added optional button to restart game (door, panel and touch variants)
[rocksndiamonds.git] / src / screens.c
index c01d735611d6b5927e188e3661dcc4ba9da87c72..fc344373d34d7734a24d93d5bc79d49d828bba97 100644 (file)
 
 #define MAX_MENU_MODES                 MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
 
+// info screen titles
+#define STR_INFO_MAIN                  "Info Screen"
+#define STR_INFO_TITLE                 "Title Screen"
+#define STR_INFO_ELEMENTS              "Game Elements"
+#define STR_INFO_MUSIC                 "Music Info"
+#define STR_INFO_CREDITS               "Credits"
+#define STR_INFO_PROGRAM               "Program Info"
+#define STR_INFO_VERSION               "Version Info"
+#define STR_INFO_LEVELSET              "Level Set Info"
+#define STR_INFO_EXIT                  "Exit"
+
 // setup screen titles
 #define STR_SETUP_MAIN                 "Setup"
 #define STR_SETUP_GAME                 "Game & Menu"
 #define MENU_CHOOSE_TREE_FONT(x)       (FONT_TEXT_1 + (x))
 #define MENU_CHOOSE_TREE_COLOR(ti, a)  TREE_COLOR(ti, a)
 
-#define TEXT_NEXT_PAGE                 "Press any key or button for next page"
+#define TEXT_MAIN_MENU                 "Press any key or button for main menu"
 #define TEXT_INFO_MENU                 "Press any key or button for info menu"
+#define TEXT_NEXT_PAGE                 "Press any key or button for next page"
+#define TEXT_NEXT_MENU                 (info_screens_from_main ?       \
+                                        TEXT_MAIN_MENU : TEXT_INFO_MENU)
 
 // for input setup functions
 #define SETUPINPUT_SCREEN_POS_START    0
 #define MENU_INFO_FONT_FOOT            FONT_TEXT_4
 #define MENU_INFO_SPACE_HEAD           (menu.headline2_spacing_info[info_mode])
 #define MENU_SCREEN_INFO_SPACE_LEFT    (menu.left_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_MIDDLE  (menu.middle_spacing_info[info_mode])
 #define MENU_SCREEN_INFO_SPACE_RIGHT   (menu.right_spacing_info[info_mode])
 #define MENU_SCREEN_INFO_SPACE_TOP     (menu.top_spacing_info[info_mode])
 #define MENU_SCREEN_INFO_SPACE_BOTTOM  (menu.bottom_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_YSTART1       MENU_SCREEN_INFO_SPACE_TOP
-#define MENU_SCREEN_INFO_YSTART2       (MENU_SCREEN_INFO_YSTART1 +            \
-                                        getMenuTextStep(MENU_INFO_SPACE_HEAD, \
-                                                        MENU_INFO_FONT_TITLE))
-#define MENU_SCREEN_INFO_YSTEP         (TILEY + 4)
+#define MENU_SCREEN_INFO_SPACE_LINE    (menu.line_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_EXTRA   (menu.extra_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_TILE_SIZE_RAW (menu.tile_size_info[info_mode])
+#define MENU_SCREEN_INFO_TILE_SIZE     (MENU_SCREEN_INFO_TILE_SIZE_RAW > 0 ? \
+                                        MENU_SCREEN_INFO_TILE_SIZE_RAW : TILEY)
+#define MENU_SCREEN_INFO_ENTRY_SIZE_RAW        (menu.list_entry_size_info[info_mode])
+#define MENU_SCREEN_INFO_ENTRY_SIZE    (MAX(MENU_SCREEN_INFO_ENTRY_SIZE_RAW, \
+                                            MENU_SCREEN_INFO_TILE_SIZE))
+#define MENU_SCREEN_INFO_YSTART                MENU_SCREEN_INFO_SPACE_TOP
+#define MENU_SCREEN_INFO_YSTEP         (MENU_SCREEN_INFO_ENTRY_SIZE + \
+                                        MENU_SCREEN_INFO_SPACE_EXTRA)
 #define MENU_SCREEN_INFO_YBOTTOM       (SYSIZE - MENU_SCREEN_INFO_SPACE_BOTTOM)
 #define MENU_SCREEN_INFO_YSIZE         (MENU_SCREEN_INFO_YBOTTOM -     \
-                                        MENU_SCREEN_INFO_YSTART2 -     \
+                                        MENU_SCREEN_INFO_YSTART -      \
                                         TILEY / 2)
-#define MAX_INFO_ELEMENTS_ON_SCREEN    128
-#define STD_INFO_ELEMENTS_ON_SCREEN    (MENU_SCREEN_INFO_YSIZE /       \
+#define MAX_INFO_ELEMENTS_IN_ARRAY     128
+#define MAX_INFO_ELEMENTS_ON_SCREEN    (SYSIZE / TILEY)
+#define MAX_INFO_ELEMENTS              MIN(MAX_INFO_ELEMENTS_IN_ARRAY, \
+                                           MAX_INFO_ELEMENTS_ON_SCREEN)
+#define STD_INFO_ELEMENTS_ON_SCREEN    10
+#define DYN_INFO_ELEMENTS_ON_SCREEN    (MENU_SCREEN_INFO_YSIZE /       \
                                         MENU_SCREEN_INFO_YSTEP)
-#define NUM_INFO_ELEMENTS_FROM_CONF    \
+#define DEFAULT_INFO_ELEMENTS          MIN(STD_INFO_ELEMENTS_ON_SCREEN,\
+                                           DYN_INFO_ELEMENTS_ON_SCREEN)
+#define NUM_INFO_ELEMENTS_FROM_CONF                                    \
   (menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] > 0 ?            \
    menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] :                        \
-   MAX_MENU_ENTRIES_ON_SCREEN)
-#define NUM_INFO_ELEMENTS_ON_SCREEN    MIN(MIN(STD_INFO_ELEMENTS_ON_SCREEN, \
-                                                MAX_INFO_ELEMENTS_ON_SCREEN), \
-                                           NUM_INFO_ELEMENTS_FROM_CONF)
+   DEFAULT_INFO_ELEMENTS)
+#define NUM_INFO_ELEMENTS_ON_SCREEN    MIN(NUM_INFO_ELEMENTS_FROM_CONF,\
+                                           MAX_INFO_ELEMENTS)
 #define MAX_MENU_ENTRIES_ON_SCREEN     (SCR_FIELDY - MENU_SCREEN_START_YPOS)
 #define MAX_MENU_TEXT_LENGTH_BIG       13
 #define MAX_MENU_TEXT_LENGTH_MEDIUM    (MAX_MENU_TEXT_LENGTH_BIG * 2)
 #define SCREEN_CTRL_ID_NEXT_PLAYER     11
 #define SCREEN_CTRL_ID_INSERT_SOLUTION 12
 #define SCREEN_CTRL_ID_PLAY_SOLUTION   13
-#define SCREEN_CTRL_ID_SWITCH_ECS_AGA  14
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        17
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        18
+#define SCREEN_CTRL_ID_LEVELSET_INFO   14
+#define SCREEN_CTRL_ID_SWITCH_ECS_AGA  15
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 16
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 17
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        18
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        19
 
-#define NUM_SCREEN_MENUBUTTONS         19
+#define NUM_SCREEN_MENUBUTTONS         20
 
-#define SCREEN_CTRL_ID_SCROLL_UP       19
-#define SCREEN_CTRL_ID_SCROLL_DOWN     20
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21
-#define SCREEN_CTRL_ID_NETWORK_SERVER  22
+#define SCREEN_CTRL_ID_SCROLL_UP       20
+#define SCREEN_CTRL_ID_SCROLL_DOWN     21
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 22
+#define SCREEN_CTRL_ID_NETWORK_SERVER  23
 
-#define NUM_SCREEN_GADGETS             23
+#define NUM_SCREEN_GADGETS             24
 
 #define NUM_SCREEN_SCROLLBUTTONS       2
 #define NUM_SCREEN_SCROLLBARS          1
 
 #define SCREEN_MASK_MAIN               (1 << 0)
 #define SCREEN_MASK_MAIN_HAS_SOLUTION  (1 << 1)
-#define SCREEN_MASK_INPUT              (1 << 2)
-#define SCREEN_MASK_TOUCH              (1 << 3)
-#define SCREEN_MASK_TOUCH2             (1 << 4)
-#define SCREEN_MASK_SCORES             (1 << 5)
-#define SCREEN_MASK_SCORES_INFO                (1 << 6)
+#define SCREEN_MASK_MAIN_HAS_SET_INFO  (1 << 2)
+#define SCREEN_MASK_INPUT              (1 << 3)
+#define SCREEN_MASK_TOUCH              (1 << 4)
+#define SCREEN_MASK_TOUCH2             (1 << 5)
+#define SCREEN_MASK_SCORES             (1 << 6)
+#define SCREEN_MASK_SCORES_INFO                (1 << 7)
 
 // graphic position and size values for buttons and scrollbars
 #define SC_MENUBUTTON_XSIZE            TILEX
@@ -310,6 +338,10 @@ static void DrawHallOfFame_setScoreEntries(void);
 static void HandleHallOfFame_SelectLevel(int, int);
 static char *getHallOfFameRankText(int, int);
 static char *getHallOfFameScoreText(int, int);
+static char *getInfoScreenTitle_Generic(void);
+static int getInfoScreenBackgroundImage_Generic(void);
+static int getInfoScreenBackgroundSound_Generic(void);
+static int getInfoScreenBackgroundMusic_Generic(void);
 
 static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *);
 
@@ -920,6 +952,11 @@ static struct MainControlInfo main_controls[] =
 };
 
 
+static boolean hasLevelSetInfo(void)
+{
+  return (getLevelSetInfoFilename(0) != NULL);
+}
+
 static int getTitleScreenGraphic(int nr, boolean initial)
 {
   return (initial ? IMG_TITLESCREEN_INITIAL_1 : IMG_TITLESCREEN_1) + nr;
@@ -1539,16 +1576,39 @@ static void drawChooseTreeEdit(int ypos_raw, boolean active)
   DrawText(sx, sy, STR_CHOOSE_TREE_EDIT, font_nr);
 }
 
-static void DrawHeadline(void)
+static void DrawInfoScreen_Headline(int screen_nr, int num_screens,
+                                   int use_global_screens)
 {
-  DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, main_text_title_1);
-  DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, main_text_title_2);
+  char *info_text_title_1 = getInfoScreenTitle_Generic();
+  char info_text_title_2[MAX_LINE_LEN + 1];
+
+  if (num_screens > 1)
+  {
+    sprintf(info_text_title_2, "Page %d of %d", screen_nr + 1, num_screens);
+  }
+  else
+  {
+    char *text_format = (use_global_screens ? "for %s" : "for \"%s\"");
+    int text_format_len = strlen(text_format) - strlen("%s");
+    int max_text_len = SXSIZE / getFontWidth(FONT_TITLE_2);
+    int max_name_len = max_text_len - text_format_len;
+    char name_cut[max_name_len];
+    char *name_full = (use_global_screens ? getProgramTitleString() :
+                      leveldir_current->name);
+
+    snprintf(name_cut, max_name_len, "%s", name_full);
+    snprintf(info_text_title_2, max_text_len, text_format, name_cut);
+  }
+
+  DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, info_text_title_1);
+  DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, info_text_title_2);
 }
 
 static void DrawTitleScreenImage(int nr, boolean initial)
 {
   int graphic = getTitleScreenGraphic(nr, initial);
   Bitmap *bitmap = graphic_info[graphic].bitmap;
+  int draw_masked = graphic_info[graphic].draw_masked;
   int width  = graphic_info[graphic].width;
   int height = graphic_info[graphic].height;
   int src_x = graphic_info[graphic].src_x;
@@ -1581,7 +1641,7 @@ static void DrawTitleScreenImage(int nr, boolean initial)
 
   ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
 
-  if (DrawingOnBackground(dst_x, dst_y))
+  if (DrawingOnBackground(dst_x, dst_y) && draw_masked)
     BlitBitmapMasked(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
   else
     BlitBitmap(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
@@ -1732,6 +1792,9 @@ void DrawMainMenu(void)
   // store valid level series information
   leveldir_last_valid = leveldir_current;
 
+  // store first level of this level set for "level_nr" style animations
+  SetAnimationFirstLevel(leveldir_current->first_level);
+
   // needed if last screen (level choice) changed graphics, sounds or music
   ReloadCustomArtwork(0);
 
@@ -1806,6 +1869,7 @@ void DrawMainMenu(void)
   MapTapeButtons();
   MapScreenMenuGadgets(SCREEN_MASK_MAIN);
   UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape());
+  UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SET_INFO, hasLevelSetInfo());
 
   // copy actual game door content to door double buffer for OpenDoor()
   BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
@@ -2401,15 +2465,15 @@ static void execExitInfo(void)
 
 static struct TokenInfo info_info_main[] =
 {
-  { TYPE_ENTER_SCREEN, execInfoTitleScreen,    "Title Screen"          },
-  { TYPE_ENTER_SCREEN, execInfoElements,       "Elements Info"         },
-  { TYPE_ENTER_SCREEN, execInfoMusic,          "Music Info"            },
-  { TYPE_ENTER_SCREEN, execInfoCredits,        "Credits"               },
-  { TYPE_ENTER_SCREEN, execInfoProgram,        "Program Info"          },
-  { TYPE_ENTER_SCREEN, execInfoVersion,        "Version Info"          },
-  { TYPE_ENTER_SCREEN, execInfoLevelSet,       "Level Set Info"        },
+  { TYPE_ENTER_SCREEN, execInfoTitleScreen,    STR_INFO_TITLE          },
+  { TYPE_ENTER_SCREEN, execInfoElements,       STR_INFO_ELEMENTS       },
+  { TYPE_ENTER_SCREEN, execInfoMusic,          STR_INFO_MUSIC          },
+  { TYPE_ENTER_SCREEN, execInfoCredits,        STR_INFO_CREDITS        },
+  { TYPE_ENTER_SCREEN, execInfoProgram,        STR_INFO_PROGRAM        },
+  { TYPE_ENTER_SCREEN, execInfoVersion,        STR_INFO_VERSION        },
+  { TYPE_ENTER_SCREEN, execInfoLevelSet,       STR_INFO_LEVELSET       },
   { TYPE_EMPTY,                NULL,                   ""                      },
-  { TYPE_LEAVE_MENU,   execExitInfo,           "Exit"                  },
+  { TYPE_LEAVE_MENU,   execExitInfo,           STR_INFO_EXIT           },
 
   { 0,                 NULL,                   NULL                    }
 };
@@ -2435,6 +2499,78 @@ static struct TokenInfo setup_info_input[];
 
 static struct TokenInfo *menu_info;
 
+static void PlayInfoSound(void)
+{
+  int info_sound = getInfoScreenBackgroundSound_Generic();
+  char *next_sound = getSoundInfoEntryFilename(info_sound);
+
+  if (next_sound != NULL)
+    PlayMenuSoundExt(info_sound);
+  else
+    PlayMenuSound();
+}
+
+static void PlayInfoSoundIfLoop(void)
+{
+  int info_sound = getInfoScreenBackgroundSound_Generic();
+  char *next_sound = getSoundInfoEntryFilename(info_sound);
+
+  if (next_sound != NULL)
+    PlayMenuSoundIfLoopExt(info_sound);
+  else
+    PlayMenuSoundIfLoop();
+}
+
+static void PlayInfoMusic(void)
+{
+  int info_music = getInfoScreenBackgroundMusic_Generic();
+  char *curr_music = getCurrentlyPlayingMusicFilename();
+  char *next_music = getMusicInfoEntryFilename(info_music);
+
+  if (next_music != NULL)
+  {
+    // play music if info screen music differs from current music
+    if (!strEqual(curr_music, next_music))
+      PlayMenuMusicExt(info_music);
+  }
+  else
+  {
+    // only needed if info screen was directly invoked from main menu
+    PlayMenuMusic();
+  }
+}
+
+static void PlayInfoSoundsAndMusic(void)
+{
+  PlayInfoSound();
+  PlayInfoMusic();
+}
+
+static void FadeInfoSounds(void)
+{
+  FadeSounds();
+}
+
+static void FadeInfoMusic(void)
+{
+  int info_music = getInfoScreenBackgroundMusic_Generic();
+  char *curr_music = getCurrentlyPlayingMusicFilename();
+  char *next_music = getMusicInfoEntryFilename(info_music);
+
+  if (next_music != NULL)
+  {
+    // fade music if info screen music differs from current music
+    if (!strEqual(curr_music, next_music))
+      FadeMusic();
+  }
+}
+
+static void FadeInfoSoundsAndMusic(void)
+{
+  FadeInfoSounds();
+  FadeInfoMusic();
+}
+
 static void DrawCursorAndText_Menu_Ext(struct TokenInfo *token_info,
                                       int screen_pos, int menu_info_pos_raw,
                                       boolean active)
@@ -2579,7 +2715,7 @@ static void DrawInfoScreen_Main(void)
 
   OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
 
-  DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Info Screen");
+  DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, STR_INFO_MAIN);
 
   info_info = info_info_main;
 
@@ -2948,15 +3084,23 @@ static int getMenuTextStep(int spacing_height, int font_nr)
   return getFontHeight(font_nr) + getMenuTextSpacing(spacing_height, font_nr);
 }
 
+static int getHeadlineSpacing(void)
+{
+  // special compatibility handling for "R'n'D jue 2022" game editions
+  int spacing_check = menu.headline1_spacing[GAME_MODE_SCOREINFO];
+  int spacing = (game_status == GAME_MODE_SCOREINFO ?
+                menu.headline1_spacing[GAME_MODE_SCOREINFO] :
+                menu.headline1_spacing_info[info_mode]);
+  int font = MENU_INFO_FONT_TITLE;
+
+  return (spacing_check != -2 ? getMenuTextStep(spacing, font) : 0);
+}
+
 void DrawInfoScreen_NotAvailable(char *text_title, char *text_error)
 {
-  int font_title = MENU_INFO_FONT_TITLE;
   int font_error = FONT_TEXT_2;
   int font_foot  = MENU_INFO_FONT_FOOT;
-  int spacing_title = menu.headline1_spacing_info[info_mode];
-  int ystep_title = getMenuTextStep(spacing_title, font_title);
-  int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
-  int ystart2 = ystart1 + ystep_title;
+  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
   int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
   SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO);
@@ -2964,27 +3108,27 @@ void DrawInfoScreen_NotAvailable(char *text_title, char *text_error)
   FadeOut(REDRAW_FIELD);
 
   ClearField();
-  DrawHeadline();
 
-  DrawTextSCentered(ystart1, font_title, text_title);
-  DrawTextSCentered(ystart2, font_error, text_error);
+  DrawInfoScreen_Headline(0, 1, FALSE);
 
-  DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+  DrawTextSCentered(ystart, font_error, text_error);
+  DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
 
   FadeIn(REDRAW_FIELD);
 }
 
 void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init)
 {
-  static int infoscreen_step[MAX_INFO_ELEMENTS_ON_SCREEN];
-  static int infoscreen_frame[MAX_INFO_ELEMENTS_ON_SCREEN];
-  int font_title = MENU_INFO_FONT_TITLE;
-  int font_foot  = MENU_INFO_FONT_FOOT;
-  int xstart  = mSX + MENU_SCREEN_INFO_SPACE_LEFT;
-  int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
-  int ystart2 = mSY + MENU_SCREEN_INFO_YSTART2;
+  static int infoscreen_step[MAX_INFO_ELEMENTS_IN_ARRAY];
+  static int infoscreen_frame[MAX_INFO_ELEMENTS_IN_ARRAY];
+  int font_foot = MENU_INFO_FONT_FOOT;
+  int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT;
+  int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
   int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
   int ystep = MENU_SCREEN_INFO_YSTEP;
+  int row_height = MENU_SCREEN_INFO_ENTRY_SIZE;
+  int tilesize = MENU_SCREEN_INFO_TILE_SIZE;
+  int yoffset = (row_height - tilesize) / 2;
   int element, action, direction;
   int graphic;
   int delay;
@@ -2996,10 +3140,6 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init)
     for (i = 0; i < NUM_INFO_ELEMENTS_ON_SCREEN; i++)
       infoscreen_step[i] = infoscreen_frame[i] = 0;
 
-    ClearField();
-    DrawHeadline();
-
-    DrawTextSCentered(ystart1, font_title, "The Game Elements:");
     DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
 
     FrameCounter = 0;
@@ -3022,7 +3162,10 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init)
       continue;
     }
 
-    j += infoscreen_step[i - start];
+    int ypos = i - start;
+    int ystart_pos = ystart + ypos * ystep + yoffset;
+
+    j += infoscreen_step[ypos];
 
     element = helpanim_info[j].element;
     action = helpanim_info[j].action;
@@ -3045,39 +3188,38 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init)
     if (delay == -1)
       delay = 1000000;
 
-    if (infoscreen_frame[i - start] == 0)
+    if (infoscreen_frame[ypos] == 0)
     {
       sync_frame = 0;
-      infoscreen_frame[i - start] = delay - 1;
+      infoscreen_frame[ypos] = delay - 1;
     }
     else
     {
-      sync_frame = delay - infoscreen_frame[i - start];
-      infoscreen_frame[i - start]--;
+      sync_frame = delay - infoscreen_frame[ypos];
+      infoscreen_frame[ypos]--;
     }
 
     if (helpanim_info[j].element == HELPANIM_LIST_NEXT)
     {
-      if (!infoscreen_frame[i - start])
-       infoscreen_step[i - start] = 0;
+      if (!infoscreen_frame[ypos])
+       infoscreen_step[ypos] = 0;
     }
     else
     {
-      if (!infoscreen_frame[i - start])
-       infoscreen_step[i - start]++;
+      if (!infoscreen_frame[ypos])
+       infoscreen_step[ypos]++;
       while (helpanim_info[j].element != HELPANIM_LIST_NEXT)
        j++;
     }
 
     j++;
 
-    ClearRectangleOnBackground(drawto, xstart, ystart2 + (i - start) * ystep,
-                              TILEX, TILEY);
-    DrawFixedGraphicAnimationExt(drawto, xstart, ystart2 + (i - start) * ystep,
-                                graphic, sync_frame, USE_MASKING);
+    ClearRectangleOnBackground(drawto, xstart, ystart_pos, tilesize, tilesize);
+    DrawSizedGraphicAnimationExt(drawto, xstart, ystart_pos,
+                                graphic, sync_frame, tilesize, USE_MASKING);
 
     if (init)
-      DrawInfoScreen_HelpText(element, action, direction, i - start);
+      DrawInfoScreen_HelpText(element, action, direction, ypos);
 
     i++;
   }
@@ -3107,15 +3249,24 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos)
   int font_nr = FONT_INFO_ELEMENTS;
   int font_width = getFontWidth(font_nr);
   int font_height = getFontHeight(font_nr);
-  int yoffset = (TILEX - 2 * font_height) / 2;
-  int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT + TILEX + MINI_TILEX;
-  int ystart = mSY + MENU_SCREEN_INFO_YSTART2 + yoffset;
-  int ystep = TILEY + 4;
+  int line_spacing = MENU_SCREEN_INFO_SPACE_LINE;
+  int left_spacing = MENU_SCREEN_INFO_SPACE_LEFT;
+  int middle_spacing = MENU_SCREEN_INFO_SPACE_MIDDLE;
+  int right_spacing = MENU_SCREEN_INFO_SPACE_RIGHT;
+  int line_height = font_height + line_spacing;
+  int row_height = MENU_SCREEN_INFO_ENTRY_SIZE;
+  int tilesize = MENU_SCREEN_INFO_TILE_SIZE;
+  int xstart = mSX + left_spacing + tilesize + middle_spacing;
+  int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
+  int ystep = MENU_SCREEN_INFO_YSTEP;
   int pad_left = xstart - SX;
-  int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT;
+  int pad_right = right_spacing;
   int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width;
-  int max_lines_per_text = 2;    
+  int max_lines_per_text = (row_height + line_spacing) / line_height;
   char *text = NULL;
+  boolean autowrap = TRUE;
+  boolean centered = FALSE;
+  boolean parse_comments = FALSE;
 
   if (action != -1 && direction != -1)         // element.action.direction
     text = getHelpText(element, action, direction);
@@ -3132,18 +3283,30 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos)
   if (text == NULL)                            // not found
     text = "No description available";
 
-  if (strlen(text) <= max_chars_per_line)      // only one line of text
-    ystart += getFontHeight(font_nr) / 2;
+  DisableDrawingText();
 
-  DrawTextBuffer(xstart, ystart + ypos * ystep, text, font_nr,
-                max_chars_per_line, -1, max_lines_per_text, 0, -1,
-                TRUE, FALSE, FALSE);
+  // first get number of text lines to calculate offset for centering text
+  int num_lines_printed =
+    DrawTextBuffer(0, 0, text, font_nr,
+                  max_chars_per_line, -1, max_lines_per_text, line_spacing, -1,
+                  autowrap, centered, parse_comments);
+
+  EnableDrawingText();
+
+  int size_lines_printed = num_lines_printed * line_height - line_spacing;
+  int yoffset = (row_height - size_lines_printed) / 2;
+
+  DrawTextBuffer(xstart, ystart + ypos * ystep + yoffset, text, font_nr,
+                max_chars_per_line, -1, max_lines_per_text, line_spacing, -1,
+                autowrap, centered, parse_comments);
 }
 
 static void DrawInfoScreen_TitleScreen(void)
 {
   SetGameStatus(GAME_MODE_TITLE);
 
+  UnmapAllGadgets();
+
   DrawTitleScreen();
 }
 
@@ -3156,6 +3319,9 @@ static void DrawInfoScreen_Elements(void)
 {
   SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS);
 
+  UnmapAllGadgets();
+  FadeInfoSoundsAndMusic();
+
   FadeOut(REDRAW_FIELD);
 
   LoadHelpAnimInfo();
@@ -3163,6 +3329,8 @@ static void DrawInfoScreen_Elements(void)
 
   HandleInfoScreen_Elements(0, 0, MB_MENU_INITIALIZE);
 
+  PlayInfoSoundsAndMusic();
+
   FadeIn(REDRAW_FIELD);
 }
 
@@ -3218,7 +3386,7 @@ void HandleInfoScreen_Elements(int dx, int dy, int button)
 
     if (page < 0 || page >= num_pages)
     {
-      FadeMenuSoundsAndMusic();
+      FadeInfoSoundsAndMusic();
 
       info_mode = INFO_MODE_MAIN;
       DrawInfoScreen();
@@ -3232,6 +3400,9 @@ void HandleInfoScreen_Elements(int dx, int dy, int button)
     if (button != MB_MENU_INITIALIZE)
       FadeOut(REDRAW_FIELD);
 
+    ClearField();
+
+    DrawInfoScreen_Headline(page, num_pages, TRUE);
     DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, TRUE);
 
     if (button != MB_MENU_INITIALIZE)
@@ -3243,7 +3414,7 @@ void HandleInfoScreen_Elements(int dx, int dy, int button)
       if (page < num_pages)
        DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, FALSE);
 
-    PlayMenuSoundIfLoop();
+    PlayInfoSoundIfLoop();
   }
 }
 
@@ -3251,10 +3422,13 @@ static void DrawInfoScreen_Music(void)
 {
   SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_MUSIC);
 
+  UnmapAllGadgets();
+
   FadeOut(REDRAW_FIELD);
 
   ClearField();
-  DrawHeadline();
+
+  DrawInfoScreen_Headline(0, 1, TRUE);
 
   LoadMusicInfo();
 
@@ -3266,19 +3440,30 @@ static void DrawInfoScreen_Music(void)
 void HandleInfoScreen_Music(int dx, int dy, int button)
 {
   static struct MusicFileInfo *list = NULL;
+  static int num_screens = 0;
+  static int screen_nr = 0;
   int font_title = MENU_INFO_FONT_TITLE;
   int font_head  = MENU_INFO_FONT_HEAD;
   int font_text  = MENU_INFO_FONT_TEXT;
   int font_foot  = MENU_INFO_FONT_FOOT;
-  int spacing_title = menu.headline1_spacing_info[info_mode];
-  int spacing_head  = menu.headline2_spacing_info[info_mode];
-  int ystep_title = getMenuTextStep(spacing_title, font_title);
-  int ystep_head  = getMenuTextStep(spacing_head,  font_head);
-  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+  int spacing_head = menu.headline2_spacing_info[info_mode];
+  int ystep_head = getMenuTextStep(spacing_head,  font_head);
+  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART;
   int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
   if (button == MB_MENU_INITIALIZE)
   {
+    struct MusicFileInfo *list_ptr = music_file_info;
+
+    num_screens = 0;
+    screen_nr = 0;
+
+    while (list_ptr != NULL)
+    {
+      list_ptr = list_ptr->next;
+      num_screens++;
+    }
+
     list = music_file_info;
 
     if (list == NULL)
@@ -3286,10 +3471,11 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
       FadeMenuSoundsAndMusic();
 
       ClearField();
-      DrawHeadline();
+
+      DrawInfoScreen_Headline(0, 1, TRUE);
 
       DrawTextSCentered(ystart, font_title, "No music info for this level set.");
-      DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+      DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
 
       return;
     }
@@ -3313,7 +3499,10 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
       PlaySound(SND_MENU_ITEM_SELECTING);
 
       if (list != NULL)
+      {
        list = (dx < 0 ? list->prev : list->next);
+       screen_nr += (dx < 0 ? -1 : +1);
+      }
     }
 
     if (list == NULL)
@@ -3335,7 +3524,8 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
       FadeOut(REDRAW_FIELD);
 
     ClearField();
-    DrawHeadline();
+
+    DrawInfoScreen_Headline(screen_nr, num_screens, TRUE);
 
     if (list->is_sound)
     {
@@ -3345,8 +3535,6 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
        PlaySoundLoop(sound);
       else
        PlaySound(sound);
-
-      DrawTextSCentered(ystart, font_title, "The Game Background Sounds:");
     }
     else
     {
@@ -3356,19 +3544,16 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
        PlayMusicLoop(music);
       else
        PlayMusic(music);
-
-      DrawTextSCentered(ystart, font_title, "The Game Background Music:");
     }
 
-    ystart += ystep_title;
-
     if (!strEqual(list->title, UNKNOWN_NAME))
     {
       if (!strEqual(list->title_header, UNKNOWN_NAME))
-      {
        DrawTextSCentered(ystart, font_head, list->title_header);
-       ystart += ystep_head;
-      }
+      else
+       DrawTextSCentered(ystart, font_head, "Track");
+
+      ystart += ystep_head;
 
       DrawTextFCentered(ystart, font_text, "\"%s\"", list->title);
       ystart += ystep_head;
@@ -3413,6 +3598,51 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
       ystart += ystep_head;
     }
 
+    if (!strEqual(list->played, UNKNOWN_NAME))
+    {
+      if (!strEqual(list->played_header, UNKNOWN_NAME))
+       DrawTextSCentered(ystart, font_head, list->played_header);
+      else
+       DrawTextSCentered(ystart, font_head, "played in");
+
+      ystart += ystep_head;
+
+      DrawTextFCentered(ystart, font_text, "%s", list->played);
+      ystart += ystep_head;
+    }
+    else if (!list->is_sound)
+    {
+      int music_level_nr = -1;
+      int i;
+
+      // check if this music is configured for a certain level
+      for (i = leveldir_current->first_level;
+          i <= leveldir_current->last_level; i++)
+      {
+       // (special case: "list->music" may be negative for unconfigured music)
+       if (levelset.music[i] != MUS_UNDEFINED &&
+           levelset.music[i] == list->music)
+       {
+         music_level_nr = i;
+
+         break;
+       }
+      }
+
+      if (music_level_nr != -1)
+      {
+       if (!strEqual(list->played_header, UNKNOWN_NAME))
+         DrawTextSCentered(ystart, font_head, list->played_header);
+       else
+         DrawTextSCentered(ystart, font_head, "played in");
+
+       ystart += ystep_head;
+
+       DrawTextFCentered(ystart, font_text, "level %03d", music_level_nr);
+       ystart += ystep_head;
+      }
+    }
+
     DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
 
     if (button != MB_MENU_INITIALIZE)
@@ -3425,20 +3655,17 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
 
 static void DrawInfoScreen_Version(void)
 {
-  int font_title = MENU_INFO_FONT_TITLE;
-  int font_head  = MENU_INFO_FONT_HEAD;
-  int font_text  = MENU_INFO_FONT_TEXT;
-  int font_foot  = MENU_INFO_FONT_FOOT;
-  int spacing_title = menu.headline1_spacing_info[info_mode];
-  int spacing_head  = menu.headline2_spacing_info[info_mode];
-  int spacing_para  = menu.paragraph_spacing_info[info_mode];
-  int spacing_line  = menu.line_spacing_info[info_mode];
+  int font_head = MENU_INFO_FONT_HEAD;
+  int font_text = MENU_INFO_FONT_TEXT;
+  int font_foot = MENU_INFO_FONT_FOOT;
+  int spacing_head = menu.headline2_spacing_info[info_mode];
+  int spacing_para = menu.paragraph_spacing_info[info_mode];
+  int spacing_line = menu.line_spacing_info[info_mode];
   int xstep = getFontWidth(font_text);
-  int ystep_title = getMenuTextStep(spacing_title, font_title);
-  int ystep_head  = getMenuTextStep(spacing_head,  font_head);
-  int ystep_para  = getMenuTextStep(spacing_para,  font_text);
-  int ystep_line  = getMenuTextStep(spacing_line,  font_text);
-  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+  int ystep_head = getMenuTextStep(spacing_head,  font_head);
+  int ystep_para = getMenuTextStep(spacing_para,  font_text);
+  int ystep_line = getMenuTextStep(spacing_line,  font_text);
+  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
   int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
   int xstart1 = mSX - SX + 2 * xstep;
   int xstart2 = mSX - SX + 18 * xstep;
@@ -3451,13 +3678,14 @@ static void DrawInfoScreen_Version(void)
 
   SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_VERSION);
 
+  UnmapAllGadgets();
+  FadeInfoSoundsAndMusic();
+
   FadeOut(REDRAW_FIELD);
 
   ClearField();
-  DrawHeadline();
 
-  DrawTextSCentered(ystart, font_title, "Version Information:");
-  ystart += ystep_title;
+  DrawInfoScreen_Headline(0, 1, TRUE);
 
   DrawTextF(xstart1, ystart, font_head, "Name");
   DrawTextF(xstart2, ystart, font_text, getProgramTitleString());
@@ -3588,7 +3816,9 @@ static void DrawInfoScreen_Version(void)
   DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_audiodriver);
   DrawTextF(xstart3, ystart, font_text, "%s", driver_name);
 
-  DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+  DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
+
+  PlayInfoSoundsAndMusic();
 
   FadeIn(REDRAW_FIELD);
 }
@@ -3619,14 +3849,50 @@ void HandleInfoScreen_Version(int button)
   }
 }
 
-static int getInfoScreenBackground_Generic(void)
+static char *getInfoScreenTitle_Generic(void)
+{
+  return (info_mode == INFO_MODE_MAIN     ? STR_INFO_MAIN     :
+         info_mode == INFO_MODE_TITLE    ? STR_INFO_TITLE    :
+         info_mode == INFO_MODE_ELEMENTS ? STR_INFO_ELEMENTS :
+         info_mode == INFO_MODE_MUSIC    ? STR_INFO_MUSIC    :
+         info_mode == INFO_MODE_CREDITS  ? STR_INFO_CREDITS  :
+         info_mode == INFO_MODE_PROGRAM  ? STR_INFO_PROGRAM  :
+         info_mode == INFO_MODE_VERSION  ? STR_INFO_VERSION  :
+         info_mode == INFO_MODE_LEVELSET ? STR_INFO_LEVELSET :
+         "");
+}
+
+static int getInfoScreenBackgroundImage_Generic(void)
 {
-  return (info_mode == INFO_MODE_CREDITS  ? IMG_BACKGROUND_INFO_CREDITS  :
+  return (info_mode == INFO_MODE_ELEMENTS ? IMG_BACKGROUND_INFO_ELEMENTS :
+         info_mode == INFO_MODE_MUSIC    ? IMG_BACKGROUND_INFO_MUSIC    :
+         info_mode == INFO_MODE_CREDITS  ? IMG_BACKGROUND_INFO_CREDITS  :
          info_mode == INFO_MODE_PROGRAM  ? IMG_BACKGROUND_INFO_PROGRAM  :
+         info_mode == INFO_MODE_VERSION  ? IMG_BACKGROUND_INFO_VERSION  :
          info_mode == INFO_MODE_LEVELSET ? IMG_BACKGROUND_INFO_LEVELSET :
          IMG_BACKGROUND_INFO);
 }
 
+static int getInfoScreenBackgroundSound_Generic(void)
+{
+  return (info_mode == INFO_MODE_ELEMENTS ? SND_BACKGROUND_INFO_ELEMENTS :
+         info_mode == INFO_MODE_CREDITS  ? SND_BACKGROUND_INFO_CREDITS  :
+         info_mode == INFO_MODE_PROGRAM  ? SND_BACKGROUND_INFO_PROGRAM  :
+         info_mode == INFO_MODE_VERSION  ? SND_BACKGROUND_INFO_VERSION  :
+         info_mode == INFO_MODE_LEVELSET ? SND_BACKGROUND_INFO_LEVELSET :
+         SND_BACKGROUND_INFO);
+}
+
+static int getInfoScreenBackgroundMusic_Generic(void)
+{
+  return (info_mode == INFO_MODE_ELEMENTS ? MUS_BACKGROUND_INFO_ELEMENTS :
+         info_mode == INFO_MODE_CREDITS  ? MUS_BACKGROUND_INFO_CREDITS  :
+         info_mode == INFO_MODE_PROGRAM  ? MUS_BACKGROUND_INFO_PROGRAM  :
+         info_mode == INFO_MODE_VERSION  ? MUS_BACKGROUND_INFO_VERSION  :
+         info_mode == INFO_MODE_LEVELSET ? MUS_BACKGROUND_INFO_LEVELSET :
+         MUS_BACKGROUND_INFO);
+}
+
 static char *getInfoScreenFilename_Generic(int nr, boolean global)
 {
   return (info_mode == INFO_MODE_CREDITS  ? getCreditsFilename(nr, global) :
@@ -3636,38 +3902,34 @@ static char *getInfoScreenFilename_Generic(int nr, boolean global)
 }
 
 static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens,
-                                        int use_global_screens,
-                                        char *text_title)
+                                        int use_global_screens)
 {
   char *filename = getInfoScreenFilename_Generic(screen_nr, use_global_screens);
-  int font_title = MENU_INFO_FONT_TITLE;
-  int font_text  = MENU_INFO_FONT_TEXT;
-  int font_foot  = MENU_INFO_FONT_FOOT;
-  int spacing_title = menu.headline1_spacing_info[info_mode];
-  int spacing_line  = menu.line_spacing_info[info_mode];
-  int ystep_title = getMenuTextStep(spacing_title, font_title);
-  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+  int font_text = MENU_INFO_FONT_TEXT;
+  int font_foot = MENU_INFO_FONT_FOOT;
+  int spacing_line = menu.line_spacing_info[info_mode];
   int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
   ClearField();
-  DrawHeadline();
 
-  DrawTextSCentered(ystart, font_title, text_title);
+  DrawInfoScreen_Headline(screen_nr, num_screens, use_global_screens);
 
   if (info_mode == INFO_MODE_CREDITS ||
       info_mode == INFO_MODE_PROGRAM)
   {
     int width = SXSIZE;
-    int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
+    int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART;
     int chars = width / getFontWidth(font_text);
     int lines = height / getFontHeight(font_text);
     int padx = (width - chars * getFontWidth(font_text)) / 2;
     int line_spacing = getMenuTextSpacing(spacing_line, font_text);
+    int xstart = mSX + padx;
+    int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
     boolean autowrap = FALSE;
     boolean centered = TRUE;
     boolean parse_comments = TRUE;
 
-    DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
+    DrawTextFile(xstart, ystart,
                 filename, font_text, chars, -1, lines, line_spacing, -1,
                 autowrap, centered, parse_comments);
   }
@@ -3681,7 +3943,7 @@ static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens,
 
     // if y position set to "-1", use static default value
     if (tmi->y == -1)
-      tmi->y = 150;
+      tmi->y = MENU_SCREEN_INFO_YSTART + getHeadlineSpacing();
 
     // if width set to "-1", automatically determine by playfield width
     if (tmi->width == -1)
@@ -3709,27 +3971,29 @@ static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens,
   }
 
   boolean last_screen = (screen_nr == num_screens - 1);
-  char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
+  char *text_foot = (last_screen ? TEXT_NEXT_MENU : TEXT_NEXT_PAGE);
 
   DrawTextSCentered(ybottom, font_foot, text_foot);
 }
 
 static void DrawInfoScreen_Generic(void)
 {
-  SetMainBackgroundImageIfDefined(getInfoScreenBackground_Generic());
+  SetMainBackgroundImageIfDefined(getInfoScreenBackgroundImage_Generic());
 
-  FadeMenuSoundsAndMusic();
+  UnmapAllGadgets();
+  FadeInfoSoundsAndMusic();
 
   FadeOut(REDRAW_FIELD);
 
   HandleInfoScreen_Generic(0, 0, MB_MENU_INITIALIZE);
 
+  PlayInfoSoundsAndMusic();
+
   FadeIn(REDRAW_FIELD);
 }
 
 void HandleInfoScreen_Generic(int dx, int dy, int button)
 {
-  static char *text_title = "";
   static char *text_no_info = "";
   static int num_screens = 0;
   static int screen_nr = 0;
@@ -3756,25 +4020,26 @@ void HandleInfoScreen_Generic(int dx, int dy, int button)
          break;
       }
 
-      text_title = "Credits:";
-      text_no_info = "No credits for this level set.";
+      text_no_info = "No credits available.";
     }
     else if (info_mode == INFO_MODE_PROGRAM)
     {
+      use_global_screens = TRUE;
+
       // determine number of program info screens
       while (getProgramInfoFilename(num_screens) != NULL)
        num_screens++;
 
-      text_title = "Program Information:";
       text_no_info = "No program info available.";
     }
     else if (info_mode == INFO_MODE_LEVELSET)
     {
+      use_global_screens = FALSE;
+
       // determine number of levelset info screens
       while (getLevelSetInfoFilename(num_screens) != NULL)
        num_screens++;
 
-      text_title = "Level Set Information:";
       text_no_info = "No level set info available.";
     }
 
@@ -3782,20 +4047,20 @@ void HandleInfoScreen_Generic(int dx, int dy, int button)
     {
       int font_title = MENU_INFO_FONT_TITLE;
       int font_foot  = MENU_INFO_FONT_FOOT;
-      int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+      int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART;
       int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
       ClearField();
-      DrawHeadline();
+
+      DrawInfoScreen_Headline(screen_nr, num_screens, use_global_screens);
 
       DrawTextSCentered(ystart, font_title, text_no_info);
-      DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+      DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
 
       return;
     }
 
-    DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens,
-                                text_title);
+    DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens);
   }
   else if (button == MB_MENU_LEAVE)
   {
@@ -3812,7 +4077,7 @@ void HandleInfoScreen_Generic(int dx, int dy, int button)
 
     if (screen_nr < 0 || screen_nr >= num_screens)
     {
-      FadeMenuSoundsAndMusic();
+      FadeInfoSoundsAndMusic();
 
       info_mode = INFO_MODE_MAIN;
       DrawInfoScreen();
@@ -3823,15 +4088,14 @@ void HandleInfoScreen_Generic(int dx, int dy, int button)
 
       FadeOut(REDRAW_FIELD);
 
-      DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens,
-                                  text_title);
+      DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens);
 
       FadeIn(REDRAW_FIELD);
     }
   }
   else
   {
-    PlayMenuSoundIfLoop();
+    PlayInfoSoundIfLoop();
   }
 }
 
@@ -3853,15 +4117,12 @@ static void DrawInfoScreen(void)
     DrawInfoScreen_Generic();
   else
     DrawInfoScreen_Main();
-
-  if (info_mode != INFO_MODE_MAIN &&
-      info_mode != INFO_MODE_TITLE &&
-      info_mode != INFO_MODE_MUSIC)
-    PlayMenuSoundsAndMusic();
 }
 
 void DrawInfoScreen_FromMainMenu(int nr)
 {
+  int fade_mask = REDRAW_FIELD;
+
   if (nr < INFO_MODE_MAIN || nr >= MAX_INFO_MODES)
     return;
 
@@ -3869,11 +4130,29 @@ void DrawInfoScreen_FromMainMenu(int nr)
 
   SetGameStatus(GAME_MODE_INFO);
 
-  info_mode = nr;;
+  info_mode = nr;
   info_screens_from_main = TRUE;
 
+  if (redraw_mask & REDRAW_ALL)
+    fade_mask = REDRAW_ALL;
+
+  if (CheckFadeAll())
+    fade_mask = REDRAW_ALL;
+
+  UnmapAllGadgets();
+  FadeMenuSoundsAndMusic();
+
   FadeSetEnterScreen();
 
+  FadeOut(fade_mask);
+
+  FadeSkipNextFadeOut();
+
+  // needed if different viewport properties defined for info screen
+  ChangeViewportPropertiesIfNeeded();
+
+  SetMainBackgroundImage(IMG_BACKGROUND_INFO);
+
   DrawInfoScreen();
 }
 
@@ -4509,35 +4788,6 @@ static void drawChooseTreeScreen(TreeInfo *ti)
     MapScreenTreeGadgets(ti);
 }
 
-static void drawChooseTreeScreen_Scores_NotAvailable(void)
-{
-  // dirty workaround to use spacing definitions from info screen
-  info_mode = INFO_MODE_TITLE;
-
-  char *text_info = "HighScores of Level %d";
-  char *text_title = "Score information:";
-  char *text_error = "No scores for this level.";
-  char *text_foot = "Press any key or button for main menu";
-  int font_info = FONT_TITLE_2;
-  int font_title = FONT_INITIAL_3;
-  int font_error = FONT_INITIAL_4;
-  int font_foot  = FONT_INITIAL_2;
-  int spacing_title = menu.headline1_spacing_info[INFO_MODE_TITLE];
-  int ystep_title = getMenuTextStep(spacing_title, font_title);
-  int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
-  int ystart2 = ystart1 + ystep_title;
-  int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-  int ystart0 = MENU_TITLE2_YPOS;
-
-  drawChooseTreeHeadExt(TREE_TYPE_SCORE_ENTRY, INFOTEXT_SCORE_ENTRY);
-  DrawTextFCentered(ystart0, font_info, text_info, scores.last_level_nr);
-
-  DrawTextSCentered(ystart1, font_title, text_title);
-  DrawTextSCentered(ystart2, font_error, text_error);
-
-  DrawTextSCentered(ybottom, font_foot, text_foot);
-}
-
 static TreeInfo *setHallOfFameActiveEntry(TreeInfo **ti_ptr)
 {
   int score_pos = scores.last_added;
@@ -4579,9 +4829,6 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
   int num_entries = numTreeInfoInGroup(ti);
   int num_page_entries = MIN(num_entries, NUM_MENU_ENTRIES_ON_SCREEN);
   boolean position_set_by_scrollbar = (dx == 999);
-  boolean button_action = (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE);
-  boolean button_is_valid = (mx >= 0 && my >= 0);
-  boolean button_screen_clicked = (button_action && button_is_valid);
 
   if (game_status == GAME_MODE_SCORES)
   {
@@ -4594,31 +4841,10 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
 
       DrawHallOfFame_setScoreEntries();
 
-      if (score_entries != NULL)
-      {
-       ti = setHallOfFameActiveEntry(ti_ptr);
-
-       if (button != MB_MENU_INITIALIZE)
-         drawChooseTreeScreen(ti);
-      }
-    }
-
-    if (score_entries == NULL)
-    {
-      if (button == MB_MENU_INITIALIZE)
-      {
-       drawChooseTreeScreen_Scores_NotAvailable();
-      }
-      else if (button_screen_clicked)
-      {
-       PlaySound(SND_MENU_ITEM_SELECTING);
-
-       SetGameStatus(GAME_MODE_MAIN);
-
-       DrawMainMenu();
-      }
+      ti = setHallOfFameActiveEntry(ti_ptr);
 
-      return;
+      if (button != MB_MENU_INITIALIZE)
+       drawChooseTreeScreen(ti);
     }
   }
 
@@ -4974,6 +5200,9 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
          {
            // store level set if chosen from "last played level set" menu
            StoreLastPlayedLevels(leveldir_current);
+
+           // store if level set chosen from "last played level set" menu
+           SaveLevelSetup_LastSeries();
          }
          else if (game_status == GAME_MODE_NAMES)
          {
@@ -5218,8 +5447,6 @@ static void DrawHallOfFame_setScoreEntries(void)
 
   if (score_entries != NULL && scores.continue_playing)
     setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT);
-
-  // ("score_entries" and "score_entry_current" may be NULL here)
 }
 
 void DrawHallOfFame(int nr)
@@ -5357,19 +5584,18 @@ static void DrawScoreInfo_Content(int entry_nr)
   struct ScoreEntry *entry = &scores.entry[entry_nr];
   char *pos_text = getHallOfFameRankText(entry_nr, 0);
   char *tape_date = getHallOfFameTapeDateText(entry);
-  int font_title = MENU_INFO_FONT_TITLE;
-  int font_head  = MENU_INFO_FONT_HEAD;
-  int font_text  = MENU_INFO_FONT_TEXT;
-  int font_foot  = MENU_INFO_FONT_FOOT;
-  int spacing_title = menu.headline1_spacing[GAME_MODE_SCOREINFO];
-  int spacing_para  = menu.paragraph_spacing[GAME_MODE_SCOREINFO];
-  int spacing_line  = menu.line_spacing[GAME_MODE_SCOREINFO];
+  int font_head = MENU_INFO_FONT_HEAD;
+  int font_text = MENU_INFO_FONT_TEXT;
+  int font_foot = MENU_INFO_FONT_FOOT;
+  int spacing_para = menu.paragraph_spacing[GAME_MODE_SCOREINFO];
+  int spacing_line = menu.line_spacing[GAME_MODE_SCOREINFO];
+  int spacing_left = menu.left_spacing[GAME_MODE_SCOREINFO];
+  int spacing_top  = menu.top_spacing[GAME_MODE_SCOREINFO];
   int xstep = getFontWidth(font_text);
-  int ystep_title = getMenuTextStep(spacing_title, font_title);
-  int ystep_para  = getMenuTextStep(spacing_para,  font_text);
-  int ystep_line  = getMenuTextStep(spacing_line,  font_text);
-  int xstart  = mSX - SX + menu.left_spacing[GAME_MODE_SCOREINFO];
-  int ystart  = mSY - SY + menu.top_spacing[GAME_MODE_SCOREINFO];
+  int ystep_para = getMenuTextStep(spacing_para,  font_text);
+  int ystep_line = getMenuTextStep(spacing_line,  font_text);
+  int xstart  = mSX - SX + spacing_left;
+  int ystart  = mSY - SY + spacing_top + getHeadlineSpacing();
   int ybottom = mSY - SY + SYSIZE - menu.bottom_spacing[GAME_MODE_SCOREINFO];
   int xstart1 = xstart + xstep;
   int xstart2 = xstart + xstep * 12;
@@ -5380,7 +5606,7 @@ static void DrawScoreInfo_Content(int entry_nr)
   boolean play_visible = !strEqual(tape_date, UNKNOWN_NAME);
   int font_width = getFontWidth(font_text);
   int font_height = getFontHeight(font_text);
-  int tape_date_width  = getTextWidth(tape_date, font_text);
+  int tape_date_width = getTextWidth(tape_date, font_text);
   int pad_left = xstart2;
   int pad_right = menu.right_spacing[GAME_MODE_SCOREINFO];
   int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width;
@@ -5392,19 +5618,9 @@ static void DrawScoreInfo_Content(int entry_nr)
   // redraw level selection buttons (which have just been erased)
   RedrawScreenMenuGadgets(SCREEN_MASK_SCORES);
 
-  if (score_entries == NULL)
-  {
-    drawChooseTreeScreen_Scores_NotAvailable();
-
-    return;
-  }
-
   drawChooseTreeHead(score_entries);
   drawChooseTreeInfo(score_entries);
 
-  DrawTextSCentered(ystart, font_title, "Score Information:");
-  ystart += ystep_title;
-
   DrawTextF(xstart1, ystart, font_head, "Level Set");
   lines = DrawTextBufferS(xstart2, ystart, leveldir_current->name, font_text,
                          max_chars_per_line, -1, max_lines_per_text, 0, -1,
@@ -5771,7 +5987,7 @@ static void execSetupGame_setScrollDelays(void)
 
     // set current scroll delay value to configured scroll delay value
     scroll_delay_current =
-      getTreeInfoFromIdentifier(scroll_delays,i_to_a(setup.scroll_delay_value));
+      getTreeInfoFromIdentifier(scroll_delays, i_to_a(setup.scroll_delay_value));
 
     // if that fails, set current scroll delay to reliable default value
     if (scroll_delay_current == NULL)
@@ -6331,7 +6547,7 @@ static void execSetupSound(void)
 
     // set current volume value to configured volume value
     volume_simple_current =
-      getTreeInfoFromIdentifier(volumes_simple,i_to_a(setup.volume_simple));
+      getTreeInfoFromIdentifier(volumes_simple, i_to_a(setup.volume_simple));
 
     // if that fails, set current volume to reliable default value
     if (volume_simple_current == NULL)
@@ -6399,7 +6615,7 @@ static void execSetupSound(void)
 
     // set current volume value to configured volume value
     volume_loops_current =
-      getTreeInfoFromIdentifier(volumes_loops,i_to_a(setup.volume_loops));
+      getTreeInfoFromIdentifier(volumes_loops, i_to_a(setup.volume_loops));
 
     // if that fails, set current volume to reliable default value
     if (volume_loops_current == NULL)
@@ -6467,7 +6683,7 @@ static void execSetupSound(void)
 
     // set current volume value to configured volume value
     volume_music_current =
-      getTreeInfoFromIdentifier(volumes_music,i_to_a(setup.volume_music));
+      getTreeInfoFromIdentifier(volumes_music, i_to_a(setup.volume_music));
 
     // if that fails, set current volume to reliable default value
     if (volume_music_current == NULL)
@@ -7332,7 +7548,7 @@ static struct TokenInfo setup_info_graphics[] =
   { TYPE_SWITCH,       &setup.quick_switch,    "Quick Player Focus Switch:" },
   { TYPE_SWITCH,       &setup.quick_doors,     "Quick Menu Doors:"     },
   { TYPE_SWITCH,       &setup.show_titlescreen,"Show Title Screens:"   },
-  { TYPE_SWITCH,       &setup.toons,           "Show Menu Animations:" },
+  { TYPE_SWITCH,       &setup.toons,           "Show Toons:"           },
   { TYPE_SWITCH,       &setup.small_game_graphics, "Small Game Graphics:" },
   { TYPE_YES_NO_AUTO,  &setup.debug.xsn_mode,  debug_xsn_mode          },
   { TYPE_EMPTY,                NULL,                   ""                      },
@@ -9393,15 +9609,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
 
 void HandleGameActions(void)
 {
-  if (setup.ask_on_game_over)
-    CheckGameOver();
-
-  if (game.restart_game_message != NULL)
-  {
-    RequestRestartGame(game.restart_game_message);
-
+  if (CheckRestartGame())
     return;
-  }
 
   if (game_status != GAME_MODE_PLAYING)
     return;
@@ -9417,7 +9626,7 @@ void HandleGameActions(void)
 
 static struct
 {
-  int gfx_unpressed, gfx_pressed;
+  int gfx_unpressed, gfx_pressed, gfx_active;
   struct MenuPosInfo *pos;
   boolean *check_value;
   int gadget_id;
@@ -9428,7 +9637,7 @@ static struct
 } menubutton_info[NUM_SCREEN_MENUBUTTONS] =
 {
   {
-    IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE,
+    IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE, -1,
     &menu.main.button.prev_level, NULL,
     SCREEN_CTRL_ID_PREV_LEVEL,
     SCREEN_MASK_MAIN,
@@ -9436,7 +9645,7 @@ static struct
     FALSE, "previous level"
   },
   {
-    IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE,
+    IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, -1,
     &menu.main.button.next_level, NULL,
     SCREEN_CTRL_ID_NEXT_LEVEL,
     SCREEN_MASK_MAIN,
@@ -9444,7 +9653,7 @@ static struct
     FALSE, "next level"
   },
   {
-    IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE,
+    IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE, -1,
     &menu.scores.button.prev_level, NULL,
     SCREEN_CTRL_ID_PREV_LEVEL2,
     SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
@@ -9452,7 +9661,7 @@ static struct
     FALSE, "previous level"
   },
   {
-    IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE,
+    IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE, -1,
     &menu.scores.button.next_level, NULL,
     SCREEN_CTRL_ID_NEXT_LEVEL2,
     SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
@@ -9460,7 +9669,7 @@ static struct
     FALSE, "next level"
   },
   {
-    IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE,
+    IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE, -1,
     &menu.scores.button.prev_score, NULL,
     SCREEN_CTRL_ID_PREV_SCORE,
     SCREEN_MASK_SCORES_INFO,
@@ -9468,7 +9677,7 @@ static struct
     FALSE, "previous score"
   },
   {
-    IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE,
+    IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE, -1,
     &menu.scores.button.next_score, NULL,
     SCREEN_CTRL_ID_NEXT_SCORE,
     SCREEN_MASK_SCORES_INFO,
@@ -9476,7 +9685,7 @@ static struct
     FALSE, "next score"
   },
   {
-    IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE,
+    IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE, -1,
     &menu.scores.button.play_tape, NULL,
     SCREEN_CTRL_ID_PLAY_TAPE,
     SCREEN_MASK_SCORES_INFO,
@@ -9484,7 +9693,7 @@ static struct
     FALSE, "play tape"
   },
   {
-    IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE,
+    IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE, -1,
     &menu.main.button.first_level, NULL,
     SCREEN_CTRL_ID_FIRST_LEVEL,
     SCREEN_MASK_MAIN,
@@ -9492,7 +9701,7 @@ static struct
     FALSE, "first level"
   },
   {
-    IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE,
+    IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, -1,
     &menu.main.button.last_level, NULL,
     SCREEN_CTRL_ID_LAST_LEVEL,
     SCREEN_MASK_MAIN,
@@ -9500,7 +9709,7 @@ static struct
     FALSE, "last level"
   },
   {
-    IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE,
+    IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE, -1,
     &menu.main.button.level_number, NULL,
     SCREEN_CTRL_ID_LEVEL_NUMBER,
     SCREEN_MASK_MAIN,
@@ -9508,7 +9717,7 @@ static struct
     FALSE, "level number"
   },
   {
-    IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE,
+    IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, -1,
     &menu.setup.button.prev_player, NULL,
     SCREEN_CTRL_ID_PREV_PLAYER,
     SCREEN_MASK_INPUT,
@@ -9516,7 +9725,7 @@ static struct
     FALSE, "previous player"
   },
   {
-    IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE,
+    IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, -1,
     &menu.setup.button.next_player, NULL,
     SCREEN_CTRL_ID_NEXT_PLAYER,
     SCREEN_MASK_INPUT,
@@ -9524,7 +9733,7 @@ static struct
     FALSE, "next player"
   },
   {
-    IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE,
+    IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, -1,
     &menu.main.button.insert_solution, NULL,
     SCREEN_CTRL_ID_INSERT_SOLUTION,
     SCREEN_MASK_MAIN_HAS_SOLUTION,
@@ -9532,7 +9741,7 @@ static struct
     FALSE, "insert solution tape"
   },
   {
-    IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE,
+    IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, -1,
     &menu.main.button.play_solution, NULL,
     SCREEN_CTRL_ID_PLAY_SOLUTION,
     SCREEN_MASK_MAIN_HAS_SOLUTION,
@@ -9540,7 +9749,16 @@ static struct
     FALSE, "play solution tape"
   },
   {
-    IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE,
+    IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_PRESSED,
+    IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE,
+    &menu.main.button.levelset_info, NULL,
+    SCREEN_CTRL_ID_LEVELSET_INFO,
+    SCREEN_MASK_MAIN_HAS_SET_INFO,
+    GD_EVENT_RELEASED,
+    FALSE, "show level set info"
+  },
+  {
+    IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, -1,
     &menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics,
     SCREEN_CTRL_ID_SWITCH_ECS_AGA,
     SCREEN_MASK_MAIN,
@@ -9548,7 +9766,7 @@ static struct
     FALSE, "switch ECS/AGA chipset"
   },
   {
-    IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK,
+    IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, -1,
     &menu.setup.button.touch_back, NULL,
     SCREEN_CTRL_ID_TOUCH_PREV_PAGE,
     SCREEN_MASK_TOUCH,
@@ -9556,7 +9774,7 @@ static struct
     TRUE, "previous page"
   },
   {
-    IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT,
+    IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT, -1,
     &menu.setup.button.touch_next, NULL,
     SCREEN_CTRL_ID_TOUCH_NEXT_PAGE,
     SCREEN_MASK_TOUCH,
@@ -9564,7 +9782,7 @@ static struct
     TRUE, "next page"
   },
   {
-    IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2,
+    IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2, -1,
     &menu.setup.button.touch_back2, NULL,
     SCREEN_CTRL_ID_TOUCH_PREV_PAGE2,
     SCREEN_MASK_TOUCH2,
@@ -9572,7 +9790,7 @@ static struct
     TRUE, "previous page"
   },
   {
-    IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2,
+    IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2, -1,
     &menu.setup.button.touch_next2, NULL,
     SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2,
     SCREEN_MASK_TOUCH2,
@@ -9658,8 +9876,11 @@ static void CreateScreenMenubuttons(void)
     boolean is_score_button = (screen_mask & SCREEN_MASK_SCORES_INFO);
     boolean has_gfx_pressed = (menubutton_info[i].gfx_pressed ==
                                menubutton_info[i].gfx_unpressed);
+    boolean has_gfx_active = (menubutton_info[i].gfx_active != -1);
     Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
+    Bitmap *gd_bitmap_unpressed_alt, *gd_bitmap_pressed_alt;
     int gfx_unpressed, gfx_pressed;
+    int gfx_unpressed_alt, gfx_pressed_alt;
     int x, y, width, height;
     int gd_x1, gd_x2, gd_y1, gd_y2;
     int gd_x1a, gd_x2a, gd_y1a, gd_y2a;
@@ -9681,16 +9902,33 @@ static void CreateScreenMenubuttons(void)
 
     gfx_unpressed = menubutton_info[i].gfx_unpressed;
     gfx_pressed   = menubutton_info[i].gfx_pressed;
+    gfx_unpressed_alt = gfx_unpressed;
+    gfx_pressed_alt   = gfx_pressed;
+
+    if (has_gfx_active)
+    {
+      gfx_unpressed_alt = menubutton_info[i].gfx_active;
+
+      type = GD_TYPE_CHECK_BUTTON_2;
+
+      if (menubutton_info[i].check_value != NULL)
+       checked = *menubutton_info[i].check_value;
+    }
+
     gd_bitmap_unpressed = graphic_info[gfx_unpressed].bitmap;
     gd_bitmap_pressed   = graphic_info[gfx_pressed].bitmap;
+    gd_bitmap_unpressed_alt = graphic_info[gfx_unpressed_alt].bitmap;
+    gd_bitmap_pressed_alt   = graphic_info[gfx_pressed_alt].bitmap;
+
     gd_x1 = graphic_info[gfx_unpressed].src_x;
     gd_y1 = graphic_info[gfx_unpressed].src_y;
     gd_x2 = graphic_info[gfx_pressed].src_x;
     gd_y2 = graphic_info[gfx_pressed].src_y;
-    gd_x1a = gd_x1;
-    gd_y1a = gd_y1;
-    gd_x2a = gd_x2;
-    gd_y2a = gd_y2;
+
+    gd_x1a = graphic_info[gfx_unpressed_alt].src_x;
+    gd_y1a = graphic_info[gfx_unpressed_alt].src_y;
+    gd_x2a = graphic_info[gfx_pressed_alt].src_x;
+    gd_y2a = graphic_info[gfx_pressed_alt].src_y;
 
     if (has_gfx_pressed)
     {
@@ -9706,7 +9944,9 @@ static void CreateScreenMenubuttons(void)
       gd_y2a += graphic_info[gfx_pressed].active_yoffset;
 
       type = GD_TYPE_CHECK_BUTTON;
-      checked = *menubutton_info[i].check_value;
+
+      if (menubutton_info[i].check_value != NULL)
+       checked = *menubutton_info[i].check_value;
     }
 
     if (is_score_button)
@@ -9731,6 +9971,27 @@ static void CreateScreenMenubuttons(void)
             id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0);
     }
 
+    if (id == SCREEN_CTRL_ID_LEVELSET_INFO)
+    {
+      if (pos->x == -1 && pos->y == -1)
+      {
+       // use "SX" here to place button (ignore draw offsets)
+       x = SX + SXSIZE - 2 * TILESIZE;
+       y = SY + SYSIZE - 2 * TILESIZE;
+
+       // special compatibility handling for "BD2K3" graphics set
+       if (strPrefix(leveldir_current->identifier, "BD2K3"))
+         x = SX + TILESIZE + MINI_TILESIZE;
+
+       // special compatibility handling for "jue0" graphics set
+       if (strPrefix(artwork.gfx_current_identifier, "jue0"))
+       {
+         x = SX + SXSIZE - 4 * TILESIZE;
+         y = SY + SYSIZE - 3 * TILESIZE;
+       }
+      }
+    }
+
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
                      GDI_IMAGE_ID, gfx_unpressed,
@@ -9744,8 +10005,8 @@ static void CreateScreenMenubuttons(void)
                      GDI_CHECKED, checked,
                      GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1,
                      GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2,
-                      GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1a, gd_y1a,
-                      GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2a, gd_y2a,
+                      GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed_alt, gd_x1a, gd_y1a,
+                      GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed_alt, gd_x2a, gd_y2a,
                      GDI_DIRECT_DRAW, FALSE,
                      GDI_OVERLAY_TOUCH_BUTTON, is_touch_button,
                      GDI_EVENT_MASK, event_mask,
@@ -10147,6 +10408,10 @@ static void HandleScreenGadgets(struct GadgetInfo *gi)
       PlaySolutionTape();
       break;
 
+    case SCREEN_CTRL_ID_LEVELSET_INFO:
+      DrawInfoScreen_FromMainMenu(INFO_MODE_LEVELSET);
+      break;
+
     case SCREEN_CTRL_ID_SWITCH_ECS_AGA:
       setup.prefer_aga_graphics = !setup.prefer_aga_graphics;
       DrawMainMenu();
@@ -10161,47 +10426,47 @@ static void HandleScreenGadgets(struct GadgetInfo *gi)
 
     case SCREEN_CTRL_ID_SCROLL_UP:
       if (game_status == GAME_MODE_NAMES)
-       HandleChoosePlayerName(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleChoosePlayerName(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_LEVELS)
-       HandleChooseLevelSet(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleChooseLevelSet(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_LEVELNR)
-       HandleChooseLevelNr(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleChooseLevelNr(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_SETUP)
-       HandleSetupScreen(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleSetupScreen(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_INFO)
-       HandleInfoScreen(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleInfoScreen(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_SCORES)
-       HandleHallOfFame(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleHallOfFame(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);
       break;
 
     case SCREEN_CTRL_ID_SCROLL_DOWN:
       if (game_status == GAME_MODE_NAMES)
-       HandleChoosePlayerName(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleChoosePlayerName(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_LEVELS)
-       HandleChooseLevelSet(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleChooseLevelSet(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_LEVELNR)
-       HandleChooseLevelNr(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleChooseLevelNr(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_SETUP)
-       HandleSetupScreen(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleSetupScreen(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_INFO)
-       HandleInfoScreen(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleInfoScreen(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
       else if (game_status == GAME_MODE_SCORES)
-       HandleHallOfFame(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
+       HandleHallOfFame(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK);
       break;
 
     case SCREEN_CTRL_ID_SCROLL_VERTICAL:
       if (game_status == GAME_MODE_NAMES)
-       HandleChoosePlayerName(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE);
+       HandleChoosePlayerName(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE);
       else if (game_status == GAME_MODE_LEVELS)
-       HandleChooseLevelSet(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE);
+       HandleChooseLevelSet(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE);
       else if (game_status == GAME_MODE_LEVELNR)
-       HandleChooseLevelNr(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE);
+       HandleChooseLevelNr(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE);
       else if (game_status == GAME_MODE_SETUP)
-       HandleSetupScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE);
+       HandleSetupScreen(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE);
       else if (game_status == GAME_MODE_INFO)
-       HandleInfoScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE);
+       HandleInfoScreen(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE);
       else if (game_status == GAME_MODE_SCORES)
-       HandleHallOfFame(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE);
+       HandleHallOfFame(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE);
       break;
 
     case SCREEN_CTRL_ID_NETWORK_SERVER: