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rnd-20090729-1-src
author
Holger Schemel
<info@artsoft.org>
Wed, 29 Jul 2009 00:16:29 +0000
(
02:16
+0200)
committer
Holger Schemel
<info@artsoft.org>
Sat, 30 Aug 2014 08:57:32 +0000
(10:57 +0200)
src/conftime.h
patch
|
blob
|
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src/game_sp/DoGameStuff.c
patch
|
blob
|
history
src/game_sp/Explosions.c
patch
|
blob
|
history
src/game_sp/Input.c
patch
|
blob
|
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src/game_sp/MainGameLoop.c
patch
|
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|
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src/game_sp/Murphy.c
patch
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|
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src/game_sp/Murphy.h
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diff --git
a/src/conftime.h
b/src/conftime.h
index c194c8e944ced28c27320589a5c429dcee8ccb4e..a81ef1437cb2e4bc456cae5faca05a83cd7828e7 100644
(file)
--- a/
src/conftime.h
+++ b/
src/conftime.h
@@
-1
+1
@@
-#define COMPILE_DATE_STRING "2009-07-2
4 14:16
"
+#define COMPILE_DATE_STRING "2009-07-2
9 02:12
"
diff --git
a/src/game_sp/DoGameStuff.c
b/src/game_sp/DoGameStuff.c
index 27aa1c566c563625b2cb670727fc1a649258440a..01d70744f9d61b314cf94ebb0dbda3c8aaad719e 100644
(file)
--- a/
src/game_sp/DoGameStuff.c
+++ b/
src/game_sp/DoGameStuff.c
@@
-25,7
+25,7
@@
int subDoGameStuff()
int si, cx, dx, bl;
int si, cx, dx, bl;
- subAnimateMurphy(MurphyPosIndex); // move Murphy in any direction
+ subAnimateMurphy(
&
MurphyPosIndex); // move Murphy in any direction
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// Build a database of locations and subs-to-call of animatable fields only:
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// Build a database of locations and subs-to-call of animatable fields only:
@@
-66,12
+66,21
@@
int subDoGameStuff()
} // loop locloop_g_22B8 ' until all animatables done
}
} // loop locloop_g_22B8 ' until all animatables done
}
+#if 1
+ printf("::: DoGameStuff.c: KillMurphyFlag == %d [%d]\n",
+ KillMurphyFlag, MurphyMoveCounter);
+#endif
+
// All animations are done now
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
if (KillMurphyFlag == 1 || MurphyMoveCounter == 0)
{
if (LeadOutCounter == 0)
{
// All animations are done now
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
if (KillMurphyFlag == 1 || MurphyMoveCounter == 0)
{
if (LeadOutCounter == 0)
{
+#if 1
+ printf("::: DoGameStuff.c: killing murphy [%d] ...\n", KillMurphyFlag);
+#endif
+
KillMurphyFlag = 0; // no more "kill Murphy"
ExplodeFieldSP(MurphyExplodePos); // Explode
LeadOutCounter = 0x40; // quit: start lead-out
KillMurphyFlag = 0; // no more "kill Murphy"
ExplodeFieldSP(MurphyExplodePos); // Explode
LeadOutCounter = 0x40; // quit: start lead-out
diff --git
a/src/game_sp/Explosions.c
b/src/game_sp/Explosions.c
index 6855088d326adc00b07b6f91a3fc43d0deff057a..0dc2cc71fd0513cd1b3a3d8d31e4d69c5bd0b23c 100644
(file)
--- a/
src/game_sp/Explosions.c
+++ b/
src/game_sp/Explosions.c
@@
-83,7
+83,13
@@
void ExplodeFieldSP(int si)
ExplosionShake = 1; // something explodes
if (ax == fiMurphy)
ExplosionShake = 1; // something explodes
if (ax == fiMurphy)
+ {
+#if 1
+ printf("::: Explosions.c: ExplodeFieldSP(): kill murphy\n");
+#endif
+
KillMurphyFlag = 1;
KillMurphyFlag = 1;
+ }
if (ax == fiElectron)
{
if (ax == fiElectron)
{
@@
-146,6
+152,10
@@
static void LetExplodeFieldSP(int tsi, int cx, int dh)
break;
case fiMurphy:
break;
case fiMurphy:
+#if 1
+ printf("::: Explosions.c: LetExplodeFieldSP(): kill murphy\n");
+#endif
+
KillMurphyFlag = 1;
PlayField8[tsi] = dh;
PlayField16[tsi] = cx;
KillMurphyFlag = 1;
PlayField8[tsi] = dh;
PlayField16[tsi] = cx;
diff --git
a/src/game_sp/Input.c
b/src/game_sp/Input.c
index 2b8f7bedfa2132f6b86bd491542d48f73d58cfe5..42ad1201ae2c8d4e93d35c27545d02b8a032bd70 100644
(file)
--- a/
src/game_sp/Input.c
+++ b/
src/game_sp/Input.c
@@
-126,6
+126,10
@@
int subProcessKeyboardInput()
}
else
{
}
else
{
+#if 1
+ printf("::: Input.c: subProcessKeyboardInput(): kill murphy\n");
+#endif
+
KillMurphyFlag = 1;
// ExplodeFieldSP MurphyPosIndex
// LeadOutCounter = &H20
KillMurphyFlag = 1;
// ExplodeFieldSP MurphyPosIndex
// LeadOutCounter = &H20
diff --git
a/src/game_sp/MainGameLoop.c
b/src/game_sp/MainGameLoop.c
index 398bc80f1371045cb963fe4ec8dd53a44446c4dd..6a5e0eafcbde6474bf604a910ee3de4b656531ec 100644
(file)
--- a/
src/game_sp/MainGameLoop.c
+++ b/
src/game_sp/MainGameLoop.c
@@
-142,8
+142,12
@@
locRepeatMainGameLoop: // start repeating game loop
// ----------------------------------------------------------------------------
//
// ----------------------------------------------------------------------------
//
+ printf("::: MainGameLoop.c: subDoGameStuff() START\n");
+
subDoGameStuff(); // do all game stuff
subDoGameStuff(); // do all game stuff
+ printf("::: MainGameLoop.c: subDoGameStuff() END\n");
+
//
// ----------------------------------------------------------------------------
//
// ----------------------------------------------------------------------------
diff --git
a/src/game_sp/Murphy.c
b/src/game_sp/Murphy.c
index 55b43e0044d0751efd52c15fe4bbd9366e039541..1d3c74c102544040060d88964bc4e2d8f661c213 100644
(file)
--- a/
src/game_sp/Murphy.c
+++ b/
src/game_sp/Murphy.c
@@
-18,7
+18,7
@@
static boolean subMoveKillsMurphy(int si, int ax, int bl);
// Move Murphy in any direction
// ==========================================================================
// Move Murphy in any direction
// ==========================================================================
-int subAnimateMurphy(int si)
+int subAnimateMurphy(int
*
si)
{
int subAnimateMurphy;
{
int subAnimateMurphy;
@@
-36,8
+36,14
@@
int subAnimateMurphy(int si)
static int dxPos = 0; // field-position to draw dx(SeqPos)
static int dx2Step = 0; // position of dx2 relative to dx-position
static int dxPos = 0; // field-position to draw dx(SeqPos)
static int dx2Step = 0; // position of dx2 relative to dx-position
- ax = PlayField16[si];
+ ax = PlayField16[
*
si];
al = LowByte(ax);
al = LowByte(ax);
+
+#if 1
+ printf("::: Murphy.c: subAnimateMurphy(): %d [%d, %d] %d, %d [%d]\n",
+ *si, *si % 60, *si / 60, ax, al, (al == fiMurphy));
+#endif
+
if (al != fiMurphy)
{
MurphyMoveCounter = 0; // We have no Murphy! Exit!
if (al != fiMurphy)
{
MurphyMoveCounter = 0; // We have no Murphy! Exit!
@@
-45,25
+51,25
@@
int subAnimateMurphy(int si)
}
MurphyMoveCounter = 1; // We have a Murphy!
}
MurphyMoveCounter = 1; // We have a Murphy!
- MurphyExplodePos = si;
+ MurphyExplodePos =
*
si;
if (ax != 3) // yes--go proceed moving murphy?
goto locProceedMovingMurphy;
// FS: reset moving sequence variables
MurphyDX = 0;
MurphyDY = 0;
if (ax != 3) // yes--go proceed moving murphy?
goto locProceedMovingMurphy;
// FS: reset moving sequence variables
MurphyDX = 0;
MurphyDY = 0;
- ClearPos = si;
- dxPos = si;
+ ClearPos =
*
si;
+ dxPos =
*
si;
dx2 = -1;
SeqPos = 0;
// end of FS
ScratchGravity = 0; // scratch gravity off
if (GravityFlag != 0) // Gravity? (1=gravity on)
{
dx2 = -1;
SeqPos = 0;
// end of FS
ScratchGravity = 0; // scratch gravity off
if (GravityFlag != 0) // Gravity? (1=gravity on)
{
- bl = LowByte(PlayField16[si - FieldWidth]); // check above
+ bl = LowByte(PlayField16[
*
si - FieldWidth]); // check above
if (! (bl == fiPortUp || bl == fiPortUpAndDown || bl == fiPortAllDirections))
{
if (! (bl == fiPortUp || bl == fiPortUpAndDown || bl == fiPortAllDirections))
{
- if (PlayField16[si + FieldWidth] == 0) // gravity on and space below!
+ if (PlayField16[
*
si + FieldWidth] == 0) // gravity on and space below!
ScratchGravity = 1;
}
} // loc_g_5E8B:
ScratchGravity = 1;
}
} // loc_g_5E8B:
@@
-88,7
+94,7
@@
int subAnimateMurphy(int si)
YawnSleepCounter = YawnSleepCounter + 1;
if (YawnSleepCounter == 4)
{
YawnSleepCounter = YawnSleepCounter + 1;
if (YawnSleepCounter == 4)
{
- subCopyFieldToScreen(si, fiMurphy); // normal grin
+ subCopyFieldToScreen(
*
si, fiMurphy); // normal grin
return subAnimateMurphy;
} // loc_g_5ECE:
return subAnimateMurphy;
} // loc_g_5ECE:
@@
-98,7
+104,7
@@
int subAnimateMurphy(int si)
if (YawnSleepCounter <= 522)
{
bx = (YawnSleepCounter - 500) / 2;
if (YawnSleepCounter <= 522)
{
bx = (YawnSleepCounter - 500) / 2;
- subCopyFieldToScreen(si, aniMurphyYawn + bx); // yawn! and look depressed afterwards...
+ subCopyFieldToScreen(
*
si, aniMurphyYawn + bx); // yawn! and look depressed afterwards...
return subAnimateMurphy;
} // loc_g_5F00:
return subAnimateMurphy;
} // loc_g_5F00:
@@
-108,7
+114,7
@@
int subAnimateMurphy(int si)
if (YawnSleepCounter <= 1022)
{
bx = (YawnSleepCounter - 1000) / 2;
if (YawnSleepCounter <= 1022)
{
bx = (YawnSleepCounter - 1000) / 2;
- subCopyFieldToScreen(si, aniMurphyYawn + bx); // yawn again!
+ subCopyFieldToScreen(
*
si, aniMurphyYawn + bx); // yawn again!
return subAnimateMurphy;
} // loc_g_5F32:
return subAnimateMurphy;
} // loc_g_5F32:
@@
-118,16
+124,16
@@
int subAnimateMurphy(int si)
if (YawnSleepCounter <= 1622)
{
bx = (YawnSleepCounter - 1600) / 2;
if (YawnSleepCounter <= 1622)
{
bx = (YawnSleepCounter - 1600) / 2;
- subCopyFieldToScreen(si, aniMurphyYawn + bx); // yawn again! - third time
+ subCopyFieldToScreen(
*
si, aniMurphyYawn + bx); // yawn again! - third time
return subAnimateMurphy;
} // loc_g_5F64:
if (YawnSleepCounter > 1654)
return subAnimateMurphy;
return subAnimateMurphy;
} // loc_g_5F64:
if (YawnSleepCounter > 1654)
return subAnimateMurphy;
- if (PlayField16[si - 1] == 0)
+ if (PlayField16[
*
si - 1] == 0)
{
{
- if (PlayField16[si + 1] == 0)
+ if (PlayField16[
*
si + 1] == 0)
{
YawnSleepCounter = 36;
return subAnimateMurphy;
{
YawnSleepCounter = 36;
return subAnimateMurphy;
@@
-136,13
+142,13
@@
int subAnimateMurphy(int si)
else
{
bx = (YawnSleepCounter - 1622) / 16;
else
{
bx = (YawnSleepCounter - 1622) / 16;
- subCopyFieldToScreen(si, aniMurphySleepRight + bx); // go to sleep
+ subCopyFieldToScreen(
*
si, aniMurphySleepRight + bx); // go to sleep
return subAnimateMurphy;
}
} // loc_g_5F81:
bx = (YawnSleepCounter - 1622) / 16;
return subAnimateMurphy;
}
} // loc_g_5F81:
bx = (YawnSleepCounter - 1622) / 16;
- subCopyFieldToScreen(si, aniMurphySleepLeft + bx); // go to sleep
+ subCopyFieldToScreen(
*
si, aniMurphySleepLeft + bx); // go to sleep
return subAnimateMurphy;
// end of YAWN-SLEEP-Sequence
return subAnimateMurphy;
// end of YAWN-SLEEP-Sequence
@@
-155,24
+161,24
@@
locKeyPressed5FCF:
if (ScratchGravity == 0)
goto loc_g_6003;
if (ScratchGravity == 0)
goto loc_g_6003;
- if (PlayField16[si + FieldWidth] != 0)
+ if (PlayField16[
*
si + FieldWidth] != 0)
goto loc_g_6003;
if (bl == keyUp)
{
goto loc_g_6003;
if (bl == keyUp)
{
- if (PlayField16[si - FieldWidth] == fiBase)
+ if (PlayField16[
*
si - FieldWidth] == fiBase)
goto loc_g_6003;
}
else if (bl == keyLeft)
{
goto loc_g_6003;
}
else if (bl == keyLeft)
{
- if (PlayField16[si - 1] == fiBase)
+ if (PlayField16[
*
si - 1] == fiBase)
goto loc_g_6003;
}
else if (bl == keyRight)
{
goto loc_g_6003;
}
else if (bl == keyRight)
{
- if (PlayField16[si + 1] == fiBase)
+ if (PlayField16[
*
si + 1] == fiBase)
goto loc_g_6003;
} // loc_g_6001:
goto loc_g_6003;
} // loc_g_6001:
@@
-247,7
+253,7
@@
loc_g_6078:
// FS:
MurphyDY = -2;
// end of FS
// FS:
MurphyDY = -2;
// end of FS
- ax = PlayField16[si - FieldWidth];
+ ax = PlayField16[
*
si - FieldWidth];
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6312;
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6312;
@@
-276,7
+282,7
@@
loc_g_6078:
if (al == fiYellowDisk)
goto loc_g_6AB8;
if (al == fiYellowDisk)
goto loc_g_6AB8;
- if (! subMoveKillsMurphy(si - FieldWidth, ax, bl))
+ if (! subMoveKillsMurphy(
*
si - FieldWidth, ax, bl))
goto loc_g_6078;
return subAnimateMurphy;
goto loc_g_6078;
return subAnimateMurphy;
@@
-290,7
+296,7
@@
loc_g_60DA:
MurphyDX = -2;
// end of FS
MurphyVarFaceLeft = 1;
MurphyDX = -2;
// end of FS
MurphyVarFaceLeft = 1;
- ax = PlayField16[si - 1];
+ ax = PlayField16[
*
si - 1];
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6341;
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6341;
@@
-325,7
+331,7
@@
loc_g_60DA:
if (ax == fiOrangeDisk)
goto loc_g_6B9B;
if (ax == fiOrangeDisk)
goto loc_g_6B9B;
- if (! subMoveKillsMurphy(si - 1, ax, bl))
+ if (! subMoveKillsMurphy(
*
si - 1, ax, bl))
goto loc_g_60DA;
return subAnimateMurphy;
goto loc_g_60DA;
return subAnimateMurphy;
@@
-338,7
+344,7
@@
loc_g_6154:
// FS:
MurphyDY = 2;
// end of FS
// FS:
MurphyDY = 2;
// end of FS
- ax = PlayField16[si + FieldWidth];
+ ax = PlayField16[
*
si + FieldWidth];
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6364;
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6364;
@@
-367,7
+373,7
@@
loc_g_6154:
if (al == fiYellowDisk)
goto loc_g_6B2A;
if (al == fiYellowDisk)
goto loc_g_6B2A;
- if (! subMoveKillsMurphy(si + FieldWidth, ax, bl))
+ if (! subMoveKillsMurphy(
*
si + FieldWidth, ax, bl))
goto loc_g_6154;
return subAnimateMurphy;
goto loc_g_6154;
return subAnimateMurphy;
@@
-381,7
+387,7
@@
loc_g_61B6:
MurphyDX = 2;
// end of FS
MurphyVarFaceLeft = 0;
MurphyDX = 2;
// end of FS
MurphyVarFaceLeft = 0;
- ax = PlayField16[si + 1];
+ ax = PlayField16[
*
si + 1];
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6399;
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6399;
@@
-416,7
+422,7
@@
loc_g_61B6:
if (ax == fiOrangeDisk)
goto loc_g_6BD3;
if (ax == fiOrangeDisk)
goto loc_g_6BD3;
- if (! subMoveKillsMurphy(si + 1, ax, bl))
+ if (! subMoveKillsMurphy(
*
si + 1, ax, bl))
goto loc_g_61B6;
return subAnimateMurphy;
goto loc_g_61B6;
return subAnimateMurphy;
@@
-428,9
+434,9
@@
loc_g_61B6:
loc_g_622E:
// FS:
ClearPos = -1;
loc_g_622E:
// FS:
ClearPos = -1;
- dxPos = si - FieldWidth;
+ dxPos =
*
si - FieldWidth;
// end of FS
// end of FS
- ax = PlayField16[si - FieldWidth];
+ ax = PlayField16[
*
si - FieldWidth];
al = LowByte(ax);
al = LowByte(ax);
if (ax == fiBase)
al = LowByte(ax);
al = LowByte(ax);
if (ax == fiBase)
@@
-457,10
+463,10
@@
loc_g_622E:
loc_g_6258:
// FS:
ClearPos = -1;
loc_g_6258:
// FS:
ClearPos = -1;
- dxPos = si - 1;
+ dxPos =
*
si - 1;
// end of FS
MurphyVarFaceLeft = 1;
// end of FS
MurphyVarFaceLeft = 1;
- ax = PlayField16[si - 1];
+ ax = PlayField16[
*
si - 1];
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_651D;
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_651D;
@@
-486,9
+492,9
@@
loc_g_6258:
loc_g_6288:
// FS:
ClearPos = -1;
loc_g_6288:
// FS:
ClearPos = -1;
- dxPos = si + FieldWidth;
+ dxPos =
*
si + FieldWidth;
// end of FS
// end of FS
- ax = PlayField16[si + FieldWidth];
+ ax = PlayField16[
*
si + FieldWidth];
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_655B;
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_655B;
@@
-514,10
+520,10
@@
loc_g_6288:
loc_g_62B2:
// FS:
ClearPos = -1;
loc_g_62B2:
// FS:
ClearPos = -1;
- dxPos = si + 1;
+ dxPos =
*
si + 1;
// end of FS
MurphyVarFaceLeft = 0;
// end of FS
MurphyVarFaceLeft = 0;
- ax = PlayField16[si + 1];
+ ax = PlayField16[
*
si + 1];
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_6599;
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_6599;
@@
-553,11
+559,11
@@
loc_g_62E2:
if (LowByte(RedDiskReleaseFlag) != 1)
return subAnimateMurphy;
if (LowByte(RedDiskReleaseFlag) != 1)
return subAnimateMurphy;
- MovHighByte(&PlayField16[si], 0x2A);
+ MovHighByte(&PlayField16[
*
si], 0x2A);
MovingPictureSequencePhase = 0x40; // init picture move sequence
dx = aniRedDisk;
MovLowByte(&RedDiskReleasePhase, 1);
MovingPictureSequencePhase = 0x40; // init picture move sequence
dx = aniRedDisk;
MovLowByte(&RedDiskReleasePhase, 1);
- Mov(&RedDiskReleaseMurphyPos, si); // remember Murphy's location
+ Mov(&RedDiskReleaseMurphyPos,
*
si); // remember Murphy's location
goto loc_Split;
// ==========================================================================
goto loc_Split;
// ==========================================================================
@@
-566,9
+572,9
@@
loc_g_62E2:
loc_g_6312:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_6312:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si - FieldWidth] = 0x103;
- PlayField16[si] = 0x300;
-
si =
si - FieldWidth;
+ PlayField16[
*
si - FieldWidth] = 0x103;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-577,9
+583,9
@@
loc_g_6312:
loc_g_6341:
dx = aniMurphyEatLeft;
loc_g_6341:
dx = aniMurphyEatLeft;
- PlayField16[si - 1] = 0x203;
- PlayField16[si] = 0x300;
-
si =
si - 1;
+ PlayField16[
*
si - 1] = 0x203;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-588,9
+594,9
@@
loc_g_6341:
loc_g_6364:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_6364:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si + FieldWidth] = 0x303;
- PlayField16[si] = 0x300;
-
si =
si + FieldWidth;
+ PlayField16[
*
si + FieldWidth] = 0x303;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-599,9
+605,9
@@
loc_g_6364:
loc_g_6399:
dx = aniMurphyEatRight;
loc_g_6399:
dx = aniMurphyEatRight;
- PlayField16[si + 1] = 0x403;
- PlayField16[si] = 0x300;
-
si =
si + 1;
+ PlayField16[
*
si + 1] = 0x403;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-609,13
+615,13
@@
loc_g_6399:
// ==========================================================================
loc_g_63C2:
// ==========================================================================
loc_g_63C2:
- if (SgnHighByte(PlayField16[si - FieldWidth]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si - FieldWidth]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si - FieldWidth] = fiBase;
+ PlayField16[
*
si - FieldWidth] = fiBase;
// ==========================================================================
// BASE moving down to up
// ==========================================================================
// ==========================================================================
// BASE moving down to up
// ==========================================================================
@@
-623,9
+629,9
@@
loc_g_63C2:
loc_g_63D3:
subSoundFXBase();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_63D3:
subSoundFXBase();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si - FieldWidth] = 0x503;
- PlayField16[si] = 0x300;
-
si =
si - FieldWidth;
+ PlayField16[
*
si - FieldWidth] = 0x503;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-633,13
+639,13
@@
loc_g_63D3:
// ==========================================================================
loc_g_640B:
// ==========================================================================
loc_g_640B:
- if (SgnHighByte(PlayField16[si - 1]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si - 1]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si - 1] = fiBase;
+ PlayField16[
*
si - 1] = fiBase;
// ==========================================================================
// BASE moving right to left
// ==========================================================================
// ==========================================================================
// BASE moving right to left
// ==========================================================================
@@
-647,9
+653,9
@@
loc_g_640B:
loc_g_641C:
subSoundFXBase();
dx = aniMurphyEatLeft;
loc_g_641C:
subSoundFXBase();
dx = aniMurphyEatLeft;
- PlayField16[si - 1] = 0x203;
- PlayField16[si] = 0x300;
-
si =
si - 1;
+ PlayField16[
*
si - 1] = 0x203;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-657,13
+663,13
@@
loc_g_641C:
// ==========================================================================
loc_g_6448:
// ==========================================================================
loc_g_6448:
- if (SgnHighByte(PlayField16[si + FieldWidth]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si + FieldWidth]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si + FieldWidth] = fiBase;
+ PlayField16[
*
si + FieldWidth] = fiBase;
// ==========================================================================
// BASE moving up to down
// ==========================================================================
// ==========================================================================
// BASE moving up to down
// ==========================================================================
@@
-671,9
+677,9
@@
loc_g_6448:
loc_g_6459:
subSoundFXBase();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_6459:
subSoundFXBase();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si + FieldWidth] = 0x703;
- PlayField16[si] = 0x300;
-
si =
si + FieldWidth;
+ PlayField16[
*
si + FieldWidth] = 0x703;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-681,13
+687,13
@@
loc_g_6459:
// ==========================================================================
loc_g_6491:
// ==========================================================================
loc_g_6491:
- if (SgnHighByte(PlayField16[si + 1]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si + 1]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si + 1] = fiBase;
+ PlayField16[
*
si + 1] = fiBase;
// ==========================================================================
// BASE moving left to right
// ==========================================================================
// ==========================================================================
// BASE moving left to right
// ==========================================================================
@@
-695,9
+701,9
@@
loc_g_6491:
loc_g_64A2:
subSoundFXBase();
dx = aniMurphyEatRight;
loc_g_64A2:
subSoundFXBase();
dx = aniMurphyEatRight;
- PlayField16[si + 1] = 0x803;
- PlayField16[si] = 0x300;
-
si =
si + 1;
+ PlayField16[
*
si + 1] = 0x803;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-705,23
+711,23
@@
loc_g_64A2:
// ==========================================================================
loc_g_64CE:
// ==========================================================================
loc_g_64CE:
- if (SgnHighByte(PlayField16[si - FieldWidth]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si - FieldWidth]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si - FieldWidth] = fiBase;
+ PlayField16[
*
si - FieldWidth] = fiBase;
// ==========================================================================
// BASE touching down to up
// ==========================================================================
loc_g_64DF:
// ==========================================================================
// BASE touching down to up
// ==========================================================================
loc_g_64DF:
- subCopyFieldToScreen(si, aniMurphyTouchUp);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchUp);
subSoundFXBase();
dx = aniTouchBase;
subSoundFXBase();
dx = aniTouchBase;
- dxPos = si - FieldWidth;
- MovHighByte(&PlayField16[si], 0x10);
+ dxPos =
*
si - FieldWidth;
+ MovHighByte(&PlayField16[
*
si], 0x10);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-729,23
+735,23
@@
loc_g_64DF:
// ==========================================================================
loc_g_650C:
// ==========================================================================
loc_g_650C:
- if (SgnHighByte(PlayField16[si - 1]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si - 1]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si - 1] = fiBase;
+ PlayField16[
*
si - 1] = fiBase;
// ==========================================================================
// BASE touching right to left
// ==========================================================================
loc_g_651D:
// ==========================================================================
// BASE touching right to left
// ==========================================================================
loc_g_651D:
- subCopyFieldToScreen(si, aniMurphyTouchLeft);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchLeft);
subSoundFXBase();
dx = aniTouchBase;
subSoundFXBase();
dx = aniTouchBase;
- dxPos = si - 1;
- MovHighByte(&PlayField16[si], 0x11);
+ dxPos =
*
si - 1;
+ MovHighByte(&PlayField16[
*
si], 0x11);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-753,23
+759,23
@@
loc_g_651D:
// ==========================================================================
loc_g_654A:
// ==========================================================================
loc_g_654A:
- if (SgnHighByte(PlayField16[si + FieldWidth]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si + FieldWidth]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si + FieldWidth] = fiBase;
+ PlayField16[
*
si + FieldWidth] = fiBase;
// ==========================================================================
// BASE touching up to down
// ==========================================================================
loc_g_655B:
// ==========================================================================
// BASE touching up to down
// ==========================================================================
loc_g_655B:
- subCopyFieldToScreen(si, aniMurphyTouchDown);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchDown);
subSoundFXBase();
dx = aniTouchBase;
subSoundFXBase();
dx = aniTouchBase;
- dxPos = si + FieldWidth;
- MovHighByte(&PlayField16[si], 0x12);
+ dxPos =
*
si + FieldWidth;
+ MovHighByte(&PlayField16[
*
si], 0x12);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-777,23
+783,23
@@
loc_g_655B:
// ==========================================================================
loc_g_6588:
// ==========================================================================
loc_g_6588:
- if (SgnHighByte(PlayField16[si + 1]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si + 1]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si + 1] = fiBase;
+ PlayField16[
*
si + 1] = fiBase;
// ==========================================================================
// BASE touching left to right
// ==========================================================================
loc_g_6599:
// ==========================================================================
// BASE touching left to right
// ==========================================================================
loc_g_6599:
- subCopyFieldToScreen(si, aniMurphyTouchRight);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchRight);
subSoundFXBase();
dx = aniTouchBase;
subSoundFXBase();
dx = aniTouchBase;
- dxPos = si + 1;
- MovHighByte(&PlayField16[si], 0x13);
+ dxPos =
*
si + 1;
+ MovHighByte(&PlayField16[
*
si], 0x13);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-803,9
+809,9
@@
loc_g_6599:
loc_g_65C6:
subSoundFXInfotron();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_65C6:
subSoundFXInfotron();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si - FieldWidth] = 0x903;
- PlayField16[si] = 0x300;
-
si =
si - FieldWidth;
+ PlayField16[
*
si - FieldWidth] = 0x903;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-818,9
+824,9
@@
loc_g_65FE:
dx2 = fiInfotron;
dx2Step = -1;
ClearPos = -1;
dx2 = fiInfotron;
dx2Step = -1;
ClearPos = -1;
- PlayField16[si - 1] = 0xA03;
- PlayField16[si] = 0x300;
-
si =
si - 1;
+ PlayField16[
*
si - 1] = 0xA03;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-830,9
+836,9
@@
loc_g_65FE:
loc_g_662A:
subSoundFXInfotron();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_662A:
subSoundFXInfotron();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si + FieldWidth] = 0xB03;
- PlayField16[si] = 0x300;
-
si =
si + FieldWidth;
+ PlayField16[
*
si + FieldWidth] = 0xB03;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-845,9
+851,9
@@
loc_g_6662:
dx2 = fiInfotron;
dx2Step = 1;
ClearPos = -1;
dx2 = fiInfotron;
dx2Step = 1;
ClearPos = -1;
- PlayField16[si + 1] = 0xC03;
- PlayField16[si] = 0x300;
-
si =
si + 1;
+ PlayField16[
*
si + 1] = 0xC03;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-855,11
+861,11
@@
loc_g_6662:
// ==========================================================================
loc_g_668E:
// ==========================================================================
loc_g_668E:
- subCopyFieldToScreen(si, aniMurphyTouchUp);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchUp);
subSoundFXInfotron();
dx = aniTouchInfotron;
subSoundFXInfotron();
dx = aniTouchInfotron;
- MovHighByte(&PlayField16[si], 0x14);
- MovHighByte(&PlayField16[si - FieldWidth], 0xFF);
+ MovHighByte(&PlayField16[
*
si], 0x14);
+ MovHighByte(&PlayField16[
*
si - FieldWidth], 0xFF);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-867,11
+873,11
@@
loc_g_668E:
// ==========================================================================
loc_g_66C0:
// ==========================================================================
loc_g_66C0:
- subCopyFieldToScreen(si, aniMurphyTouchLeft);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchLeft);
subSoundFXInfotron();
dx = aniTouchInfotron;
subSoundFXInfotron();
dx = aniTouchInfotron;
- MovHighByte(&PlayField16[si], 0x15);
- MovHighByte(&PlayField16[si - 1], 0xFF);
+ MovHighByte(&PlayField16[
*
si], 0x15);
+ MovHighByte(&PlayField16[
*
si - 1], 0xFF);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-879,11
+885,11
@@
loc_g_66C0:
// ==========================================================================
loc_g_66F2:
// ==========================================================================
loc_g_66F2:
- subCopyFieldToScreen(si, aniMurphyTouchDown);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchDown);
subSoundFXInfotron();
dx = aniTouchInfotron;
subSoundFXInfotron();
dx = aniTouchInfotron;
- MovHighByte(&PlayField16[si], 0x16);
- MovHighByte(&PlayField16[si + FieldWidth], 0xFF);
+ MovHighByte(&PlayField16[
*
si], 0x16);
+ MovHighByte(&PlayField16[
*
si + FieldWidth], 0xFF);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-891,11
+897,11
@@
loc_g_66F2:
// ==========================================================================
loc_g_6724:
// ==========================================================================
loc_g_6724:
- subCopyFieldToScreen(si, aniMurphyTouchRight);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchRight);
subSoundFXInfotron();
dx = aniTouchInfotron;
subSoundFXInfotron();
dx = aniTouchInfotron;
- MovHighByte(&PlayField16[si], 0x17);
- MovHighByte(&PlayField16[si + 1], 0xFF);
+ MovHighByte(&PlayField16[
*
si], 0x17);
+ MovHighByte(&PlayField16[
*
si + 1], 0xFF);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-930,7
+936,7
@@
loc_g_6756:
LeadOutCounter = 0x40; // quit: start lead-out
dx = aniMurphyExit;
LeadOutCounter = 0x40; // quit: start lead-out
dx = aniMurphyExit;
- MovHighByte(&PlayField16[si], 0xD);
+ MovHighByte(&PlayField16[
*
si], 0xD);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-938,17
+944,17
@@
loc_g_6756:
// ==========================================================================
loc_g_679B:
// ==========================================================================
loc_g_679B:
- ax = PlayField16[si - 2];
+ ax = PlayField16[
*
si - 2];
if (ax != 0)
return subAnimateMurphy;
if (ax != 0)
return subAnimateMurphy;
- MovHighByte(&PlayField16[si - 2], 1);
- subCopyFieldToScreen(si, aniPushLeft); // draw pushing murphy
+ MovHighByte(&PlayField16[
*
si - 2], 1);
+ subCopyFieldToScreen(
*
si, aniPushLeft); // draw pushing murphy
dx = aniZonkRollLeft;
dx = aniZonkRollLeft;
- dxPos = si - 1;
+ dxPos =
*
si - 1;
dx2 = aniPushLeft;
dx2Step = 1;
dx2 = aniPushLeft;
dx2Step = 1;
- MovHighByte(&PlayField16[si], 0xE);
+ MovHighByte(&PlayField16[
*
si], 0xE);
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-956,21
+962,21
@@
loc_g_679B:
// ==========================================================================
loc_g_67D4:
// ==========================================================================
loc_g_67D4:
- ax = PlayField16[si + 2];
+ ax = PlayField16[
*
si + 2];
if (ax != 0)
return subAnimateMurphy;
if (ax != 0)
return subAnimateMurphy;
- ax = PlayField16[si + FieldWidth + 1];
+ ax = PlayField16[
*
si + FieldWidth + 1];
if (ax == 0) // zonk falls
return subAnimateMurphy;
if (ax == 0) // zonk falls
return subAnimateMurphy;
- MovHighByte(&PlayField16[si + 2], 1);
- subCopyFieldToScreen(si, aniPushRight); // draw pushing murphy
+ MovHighByte(&PlayField16[
*
si + 2], 1);
+ subCopyFieldToScreen(
*
si, aniPushRight); // draw pushing murphy
dx = aniZonkRollRight;
dx = aniZonkRollRight;
- dxPos = si + 1;
+ dxPos =
*
si + 1;
dx2 = aniPushRight;
dx2Step = -1;
dx2 = aniPushRight;
dx2Step = -1;
- MovHighByte(&PlayField16[si], 0xF);
+ MovHighByte(&PlayField16[
*
si], 0xF);
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-978,15
+984,15
@@
loc_g_67D4:
// ==========================================================================
loc_g_6817:
// ==========================================================================
loc_g_6817:
- subCopyFieldToScreen(si, aniMurphyTouchUp);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchUp);
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
- subCopyFieldToScreen(si - FieldWidth, 0x88); // draw new terminal type
- TerminalState[si - FieldWidth] = 8;
+ subCopyFieldToScreen(
*
si - FieldWidth, 0x88); // draw new terminal type
+ TerminalState[
*
si - FieldWidth] = 8;
goto loc_g_68F0;
// ==========================================================================
goto loc_g_68F0;
// ==========================================================================
@@
-994,15
+1000,15
@@
loc_g_6817:
// ==========================================================================
loc_g_684E:
// ==========================================================================
loc_g_684E:
- subCopyFieldToScreen(si, aniMurphyTouchLeft);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchLeft);
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
- subCopyFieldToScreen(si - 1, 0x88); // draw new terminal type
- TerminalState[si - 1] = 8;
+ subCopyFieldToScreen(
*
si - 1, 0x88); // draw new terminal type
+ TerminalState[
*
si - 1] = 8;
goto loc_g_68F0;
// ==========================================================================
goto loc_g_68F0;
// ==========================================================================
@@
-1010,15
+1016,15
@@
loc_g_684E:
// ==========================================================================
loc_g_6884:
// ==========================================================================
loc_g_6884:
- subCopyFieldToScreen(si, aniMurphyTouchDown);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchDown);
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
- subCopyFieldToScreen(si + FieldWidth, 0x88); // draw new terminal type
- TerminalState[si + FieldWidth] = 8;
+ subCopyFieldToScreen(
*
si + FieldWidth, 0x88); // draw new terminal type
+ TerminalState[
*
si + FieldWidth] = 8;
goto loc_g_68F0;
// ==========================================================================
goto loc_g_68F0;
// ==========================================================================
@@
-1026,15
+1032,15
@@
loc_g_6884:
// ==========================================================================
loc_g_68BA:
// ==========================================================================
loc_g_68BA:
- subCopyFieldToScreen(si, aniMurphyTouchRight);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchRight);
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
- subCopyFieldToScreen(si + 1, 0x88); // draw new terminal type
- TerminalState[si + 1] = 8;
+ subCopyFieldToScreen(
*
si + 1, 0x88); // draw new terminal type
+ TerminalState[
*
si + 1] = 8;
// ==========================================================================
// common TERMINAL stuff moving/touching from all directions
// ==========================================================================
// ==========================================================================
// common TERMINAL stuff moving/touching from all directions
// ==========================================================================
@@
-1055,13
+1061,13
@@
loc_g_68F0:
// ==========================================================================
loc_g_6916:
// ==========================================================================
loc_g_6916:
- if (PlayField16[si - 2 * FieldWidth] != 0)
+ if (PlayField16[
*
si - 2 * FieldWidth] != 0)
return subAnimateMurphy;
dx = aniSplitUpDown;
dx2Step = -FieldWidth;
return subAnimateMurphy;
dx = aniSplitUpDown;
dx2Step = -FieldWidth;
- PlayField16[si] = 0x1803;
- PlayField16[si - 2 * FieldWidth] = 0x300;
+ PlayField16[
*
si] = 0x1803;
+ PlayField16[
*
si - 2 * FieldWidth] = 0x300;
goto loc_StopSplit;
// ==========================================================================
goto loc_StopSplit;
// ==========================================================================
@@
-1069,13
+1075,13
@@
loc_g_6916:
// ==========================================================================
loc_g_693A:
// ==========================================================================
loc_g_693A:
- if (PlayField16[si - 2] != 0)
+ if (PlayField16[
*
si - 2] != 0)
return subAnimateMurphy;
dx = aniMurphyEatLeft;
dx2Step = -1;
return subAnimateMurphy;
dx = aniMurphyEatLeft;
dx2Step = -1;
- PlayField16[si] = 0x1903;
- PlayField16[si - 2] = 0x300;
+ PlayField16[
*
si] = 0x1903;
+ PlayField16[
*
si - 2] = 0x300;
goto loc_StopSplit;
// ==========================================================================
goto loc_StopSplit;
// ==========================================================================
@@
-1083,13
+1089,13
@@
loc_g_693A:
// ==========================================================================
loc_g_695E:
// ==========================================================================
loc_g_695E:
- if (PlayField16[si + 2 * FieldWidth] != 0)
+ if (PlayField16[
*
si + 2 * FieldWidth] != 0)
return subAnimateMurphy;
dx = aniSplitUpDown;
dx2Step = FieldWidth;
return subAnimateMurphy;
dx = aniSplitUpDown;
dx2Step = FieldWidth;
- PlayField16[si] = 0x1A03;
- PlayField16[si + 2 * FieldWidth] = 0x300;
+ PlayField16[
*
si] = 0x1A03;
+ PlayField16[
*
si + 2 * FieldWidth] = 0x300;
goto loc_StopSplit;
// ==========================================================================
goto loc_StopSplit;
// ==========================================================================
@@
-1097,13
+1103,13
@@
loc_g_695E:
// ==========================================================================
loc_g_6982:
// ==========================================================================
loc_g_6982:
- if (PlayField16[si + 2] != 0)
+ if (PlayField16[
*
si + 2] != 0)
return subAnimateMurphy;
dx = aniMurphyEatRight;
dx2Step = 1;
return subAnimateMurphy;
dx = aniMurphyEatRight;
dx2Step = 1;
- PlayField16[si] = 0x1B03;
- PlayField16[si + 2] = 0x300;
+ PlayField16[
*
si] = 0x1B03;
+ PlayField16[
*
si + 2] = 0x300;
loc_StopSplit:
MovingPictureSequencePhase = 0; // stop picture move sequence
loc_StopSplit:
MovingPictureSequencePhase = 0; // stop picture move sequence
@@
-1116,8
+1122,8
@@
loc_StopSplit:
loc_g_69A6:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_69A6:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si] = 0x1C03;
- PlayField16[si - FieldWidth] = 0x300;
+ PlayField16[
*
si] = 0x1C03;
+ PlayField16[
*
si - FieldWidth] = 0x300;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1126,9
+1132,9
@@
loc_g_69A6:
loc_g_69CE:
dx = aniMurphyEatLeft;
loc_g_69CE:
dx = aniMurphyEatLeft;
- PlayField16[si] = 0x300; // !!!!!! this time we move murphy at sequence-start!
- PlayField16[si - 1] = 0x1D03;
-
si =
si - 1;
+ PlayField16[
*
si] = 0x300; // !!!!!! this time we move murphy at sequence-start!
+ PlayField16[
*
si - 1] = 0x1D03;
+
*si = *
si - 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1137,8
+1143,8
@@
loc_g_69CE:
loc_g_69F7:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_69F7:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si] = 0x1E03;
- PlayField16[si + FieldWidth] = 0x300;
+ PlayField16[
*
si] = 0x1E03;
+ PlayField16[
*
si + FieldWidth] = 0x300;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1165,9
+1171,9
@@
loc_g_6A1F:
// FS: for me this means to blit the first animation frame twice
// end of BugFix
// --------------------------------------------------------------------------
// FS: for me this means to blit the first animation frame twice
// end of BugFix
// --------------------------------------------------------------------------
- PlayField16[si] = 0x300; // !!!!!! this time we move murphy at sequence-start!
- PlayField16[si + 1] = 0x1F03;
-
si =
si + 1;
+ PlayField16[
*
si] = 0x300; // !!!!!! this time we move murphy at sequence-start!
+ PlayField16[
*
si + 1] = 0x1F03;
+
*si = *
si + 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1176,8
+1182,8
@@
loc_g_6A1F:
loc_g_6A48:
dx = aniTouchRedDisk;
loc_g_6A48:
dx = aniTouchRedDisk;
- MovHighByte(&PlayField16[si], 0x20);
- MovHighByte(&PlayField16[si - FieldWidth], 3);
+ MovHighByte(&PlayField16[
*
si], 0x20);
+ MovHighByte(&PlayField16[
*
si - FieldWidth], 3);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1186,8
+1192,8
@@
loc_g_6A48:
loc_g_6A64:
dx = aniTouchRedDisk;
loc_g_6A64:
dx = aniTouchRedDisk;
- MovHighByte(&PlayField16[si], 0x21);
- MovHighByte(&PlayField16[si - 1], 3);
+ MovHighByte(&PlayField16[
*
si], 0x21);
+ MovHighByte(&PlayField16[
*
si - 1], 3);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1196,8
+1202,8
@@
loc_g_6A64:
loc_g_6A80:
dx = aniTouchRedDisk;
loc_g_6A80:
dx = aniTouchRedDisk;
- MovHighByte(&PlayField16[si], 0x22);
- MovHighByte(&PlayField16[si + FieldWidth], 3);
+ MovHighByte(&PlayField16[
*
si], 0x22);
+ MovHighByte(&PlayField16[
*
si + FieldWidth], 3);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1206,8
+1212,8
@@
loc_g_6A80:
loc_g_6A9C:
dx = aniTouchRedDisk;
loc_g_6A9C:
dx = aniTouchRedDisk;
- MovHighByte(&PlayField16[si], 0x23);
- MovHighByte(&PlayField16[si + 1], 3);
+ MovHighByte(&PlayField16[
*
si], 0x23);
+ MovHighByte(&PlayField16[
*
si + 1], 3);
loc_StopNoSplit:
MovingPictureSequencePhase = 0; // stop picture move sequence
loc_StopNoSplit:
MovingPictureSequencePhase = 0; // stop picture move sequence
@@
-1218,16
+1224,16
@@
loc_StopNoSplit:
// ==========================================================================
loc_g_6AB8:
// ==========================================================================
loc_g_6AB8:
- if (PlayField16[si - 2 * FieldWidth] != 0)
+ if (PlayField16[
*
si - 2 * FieldWidth] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si - 2 * FieldWidth] = 0x1200;
- subCopyFieldToScreen(si, aniPushRight);
+ PlayField16[
*
si - 2 * FieldWidth] = 0x1200;
+ subCopyFieldToScreen(
*
si, aniPushRight);
dx = aniYellowDisk;
dx = aniYellowDisk;
- dxPos = si - FieldWidth;
+ dxPos =
*
si - FieldWidth;
dx2 = aniPushUpDown;
dx2Step = FieldWidth;
dx2 = aniPushUpDown;
dx2Step = FieldWidth;
- PlayField16[si] = 0x2403;
+ PlayField16[
*
si] = 0x2403;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1235,16
+1241,16
@@
loc_g_6AB8:
// ==========================================================================
loc_g_6AF1:
// ==========================================================================
loc_g_6AF1:
- if (PlayField16[si - 2] != 0)
+ if (PlayField16[
*
si - 2] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si - 2] = 0x1200;
- subCopyFieldToScreen(si, aniPushLeft);
+ PlayField16[
*
si - 2] = 0x1200;
+ subCopyFieldToScreen(
*
si, aniPushLeft);
dx = aniYellowDisk;
dx = aniYellowDisk;
- dxPos = si - 1;
+ dxPos =
*
si - 1;
dx2 = aniPushLeft;
dx2Step = 1;
dx2 = aniPushLeft;
dx2Step = 1;
- PlayField16[si] = 0x2503;
+ PlayField16[
*
si] = 0x2503;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1252,16
+1258,16
@@
loc_g_6AF1:
// ==========================================================================
loc_g_6B2A:
// ==========================================================================
loc_g_6B2A:
- if (PlayField16[si + 2 * FieldWidth] != 0)
+ if (PlayField16[
*
si + 2 * FieldWidth] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si + 2 * FieldWidth] = 0x1200;
- subCopyFieldToScreen(si, aniPushRight);
+ PlayField16[
*
si + 2 * FieldWidth] = 0x1200;
+ subCopyFieldToScreen(
*
si, aniPushRight);
dx = aniYellowDisk;
dx = aniYellowDisk;
- dxPos = si + FieldWidth;
+ dxPos =
*
si + FieldWidth;
dx2 = aniPushUpDown;
dx2Step = -FieldWidth;
dx2 = aniPushUpDown;
dx2Step = -FieldWidth;
- PlayField16[si] = 0x2703;
+ PlayField16[
*
si] = 0x2703;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1269,16
+1275,16
@@
loc_g_6B2A:
// ==========================================================================
loc_g_6B63:
// ==========================================================================
loc_g_6B63:
- if (PlayField16[si + 2] != 0)
+ if (PlayField16[
*
si + 2] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si + 2] = 0x1200;
- subCopyFieldToScreen(si, aniPushRight);
+ PlayField16[
*
si + 2] = 0x1200;
+ subCopyFieldToScreen(
*
si, aniPushRight);
dx = aniYellowDisk;
dx = aniYellowDisk;
- dxPos = si + 1;
+ dxPos =
*
si + 1;
dx2 = aniPushRight;
dx2Step = -1;
dx2 = aniPushRight;
dx2Step = -1;
- PlayField16[si] = 0x2603;
+ PlayField16[
*
si] = 0x2603;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1286,16
+1292,16
@@
loc_g_6B63:
// ==========================================================================
loc_g_6B9B:
// ==========================================================================
loc_g_6B9B:
- if (PlayField16[si - 2] != 0)
+ if (PlayField16[
*
si - 2] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si - 2] = 0x800;
- subCopyFieldToScreen(si, aniPushLeft);
+ PlayField16[
*
si - 2] = 0x800;
+ subCopyFieldToScreen(
*
si, aniPushLeft);
dx = aniOrangeDisk;
dx = aniOrangeDisk;
- dxPos = si - 1;
+ dxPos =
*
si - 1;
dx2 = aniPushLeft;
dx2Step = 1;
dx2 = aniPushLeft;
dx2Step = 1;
- PlayField16[si] = 0x2803;
+ PlayField16[
*
si] = 0x2803;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1303,19
+1309,19
@@
loc_g_6B9B:
// ==========================================================================
loc_g_6BD3:
// ==========================================================================
loc_g_6BD3:
- if (PlayField16[si + 2] != 0)
+ if (PlayField16[
*
si + 2] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- if (PlayField16[si + FieldWidth + 1] == 0) // falling goes before pushing
+ if (PlayField16[
*
si + FieldWidth + 1] == 0) // falling goes before pushing
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si + 2] = 0x100;
- subCopyFieldToScreen(si, aniPushRight);
+ PlayField16[
*
si + 2] = 0x100;
+ subCopyFieldToScreen(
*
si, aniPushRight);
dx = aniOrangeDisk;
dx = aniOrangeDisk;
- dxPos = si + 1;
+ dxPos =
*
si + 1;
dx2 = aniPushRight;
dx2Step = -1;
dx2 = aniPushRight;
dx2Step = -1;
- PlayField16[si] = 0x2903;
+ PlayField16[
*
si] = 0x2903;
// ==========================================================================
// Copy screen animation action table to action work space
// (To paint sequence: Push Zonk/Disk / release red disk / Port passing)
// ==========================================================================
// Copy screen animation action table to action work space
// (To paint sequence: Push Zonk/Disk / release red disk / Port passing)
@@
-1345,7
+1351,7
@@
locProceedMovingMurphy: // proceed moving murphy
if (ax == 0) // Sound effects
subSoundFXPush();
if (ax == 0) // Sound effects
subSoundFXPush();
- bl = HighByte(PlayField16[si]);
+ bl = HighByte(PlayField16[
*
si]);
if (bl == 0xE) // Push Zonk to left
goto loc_g_6F7E;
if (bl == 0xE) // Push Zonk to left
goto loc_g_6F7E;
@@
-1450,8
+1456,8
@@
loc_g_6C8F:
// Follow-up after movement completed 'loc_g_6D35:
MurphyXPos = MurphyXPos + MurphyDX;
MurphyYPos = MurphyYPos + MurphyDY;
// Follow-up after movement completed 'loc_g_6D35:
MurphyXPos = MurphyXPos + MurphyDX;
MurphyYPos = MurphyYPos + MurphyDY;
- bl = HighByte(PlayField16[si]); // animation phase
- MovHighByte(&PlayField16[si], 0);
+ bl = HighByte(PlayField16[
*
si]); // animation phase
+ MovHighByte(&PlayField16[
*
si], 0);
if (bl == 0x1) // space, moving up
goto loc_g_6EC8;
if (bl == 0x1) // space, moving up
goto loc_g_6EC8;
@@
-1592,8
+1598,8
@@
loc_g_6EBA:
subDisplayInfotronsNeeded();
loc_g_6EC8: // space, base
subDisplayInfotronsNeeded();
loc_g_6EC8: // space, base
- PlayField16[si] = fiMurphy;
- subAdjustZonksInfotronsAboveMurphy(si + FieldWidth);
+ PlayField16[
*
si] = fiMurphy;
+ subAdjustZonksInfotronsAboveMurphy(
*
si + FieldWidth);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1606,8
+1612,8
@@
loc_g_6ED8:
subDisplayInfotronsNeeded();
loc_g_6EE6: // space, base
subDisplayInfotronsNeeded();
loc_g_6EE6: // space, base
- PlayField16[si] = fiMurphy;
- subAdjustZonksInfotronsAboveMurphy(si + 1);
+ PlayField16[
*
si] = fiMurphy;
+ subAdjustZonksInfotronsAboveMurphy(
*
si + 1);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1620,10
+1626,10
@@
loc_g_6EF6:
subDisplayInfotronsNeeded();
loc_g_6F04: // space, base
subDisplayInfotronsNeeded();
loc_g_6F04: // space, base
- if (LowByte(PlayField16[si - FieldWidth]) != fiExplosion)
- PlayField16[si - FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si - FieldWidth]) != fiExplosion)
+ PlayField16[
*
si - FieldWidth] = 0;
- PlayField16[si] = fiMurphy;
+ PlayField16[
*
si] = fiMurphy;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1636,8
+1642,8
@@
loc_g_71B6:
subDisplayInfotronsNeeded();
loc_g_71C4: // space, base
subDisplayInfotronsNeeded();
loc_g_71C4: // space, base
- subAdjustZonksInfotronsAboveMurphy(si - 1);
- PlayField16[si] = fiMurphy;
+ subAdjustZonksInfotronsAboveMurphy(
*
si - 1);
+ PlayField16[
*
si] = fiMurphy;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1650,8
+1656,8
@@
loc_g_71D4:
subDisplayInfotronsNeeded();
loc_g_71E2: // base
subDisplayInfotronsNeeded();
loc_g_71E2: // base
- if (LowByte(PlayField16[si - FieldWidth]) != fiExplosion)
- PlayField16[si - FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si - FieldWidth]) != fiExplosion)
+ PlayField16[
*
si - FieldWidth] = 0;
return subAnimateMurphy;
return subAnimateMurphy;
@@
-1665,8
+1671,8
@@
loc_g_71F0:
subDisplayInfotronsNeeded();
loc_g_71FE: // base
subDisplayInfotronsNeeded();
loc_g_71FE: // base
- if (LowByte(PlayField16[si - 1]) != fiExplosion)
- PlayField16[si - 1] = 0;
+ if (LowByte(PlayField16[
*
si - 1]) != fiExplosion)
+ PlayField16[
*
si - 1] = 0;
return subAnimateMurphy;
return subAnimateMurphy;
@@
-1680,8
+1686,8
@@
loc_g_720C:
subDisplayInfotronsNeeded();
loc_g_721A: // base
subDisplayInfotronsNeeded();
loc_g_721A: // base
- if (LowByte(PlayField16[si + FieldWidth]) != fiExplosion)
- PlayField16[si + FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si + FieldWidth]) != fiExplosion)
+ PlayField16[
*
si + FieldWidth] = 0;
return subAnimateMurphy;
return subAnimateMurphy;
@@
-1695,8
+1701,8
@@
loc_g_7228:
subDisplayInfotronsNeeded();
loc_g_7236: // base
subDisplayInfotronsNeeded();
loc_g_7236: // base
- if (LowByte(PlayField16[si + 1]) != fiExplosion)
- PlayField16[si + 1] = 0;
+ if (LowByte(PlayField16[
*
si + 1]) != fiExplosion)
+ PlayField16[
*
si + 1] = 0;
return subAnimateMurphy;
return subAnimateMurphy;
@@
-1705,13
+1711,13
@@
loc_g_7236: // base
// ==========================================================================
loc_g_6F18:
// ==========================================================================
loc_g_6F18:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si - 1] = fiMurphy;
- PlayField16[si - 2] = fiZonk;
- subExplodeSnikSnaksBelow(si - 2);
-
si =
si - 1;
+ PlayField16[
*
si - 1] = fiMurphy;
+ PlayField16[
*
si - 2] = fiZonk;
+ subExplodeSnikSnaksBelow(
*
si - 2);
+
*si = *
si - 1;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1719,13
+1725,13
@@
loc_g_6F18:
// ==========================================================================
loc_g_6F3B:
// ==========================================================================
loc_g_6F3B:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si + 1] = fiMurphy;
- PlayField16[si + 2] = fiZonk;
- subExplodeSnikSnaksBelow(si + 2);
-
si =
si + 1;
+ PlayField16[
*
si + 1] = fiMurphy;
+ PlayField16[
*
si + 2] = fiZonk;
+ subExplodeSnikSnaksBelow(
*
si + 2);
+
*si = *
si + 1;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1741,15
+1747,15
@@
loc_g_6F77:
// ==========================================================================
loc_g_6F7E:
// ==========================================================================
loc_g_6F7E:
- if (DemoKeyCode == keyLeft && PlayField16[si - 1] == fiZonk)
+ if (DemoKeyCode == keyLeft && PlayField16[
*
si - 1] == fiZonk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more zonk pushing!
- PlayField16[si - 1] = fiZonk;
- if (LowByte(PlayField16[si - 2]) != fiExplosion)
- PlayField16[si - 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more zonk pushing!
+ PlayField16[
*
si - 1] = fiZonk;
+ if (LowByte(PlayField16[
*
si - 2]) != fiExplosion)
+ PlayField16[
*
si - 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1757,15
+1763,15
@@
loc_g_6F7E:
// ==========================================================================
loc_g_6FBC:
// ==========================================================================
loc_g_6FBC:
- if (DemoKeyCode == keyRight && PlayField16[si + 1] == fiZonk)
+ if (DemoKeyCode == keyRight && PlayField16[
*
si + 1] == fiZonk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more zonk pushing!
- PlayField16[si + 1] = fiZonk;
- if (LowByte(PlayField16[si + 2]) != fiExplosion)
- PlayField16[si + 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more zonk pushing!
+ PlayField16[
*
si + 1] = fiZonk;
+ if (LowByte(PlayField16[
*
si + 2]) != fiExplosion)
+ PlayField16[
*
si + 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1773,15
+1779,15
@@
loc_g_6FBC:
// ==========================================================================
loc_g_6FFA:
// ==========================================================================
loc_g_6FFA:
- if (DemoKeyCode == keyLeft && PlayField16[si - 1] == fiOrangeDisk)
+ if (DemoKeyCode == keyLeft && PlayField16[
*
si - 1] == fiOrangeDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si - 1] = fiOrangeDisk;
- if (LowByte(PlayField16[si - 2]) != fiExplosion)
- PlayField16[si - 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si - 1] = fiOrangeDisk;
+ if (LowByte(PlayField16[
*
si - 2]) != fiExplosion)
+ PlayField16[
*
si - 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1789,15
+1795,15
@@
loc_g_6FFA:
// ==========================================================================
loc_g_7038:
// ==========================================================================
loc_g_7038:
- if (DemoKeyCode == keyRight && PlayField16[si + 1] == fiOrangeDisk)
+ if (DemoKeyCode == keyRight && PlayField16[
*
si + 1] == fiOrangeDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si + 1] = fiOrangeDisk;
- if (LowByte(PlayField16[si + 2]) != fiExplosion)
- PlayField16[si + 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si + 1] = fiOrangeDisk;
+ if (LowByte(PlayField16[
*
si + 2]) != fiExplosion)
+ PlayField16[
*
si + 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1805,15
+1811,15
@@
loc_g_7038:
// ==========================================================================
loc_g_7076:
// ==========================================================================
loc_g_7076:
- if (DemoKeyCode == keyUp && PlayField16[si - FieldWidth] == fiYellowDisk)
+ if (DemoKeyCode == keyUp && PlayField16[
*
si - FieldWidth] == fiYellowDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si - FieldWidth] = fiYellowDisk;
- if (LowByte(PlayField16[si - 2 * FieldWidth]) != fiExplosion)
- PlayField16[si - 2 * FieldWidth] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si - FieldWidth] = fiYellowDisk;
+ if (LowByte(PlayField16[
*
si - 2 * FieldWidth]) != fiExplosion)
+ PlayField16[
*
si - 2 * FieldWidth] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1821,15
+1827,15
@@
loc_g_7076:
// ==========================================================================
loc_g_70B4:
// ==========================================================================
loc_g_70B4:
- if (DemoKeyCode == keyLeft && PlayField16[si - 1] == fiYellowDisk)
+ if (DemoKeyCode == keyLeft && PlayField16[
*
si - 1] == fiYellowDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si - 1] = fiYellowDisk;
- if (LowByte(PlayField16[si - 2]) != fiExplosion)
- PlayField16[si - 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si - 1] = fiYellowDisk;
+ if (LowByte(PlayField16[
*
si - 2]) != fiExplosion)
+ PlayField16[
*
si - 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1837,15
+1843,15
@@
loc_g_70B4:
// ==========================================================================
loc_g_70F2:
// ==========================================================================
loc_g_70F2:
- if (DemoKeyCode == keyDown && PlayField16[si + FieldWidth] == fiYellowDisk)
+ if (DemoKeyCode == keyDown && PlayField16[
*
si + FieldWidth] == fiYellowDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si + FieldWidth] = fiYellowDisk;
- if (LowByte(PlayField16[si + 2 * FieldWidth]) != fiExplosion)
- PlayField16[si + 2 * FieldWidth] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si + FieldWidth] = fiYellowDisk;
+ if (LowByte(PlayField16[
*
si + 2 * FieldWidth]) != fiExplosion)
+ PlayField16[
*
si + 2 * FieldWidth] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1853,15
+1859,15
@@
loc_g_70F2:
// ==========================================================================
loc_g_7130:
// ==========================================================================
loc_g_7130:
- if (DemoKeyCode == keyRight && PlayField16[si + 1] == fiYellowDisk)
+ if (DemoKeyCode == keyRight && PlayField16[
*
si + 1] == fiYellowDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si + 1] = fiYellowDisk;
- if (LowByte(PlayField16[si + 2]) != fiExplosion)
- PlayField16[si + 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si + 1] = fiYellowDisk;
+ if (LowByte(PlayField16[
*
si + 2]) != fiExplosion)
+ PlayField16[
*
si + 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1871,13
+1877,13
@@
loc_g_7130:
loc_g_716E:
if (DemoKeyCode != keySpace)
{
loc_g_716E:
if (DemoKeyCode != keySpace)
{
- PlayField16[si] = fiMurphy;
- subCopyFieldToScreen(si, fiMurphy);
+ PlayField16[
*
si] = fiMurphy;
+ subCopyFieldToScreen(
*
si, fiMurphy);
RedDiskReleasePhase = 0;
}
else if (MovingPictureSequencePhase == 0x20)
{
RedDiskReleasePhase = 0;
}
else if (MovingPictureSequencePhase == 0x20)
{
- subCopyFieldToScreen(si, 43); // anxious murphy
+ subCopyFieldToScreen(
*
si, 43); // anxious murphy
RedDiskReleasePhase = 1;
}
RedDiskReleasePhase = 1;
}
@@
-1888,16
+1894,16
@@
loc_g_716E:
// ==========================================================================
loc_g_7244:
// ==========================================================================
loc_g_7244:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si - 2 * FieldWidth] = fiMurphy;
+ PlayField16[
*
si - 2 * FieldWidth] = fiMurphy;
SplitMoveFlag = 0;
SplitMoveFlag = 0;
-
si =
si - FieldWidth;
- if (HighByte(PlayField16[si]) == 1)
- subSpPortTest(si);
+
*si = *
si - FieldWidth;
+ if (HighByte(PlayField16[
*
si]) == 1)
+ subSpPortTest(
*
si);
-
si =
si - FieldWidth;
+
*si = *
si - FieldWidth;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1905,16
+1911,16
@@
loc_g_7244:
// ==========================================================================
loc_g_7272:
// ==========================================================================
loc_g_7272:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si - 2] = fiMurphy;
+ PlayField16[
*
si - 2] = fiMurphy;
SplitMoveFlag = 0;
SplitMoveFlag = 0;
-
si =
si - 1;
- if (HighByte(PlayField16[si]) == 1)
- subSpPortTest(si);
+
*si = *
si - 1;
+ if (HighByte(PlayField16[
*
si]) == 1)
+ subSpPortTest(
*
si);
-
si =
si - 1;
+
*si = *
si - 1;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1922,16
+1928,16
@@
loc_g_7272:
// ==========================================================================
loc_g_729F:
// ==========================================================================
loc_g_729F:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si + 2 * FieldWidth] = fiMurphy;
+ PlayField16[
*
si + 2 * FieldWidth] = fiMurphy;
SplitMoveFlag = 0;
SplitMoveFlag = 0;
-
si =
si + FieldWidth;
- if (HighByte(PlayField16[si]) == 1)
- subSpPortTest(si);
+
*si = *
si + FieldWidth;
+ if (HighByte(PlayField16[
*
si]) == 1)
+ subSpPortTest(
*
si);
-
si =
si + FieldWidth;
+
*si = *
si + FieldWidth;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1939,16
+1945,16
@@
loc_g_729F:
// ==========================================================================
loc_g_72CD:
// ==========================================================================
loc_g_72CD:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si + 2] = fiMurphy;
+ PlayField16[
*
si + 2] = fiMurphy;
SplitMoveFlag = 0;
SplitMoveFlag = 0;
-
si =
si + 1;
- if (HighByte(PlayField16[si]) == 1)
- subSpPortTest(si);
+
*si = *
si + 1;
+ if (HighByte(PlayField16[
*
si]) == 1)
+ subSpPortTest(
*
si);
-
si =
si + 1;
+
*si = *
si + 1;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1956,12
+1962,12
@@
loc_g_72CD:
// ==========================================================================
loc_g_72FA:
// ==========================================================================
loc_g_72FA:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si - FieldWidth;
- PlayField16[si] = fiMurphy;
- subEatRedDisk(si); // inc+show Murphy's red disks
+
*si = *
si - FieldWidth;
+ PlayField16[
*
si] = fiMurphy;
+ subEatRedDisk(
*
si); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1969,11
+1975,11
@@
loc_g_72FA:
// ==========================================================================
loc_g_7318:
// ==========================================================================
loc_g_7318:
- if (LowByte(PlayField16[si + 1]) != fiExplosion)
- PlayField16[si + 1] = 0;
+ if (LowByte(PlayField16[
*
si + 1]) != fiExplosion)
+ PlayField16[
*
si + 1] = 0;
- PlayField16[si] = fiMurphy;
- subEatRedDisk(si); // inc+show Murphy's red disks
+ PlayField16[
*
si] = fiMurphy;
+ subEatRedDisk(
*
si); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1981,12
+1987,12
@@
loc_g_7318:
// ==========================================================================
loc_g_7333:
// ==========================================================================
loc_g_7333:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si + FieldWidth;
- PlayField16[si] = fiMurphy;
- subEatRedDisk(si); // inc+show Murphy's red disks
+
*si = *
si + FieldWidth;
+ PlayField16[
*
si] = fiMurphy;
+ subEatRedDisk(
*
si); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1994,11
+2000,11
@@
loc_g_7333:
// ==========================================================================
loc_g_7351:
// ==========================================================================
loc_g_7351:
- if (LowByte(PlayField16[si - 1]) != fiExplosion)
- PlayField16[si - 1] = 0;
+ if (LowByte(PlayField16[
*
si - 1]) != fiExplosion)
+ PlayField16[
*
si - 1] = 0;
- PlayField16[si] = fiMurphy;
- subEatRedDisk(si); // inc+show Murphy's red disks
+ PlayField16[
*
si] = fiMurphy;
+ subEatRedDisk(
*
si); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2006,10
+2012,10
@@
loc_g_7351:
// ==========================================================================
loc_g_736C:
// ==========================================================================
loc_g_736C:
- if (LowByte(PlayField16[si - FieldWidth]) != fiExplosion)
- PlayField16[si - FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si - FieldWidth]) != fiExplosion)
+ PlayField16[
*
si - FieldWidth] = 0;
- subEatRedDisk(si - FieldWidth); // inc+show Murphy's red disks
+ subEatRedDisk(
*
si - FieldWidth); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2017,10
+2023,10
@@
loc_g_736C:
// ==========================================================================
loc_g_7381:
// ==========================================================================
loc_g_7381:
- if (LowByte(PlayField16[si - 1]) != fiExplosion)
- PlayField16[si - 1] = 0;
+ if (LowByte(PlayField16[
*
si - 1]) != fiExplosion)
+ PlayField16[
*
si - 1] = 0;
- subEatRedDisk(si - 1); // inc+show Murphy's red disks
+ subEatRedDisk(
*
si - 1); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2028,10
+2034,10
@@
loc_g_7381:
// ==========================================================================
loc_g_7396:
// ==========================================================================
loc_g_7396:
- if (LowByte(PlayField16[si + FieldWidth]) != fiExplosion)
- PlayField16[si + FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si + FieldWidth]) != fiExplosion)
+ PlayField16[
*
si + FieldWidth] = 0;
- subEatRedDisk(si + FieldWidth); // inc+show Murphy's red disks
+ subEatRedDisk(
*
si + FieldWidth); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2039,10
+2045,10
@@
loc_g_7396:
// ==========================================================================
loc_g_73AB:
// ==========================================================================
loc_g_73AB:
- if (LowByte(PlayField16[si + 1]) != fiExplosion)
- PlayField16[si + 1] = 0;
+ if (LowByte(PlayField16[
*
si + 1]) != fiExplosion)
+ PlayField16[
*
si + 1] = 0;
- subEatRedDisk(si + 1); // inc+show Murphy's red disks
+ subEatRedDisk(
*
si + 1); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2050,12
+2056,12
@@
loc_g_73AB:
// ==========================================================================
loc_g_73C0:
// ==========================================================================
loc_g_73C0:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si - FieldWidth;
- PlayField16[si] = fiMurphy;
- PlayField16[si - FieldWidth] = fiYellowDisk;
+
*si = *
si - FieldWidth;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si - FieldWidth] = fiYellowDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2063,12
+2069,12
@@
loc_g_73C0:
// ==========================================================================
loc_g_73DD:
// ==========================================================================
loc_g_73DD:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si - 1;
- PlayField16[si] = fiMurphy;
- PlayField16[si - 1] = fiYellowDisk;
+
*si = *
si - 1;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si - 1] = fiYellowDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2076,12
+2082,12
@@
loc_g_73DD:
// ==========================================================================
loc_g_73FA:
// ==========================================================================
loc_g_73FA:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si + FieldWidth;
- PlayField16[si] = fiMurphy;
- PlayField16[si + FieldWidth] = fiYellowDisk;
+
*si = *
si + FieldWidth;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si + FieldWidth] = fiYellowDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2089,12
+2095,12
@@
loc_g_73FA:
// ==========================================================================
loc_g_7417:
// ==========================================================================
loc_g_7417:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si + 1;
- PlayField16[si] = fiMurphy;
- PlayField16[si + 1] = fiYellowDisk;
+
*si = *
si + 1;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si + 1] = fiYellowDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2102,12
+2108,12
@@
loc_g_7417:
// ==========================================================================
loc_g_7434:
// ==========================================================================
loc_g_7434:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si - 1;
- PlayField16[si] = fiMurphy;
- PlayField16[si - 1] = fiOrangeDisk;
+
*si = *
si - 1;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si - 1] = fiOrangeDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2115,16
+2121,16
@@
loc_g_7434:
// ==========================================================================
loc_g_7451:
// ==========================================================================
loc_g_7451:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si + 1;
- PlayField16[si] = fiMurphy;
- PlayField16[si + 1] = fiOrangeDisk;
- if (PlayField16[si + FieldWidth + 1] == 0) // make it fall down if below is empty
+
*si = *
si + 1;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si + 1] = fiOrangeDisk;
+ if (PlayField16[
*
si + FieldWidth + 1] == 0) // make it fall down if below is empty
{
{
- MovHighByte(&PlayField16[si + 1], 0x20);
- MovHighByte(&PlayField16[si + FieldWidth + 1], fiOrangeDisk);
+ MovHighByte(&PlayField16[
*
si + 1], 0x20);
+ MovHighByte(&PlayField16[
*
si + FieldWidth + 1], fiOrangeDisk);
}
return subAnimateMurphy;
}
return subAnimateMurphy;
@@
-2134,7
+2140,7
@@
loc_g_7451:
// ==========================================================================
loc_g_747F:
// ==========================================================================
loc_g_747F:
- PlayField16[si] = fiMurphy;
+ PlayField16[
*
si] = fiMurphy;
RedDiskReleasePhase = 2;
RedDiskCount = RedDiskCount - 1;
subDisplayRedDiskCount();
RedDiskReleasePhase = 2;
RedDiskCount = RedDiskCount - 1;
subDisplayRedDiskCount();
diff --git
a/src/game_sp/Murphy.h
b/src/game_sp/Murphy.h
index 0fdafeb7c93a6a8c752e9b7261ac54bf7b026031..3708b48c2e287d4c65c86ac9d1ab44bb55662f5d 100644
(file)
--- a/
src/game_sp/Murphy.h
+++ b/
src/game_sp/Murphy.h
@@
-13,7
+13,7
@@
#include "global.h"
extern int subAdjustZonksInfotronsAboveMurphy(int si);
#include "global.h"
extern int subAdjustZonksInfotronsAboveMurphy(int si);
-extern int subAnimateMurphy(int si);
+extern int subAnimateMurphy(int
*
si);
extern void subCopyFieldToScreen(int si, int fi);
extern int subExplodeSnikSnaksBelow(int si);
extern int subSpPortTest(int si);
extern void subCopyFieldToScreen(int si, int fi);
extern int subExplodeSnikSnaksBelow(int si);
extern int subSpPortTest(int si);