloseAllAndExit(int);
-void InitJoystick(void);
+void InitJoysticks(void);
 
 #endif
index 73150d5377f930a694394ac659eab15169b3ae37..5e1cc13275aa8cd5f5513de21e8eef561645593d 100644 (file)
@@ -23,45 +23,46 @@ void CheckJoystickData()
   int i;
   int distance = 100;
 
-  for(i=0;i<2;i++)
+  for(i=0; i<MAX_PLAYERS; i++)
   {
-    if (joystick[i].xmiddle <= distance)
-      joystick[i].xmiddle = distance;
-    if (joystick[i].ymiddle <= distance)
-      joystick[i].ymiddle = distance;
-
-    if (joystick[i].xleft >= joystick[i].xmiddle)
-      joystick[i].xleft = joystick[i].xmiddle-distance;
-    if (joystick[i].xright <= joystick[i].xmiddle)
-      joystick[i].xright = joystick[i].xmiddle+distance;
-
-    if (joystick[i].yupper >= joystick[i].ymiddle)
-      joystick[i].yupper = joystick[i].ymiddle-distance;
-    if (joystick[i].ylower <= joystick[i].ymiddle)
-      joystick[i].ylower = joystick[i].ymiddle+distance;
+    if (setup.input[i].joy.xmiddle <= distance)
+      setup.input[i].joy.xmiddle = distance;
+    if (setup.input[i].joy.ymiddle <= distance)
+      setup.input[i].joy.ymiddle = distance;
+
+    if (setup.input[i].joy.xleft >= setup.input[i].joy.xmiddle)
+      setup.input[i].joy.xleft = setup.input[i].joy.xmiddle - distance;
+    if (setup.input[i].joy.xright <= setup.input[i].joy.xmiddle)
+      setup.input[i].joy.xright = setup.input[i].joy.xmiddle + distance;
+
+    if (setup.input[i].joy.yupper >= setup.input[i].joy.ymiddle)
+      setup.input[i].joy.yupper = setup.input[i].joy.ymiddle - distance;
+    if (setup.input[i].joy.ylower <= setup.input[i].joy.ymiddle)
+      setup.input[i].joy.ylower = setup.input[i].joy.ymiddle + distance;
   }
 }
 
-int JoystickPosition(int middle, int margin, int actual)
+static int JoystickPosition(int middle, int margin, int actual)
 {
   long range, pos;
   int percentage;
 
-  if (margin<middle && actual>middle)
-    return(0);
-  if (margin>middle && actual<middle)
-    return(0);
+  if (margin < middle && actual > middle)
+    return 0;
+  if (margin > middle && actual < middle)
+    return 0;
 
-  range = ABS(margin-middle);
-  pos = ABS(actual-middle);
-  percentage = (int)(pos*100/range);
-  if (percentage>100)
+  range = ABS(margin - middle);
+  pos = ABS(actual - middle);
+  percentage = (int)(pos * 100 / range);
+
+  if (percentage > 100)
     percentage = 100;
 
-  return(percentage);
+  return percentage;
 }
 
-int Joystick()
+int Joystick(int player_nr)
 {
 #ifdef __FreeBSD__
   struct joystick joy_ctrl;
@@ -74,24 +75,29 @@ int Joystick()
   } joy_ctrl;
 #endif
 
-  int joystick_nr = setup.input[0].joystick_nr;
+  int joystick_fd = stored_player[player_nr].joystick_fd;
   int js_x,js_y, js_b1,js_b2;
   int left, right, up, down;
-  int result=0;
+  int result = 0;
+
+  if (joystick_status == JOYSTICK_OFF)
+    return 0;
 
-  if (joystick_status==JOYSTICK_OFF)
-    return(0);
+  if (!setup.input[player_nr].use_joystick || joystick_fd < 0)
+    return 0;
 
 #ifndef MSDOS
-  if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
+  if (read(joystick_fd, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
   {
-    Error(ERR_WARN, "cannot read joystick settings - no joystick support");
+    Error(ERR_WARN, "cannot read joystick device '%s'",
+         setup.input[player_nr].joy.device_name);
     joystick_status = JOYSTICK_OFF;
-    return(0);
+    return 0;
   }
 
   js_x  = joy_ctrl.x;
   js_y  = joy_ctrl.y;
+
 #ifdef __FreeBSD__
   js_b1 = joy_ctrl.b1;
   js_b2 = joy_ctrl.b2;
@@ -100,38 +106,39 @@ int Joystick()
   js_b2 = joy_ctrl.buttons & 2;
 #endif
 
-  left = JoystickPosition(joystick[joystick_nr].xmiddle,
-                         joystick[joystick_nr].xleft,  js_x);
-  right = JoystickPosition(joystick[joystick_nr].xmiddle,
-                          joystick[joystick_nr].xright, js_x);
-  up =    JoystickPosition(joystick[joystick_nr].ymiddle,
-                          joystick[joystick_nr].yupper, js_y);
-  down =  JoystickPosition(joystick[joystick_nr].ymiddle,
-                          joystick[joystick_nr].ylower, js_y);
+  left  = JoystickPosition(setup.input[player_nr].joy.xmiddle,
+                          setup.input[player_nr].joy.xleft,  js_x);
+  right = JoystickPosition(setup.input[player_nr].joy.xmiddle,
+                          setup.input[player_nr].joy.xright, js_x);
+  up    = JoystickPosition(setup.input[player_nr].joy.ymiddle,
+                          setup.input[player_nr].joy.yupper, js_y);
+  down  = JoystickPosition(setup.input[player_nr].joy.ymiddle,
+                          setup.input[player_nr].joy.ylower, js_y);
 
-  if (left>JOYSTICK_PERCENT)
+  if (left > JOYSTICK_PERCENT)
     result |= JOY_LEFT;
-  else if (right>JOYSTICK_PERCENT)
+  else if (right > JOYSTICK_PERCENT)
     result |= JOY_RIGHT;
-  if (up>JOYSTICK_PERCENT)
+  if (up > JOYSTICK_PERCENT)
     result |= JOY_UP;
-  else if (down>JOYSTICK_PERCENT)
+  else if (down > JOYSTICK_PERCENT)
     result |= JOY_DOWN;
+
   if (js_b1)
     result |= JOY_BUTTON_1;
   if (js_b2)
     result |= JOY_BUTTON_2;
 
-  return(result);
+  return result;
 #else
-  return(0);
+  return 0;
 #endif
 }
 
-int JoystickButton()
+int JoystickButton(int player_nr)
 {
   static int last_joy_button = 0;
-  int joy_button = (Joystick() & JOY_BUTTON);
+  int joy_button = (Joystick(player_nr) & JOY_BUTTON);
   int result;
 
   if (joy_button)
@@ -150,5 +157,37 @@ int JoystickButton()
   }
 
   last_joy_button = joy_button;
-  return(result);
+  return result;
+}
+
+int AnyJoystick()
+{
+  int i;
+  int result = 0;
+
+  for (i=0; i<MAX_PLAYERS; i++)
+  {
+    if (!setup.input[i].use_joystick)
+      continue;
+
+    result |= Joystick(i);
+  }
+
+  return result;
+}
+
+int AnyJoystickButton()
+{
+  int i;
+  int result = 0;
+
+  for (i=0; i<MAX_PLAYERS; i++)
+  {
+    if (!setup.input[i].use_joystick)
+      continue;
+
+    result |= JoystickButton(i);
+  }
+
+  return result;
 }
index 56c5b43d939379b456cae79449c59b01440fbebb..a48c2bb39f2d54d212fc4bb25f41aab51ad54249 100644 (file)
 #include <machine/joystick.h>
 #define DEV_JOYSTICK_0         "/dev/joy0"
 #define DEV_JOYSTICK_1         "/dev/joy1"
+#define DEV_JOYSTICK_2         "/dev/joy2"
+#define DEV_JOYSTICK_3         "/dev/joy3"
 #else
 #define DEV_JOYSTICK_0         "/dev/js0"
 #define DEV_JOYSTICK_1         "/dev/js1"
+#define DEV_JOYSTICK_2         "/dev/js2"
+#define DEV_JOYSTICK_3         "/dev/js3"
 #endif
 
 /* get these values from the program 'js' from the joystick package, */
 /* set JOYSTICK_PERCENT to a threshold appropriate for your joystick */
 #define JOYSTICK_XLEFT         30
-#define JOYSTICK_XRIGHT                1250
 #define JOYSTICK_XMIDDLE       530
+#define JOYSTICK_XRIGHT                1250
 #define JOYSTICK_YUPPER                40
-#define JOYSTICK_YLOWER                1440
 #define JOYSTICK_YMIDDLE       680
+#define JOYSTICK_YLOWER                1440
+
 #define JOYSTICK_PERCENT       25
+
 #define JOY_LEFT               MV_LEFT
 #define JOY_RIGHT              MV_RIGHT
 #define JOY_UP                 MV_UP
@@ -44,6 +50,7 @@
 #define JOY_BUTTON_1           (1<<4)
 #define JOY_BUTTON_2           (1<<5)
 #define JOY_BUTTON             (JOY_BUTTON_1 | JOY_BUTTON_2)
+
 #define JOY_BUTTON_NOT_PRESSED 0
 #define JOY_BUTTON_PRESSED     1
 #define JOY_BUTTON_NEW_PRESSED 2
@@ -57,8 +64,9 @@
 
 
 void CheckJoystickData(void);
-int JoystickPosition(int, int, int);
-int Joystick(void);
-int JoystickButton(void);
+int Joystick(int);
+int JoystickButton(int);
+int AnyJoystick(void);
+int AnyJoystickButton(void);
 
 #endif
index 74650e2b2809c1f19649ebbf2cc75a737d43d9fd..8cd26a117ba0cbb635ae8b05af7d80785d7e0054 100644 (file)
@@ -42,7 +42,14 @@ int          sound_pipe[2];
 int            sound_device;
 char          *sound_device_name = SOUND_DEVICE;
 int            joystick_device = 0;
-char          *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 };
+char          *joystick_device_name[MAX_PLAYERS] =
+{
+  DEV_JOYSTICK_0,
+  DEV_JOYSTICK_1,
+  DEV_JOYSTICK_2,
+  DEV_JOYSTICK_3
+};
+
 char          *level_directory = LEVEL_PATH;
 int            width, height;
 
@@ -108,14 +115,6 @@ struct SetupInfo   setup;
 struct SetupFileList   *setup_list = NULL;
 struct SetupFileList   *level_setup_list = NULL;
 
-struct JoystickInfo joystick[2] =
-{
-  { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
-    JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE },
-  { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
-    JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE }
-};
-
 /* data needed for playing sounds */
 char *sound_name[NUM_SOUNDS] =
 {
index a4ea04764b5d545e1a8586c8fb5dcf2e7f7e7966..d794d2372f7cfe5e89b93d1e52e42912194dc7a8 100644 (file)
@@ -220,6 +220,9 @@ struct OptionInfo
 
 struct SetupJoystickInfo
 {
+  char device_name[MAX_FILENAME_LEN];
+  int xleft, xmiddle, xright;
+  int yupper, ymiddle, ylower;
   int snap;
   int bomb;
 };
@@ -234,26 +237,32 @@ struct SetupKeyboardInfo
   KeySym bomb;
 };
 
+struct SetupInputInfo
+{
+  boolean use_joystick;
+  struct SetupJoystickInfo joy;
+  struct SetupKeyboardInfo key;
+};
+
 struct SetupInfo
 {
-  boolean sound_on;
-  boolean sound_loops_on;
-  boolean sound_music_on;
-  boolean sound_simple_on;
-  boolean toons_on;
-  boolean direct_draw_on;
-  boolean scroll_delay_on;
-  boolean soft_scrolling_on;
-  boolean fading_on;
-  boolean autorecord_on;
+  boolean sound;
+  boolean sound_loops;
+  boolean sound_music;
+  boolean sound_simple;
+  boolean toons;
+  boolean double_buffering;
+  boolean direct_draw;         /* !double_buffering (redundant!) */
+  boolean scroll_delay;
+  boolean soft_scrolling;
+  boolean fading;
+  boolean autorecord;
   boolean quick_doors;
-  struct
-  {
-    boolean use_joystick;
-    int joystick_nr;
-    struct SetupJoystickInfo joy;
-    struct SetupKeyboardInfo key;
-  } input[MAX_PLAYERS];
+
+  char login_name[MAX_NAMELEN];
+  char alias_name[MAX_NAMELEN];
+
+  struct SetupInputInfo input[MAX_PLAYERS];
 };
 
 struct SetupFileList
@@ -274,8 +283,7 @@ struct PlayerInfo
   byte action;                 /* action from server or for local playing */
   byte potential_action;       /* must go to network server first */
 
-  char login_name[MAX_NAMELEN];
-  char alias_name[MAX_NAMELEN];
+  int joystick_fd;             /* file descriptor of player's joystick */
 
   int jx,jy, last_jx,last_jy;
   int MovDir, MovPos, GfxPos;
@@ -348,12 +356,6 @@ struct RecordingInfo
   } pos[MAX_TAPELEN];
 };
 
-struct JoystickInfo
-{
-  int xleft, xright, xmiddle;
-  int yupper, ylower, ymiddle;
-};
-
 extern Display        *display;
 extern Visual         *visual;
 extern int             screen;
@@ -373,7 +375,7 @@ extern int          sound_pipe[2];
 extern int             sound_device;
 extern char           *sound_device_name;
 extern int             joystick_device;
-extern char           *joystick_device_name[2];
+extern char           *joystick_device_name[];
 extern char           *level_directory;
 extern int                     width, height;
 
index 6ddf52b280b83bc1afa73aea69112c0d41109610..3989065e51c59d6b4ba7660bab17b6e14523a71f 100644 (file)
@@ -502,12 +502,15 @@ static void Handle_OP_START_PLAYING()
   TapeErase();
   LoadLevelTape(level_nr);
 
+  /*
   GetPlayerConfig();
+  */
+
   LoadLevel(level_nr);
 
 
 
-  if (setup.autorecord_on)
+  if (setup.autorecord)
     TapeStartRecording();
 
 
index 68132cf55e22692577af7ad39af0bee4669f377e..292f04afcaab32c8d40033b1c30270c0196073fd 100644 (file)
@@ -24,6 +24,7 @@
 #include "joystick.h"
 #include "cartoons.h"
 #include "network.h"
+#include "init.h"
 
 #ifdef MSDOS
 extern unsigned char get_ascii(KeySym);
@@ -51,7 +52,7 @@ void DrawMainMenu()
   ClearWindow();
   DrawHeadline();
   DrawText(SX + 32,    SY + 2*32, "Name:", FS_BIG, FC_GREEN);
-  DrawText(SX + 6*32,  SY + 2*32, local_player->alias_name, FS_BIG, FC_RED);
+  DrawText(SX + 6*32,  SY + 2*32, setup.alias_name, FS_BIG, FC_RED);
   DrawText(SX + 32,    SY + 3*32, "Level:", FS_BIG, FC_GREEN);
   DrawText(SX + 11*32, SY + 3*32, int2str(level_nr,3), FS_BIG,
           (level_nr<leveldir[leveldir_nr].levels ? FC_RED : FC_YELLOW));
@@ -196,7 +197,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
       if (y==3)
       {
        game_status = TYPENAME;
-       HandleTypeName(strlen(local_player->alias_name),0);
+       HandleTypeName(strlen(setup.alias_name),0);
       }
       else if (y==4)
       {
@@ -226,7 +227,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
       }
       else if (y==8)
       {
-       if (setup.autorecord_on)
+       if (setup.autorecord)
          TapeStartRecording();
 
        if (options.network)
@@ -700,7 +701,7 @@ void HandleTypeName(int newxpos, KeySym key)
   if (newxpos)
   {
     xpos = newxpos;
-    DrawText(SX+6*32, SY+ypos*32, local_player->alias_name, FS_BIG, FC_YELLOW);
+    DrawText(SX+6*32, SY+ypos*32, setup.alias_name, FS_BIG, FC_YELLOW);
     DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT);
     return;
   }
@@ -717,25 +718,25 @@ void HandleTypeName(int newxpos, KeySym key)
   if((ascii = get_ascii(key)) && xpos<MAX_NAMELEN-1)
   {
 #endif
-    local_player->alias_name[xpos] = ascii;
-    local_player->alias_name[xpos+1] = 0;
+    setup.alias_name[xpos] = ascii;
+    setup.alias_name[xpos+1] = 0;
     xpos++;
     DrawTextExt(drawto,gc,SX+6*32,SY+ypos*32,
-               local_player->alias_name,FS_BIG,FC_YELLOW);
+               setup.alias_name,FS_BIG,FC_YELLOW);
     DrawTextExt(window,gc,SX+6*32,SY+ypos*32,
-               local_player->alias_name,FS_BIG,FC_YELLOW);
+               setup.alias_name,FS_BIG,FC_YELLOW);
     DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT);
   }
   else if ((key==XK_Delete || key==XK_BackSpace) && xpos>0)
   {
     xpos--;
-    local_player->alias_name[xpos] = 0;
+    setup.alias_name[xpos] = 0;
     DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT);
     DrawGraphic(xpos+7,ypos,GFX_LEERRAUM);
   }
   else if (key==XK_Return && xpos>0)
   {
-    DrawText(SX+6*32,SY+ypos*32,local_player->alias_name,FS_BIG,FC_RED);
+    DrawText(SX+6*32,SY+ypos*32,setup.alias_name,FS_BIG,FC_RED);
     DrawGraphic(xpos+6,ypos,GFX_LEERRAUM);
 
     SaveSetup();
@@ -821,6 +822,9 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button)
     else
     {
       leveldir_nr = y-3;
+      level_nr =
+       getLastPlayedLevelOfLevelSeries(leveldir[leveldir_nr].filename);
+
       SaveLevelSetup();
 
       TapeErase();
@@ -888,24 +892,24 @@ void DrawSetupScreen()
   static struct setup
   {
     boolean *value;
-    char *text, *mode[2];
+    char *text;
   } setup_info[] =
   {
-    { &setup.sound_on,         "Sound:",       { "on", "off" } },
-    { &setup.sound_loops_on,   " Sound Loops:",{ "on", "off" } },
-    { &setup.sound_music_on,   " Game Music:", { "on", "off" } },
-    { &setup.toons_on,         "Toons:",       { "on", "off" } },
-    { &setup.direct_draw_on,   "Buffered gfx:",{ "off","on"  } },
-    { &setup.scroll_delay_on,  "Scroll Delay:",{ "on", "off" } },
-    { &setup.soft_scrolling_on,        "Soft Scroll.:",{ "on", "off" } },
-    { &setup.fading_on,                "Fading:",      { "on", "off" } },
-    { &setup.quick_doors,      "Quick Doors:", { "on", "off" } },
-    { &setup.autorecord_on,    "Auto-Record:", { "on", "off" } },
-    { NULL,                    "Input Devices",{ "",   ""    } },
-    { NULL,                    "",             { "",   ""    } },
-    { NULL,                    "",             { "",   ""    } },
-    { NULL,                    "Exit",         { "",   ""    } },
-    { NULL,                    "Save and exit",{ "",   ""    } }
+    { &setup.sound,            "Sound:",       },
+    { &setup.sound_loops,      " Sound Loops:" },
+    { &setup.sound_music,      " Game Music:"  },
+    { &setup.toons,            "Toons:"        },
+    { &setup.double_buffering, "Buffered gfx:" },
+    { &setup.scroll_delay,     "Scroll Delay:" },
+    { &setup.soft_scrolling,   "Soft Scroll.:" },
+    { &setup.fading,           "Fading:"       },
+    { &setup.quick_doors,      "Quick Doors:"  },
+    { &setup.autorecord,       "Auto-Record:"  },
+    { NULL,                    "Input Devices" },
+    { NULL,                    ""              },
+    { NULL,                    ""              },
+    { NULL,                    "Exit"          },
+    { NULL,                    "Save and exit" }
   };
 
   CloseDoor(DOOR_CLOSE_2);
@@ -925,11 +929,9 @@ void DrawSetupScreen()
     if (setup_info[base].value)
     {
       int setting_value = *setup_info[base].value;
-      int setting_pos = (setting_value != 0 ? 0 : 1);
-      int fc_on = (strcmp(setup_info[base].mode[setting_pos], "on") == 0);
 
-      DrawText(SX+14*32, SY+i*32, setup_info[base].mode[setting_pos],
-              FS_BIG, (fc_on ? FC_YELLOW : FC_BLUE));
+      DrawText(SX+14*32, SY+i*32, (setting_value ? "on" : "off"),
+              FS_BIG, (setting_value ? FC_YELLOW : FC_BLUE));
     }
   }
 
@@ -1003,81 +1005,82 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
 
       if (y==3 && sound_status==SOUND_AVAILABLE)
       {
-       if (setup.sound_on)
+       if (setup.sound)
        {
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
          DrawText(SX+14*32, SY+(yy+1)*32,"off",FS_BIG,FC_BLUE);
          DrawText(SX+14*32, SY+(yy+2)*32,"off",FS_BIG,FC_BLUE);
-         setup.sound_loops_on = FALSE;
-         setup.sound_music_on = FALSE;
+         setup.sound_loops = FALSE;
+         setup.sound_music = FALSE;
        }
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       setup.sound_on = !setup.sound_on;
+       setup.sound = !setup.sound;
       }
       else if (y==4 && sound_loops_allowed)
       {
-       if (setup.sound_loops_on)
+       if (setup.sound_loops)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
        {
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
          DrawText(SX+14*32, SY+(yy-1)*32,"on ",FS_BIG,FC_YELLOW);
-         setup.sound_on = TRUE;
+         setup.sound = TRUE;
        }
-       setup.sound_loops_on = !setup.sound_loops_on;
+       setup.sound_loops = !setup.sound_loops;
       }
       else if (y==5 && sound_loops_allowed)
       {
-       if (setup.sound_music_on)
+       if (setup.sound_music)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
        {
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
          DrawText(SX+14*32, SY+(yy-2)*32,"on ",FS_BIG,FC_YELLOW);
-         setup.sound_on = TRUE;
+         setup.sound = TRUE;
        }
-       setup.sound_music_on = !setup.sound_music_on;
+       setup.sound_music = !setup.sound_music;
       }
       else if (y==6)
       {
-       if (setup.toons_on)
+       if (setup.toons)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       setup.toons_on = !setup.toons_on;
+       setup.toons = !setup.toons;
       }
       else if (y==7)
       {
-       if (!setup.direct_draw_on)
+       if (setup.double_buffering)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       setup.direct_draw_on = !setup.direct_draw_on;
+       setup.double_buffering = !setup.double_buffering;
+       setup.direct_draw = !setup.double_buffering;
       }
       else if (y==8)
       {
-       if (setup.scroll_delay_on)
+       if (setup.scroll_delay)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       setup.scroll_delay_on = !setup.scroll_delay_on;
+       setup.scroll_delay = !setup.scroll_delay;
       }
       else if (y==9)
       {
-       if (setup.soft_scrolling_on)
+       if (setup.soft_scrolling)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       setup.soft_scrolling_on = !setup.soft_scrolling_on;
+       setup.soft_scrolling = !setup.soft_scrolling;
       }
       else if (y==10)
       {
-       if (setup.fading_on)
+       if (setup.fading)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       setup.fading_on = !setup.fading_on;
+       setup.fading = !setup.fading;
       }
       else if (y==11)
       {
@@ -1089,11 +1092,11 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
       }
       else if (y==12)
       {
-       if (setup.autorecord_on)
+       if (setup.autorecord)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       setup.autorecord_on = !setup.autorecord_on;
+       setup.autorecord = !setup.autorecord;
       }
       else if (y==13)
       {
@@ -1106,7 +1109,11 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
         if (y==pos_end)
        {
          SaveSetup();
+
+         /*
          SaveJoystickData();
+         */
+
        }
 
        game_status = MAINMENU;
@@ -1142,6 +1149,45 @@ void DrawSetupInputScreen()
   HandleSetupInputScreen(0,0,0,0,MB_MENU_INITIALIZE);
 }
 
+static int getJoystickNrFromDeviceName(char *device_name)
+{
+  char c;
+  int joystick_nr = 0;
+
+  if (device_name == NULL || device_name[0] == '\0')
+    return 0;
+
+  c = device_name[strlen(device_name) - 1];
+
+  if (c >= '0' && c <= '9')
+    joystick_nr = (int)(c - '0');
+
+  if (joystick_nr < 0 || joystick_nr >= MAX_PLAYERS)
+    joystick_nr = 0;
+
+  return joystick_nr;
+}
+
+static void setJoystickDeviceToNr(char *device_name, int device_nr)
+{
+  if (device_name == NULL)
+    return;
+
+  if (device_nr < 0 || device_nr >= MAX_PLAYERS)
+    device_nr = 0;
+
+  if (strlen(device_name) > 1)
+  {
+    char c1 = device_name[strlen(device_name) - 1];
+    char c2 = device_name[strlen(device_name) - 2];
+
+    if (c1 >= '0' && c1 <= '9' && !(c2 >= '0' && c2 <= '9'))
+      device_name[strlen(device_name) - 1] = '0' + (char)(device_nr % 10);
+  }
+  else
+    strcpy(device_name, joystick_device_name[device_nr]);
+}
+
 static void drawPlayerSetupInputInfo(int player_nr)
 {
   int i;
@@ -1159,6 +1205,13 @@ static void drawPlayerSetupInputInfo(int player_nr)
     { &custom_key.snap,  "Button 1"       },
     { &custom_key.bomb,  "Button 2"       }
   };
+  static char *joystick_name[MAX_PLAYERS] =
+  {
+    "Joystick1",
+    "Joystick2",
+    "Joystick3",
+    "Joystick4"
+  };
 
   custom_key = setup.input[player_nr].key;
 
@@ -1167,9 +1220,10 @@ static void drawPlayerSetupInputInfo(int player_nr)
 
   if (setup.input[player_nr].use_joystick)
   {
+    char *device_name = setup.input[player_nr].joy.device_name;
+
     DrawText(SX+8*32, SY+3*32,
-            (setup.input[player_nr].joystick_nr == 0 ?
-             "Joystick1" : "Joystick2"),
+            joystick_name[getJoystickNrFromDeviceName(device_name)],
             FS_BIG, FC_YELLOW);
     DrawText(SX+32, SY+4*32, "Calibrate", FS_BIG, FC_GREEN);
   }
@@ -1271,7 +1325,7 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button)
   {
     static long delay = 0;
 
-    if (!DelayReached(&delay,150))
+    if (!DelayReached(&delay, 150))
       goto out;
 
     player_nr = (player_nr + (x == 11 ? -1 : +1) + MAX_PLAYERS) % MAX_PLAYERS;
@@ -1294,6 +1348,33 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button)
     {
       if (y == 4)
       {
+       char *device_name = setup.input[player_nr].joy.device_name;
+
+       if (!setup.input[player_nr].use_joystick)
+       {
+         int new_device_nr = (dx >= 0 ? 0 : MAX_PLAYERS - 1);
+
+         setJoystickDeviceToNr(device_name, new_device_nr);
+         setup.input[player_nr].use_joystick = TRUE;
+       }
+       else
+       {
+         int device_nr = getJoystickNrFromDeviceName(device_name);
+         int new_device_nr = device_nr + (dx >= 0 ? +1 : -1);
+
+         if (new_device_nr < 0 || new_device_nr >= MAX_PLAYERS)
+           setup.input[player_nr].use_joystick = FALSE;
+         else
+           setJoystickDeviceToNr(device_name, new_device_nr);
+       }
+
+
+       /*
+       InitJoysticks();
+       */
+
+
+#if 0
        int one_joystick_nr       = (dx >= 0 ? 0 : 1);
        int the_other_joystick_nr = (dx >= 0 ? 1 : 0);
 
@@ -1309,13 +1390,17 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button)
          setup.input[player_nr].use_joystick = TRUE;
          setup.input[player_nr].joystick_nr = one_joystick_nr;
        }
+#endif
 
        drawPlayerSetupInputInfo(player_nr);
       }
       else if (y == 5)
       {
        if (setup.input[player_nr].use_joystick)
-         CalibrateJoystick(setup.input[player_nr].joystick_nr);
+       {
+         InitJoysticks();
+         CalibrateJoystick(player_nr);
+       }
        else
          CustomizeKeyboard(player_nr);
 
@@ -1323,6 +1408,8 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button)
       }
       else if (y == pos_end)
       {
+       InitJoysticks();
+
        game_status = SETUP;
        DrawSetupScreen();
        redraw = TRUE;
@@ -1464,7 +1551,7 @@ void CustomizeKeyboard(int player_nr)
   DrawSetupInputScreen();
 }
 
-void CalibrateJoystick(int joystick_nr)
+void CalibrateJoystick(int player_nr)
 {
 #ifdef __FreeBSD__
   struct joystick joy_ctrl;
@@ -1481,6 +1568,7 @@ void CalibrateJoystick(int joystick_nr)
   char joy_nr[4];
 #endif
 
+  int joystick_fd = stored_player[player_nr].joystick_fd;
   int new_joystick_xleft = 128, new_joystick_xright = 128;
   int new_joystick_yupper = 128, new_joystick_ylower = 128;
   int new_joystick_xmiddle, new_joystick_ymiddle;
@@ -1493,6 +1581,9 @@ void CalibrateJoystick(int joystick_nr)
   if (joystick_status == JOYSTICK_OFF)
     return;
 
+  if (!setup.input[player_nr].use_joystick || joystick_fd < 0)
+    return;
+
   ClearWindow();
   DrawText(SX,      SY +  6*32, " ROTATE JOYSTICK ",FS_BIG,FC_YELLOW);
   DrawText(SX,      SY +  7*32, "IN ALL DIRECTIONS",FS_BIG,FC_YELLOW);
@@ -1509,7 +1600,7 @@ void CalibrateJoystick(int joystick_nr)
     }
   }
 
-  joy = Joystick();
+  joy = Joystick(player_nr);
   last_x = (joy & JOY_LEFT ? -1 : joy & JOY_RIGHT ? +1 : 0);
   last_y = (joy & JOY_UP   ? -1 : joy & JOY_DOWN  ? +1 : 0);
   DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_ROT);
@@ -1522,7 +1613,7 @@ void CalibrateJoystick(int joystick_nr)
   joy_ctrl.buttons = 0;
 #endif
 
-  while(Joystick() & JOY_BUTTON);
+  while(Joystick(player_nr) & JOY_BUTTON);
 
   InitAnimation();
 
@@ -1564,7 +1655,7 @@ void CalibrateJoystick(int joystick_nr)
       }
     }
 
-    if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
+    if (read(joystick_fd, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
     {
       joystick_status = JOYSTICK_OFF;
       goto error_out;
@@ -1580,16 +1671,16 @@ void CalibrateJoystick(int joystick_nr)
     new_joystick_ymiddle =
       new_joystick_yupper + (new_joystick_ylower - new_joystick_yupper) / 2;
 
-    joystick[joystick_nr].xleft = new_joystick_xleft;
-    joystick[joystick_nr].yupper = new_joystick_yupper;
-    joystick[joystick_nr].xright = new_joystick_xright;
-    joystick[joystick_nr].ylower = new_joystick_ylower;
-    joystick[joystick_nr].xmiddle = new_joystick_xmiddle;
-    joystick[joystick_nr].ymiddle = new_joystick_ymiddle;
+    setup.input[player_nr].joy.xleft = new_joystick_xleft;
+    setup.input[player_nr].joy.yupper = new_joystick_yupper;
+    setup.input[player_nr].joy.xright = new_joystick_xright;
+    setup.input[player_nr].joy.ylower = new_joystick_ylower;
+    setup.input[player_nr].joy.xmiddle = new_joystick_xmiddle;
+    setup.input[player_nr].joy.ymiddle = new_joystick_ymiddle;
 
     CheckJoystickData();
 
-    joy = Joystick();
+    joy = Joystick(player_nr);
 
     if (joy & JOY_BUTTON && check_remaining == 0)
       result = 1;
@@ -1613,13 +1704,13 @@ void CalibrateJoystick(int joystick_nr)
 
 #if 0
       printf("LEFT / MIDDLE / RIGHT == %d / %d / %d\n",
-            joystick[joystick_nr].xleft,
-            joystick[joystick_nr].xmiddle,
-            joystick[joystick_nr].xright);
+            setup.input[player_nr].joy.xleft,
+            setup.input[player_nr].joy.xmiddle,
+            setup.input[player_nr].joy.xright);
       printf("UP / MIDDLE / DOWN == %d / %d / %d\n",
-            joystick[joystick_nr].yupper,
-            joystick[joystick_nr].ymiddle,
-            joystick[joystick_nr].ylower);
+            setup.input[player_nr].joy.yupper,
+            setup.input[player_nr].joy.ymiddle,
+            setup.input[player_nr].joy.ylower);
 #endif
     }
 
@@ -1633,7 +1724,7 @@ void CalibrateJoystick(int joystick_nr)
   StopAnimation();
 
   DrawSetupInputScreen();
-  while(Joystick() & JOY_BUTTON);
+  while(Joystick(player_nr) & JOY_BUTTON);
   return;
 
   error_out:
@@ -1646,6 +1737,10 @@ void CalibrateJoystick(int joystick_nr)
   DrawSetupInputScreen();
 }
 
+
+
+#if 0
+
 void CalibrateJoystick_OLD()
 {
 #ifdef __FreeBSD__
@@ -1757,12 +1852,12 @@ void CalibrateJoystick_OLD()
   new_joystick_xmiddle = joy_ctrl.x;
   new_joystick_ymiddle = joy_ctrl.y;
 
-  joystick[joystick_nr].xleft = new_joystick_xleft;
-  joystick[joystick_nr].yupper = new_joystick_yupper;
-  joystick[joystick_nr].xright = new_joystick_xright;
-  joystick[joystick_nr].ylower = new_joystick_ylower;
-  joystick[joystick_nr].xmiddle = new_joystick_xmiddle;
-  joystick[joystick_nr].ymiddle = new_joystick_ymiddle;
+  setup.input[player_nr].joy.xleft = new_joystick_xleft;
+  setup.input[player_nr].joy.yupper = new_joystick_yupper;
+  setup.input[player_nr].joy.xright = new_joystick_xright;
+  setup.input[player_nr].joy.ylower = new_joystick_ylower;
+  setup.input[player_nr].joy.xmiddle = new_joystick_xmiddle;
+  setup.input[player_nr].joy.ymiddle = new_joystick_ymiddle;
 
   CheckJoystickData();
 
@@ -1818,6 +1913,10 @@ void CalibrateJoystick_OLD()
   DrawSetupScreen();
 }
 
+#endif
+
+
+
 void HandleGameActions()
 {
   if (game_status != PLAYING)
@@ -1944,15 +2043,15 @@ void HandleSoundButtons(int mx, int my, int button)
   switch(CheckSoundButtons(mx,my,button))
   {
     case BUTTON_SOUND_MUSIC:
-      if (setup.sound_music_on)
+      if (setup.sound_music)
       { 
-       setup.sound_music_on = FALSE;
+       setup.sound_music = FALSE;
        FadeSound(background_loop[level_nr % num_bg_loops]);
        DrawSoundDisplay(BUTTON_SOUND_MUSIC_OFF);
       }
       else if (sound_loops_allowed)
       { 
-       setup.sound_on = setup.sound_music_on = TRUE;
+       setup.sound = setup.sound_music = TRUE;
        PlaySoundLoop(background_loop[level_nr % num_bg_loops]);
        DrawSoundDisplay(BUTTON_SOUND_MUSIC_ON);
       }
@@ -1961,14 +2060,14 @@ void HandleSoundButtons(int mx, int my, int button)
       break;
 
     case BUTTON_SOUND_LOOPS:
-      if (setup.sound_loops_on)
+      if (setup.sound_loops)
       { 
-       setup.sound_loops_on = FALSE;
+       setup.sound_loops = FALSE;
        DrawSoundDisplay(BUTTON_SOUND_LOOPS_OFF);
       }
       else if (sound_loops_allowed)
       { 
-       setup.sound_on = setup.sound_loops_on = TRUE;
+       setup.sound = setup.sound_loops = TRUE;
        DrawSoundDisplay(BUTTON_SOUND_LOOPS_ON);
       }
       else
@@ -1976,14 +2075,14 @@ void HandleSoundButtons(int mx, int my, int button)
       break;
 
     case BUTTON_SOUND_SIMPLE:
-      if (setup.sound_simple_on)
+      if (setup.sound_simple)
       { 
-       setup.sound_simple_on = FALSE;
+       setup.sound_simple = FALSE;
        DrawSoundDisplay(BUTTON_SOUND_SIMPLE_OFF);
       }
       else if (sound_status==SOUND_AVAILABLE)
       { 
-       setup.sound_on = setup.sound_simple_on = TRUE;
+       setup.sound = setup.sound_simple = TRUE;
        DrawSoundDisplay(BUTTON_SOUND_SIMPLE_ON);
       }
       else
index 9ceeffcddc8bb6cc665a32d6dd5edc4bb977d399..8938750c5b6d490b009fa0765d03c7624f0899da 100644 (file)
@@ -738,7 +738,7 @@ void PlaySoundExt(int nr, int volume, int stereo, boolean loop)
 {
   struct SoundControl snd_ctrl = emptySoundControl;
 
-  if (sound_status==SOUND_OFF || !setup.sound_on)
+  if (sound_status==SOUND_OFF || !setup.sound)
     return;
 
   if (volume<PSND_MIN_VOLUME)
index 033c75be1efafb6ed6f743b956d9ab2eb5773e59..6fe5759583961db3c98a09b95fc92f5754130474 100644 (file)
@@ -33,7 +33,7 @@ extern boolean wait_for_vsync;
 
 void SetDrawtoField(int mode)
 {
-  if (mode == DRAW_BUFFERED && setup.soft_scrolling_on)
+  if (mode == DRAW_BUFFERED && setup.soft_scrolling)
   {
     FX = TILEX;
     FY = TILEY;
@@ -66,7 +66,7 @@ void BackToFront()
   int x,y;
   Drawable buffer = (drawto_field != window ? drawto_field : backbuffer);
 
-  if (setup.direct_draw_on && game_status == PLAYING)
+  if (setup.direct_draw && game_status == PLAYING)
     redraw_mask &= ~REDRAW_MAIN;
 
   if (redraw_mask & REDRAW_TILES && redraw_tiles > REDRAWTILES_THRESHOLD)
@@ -107,7 +107,7 @@ void BackToFront()
     {
       int fx = FX, fy = FY;
 
-      if (setup.soft_scrolling_on)
+      if (setup.soft_scrolling)
       {
        fx += (ScreenMovDir & (MV_LEFT|MV_RIGHT) ? ScreenGfxPos : 0);
        fy += (ScreenMovDir & (MV_UP|MV_DOWN)    ? ScreenGfxPos : 0);
@@ -189,7 +189,7 @@ void FadeToFront()
 /*
   long fading_delay = 300;
 
-  if (setup.fading_on && (redraw_mask & REDRAW_FIELD))
+  if (setup.fading && (redraw_mask & REDRAW_FIELD))
   {
 */
 
@@ -257,7 +257,7 @@ void ClearWindow()
   XFillRectangle(display,backbuffer,gc,
                 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
 
-  if (setup.soft_scrolling_on && game_status==PLAYING)
+  if (setup.soft_scrolling && game_status==PLAYING)
   {
     XFillRectangle(display,fieldbuffer,gc,
                   0,0, FXSIZE,FYSIZE);
@@ -266,7 +266,7 @@ void ClearWindow()
   else
     SetDrawtoField(DRAW_BACKBUFFER);
 
-  if (setup.direct_draw_on && game_status==PLAYING)
+  if (setup.direct_draw && game_status==PLAYING)
   {
     XFillRectangle(display,window,gc,
                   REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
@@ -357,11 +357,6 @@ void DrawPlayer(struct PlayerInfo *player)
   int element = Feld[jx][jy];
   int graphic, phase;
 
-  /*
-  if (!player->active || player->gone || !IN_SCR_FIELD(sx,sy))
-    return;
-  */
-
   if (!player->active || player->gone ||
       !IN_SCR_FIELD(SCREENX(last_jx),SCREENY(last_jy)))
     return;
@@ -410,7 +405,7 @@ void DrawPlayer(struct PlayerInfo *player)
   if (!IN_SCR_FIELD(sx,sy))
     return;
 
-  if (setup.direct_draw_on)
+  if (setup.direct_draw)
     SetDrawtoField(DRAW_BUFFERED);
 
   /* draw things behind the player, if needed */
@@ -442,7 +437,7 @@ void DrawPlayer(struct PlayerInfo *player)
       syy = player->GfxPos;
   }
 
-  if (!setup.soft_scrolling_on && ScreenMovPos)
+  if (!setup.soft_scrolling && ScreenMovPos)
     sxx = syy = 0;
 
   DrawGraphicShiftedThruMask(sx,sy, sxx,syy, graphic, NO_CUTTING);
@@ -503,7 +498,7 @@ void DrawPlayer(struct PlayerInfo *player)
                          GFX_EXPLOSION + ((phase-1)/delay-1));
   }
 
-  if (setup.direct_draw_on)
+  if (setup.direct_draw)
   {
     int dest_x = SX + SCREENX(MIN(jx,last_jx))*TILEX;
     int dest_y = SY + SCREENY(MIN(jy,last_jy))*TILEY;
@@ -1234,7 +1229,7 @@ void DrawLevel()
     for(y=BY1; y<=BY2; y++)
       DrawScreenField(x,y);
 
-  if (setup.soft_scrolling_on)
+  if (setup.soft_scrolling)
     XCopyArea(display,fieldbuffer,backbuffer,gc,
              FX,FY, SXSIZE,SYSIZE,
              SX,SY);
@@ -1480,9 +1475,9 @@ boolean Request(char *text, unsigned int req_state)
          break;
       }
     }
-    else if (JoystickButton() == JOY_BUTTON_NEW_PRESSED)
+    else if (AnyJoystickButton() == JOY_BUTTON_NEW_PRESSED)
     {
-      int joy=Joystick();
+      int joy = AnyJoystick();
 
       if (joy & JOY_BUTTON_1)
        result = 1;