X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fscreens.c;h=fc344373d34d7734a24d93d5bc79d49d828bba97;hp=c01d735611d6b5927e188e3661dcc4ba9da87c72;hb=HEAD;hpb=ef4f7a42b94ef8ea44f039766218433a400ae418 diff --git a/src/screens.c b/src/screens.c index c01d7356..fc344373 100644 --- a/src/screens.c +++ b/src/screens.c @@ -92,6 +92,17 @@ #define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES) +// info screen titles +#define STR_INFO_MAIN "Info Screen" +#define STR_INFO_TITLE "Title Screen" +#define STR_INFO_ELEMENTS "Game Elements" +#define STR_INFO_MUSIC "Music Info" +#define STR_INFO_CREDITS "Credits" +#define STR_INFO_PROGRAM "Program Info" +#define STR_INFO_VERSION "Version Info" +#define STR_INFO_LEVELSET "Level Set Info" +#define STR_INFO_EXIT "Exit" + // setup screen titles #define STR_SETUP_MAIN "Setup" #define STR_SETUP_GAME "Game & Menu" @@ -131,8 +142,11 @@ #define MENU_CHOOSE_TREE_FONT(x) (FONT_TEXT_1 + (x)) #define MENU_CHOOSE_TREE_COLOR(ti, a) TREE_COLOR(ti, a) -#define TEXT_NEXT_PAGE "Press any key or button for next page" +#define TEXT_MAIN_MENU "Press any key or button for main menu" #define TEXT_INFO_MENU "Press any key or button for info menu" +#define TEXT_NEXT_PAGE "Press any key or button for next page" +#define TEXT_NEXT_MENU (info_screens_from_main ? \ + TEXT_MAIN_MENU : TEXT_INFO_MENU) // for input setup functions #define SETUPINPUT_SCREEN_POS_START 0 @@ -159,28 +173,40 @@ #define MENU_INFO_FONT_FOOT FONT_TEXT_4 #define MENU_INFO_SPACE_HEAD (menu.headline2_spacing_info[info_mode]) #define MENU_SCREEN_INFO_SPACE_LEFT (menu.left_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_SPACE_MIDDLE (menu.middle_spacing_info[info_mode]) #define MENU_SCREEN_INFO_SPACE_RIGHT (menu.right_spacing_info[info_mode]) #define MENU_SCREEN_INFO_SPACE_TOP (menu.top_spacing_info[info_mode]) #define MENU_SCREEN_INFO_SPACE_BOTTOM (menu.bottom_spacing_info[info_mode]) -#define MENU_SCREEN_INFO_YSTART1 MENU_SCREEN_INFO_SPACE_TOP -#define MENU_SCREEN_INFO_YSTART2 (MENU_SCREEN_INFO_YSTART1 + \ - getMenuTextStep(MENU_INFO_SPACE_HEAD, \ - MENU_INFO_FONT_TITLE)) -#define MENU_SCREEN_INFO_YSTEP (TILEY + 4) +#define MENU_SCREEN_INFO_SPACE_LINE (menu.line_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_SPACE_EXTRA (menu.extra_spacing_info[info_mode]) +#define MENU_SCREEN_INFO_TILE_SIZE_RAW (menu.tile_size_info[info_mode]) +#define MENU_SCREEN_INFO_TILE_SIZE (MENU_SCREEN_INFO_TILE_SIZE_RAW > 0 ? \ + MENU_SCREEN_INFO_TILE_SIZE_RAW : TILEY) +#define MENU_SCREEN_INFO_ENTRY_SIZE_RAW (menu.list_entry_size_info[info_mode]) +#define MENU_SCREEN_INFO_ENTRY_SIZE (MAX(MENU_SCREEN_INFO_ENTRY_SIZE_RAW, \ + MENU_SCREEN_INFO_TILE_SIZE)) +#define MENU_SCREEN_INFO_YSTART MENU_SCREEN_INFO_SPACE_TOP +#define MENU_SCREEN_INFO_YSTEP (MENU_SCREEN_INFO_ENTRY_SIZE + \ + MENU_SCREEN_INFO_SPACE_EXTRA) #define MENU_SCREEN_INFO_YBOTTOM (SYSIZE - MENU_SCREEN_INFO_SPACE_BOTTOM) #define MENU_SCREEN_INFO_YSIZE (MENU_SCREEN_INFO_YBOTTOM - \ - MENU_SCREEN_INFO_YSTART2 - \ + MENU_SCREEN_INFO_YSTART - \ TILEY / 2) -#define MAX_INFO_ELEMENTS_ON_SCREEN 128 -#define STD_INFO_ELEMENTS_ON_SCREEN (MENU_SCREEN_INFO_YSIZE / \ +#define MAX_INFO_ELEMENTS_IN_ARRAY 128 +#define MAX_INFO_ELEMENTS_ON_SCREEN (SYSIZE / TILEY) +#define MAX_INFO_ELEMENTS MIN(MAX_INFO_ELEMENTS_IN_ARRAY, \ + MAX_INFO_ELEMENTS_ON_SCREEN) +#define STD_INFO_ELEMENTS_ON_SCREEN 10 +#define DYN_INFO_ELEMENTS_ON_SCREEN (MENU_SCREEN_INFO_YSIZE / \ MENU_SCREEN_INFO_YSTEP) -#define NUM_INFO_ELEMENTS_FROM_CONF \ +#define DEFAULT_INFO_ELEMENTS MIN(STD_INFO_ELEMENTS_ON_SCREEN,\ + DYN_INFO_ELEMENTS_ON_SCREEN) +#define NUM_INFO_ELEMENTS_FROM_CONF \ (menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] > 0 ? \ menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] : \ - MAX_MENU_ENTRIES_ON_SCREEN) -#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(MIN(STD_INFO_ELEMENTS_ON_SCREEN, \ - MAX_INFO_ELEMENTS_ON_SCREEN), \ - NUM_INFO_ELEMENTS_FROM_CONF) + DEFAULT_INFO_ELEMENTS) +#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(NUM_INFO_ELEMENTS_FROM_CONF,\ + MAX_INFO_ELEMENTS) #define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - MENU_SCREEN_START_YPOS) #define MAX_MENU_TEXT_LENGTH_BIG 13 #define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2) @@ -200,20 +226,21 @@ #define SCREEN_CTRL_ID_NEXT_PLAYER 11 #define SCREEN_CTRL_ID_INSERT_SOLUTION 12 #define SCREEN_CTRL_ID_PLAY_SOLUTION 13 -#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 14 -#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15 -#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16 -#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 17 -#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 18 +#define SCREEN_CTRL_ID_LEVELSET_INFO 14 +#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 15 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 16 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 17 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 18 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 19 -#define NUM_SCREEN_MENUBUTTONS 19 +#define NUM_SCREEN_MENUBUTTONS 20 -#define SCREEN_CTRL_ID_SCROLL_UP 19 -#define SCREEN_CTRL_ID_SCROLL_DOWN 20 -#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21 -#define SCREEN_CTRL_ID_NETWORK_SERVER 22 +#define SCREEN_CTRL_ID_SCROLL_UP 20 +#define SCREEN_CTRL_ID_SCROLL_DOWN 21 +#define SCREEN_CTRL_ID_SCROLL_VERTICAL 22 +#define SCREEN_CTRL_ID_NETWORK_SERVER 23 -#define NUM_SCREEN_GADGETS 23 +#define NUM_SCREEN_GADGETS 24 #define NUM_SCREEN_SCROLLBUTTONS 2 #define NUM_SCREEN_SCROLLBARS 1 @@ -221,11 +248,12 @@ #define SCREEN_MASK_MAIN (1 << 0) #define SCREEN_MASK_MAIN_HAS_SOLUTION (1 << 1) -#define SCREEN_MASK_INPUT (1 << 2) -#define SCREEN_MASK_TOUCH (1 << 3) -#define SCREEN_MASK_TOUCH2 (1 << 4) -#define SCREEN_MASK_SCORES (1 << 5) -#define SCREEN_MASK_SCORES_INFO (1 << 6) +#define SCREEN_MASK_MAIN_HAS_SET_INFO (1 << 2) +#define SCREEN_MASK_INPUT (1 << 3) +#define SCREEN_MASK_TOUCH (1 << 4) +#define SCREEN_MASK_TOUCH2 (1 << 5) +#define SCREEN_MASK_SCORES (1 << 6) +#define SCREEN_MASK_SCORES_INFO (1 << 7) // graphic position and size values for buttons and scrollbars #define SC_MENUBUTTON_XSIZE TILEX @@ -310,6 +338,10 @@ static void DrawHallOfFame_setScoreEntries(void); static void HandleHallOfFame_SelectLevel(int, int); static char *getHallOfFameRankText(int, int); static char *getHallOfFameScoreText(int, int); +static char *getInfoScreenTitle_Generic(void); +static int getInfoScreenBackgroundImage_Generic(void); +static int getInfoScreenBackgroundSound_Generic(void); +static int getInfoScreenBackgroundMusic_Generic(void); static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *); @@ -920,6 +952,11 @@ static struct MainControlInfo main_controls[] = }; +static boolean hasLevelSetInfo(void) +{ + return (getLevelSetInfoFilename(0) != NULL); +} + static int getTitleScreenGraphic(int nr, boolean initial) { return (initial ? IMG_TITLESCREEN_INITIAL_1 : IMG_TITLESCREEN_1) + nr; @@ -1539,16 +1576,39 @@ static void drawChooseTreeEdit(int ypos_raw, boolean active) DrawText(sx, sy, STR_CHOOSE_TREE_EDIT, font_nr); } -static void DrawHeadline(void) +static void DrawInfoScreen_Headline(int screen_nr, int num_screens, + int use_global_screens) { - DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, main_text_title_1); - DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, main_text_title_2); + char *info_text_title_1 = getInfoScreenTitle_Generic(); + char info_text_title_2[MAX_LINE_LEN + 1]; + + if (num_screens > 1) + { + sprintf(info_text_title_2, "Page %d of %d", screen_nr + 1, num_screens); + } + else + { + char *text_format = (use_global_screens ? "for %s" : "for \"%s\""); + int text_format_len = strlen(text_format) - strlen("%s"); + int max_text_len = SXSIZE / getFontWidth(FONT_TITLE_2); + int max_name_len = max_text_len - text_format_len; + char name_cut[max_name_len]; + char *name_full = (use_global_screens ? getProgramTitleString() : + leveldir_current->name); + + snprintf(name_cut, max_name_len, "%s", name_full); + snprintf(info_text_title_2, max_text_len, text_format, name_cut); + } + + DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, info_text_title_1); + DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, info_text_title_2); } static void DrawTitleScreenImage(int nr, boolean initial) { int graphic = getTitleScreenGraphic(nr, initial); Bitmap *bitmap = graphic_info[graphic].bitmap; + int draw_masked = graphic_info[graphic].draw_masked; int width = graphic_info[graphic].width; int height = graphic_info[graphic].height; int src_x = graphic_info[graphic].src_x; @@ -1581,7 +1641,7 @@ static void DrawTitleScreenImage(int nr, boolean initial) ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); - if (DrawingOnBackground(dst_x, dst_y)) + if (DrawingOnBackground(dst_x, dst_y) && draw_masked) BlitBitmapMasked(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); else BlitBitmap(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); @@ -1732,6 +1792,9 @@ void DrawMainMenu(void) // store valid level series information leveldir_last_valid = leveldir_current; + // store first level of this level set for "level_nr" style animations + SetAnimationFirstLevel(leveldir_current->first_level); + // needed if last screen (level choice) changed graphics, sounds or music ReloadCustomArtwork(0); @@ -1806,6 +1869,7 @@ void DrawMainMenu(void) MapTapeButtons(); MapScreenMenuGadgets(SCREEN_MASK_MAIN); UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape()); + UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SET_INFO, hasLevelSetInfo()); // copy actual game door content to door double buffer for OpenDoor() BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0); @@ -2401,15 +2465,15 @@ static void execExitInfo(void) static struct TokenInfo info_info_main[] = { - { TYPE_ENTER_SCREEN, execInfoTitleScreen, "Title Screen" }, - { TYPE_ENTER_SCREEN, execInfoElements, "Elements Info" }, - { TYPE_ENTER_SCREEN, execInfoMusic, "Music Info" }, - { TYPE_ENTER_SCREEN, execInfoCredits, "Credits" }, - { TYPE_ENTER_SCREEN, execInfoProgram, "Program Info" }, - { TYPE_ENTER_SCREEN, execInfoVersion, "Version Info" }, - { TYPE_ENTER_SCREEN, execInfoLevelSet, "Level Set Info" }, + { TYPE_ENTER_SCREEN, execInfoTitleScreen, STR_INFO_TITLE }, + { TYPE_ENTER_SCREEN, execInfoElements, STR_INFO_ELEMENTS }, + { TYPE_ENTER_SCREEN, execInfoMusic, STR_INFO_MUSIC }, + { TYPE_ENTER_SCREEN, execInfoCredits, STR_INFO_CREDITS }, + { TYPE_ENTER_SCREEN, execInfoProgram, STR_INFO_PROGRAM }, + { TYPE_ENTER_SCREEN, execInfoVersion, STR_INFO_VERSION }, + { TYPE_ENTER_SCREEN, execInfoLevelSet, STR_INFO_LEVELSET }, { TYPE_EMPTY, NULL, "" }, - { TYPE_LEAVE_MENU, execExitInfo, "Exit" }, + { TYPE_LEAVE_MENU, execExitInfo, STR_INFO_EXIT }, { 0, NULL, NULL } }; @@ -2435,6 +2499,78 @@ static struct TokenInfo setup_info_input[]; static struct TokenInfo *menu_info; +static void PlayInfoSound(void) +{ + int info_sound = getInfoScreenBackgroundSound_Generic(); + char *next_sound = getSoundInfoEntryFilename(info_sound); + + if (next_sound != NULL) + PlayMenuSoundExt(info_sound); + else + PlayMenuSound(); +} + +static void PlayInfoSoundIfLoop(void) +{ + int info_sound = getInfoScreenBackgroundSound_Generic(); + char *next_sound = getSoundInfoEntryFilename(info_sound); + + if (next_sound != NULL) + PlayMenuSoundIfLoopExt(info_sound); + else + PlayMenuSoundIfLoop(); +} + +static void PlayInfoMusic(void) +{ + int info_music = getInfoScreenBackgroundMusic_Generic(); + char *curr_music = getCurrentlyPlayingMusicFilename(); + char *next_music = getMusicInfoEntryFilename(info_music); + + if (next_music != NULL) + { + // play music if info screen music differs from current music + if (!strEqual(curr_music, next_music)) + PlayMenuMusicExt(info_music); + } + else + { + // only needed if info screen was directly invoked from main menu + PlayMenuMusic(); + } +} + +static void PlayInfoSoundsAndMusic(void) +{ + PlayInfoSound(); + PlayInfoMusic(); +} + +static void FadeInfoSounds(void) +{ + FadeSounds(); +} + +static void FadeInfoMusic(void) +{ + int info_music = getInfoScreenBackgroundMusic_Generic(); + char *curr_music = getCurrentlyPlayingMusicFilename(); + char *next_music = getMusicInfoEntryFilename(info_music); + + if (next_music != NULL) + { + // fade music if info screen music differs from current music + if (!strEqual(curr_music, next_music)) + FadeMusic(); + } +} + +static void FadeInfoSoundsAndMusic(void) +{ + FadeInfoSounds(); + FadeInfoMusic(); +} + static void DrawCursorAndText_Menu_Ext(struct TokenInfo *token_info, int screen_pos, int menu_info_pos_raw, boolean active) @@ -2579,7 +2715,7 @@ static void DrawInfoScreen_Main(void) OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); - DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Info Screen"); + DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, STR_INFO_MAIN); info_info = info_info_main; @@ -2948,15 +3084,23 @@ static int getMenuTextStep(int spacing_height, int font_nr) return getFontHeight(font_nr) + getMenuTextSpacing(spacing_height, font_nr); } +static int getHeadlineSpacing(void) +{ + // special compatibility handling for "R'n'D jue 2022" game editions + int spacing_check = menu.headline1_spacing[GAME_MODE_SCOREINFO]; + int spacing = (game_status == GAME_MODE_SCOREINFO ? + menu.headline1_spacing[GAME_MODE_SCOREINFO] : + menu.headline1_spacing_info[info_mode]); + int font = MENU_INFO_FONT_TITLE; + + return (spacing_check != -2 ? getMenuTextStep(spacing, font) : 0); +} + void DrawInfoScreen_NotAvailable(char *text_title, char *text_error) { - int font_title = MENU_INFO_FONT_TITLE; int font_error = FONT_TEXT_2; int font_foot = MENU_INFO_FONT_FOOT; - int spacing_title = menu.headline1_spacing_info[info_mode]; - int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1; - int ystart2 = ystart1 + ystep_title; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing(); int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO); @@ -2964,27 +3108,27 @@ void DrawInfoScreen_NotAvailable(char *text_title, char *text_error) FadeOut(REDRAW_FIELD); ClearField(); - DrawHeadline(); - DrawTextSCentered(ystart1, font_title, text_title); - DrawTextSCentered(ystart2, font_error, text_error); + DrawInfoScreen_Headline(0, 1, FALSE); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + DrawTextSCentered(ystart, font_error, text_error); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU); FadeIn(REDRAW_FIELD); } void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) { - static int infoscreen_step[MAX_INFO_ELEMENTS_ON_SCREEN]; - static int infoscreen_frame[MAX_INFO_ELEMENTS_ON_SCREEN]; - int font_title = MENU_INFO_FONT_TITLE; - int font_foot = MENU_INFO_FONT_FOOT; - int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT; - int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1; - int ystart2 = mSY + MENU_SCREEN_INFO_YSTART2; + static int infoscreen_step[MAX_INFO_ELEMENTS_IN_ARRAY]; + static int infoscreen_frame[MAX_INFO_ELEMENTS_IN_ARRAY]; + int font_foot = MENU_INFO_FONT_FOOT; + int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT; + int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing(); int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; int ystep = MENU_SCREEN_INFO_YSTEP; + int row_height = MENU_SCREEN_INFO_ENTRY_SIZE; + int tilesize = MENU_SCREEN_INFO_TILE_SIZE; + int yoffset = (row_height - tilesize) / 2; int element, action, direction; int graphic; int delay; @@ -2996,10 +3140,6 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) for (i = 0; i < NUM_INFO_ELEMENTS_ON_SCREEN; i++) infoscreen_step[i] = infoscreen_frame[i] = 0; - ClearField(); - DrawHeadline(); - - DrawTextSCentered(ystart1, font_title, "The Game Elements:"); DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE); FrameCounter = 0; @@ -3022,7 +3162,10 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) continue; } - j += infoscreen_step[i - start]; + int ypos = i - start; + int ystart_pos = ystart + ypos * ystep + yoffset; + + j += infoscreen_step[ypos]; element = helpanim_info[j].element; action = helpanim_info[j].action; @@ -3045,39 +3188,38 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) if (delay == -1) delay = 1000000; - if (infoscreen_frame[i - start] == 0) + if (infoscreen_frame[ypos] == 0) { sync_frame = 0; - infoscreen_frame[i - start] = delay - 1; + infoscreen_frame[ypos] = delay - 1; } else { - sync_frame = delay - infoscreen_frame[i - start]; - infoscreen_frame[i - start]--; + sync_frame = delay - infoscreen_frame[ypos]; + infoscreen_frame[ypos]--; } if (helpanim_info[j].element == HELPANIM_LIST_NEXT) { - if (!infoscreen_frame[i - start]) - infoscreen_step[i - start] = 0; + if (!infoscreen_frame[ypos]) + infoscreen_step[ypos] = 0; } else { - if (!infoscreen_frame[i - start]) - infoscreen_step[i - start]++; + if (!infoscreen_frame[ypos]) + infoscreen_step[ypos]++; while (helpanim_info[j].element != HELPANIM_LIST_NEXT) j++; } j++; - ClearRectangleOnBackground(drawto, xstart, ystart2 + (i - start) * ystep, - TILEX, TILEY); - DrawFixedGraphicAnimationExt(drawto, xstart, ystart2 + (i - start) * ystep, - graphic, sync_frame, USE_MASKING); + ClearRectangleOnBackground(drawto, xstart, ystart_pos, tilesize, tilesize); + DrawSizedGraphicAnimationExt(drawto, xstart, ystart_pos, + graphic, sync_frame, tilesize, USE_MASKING); if (init) - DrawInfoScreen_HelpText(element, action, direction, i - start); + DrawInfoScreen_HelpText(element, action, direction, ypos); i++; } @@ -3107,15 +3249,24 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) int font_nr = FONT_INFO_ELEMENTS; int font_width = getFontWidth(font_nr); int font_height = getFontHeight(font_nr); - int yoffset = (TILEX - 2 * font_height) / 2; - int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT + TILEX + MINI_TILEX; - int ystart = mSY + MENU_SCREEN_INFO_YSTART2 + yoffset; - int ystep = TILEY + 4; + int line_spacing = MENU_SCREEN_INFO_SPACE_LINE; + int left_spacing = MENU_SCREEN_INFO_SPACE_LEFT; + int middle_spacing = MENU_SCREEN_INFO_SPACE_MIDDLE; + int right_spacing = MENU_SCREEN_INFO_SPACE_RIGHT; + int line_height = font_height + line_spacing; + int row_height = MENU_SCREEN_INFO_ENTRY_SIZE; + int tilesize = MENU_SCREEN_INFO_TILE_SIZE; + int xstart = mSX + left_spacing + tilesize + middle_spacing; + int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing(); + int ystep = MENU_SCREEN_INFO_YSTEP; int pad_left = xstart - SX; - int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT; + int pad_right = right_spacing; int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width; - int max_lines_per_text = 2; + int max_lines_per_text = (row_height + line_spacing) / line_height; char *text = NULL; + boolean autowrap = TRUE; + boolean centered = FALSE; + boolean parse_comments = FALSE; if (action != -1 && direction != -1) // element.action.direction text = getHelpText(element, action, direction); @@ -3132,18 +3283,30 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) if (text == NULL) // not found text = "No description available"; - if (strlen(text) <= max_chars_per_line) // only one line of text - ystart += getFontHeight(font_nr) / 2; + DisableDrawingText(); - DrawTextBuffer(xstart, ystart + ypos * ystep, text, font_nr, - max_chars_per_line, -1, max_lines_per_text, 0, -1, - TRUE, FALSE, FALSE); + // first get number of text lines to calculate offset for centering text + int num_lines_printed = + DrawTextBuffer(0, 0, text, font_nr, + max_chars_per_line, -1, max_lines_per_text, line_spacing, -1, + autowrap, centered, parse_comments); + + EnableDrawingText(); + + int size_lines_printed = num_lines_printed * line_height - line_spacing; + int yoffset = (row_height - size_lines_printed) / 2; + + DrawTextBuffer(xstart, ystart + ypos * ystep + yoffset, text, font_nr, + max_chars_per_line, -1, max_lines_per_text, line_spacing, -1, + autowrap, centered, parse_comments); } static void DrawInfoScreen_TitleScreen(void) { SetGameStatus(GAME_MODE_TITLE); + UnmapAllGadgets(); + DrawTitleScreen(); } @@ -3156,6 +3319,9 @@ static void DrawInfoScreen_Elements(void) { SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS); + UnmapAllGadgets(); + FadeInfoSoundsAndMusic(); + FadeOut(REDRAW_FIELD); LoadHelpAnimInfo(); @@ -3163,6 +3329,8 @@ static void DrawInfoScreen_Elements(void) HandleInfoScreen_Elements(0, 0, MB_MENU_INITIALIZE); + PlayInfoSoundsAndMusic(); + FadeIn(REDRAW_FIELD); } @@ -3218,7 +3386,7 @@ void HandleInfoScreen_Elements(int dx, int dy, int button) if (page < 0 || page >= num_pages) { - FadeMenuSoundsAndMusic(); + FadeInfoSoundsAndMusic(); info_mode = INFO_MODE_MAIN; DrawInfoScreen(); @@ -3232,6 +3400,9 @@ void HandleInfoScreen_Elements(int dx, int dy, int button) if (button != MB_MENU_INITIALIZE) FadeOut(REDRAW_FIELD); + ClearField(); + + DrawInfoScreen_Headline(page, num_pages, TRUE); DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, TRUE); if (button != MB_MENU_INITIALIZE) @@ -3243,7 +3414,7 @@ void HandleInfoScreen_Elements(int dx, int dy, int button) if (page < num_pages) DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, FALSE); - PlayMenuSoundIfLoop(); + PlayInfoSoundIfLoop(); } } @@ -3251,10 +3422,13 @@ static void DrawInfoScreen_Music(void) { SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_MUSIC); + UnmapAllGadgets(); + FadeOut(REDRAW_FIELD); ClearField(); - DrawHeadline(); + + DrawInfoScreen_Headline(0, 1, TRUE); LoadMusicInfo(); @@ -3266,19 +3440,30 @@ static void DrawInfoScreen_Music(void) void HandleInfoScreen_Music(int dx, int dy, int button) { static struct MusicFileInfo *list = NULL; + static int num_screens = 0; + static int screen_nr = 0; int font_title = MENU_INFO_FONT_TITLE; int font_head = MENU_INFO_FONT_HEAD; int font_text = MENU_INFO_FONT_TEXT; int font_foot = MENU_INFO_FONT_FOOT; - int spacing_title = menu.headline1_spacing_info[info_mode]; - int spacing_head = menu.headline2_spacing_info[info_mode]; - int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystep_head = getMenuTextStep(spacing_head, font_head); - int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int spacing_head = menu.headline2_spacing_info[info_mode]; + int ystep_head = getMenuTextStep(spacing_head, font_head); + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART; int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; if (button == MB_MENU_INITIALIZE) { + struct MusicFileInfo *list_ptr = music_file_info; + + num_screens = 0; + screen_nr = 0; + + while (list_ptr != NULL) + { + list_ptr = list_ptr->next; + num_screens++; + } + list = music_file_info; if (list == NULL) @@ -3286,10 +3471,11 @@ void HandleInfoScreen_Music(int dx, int dy, int button) FadeMenuSoundsAndMusic(); ClearField(); - DrawHeadline(); + + DrawInfoScreen_Headline(0, 1, TRUE); DrawTextSCentered(ystart, font_title, "No music info for this level set."); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU); return; } @@ -3313,7 +3499,10 @@ void HandleInfoScreen_Music(int dx, int dy, int button) PlaySound(SND_MENU_ITEM_SELECTING); if (list != NULL) + { list = (dx < 0 ? list->prev : list->next); + screen_nr += (dx < 0 ? -1 : +1); + } } if (list == NULL) @@ -3335,7 +3524,8 @@ void HandleInfoScreen_Music(int dx, int dy, int button) FadeOut(REDRAW_FIELD); ClearField(); - DrawHeadline(); + + DrawInfoScreen_Headline(screen_nr, num_screens, TRUE); if (list->is_sound) { @@ -3345,8 +3535,6 @@ void HandleInfoScreen_Music(int dx, int dy, int button) PlaySoundLoop(sound); else PlaySound(sound); - - DrawTextSCentered(ystart, font_title, "The Game Background Sounds:"); } else { @@ -3356,19 +3544,16 @@ void HandleInfoScreen_Music(int dx, int dy, int button) PlayMusicLoop(music); else PlayMusic(music); - - DrawTextSCentered(ystart, font_title, "The Game Background Music:"); } - ystart += ystep_title; - if (!strEqual(list->title, UNKNOWN_NAME)) { if (!strEqual(list->title_header, UNKNOWN_NAME)) - { DrawTextSCentered(ystart, font_head, list->title_header); - ystart += ystep_head; - } + else + DrawTextSCentered(ystart, font_head, "Track"); + + ystart += ystep_head; DrawTextFCentered(ystart, font_text, "\"%s\"", list->title); ystart += ystep_head; @@ -3413,6 +3598,51 @@ void HandleInfoScreen_Music(int dx, int dy, int button) ystart += ystep_head; } + if (!strEqual(list->played, UNKNOWN_NAME)) + { + if (!strEqual(list->played_header, UNKNOWN_NAME)) + DrawTextSCentered(ystart, font_head, list->played_header); + else + DrawTextSCentered(ystart, font_head, "played in"); + + ystart += ystep_head; + + DrawTextFCentered(ystart, font_text, "%s", list->played); + ystart += ystep_head; + } + else if (!list->is_sound) + { + int music_level_nr = -1; + int i; + + // check if this music is configured for a certain level + for (i = leveldir_current->first_level; + i <= leveldir_current->last_level; i++) + { + // (special case: "list->music" may be negative for unconfigured music) + if (levelset.music[i] != MUS_UNDEFINED && + levelset.music[i] == list->music) + { + music_level_nr = i; + + break; + } + } + + if (music_level_nr != -1) + { + if (!strEqual(list->played_header, UNKNOWN_NAME)) + DrawTextSCentered(ystart, font_head, list->played_header); + else + DrawTextSCentered(ystart, font_head, "played in"); + + ystart += ystep_head; + + DrawTextFCentered(ystart, font_text, "level %03d", music_level_nr); + ystart += ystep_head; + } + } + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE); if (button != MB_MENU_INITIALIZE) @@ -3425,20 +3655,17 @@ void HandleInfoScreen_Music(int dx, int dy, int button) static void DrawInfoScreen_Version(void) { - int font_title = MENU_INFO_FONT_TITLE; - int font_head = MENU_INFO_FONT_HEAD; - int font_text = MENU_INFO_FONT_TEXT; - int font_foot = MENU_INFO_FONT_FOOT; - int spacing_title = menu.headline1_spacing_info[info_mode]; - int spacing_head = menu.headline2_spacing_info[info_mode]; - int spacing_para = menu.paragraph_spacing_info[info_mode]; - int spacing_line = menu.line_spacing_info[info_mode]; + int font_head = MENU_INFO_FONT_HEAD; + int font_text = MENU_INFO_FONT_TEXT; + int font_foot = MENU_INFO_FONT_FOOT; + int spacing_head = menu.headline2_spacing_info[info_mode]; + int spacing_para = menu.paragraph_spacing_info[info_mode]; + int spacing_line = menu.line_spacing_info[info_mode]; int xstep = getFontWidth(font_text); - int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystep_head = getMenuTextStep(spacing_head, font_head); - int ystep_para = getMenuTextStep(spacing_para, font_text); - int ystep_line = getMenuTextStep(spacing_line, font_text); - int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ystep_head = getMenuTextStep(spacing_head, font_head); + int ystep_para = getMenuTextStep(spacing_para, font_text); + int ystep_line = getMenuTextStep(spacing_line, font_text); + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing(); int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; int xstart1 = mSX - SX + 2 * xstep; int xstart2 = mSX - SX + 18 * xstep; @@ -3451,13 +3678,14 @@ static void DrawInfoScreen_Version(void) SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_VERSION); + UnmapAllGadgets(); + FadeInfoSoundsAndMusic(); + FadeOut(REDRAW_FIELD); ClearField(); - DrawHeadline(); - DrawTextSCentered(ystart, font_title, "Version Information:"); - ystart += ystep_title; + DrawInfoScreen_Headline(0, 1, TRUE); DrawTextF(xstart1, ystart, font_head, "Name"); DrawTextF(xstart2, ystart, font_text, getProgramTitleString()); @@ -3588,7 +3816,9 @@ static void DrawInfoScreen_Version(void) DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_audiodriver); DrawTextF(xstart3, ystart, font_text, "%s", driver_name); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU); + + PlayInfoSoundsAndMusic(); FadeIn(REDRAW_FIELD); } @@ -3619,14 +3849,50 @@ void HandleInfoScreen_Version(int button) } } -static int getInfoScreenBackground_Generic(void) +static char *getInfoScreenTitle_Generic(void) +{ + return (info_mode == INFO_MODE_MAIN ? STR_INFO_MAIN : + info_mode == INFO_MODE_TITLE ? STR_INFO_TITLE : + info_mode == INFO_MODE_ELEMENTS ? STR_INFO_ELEMENTS : + info_mode == INFO_MODE_MUSIC ? STR_INFO_MUSIC : + info_mode == INFO_MODE_CREDITS ? STR_INFO_CREDITS : + info_mode == INFO_MODE_PROGRAM ? STR_INFO_PROGRAM : + info_mode == INFO_MODE_VERSION ? STR_INFO_VERSION : + info_mode == INFO_MODE_LEVELSET ? STR_INFO_LEVELSET : + ""); +} + +static int getInfoScreenBackgroundImage_Generic(void) { - return (info_mode == INFO_MODE_CREDITS ? IMG_BACKGROUND_INFO_CREDITS : + return (info_mode == INFO_MODE_ELEMENTS ? IMG_BACKGROUND_INFO_ELEMENTS : + info_mode == INFO_MODE_MUSIC ? IMG_BACKGROUND_INFO_MUSIC : + info_mode == INFO_MODE_CREDITS ? IMG_BACKGROUND_INFO_CREDITS : info_mode == INFO_MODE_PROGRAM ? IMG_BACKGROUND_INFO_PROGRAM : + info_mode == INFO_MODE_VERSION ? IMG_BACKGROUND_INFO_VERSION : info_mode == INFO_MODE_LEVELSET ? IMG_BACKGROUND_INFO_LEVELSET : IMG_BACKGROUND_INFO); } +static int getInfoScreenBackgroundSound_Generic(void) +{ + return (info_mode == INFO_MODE_ELEMENTS ? SND_BACKGROUND_INFO_ELEMENTS : + info_mode == INFO_MODE_CREDITS ? SND_BACKGROUND_INFO_CREDITS : + info_mode == INFO_MODE_PROGRAM ? SND_BACKGROUND_INFO_PROGRAM : + info_mode == INFO_MODE_VERSION ? SND_BACKGROUND_INFO_VERSION : + info_mode == INFO_MODE_LEVELSET ? SND_BACKGROUND_INFO_LEVELSET : + SND_BACKGROUND_INFO); +} + +static int getInfoScreenBackgroundMusic_Generic(void) +{ + return (info_mode == INFO_MODE_ELEMENTS ? MUS_BACKGROUND_INFO_ELEMENTS : + info_mode == INFO_MODE_CREDITS ? MUS_BACKGROUND_INFO_CREDITS : + info_mode == INFO_MODE_PROGRAM ? MUS_BACKGROUND_INFO_PROGRAM : + info_mode == INFO_MODE_VERSION ? MUS_BACKGROUND_INFO_VERSION : + info_mode == INFO_MODE_LEVELSET ? MUS_BACKGROUND_INFO_LEVELSET : + MUS_BACKGROUND_INFO); +} + static char *getInfoScreenFilename_Generic(int nr, boolean global) { return (info_mode == INFO_MODE_CREDITS ? getCreditsFilename(nr, global) : @@ -3636,38 +3902,34 @@ static char *getInfoScreenFilename_Generic(int nr, boolean global) } static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens, - int use_global_screens, - char *text_title) + int use_global_screens) { char *filename = getInfoScreenFilename_Generic(screen_nr, use_global_screens); - int font_title = MENU_INFO_FONT_TITLE; - int font_text = MENU_INFO_FONT_TEXT; - int font_foot = MENU_INFO_FONT_FOOT; - int spacing_title = menu.headline1_spacing_info[info_mode]; - int spacing_line = menu.line_spacing_info[info_mode]; - int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int font_text = MENU_INFO_FONT_TEXT; + int font_foot = MENU_INFO_FONT_FOOT; + int spacing_line = menu.line_spacing_info[info_mode]; int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; ClearField(); - DrawHeadline(); - DrawTextSCentered(ystart, font_title, text_title); + DrawInfoScreen_Headline(screen_nr, num_screens, use_global_screens); if (info_mode == INFO_MODE_CREDITS || info_mode == INFO_MODE_PROGRAM) { int width = SXSIZE; - int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1; + int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART; int chars = width / getFontWidth(font_text); int lines = height / getFontHeight(font_text); int padx = (width - chars * getFontWidth(font_text)) / 2; int line_spacing = getMenuTextSpacing(spacing_line, font_text); + int xstart = mSX + padx; + int ystart = mSY + MENU_SCREEN_INFO_YSTART + getHeadlineSpacing(); boolean autowrap = FALSE; boolean centered = TRUE; boolean parse_comments = TRUE; - DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title, + DrawTextFile(xstart, ystart, filename, font_text, chars, -1, lines, line_spacing, -1, autowrap, centered, parse_comments); } @@ -3681,7 +3943,7 @@ static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens, // if y position set to "-1", use static default value if (tmi->y == -1) - tmi->y = 150; + tmi->y = MENU_SCREEN_INFO_YSTART + getHeadlineSpacing(); // if width set to "-1", automatically determine by playfield width if (tmi->width == -1) @@ -3709,27 +3971,29 @@ static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens, } boolean last_screen = (screen_nr == num_screens - 1); - char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE); + char *text_foot = (last_screen ? TEXT_NEXT_MENU : TEXT_NEXT_PAGE); DrawTextSCentered(ybottom, font_foot, text_foot); } static void DrawInfoScreen_Generic(void) { - SetMainBackgroundImageIfDefined(getInfoScreenBackground_Generic()); + SetMainBackgroundImageIfDefined(getInfoScreenBackgroundImage_Generic()); - FadeMenuSoundsAndMusic(); + UnmapAllGadgets(); + FadeInfoSoundsAndMusic(); FadeOut(REDRAW_FIELD); HandleInfoScreen_Generic(0, 0, MB_MENU_INITIALIZE); + PlayInfoSoundsAndMusic(); + FadeIn(REDRAW_FIELD); } void HandleInfoScreen_Generic(int dx, int dy, int button) { - static char *text_title = ""; static char *text_no_info = ""; static int num_screens = 0; static int screen_nr = 0; @@ -3756,25 +4020,26 @@ void HandleInfoScreen_Generic(int dx, int dy, int button) break; } - text_title = "Credits:"; - text_no_info = "No credits for this level set."; + text_no_info = "No credits available."; } else if (info_mode == INFO_MODE_PROGRAM) { + use_global_screens = TRUE; + // determine number of program info screens while (getProgramInfoFilename(num_screens) != NULL) num_screens++; - text_title = "Program Information:"; text_no_info = "No program info available."; } else if (info_mode == INFO_MODE_LEVELSET) { + use_global_screens = FALSE; + // determine number of levelset info screens while (getLevelSetInfoFilename(num_screens) != NULL) num_screens++; - text_title = "Level Set Information:"; text_no_info = "No level set info available."; } @@ -3782,20 +4047,20 @@ void HandleInfoScreen_Generic(int dx, int dy, int button) { int font_title = MENU_INFO_FONT_TITLE; int font_foot = MENU_INFO_FONT_FOOT; - int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART; int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; ClearField(); - DrawHeadline(); + + DrawInfoScreen_Headline(screen_nr, num_screens, use_global_screens); DrawTextSCentered(ystart, font_title, text_no_info); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU); return; } - DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens, - text_title); + DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens); } else if (button == MB_MENU_LEAVE) { @@ -3812,7 +4077,7 @@ void HandleInfoScreen_Generic(int dx, int dy, int button) if (screen_nr < 0 || screen_nr >= num_screens) { - FadeMenuSoundsAndMusic(); + FadeInfoSoundsAndMusic(); info_mode = INFO_MODE_MAIN; DrawInfoScreen(); @@ -3823,15 +4088,14 @@ void HandleInfoScreen_Generic(int dx, int dy, int button) FadeOut(REDRAW_FIELD); - DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens, - text_title); + DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens); FadeIn(REDRAW_FIELD); } } else { - PlayMenuSoundIfLoop(); + PlayInfoSoundIfLoop(); } } @@ -3853,15 +4117,12 @@ static void DrawInfoScreen(void) DrawInfoScreen_Generic(); else DrawInfoScreen_Main(); - - if (info_mode != INFO_MODE_MAIN && - info_mode != INFO_MODE_TITLE && - info_mode != INFO_MODE_MUSIC) - PlayMenuSoundsAndMusic(); } void DrawInfoScreen_FromMainMenu(int nr) { + int fade_mask = REDRAW_FIELD; + if (nr < INFO_MODE_MAIN || nr >= MAX_INFO_MODES) return; @@ -3869,11 +4130,29 @@ void DrawInfoScreen_FromMainMenu(int nr) SetGameStatus(GAME_MODE_INFO); - info_mode = nr;; + info_mode = nr; info_screens_from_main = TRUE; + if (redraw_mask & REDRAW_ALL) + fade_mask = REDRAW_ALL; + + if (CheckFadeAll()) + fade_mask = REDRAW_ALL; + + UnmapAllGadgets(); + FadeMenuSoundsAndMusic(); + FadeSetEnterScreen(); + FadeOut(fade_mask); + + FadeSkipNextFadeOut(); + + // needed if different viewport properties defined for info screen + ChangeViewportPropertiesIfNeeded(); + + SetMainBackgroundImage(IMG_BACKGROUND_INFO); + DrawInfoScreen(); } @@ -4509,35 +4788,6 @@ static void drawChooseTreeScreen(TreeInfo *ti) MapScreenTreeGadgets(ti); } -static void drawChooseTreeScreen_Scores_NotAvailable(void) -{ - // dirty workaround to use spacing definitions from info screen - info_mode = INFO_MODE_TITLE; - - char *text_info = "HighScores of Level %d"; - char *text_title = "Score information:"; - char *text_error = "No scores for this level."; - char *text_foot = "Press any key or button for main menu"; - int font_info = FONT_TITLE_2; - int font_title = FONT_INITIAL_3; - int font_error = FONT_INITIAL_4; - int font_foot = FONT_INITIAL_2; - int spacing_title = menu.headline1_spacing_info[INFO_MODE_TITLE]; - int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1; - int ystart2 = ystart1 + ystep_title; - int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; - int ystart0 = MENU_TITLE2_YPOS; - - drawChooseTreeHeadExt(TREE_TYPE_SCORE_ENTRY, INFOTEXT_SCORE_ENTRY); - DrawTextFCentered(ystart0, font_info, text_info, scores.last_level_nr); - - DrawTextSCentered(ystart1, font_title, text_title); - DrawTextSCentered(ystart2, font_error, text_error); - - DrawTextSCentered(ybottom, font_foot, text_foot); -} - static TreeInfo *setHallOfFameActiveEntry(TreeInfo **ti_ptr) { int score_pos = scores.last_added; @@ -4579,9 +4829,6 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, int num_entries = numTreeInfoInGroup(ti); int num_page_entries = MIN(num_entries, NUM_MENU_ENTRIES_ON_SCREEN); boolean position_set_by_scrollbar = (dx == 999); - boolean button_action = (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE); - boolean button_is_valid = (mx >= 0 && my >= 0); - boolean button_screen_clicked = (button_action && button_is_valid); if (game_status == GAME_MODE_SCORES) { @@ -4594,31 +4841,10 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, DrawHallOfFame_setScoreEntries(); - if (score_entries != NULL) - { - ti = setHallOfFameActiveEntry(ti_ptr); - - if (button != MB_MENU_INITIALIZE) - drawChooseTreeScreen(ti); - } - } - - if (score_entries == NULL) - { - if (button == MB_MENU_INITIALIZE) - { - drawChooseTreeScreen_Scores_NotAvailable(); - } - else if (button_screen_clicked) - { - PlaySound(SND_MENU_ITEM_SELECTING); - - SetGameStatus(GAME_MODE_MAIN); - - DrawMainMenu(); - } + ti = setHallOfFameActiveEntry(ti_ptr); - return; + if (button != MB_MENU_INITIALIZE) + drawChooseTreeScreen(ti); } } @@ -4974,6 +5200,9 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, { // store level set if chosen from "last played level set" menu StoreLastPlayedLevels(leveldir_current); + + // store if level set chosen from "last played level set" menu + SaveLevelSetup_LastSeries(); } else if (game_status == GAME_MODE_NAMES) { @@ -5218,8 +5447,6 @@ static void DrawHallOfFame_setScoreEntries(void) if (score_entries != NULL && scores.continue_playing) setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT); - - // ("score_entries" and "score_entry_current" may be NULL here) } void DrawHallOfFame(int nr) @@ -5357,19 +5584,18 @@ static void DrawScoreInfo_Content(int entry_nr) struct ScoreEntry *entry = &scores.entry[entry_nr]; char *pos_text = getHallOfFameRankText(entry_nr, 0); char *tape_date = getHallOfFameTapeDateText(entry); - int font_title = MENU_INFO_FONT_TITLE; - int font_head = MENU_INFO_FONT_HEAD; - int font_text = MENU_INFO_FONT_TEXT; - int font_foot = MENU_INFO_FONT_FOOT; - int spacing_title = menu.headline1_spacing[GAME_MODE_SCOREINFO]; - int spacing_para = menu.paragraph_spacing[GAME_MODE_SCOREINFO]; - int spacing_line = menu.line_spacing[GAME_MODE_SCOREINFO]; + int font_head = MENU_INFO_FONT_HEAD; + int font_text = MENU_INFO_FONT_TEXT; + int font_foot = MENU_INFO_FONT_FOOT; + int spacing_para = menu.paragraph_spacing[GAME_MODE_SCOREINFO]; + int spacing_line = menu.line_spacing[GAME_MODE_SCOREINFO]; + int spacing_left = menu.left_spacing[GAME_MODE_SCOREINFO]; + int spacing_top = menu.top_spacing[GAME_MODE_SCOREINFO]; int xstep = getFontWidth(font_text); - int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystep_para = getMenuTextStep(spacing_para, font_text); - int ystep_line = getMenuTextStep(spacing_line, font_text); - int xstart = mSX - SX + menu.left_spacing[GAME_MODE_SCOREINFO]; - int ystart = mSY - SY + menu.top_spacing[GAME_MODE_SCOREINFO]; + int ystep_para = getMenuTextStep(spacing_para, font_text); + int ystep_line = getMenuTextStep(spacing_line, font_text); + int xstart = mSX - SX + spacing_left; + int ystart = mSY - SY + spacing_top + getHeadlineSpacing(); int ybottom = mSY - SY + SYSIZE - menu.bottom_spacing[GAME_MODE_SCOREINFO]; int xstart1 = xstart + xstep; int xstart2 = xstart + xstep * 12; @@ -5380,7 +5606,7 @@ static void DrawScoreInfo_Content(int entry_nr) boolean play_visible = !strEqual(tape_date, UNKNOWN_NAME); int font_width = getFontWidth(font_text); int font_height = getFontHeight(font_text); - int tape_date_width = getTextWidth(tape_date, font_text); + int tape_date_width = getTextWidth(tape_date, font_text); int pad_left = xstart2; int pad_right = menu.right_spacing[GAME_MODE_SCOREINFO]; int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width; @@ -5392,19 +5618,9 @@ static void DrawScoreInfo_Content(int entry_nr) // redraw level selection buttons (which have just been erased) RedrawScreenMenuGadgets(SCREEN_MASK_SCORES); - if (score_entries == NULL) - { - drawChooseTreeScreen_Scores_NotAvailable(); - - return; - } - drawChooseTreeHead(score_entries); drawChooseTreeInfo(score_entries); - DrawTextSCentered(ystart, font_title, "Score Information:"); - ystart += ystep_title; - DrawTextF(xstart1, ystart, font_head, "Level Set"); lines = DrawTextBufferS(xstart2, ystart, leveldir_current->name, font_text, max_chars_per_line, -1, max_lines_per_text, 0, -1, @@ -5771,7 +5987,7 @@ static void execSetupGame_setScrollDelays(void) // set current scroll delay value to configured scroll delay value scroll_delay_current = - getTreeInfoFromIdentifier(scroll_delays,i_to_a(setup.scroll_delay_value)); + getTreeInfoFromIdentifier(scroll_delays, i_to_a(setup.scroll_delay_value)); // if that fails, set current scroll delay to reliable default value if (scroll_delay_current == NULL) @@ -6331,7 +6547,7 @@ static void execSetupSound(void) // set current volume value to configured volume value volume_simple_current = - getTreeInfoFromIdentifier(volumes_simple,i_to_a(setup.volume_simple)); + getTreeInfoFromIdentifier(volumes_simple, i_to_a(setup.volume_simple)); // if that fails, set current volume to reliable default value if (volume_simple_current == NULL) @@ -6399,7 +6615,7 @@ static void execSetupSound(void) // set current volume value to configured volume value volume_loops_current = - getTreeInfoFromIdentifier(volumes_loops,i_to_a(setup.volume_loops)); + getTreeInfoFromIdentifier(volumes_loops, i_to_a(setup.volume_loops)); // if that fails, set current volume to reliable default value if (volume_loops_current == NULL) @@ -6467,7 +6683,7 @@ static void execSetupSound(void) // set current volume value to configured volume value volume_music_current = - getTreeInfoFromIdentifier(volumes_music,i_to_a(setup.volume_music)); + getTreeInfoFromIdentifier(volumes_music, i_to_a(setup.volume_music)); // if that fails, set current volume to reliable default value if (volume_music_current == NULL) @@ -7332,7 +7548,7 @@ static struct TokenInfo setup_info_graphics[] = { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" }, { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" }, { TYPE_SWITCH, &setup.show_titlescreen,"Show Title Screens:" }, - { TYPE_SWITCH, &setup.toons, "Show Menu Animations:" }, + { TYPE_SWITCH, &setup.toons, "Show Toons:" }, { TYPE_SWITCH, &setup.small_game_graphics, "Small Game Graphics:" }, { TYPE_YES_NO_AUTO, &setup.debug.xsn_mode, debug_xsn_mode }, { TYPE_EMPTY, NULL, "" }, @@ -9393,15 +9609,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) void HandleGameActions(void) { - if (setup.ask_on_game_over) - CheckGameOver(); - - if (game.restart_game_message != NULL) - { - RequestRestartGame(game.restart_game_message); - + if (CheckRestartGame()) return; - } if (game_status != GAME_MODE_PLAYING) return; @@ -9417,7 +9626,7 @@ void HandleGameActions(void) static struct { - int gfx_unpressed, gfx_pressed; + int gfx_unpressed, gfx_pressed, gfx_active; struct MenuPosInfo *pos; boolean *check_value; int gadget_id; @@ -9428,7 +9637,7 @@ static struct } menubutton_info[NUM_SCREEN_MENUBUTTONS] = { { - IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE, + IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE, -1, &menu.main.button.prev_level, NULL, SCREEN_CTRL_ID_PREV_LEVEL, SCREEN_MASK_MAIN, @@ -9436,7 +9645,7 @@ static struct FALSE, "previous level" }, { - IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, + IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, -1, &menu.main.button.next_level, NULL, SCREEN_CTRL_ID_NEXT_LEVEL, SCREEN_MASK_MAIN, @@ -9444,7 +9653,7 @@ static struct FALSE, "next level" }, { - IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE, + IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE, -1, &menu.scores.button.prev_level, NULL, SCREEN_CTRL_ID_PREV_LEVEL2, SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO, @@ -9452,7 +9661,7 @@ static struct FALSE, "previous level" }, { - IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE, + IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE, -1, &menu.scores.button.next_level, NULL, SCREEN_CTRL_ID_NEXT_LEVEL2, SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO, @@ -9460,7 +9669,7 @@ static struct FALSE, "next level" }, { - IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE, + IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE, -1, &menu.scores.button.prev_score, NULL, SCREEN_CTRL_ID_PREV_SCORE, SCREEN_MASK_SCORES_INFO, @@ -9468,7 +9677,7 @@ static struct FALSE, "previous score" }, { - IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE, + IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE, -1, &menu.scores.button.next_score, NULL, SCREEN_CTRL_ID_NEXT_SCORE, SCREEN_MASK_SCORES_INFO, @@ -9476,7 +9685,7 @@ static struct FALSE, "next score" }, { - IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE, + IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE, -1, &menu.scores.button.play_tape, NULL, SCREEN_CTRL_ID_PLAY_TAPE, SCREEN_MASK_SCORES_INFO, @@ -9484,7 +9693,7 @@ static struct FALSE, "play tape" }, { - IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE, + IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE, -1, &menu.main.button.first_level, NULL, SCREEN_CTRL_ID_FIRST_LEVEL, SCREEN_MASK_MAIN, @@ -9492,7 +9701,7 @@ static struct FALSE, "first level" }, { - IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, + IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, -1, &menu.main.button.last_level, NULL, SCREEN_CTRL_ID_LAST_LEVEL, SCREEN_MASK_MAIN, @@ -9500,7 +9709,7 @@ static struct FALSE, "last level" }, { - IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE, + IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE, -1, &menu.main.button.level_number, NULL, SCREEN_CTRL_ID_LEVEL_NUMBER, SCREEN_MASK_MAIN, @@ -9508,7 +9717,7 @@ static struct FALSE, "level number" }, { - IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, + IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, -1, &menu.setup.button.prev_player, NULL, SCREEN_CTRL_ID_PREV_PLAYER, SCREEN_MASK_INPUT, @@ -9516,7 +9725,7 @@ static struct FALSE, "previous player" }, { - IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, + IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, -1, &menu.setup.button.next_player, NULL, SCREEN_CTRL_ID_NEXT_PLAYER, SCREEN_MASK_INPUT, @@ -9524,7 +9733,7 @@ static struct FALSE, "next player" }, { - IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, + IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE, -1, &menu.main.button.insert_solution, NULL, SCREEN_CTRL_ID_INSERT_SOLUTION, SCREEN_MASK_MAIN_HAS_SOLUTION, @@ -9532,7 +9741,7 @@ static struct FALSE, "insert solution tape" }, { - IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, + IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE, -1, &menu.main.button.play_solution, NULL, SCREEN_CTRL_ID_PLAY_SOLUTION, SCREEN_MASK_MAIN_HAS_SOLUTION, @@ -9540,7 +9749,16 @@ static struct FALSE, "play solution tape" }, { - IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, + IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_PRESSED, + IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE, + &menu.main.button.levelset_info, NULL, + SCREEN_CTRL_ID_LEVELSET_INFO, + SCREEN_MASK_MAIN_HAS_SET_INFO, + GD_EVENT_RELEASED, + FALSE, "show level set info" + }, + { + IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, -1, &menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics, SCREEN_CTRL_ID_SWITCH_ECS_AGA, SCREEN_MASK_MAIN, @@ -9548,7 +9766,7 @@ static struct FALSE, "switch ECS/AGA chipset" }, { - IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, + IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, -1, &menu.setup.button.touch_back, NULL, SCREEN_CTRL_ID_TOUCH_PREV_PAGE, SCREEN_MASK_TOUCH, @@ -9556,7 +9774,7 @@ static struct TRUE, "previous page" }, { - IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT, + IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT, -1, &menu.setup.button.touch_next, NULL, SCREEN_CTRL_ID_TOUCH_NEXT_PAGE, SCREEN_MASK_TOUCH, @@ -9564,7 +9782,7 @@ static struct TRUE, "next page" }, { - IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2, + IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2, -1, &menu.setup.button.touch_back2, NULL, SCREEN_CTRL_ID_TOUCH_PREV_PAGE2, SCREEN_MASK_TOUCH2, @@ -9572,7 +9790,7 @@ static struct TRUE, "previous page" }, { - IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2, + IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2, -1, &menu.setup.button.touch_next2, NULL, SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2, SCREEN_MASK_TOUCH2, @@ -9658,8 +9876,11 @@ static void CreateScreenMenubuttons(void) boolean is_score_button = (screen_mask & SCREEN_MASK_SCORES_INFO); boolean has_gfx_pressed = (menubutton_info[i].gfx_pressed == menubutton_info[i].gfx_unpressed); + boolean has_gfx_active = (menubutton_info[i].gfx_active != -1); Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed; + Bitmap *gd_bitmap_unpressed_alt, *gd_bitmap_pressed_alt; int gfx_unpressed, gfx_pressed; + int gfx_unpressed_alt, gfx_pressed_alt; int x, y, width, height; int gd_x1, gd_x2, gd_y1, gd_y2; int gd_x1a, gd_x2a, gd_y1a, gd_y2a; @@ -9681,16 +9902,33 @@ static void CreateScreenMenubuttons(void) gfx_unpressed = menubutton_info[i].gfx_unpressed; gfx_pressed = menubutton_info[i].gfx_pressed; + gfx_unpressed_alt = gfx_unpressed; + gfx_pressed_alt = gfx_pressed; + + if (has_gfx_active) + { + gfx_unpressed_alt = menubutton_info[i].gfx_active; + + type = GD_TYPE_CHECK_BUTTON_2; + + if (menubutton_info[i].check_value != NULL) + checked = *menubutton_info[i].check_value; + } + gd_bitmap_unpressed = graphic_info[gfx_unpressed].bitmap; gd_bitmap_pressed = graphic_info[gfx_pressed].bitmap; + gd_bitmap_unpressed_alt = graphic_info[gfx_unpressed_alt].bitmap; + gd_bitmap_pressed_alt = graphic_info[gfx_pressed_alt].bitmap; + gd_x1 = graphic_info[gfx_unpressed].src_x; gd_y1 = graphic_info[gfx_unpressed].src_y; gd_x2 = graphic_info[gfx_pressed].src_x; gd_y2 = graphic_info[gfx_pressed].src_y; - gd_x1a = gd_x1; - gd_y1a = gd_y1; - gd_x2a = gd_x2; - gd_y2a = gd_y2; + + gd_x1a = graphic_info[gfx_unpressed_alt].src_x; + gd_y1a = graphic_info[gfx_unpressed_alt].src_y; + gd_x2a = graphic_info[gfx_pressed_alt].src_x; + gd_y2a = graphic_info[gfx_pressed_alt].src_y; if (has_gfx_pressed) { @@ -9706,7 +9944,9 @@ static void CreateScreenMenubuttons(void) gd_y2a += graphic_info[gfx_pressed].active_yoffset; type = GD_TYPE_CHECK_BUTTON; - checked = *menubutton_info[i].check_value; + + if (menubutton_info[i].check_value != NULL) + checked = *menubutton_info[i].check_value; } if (is_score_button) @@ -9731,6 +9971,27 @@ static void CreateScreenMenubuttons(void) id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0); } + if (id == SCREEN_CTRL_ID_LEVELSET_INFO) + { + if (pos->x == -1 && pos->y == -1) + { + // use "SX" here to place button (ignore draw offsets) + x = SX + SXSIZE - 2 * TILESIZE; + y = SY + SYSIZE - 2 * TILESIZE; + + // special compatibility handling for "BD2K3" graphics set + if (strPrefix(leveldir_current->identifier, "BD2K3")) + x = SX + TILESIZE + MINI_TILESIZE; + + // special compatibility handling for "jue0" graphics set + if (strPrefix(artwork.gfx_current_identifier, "jue0")) + { + x = SX + SXSIZE - 4 * TILESIZE; + y = SY + SYSIZE - 3 * TILESIZE; + } + } + } + gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, GDI_IMAGE_ID, gfx_unpressed, @@ -9744,8 +10005,8 @@ static void CreateScreenMenubuttons(void) GDI_CHECKED, checked, GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1, GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2, - GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1a, gd_y1a, - GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2a, gd_y2a, + GDI_ALT_DESIGN_UNPRESSED, gd_bitmap_unpressed_alt, gd_x1a, gd_y1a, + GDI_ALT_DESIGN_PRESSED, gd_bitmap_pressed_alt, gd_x2a, gd_y2a, GDI_DIRECT_DRAW, FALSE, GDI_OVERLAY_TOUCH_BUTTON, is_touch_button, GDI_EVENT_MASK, event_mask, @@ -10147,6 +10408,10 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) PlaySolutionTape(); break; + case SCREEN_CTRL_ID_LEVELSET_INFO: + DrawInfoScreen_FromMainMenu(INFO_MODE_LEVELSET); + break; + case SCREEN_CTRL_ID_SWITCH_ECS_AGA: setup.prefer_aga_graphics = !setup.prefer_aga_graphics; DrawMainMenu(); @@ -10161,47 +10426,47 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) case SCREEN_CTRL_ID_SCROLL_UP: if (game_status == GAME_MODE_NAMES) - HandleChoosePlayerName(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleChoosePlayerName(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_LEVELS) - HandleChooseLevelSet(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleChooseLevelSet(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_LEVELNR) - HandleChooseLevelNr(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleChooseLevelNr(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SETUP) - HandleSetupScreen(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleSetupScreen(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_INFO) - HandleInfoScreen(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleInfoScreen(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCORES) - HandleHallOfFame(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + HandleHallOfFame(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); break; case SCREEN_CTRL_ID_SCROLL_DOWN: if (game_status == GAME_MODE_NAMES) - HandleChoosePlayerName(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleChoosePlayerName(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_LEVELS) - HandleChooseLevelSet(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleChooseLevelSet(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_LEVELNR) - HandleChooseLevelNr(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleChooseLevelNr(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SETUP) - HandleSetupScreen(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleSetupScreen(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_INFO) - HandleInfoScreen(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleInfoScreen(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCORES) - HandleHallOfFame(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + HandleHallOfFame(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); break; case SCREEN_CTRL_ID_SCROLL_VERTICAL: if (game_status == GAME_MODE_NAMES) - HandleChoosePlayerName(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleChoosePlayerName(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_LEVELS) - HandleChooseLevelSet(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleChooseLevelSet(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_LEVELNR) - HandleChooseLevelNr(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleChooseLevelNr(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_SETUP) - HandleSetupScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleSetupScreen(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_INFO) - HandleInfoScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleInfoScreen(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_SCORES) - HandleHallOfFame(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); + HandleHallOfFame(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); break; case SCREEN_CTRL_ID_NETWORK_SERVER: