rnd-20131212-1-src
[rocksndiamonds.git] / src / main.c
index cfe34b76301ea3bf4e0d0c631e12c9d3995f7eb7..aaa3a5ba9b93412d8aeb104e3e48929611747fe8 100644 (file)
@@ -101,6 +101,11 @@ int                        DX = 566, DY = 60;
 int                    VX = 566, VY = 400;
 int                    EX = 566, EY = 356;
 int                    dDX, dDY;
+int                    SXSIZE = 17 * TILEX;    /* SCR_FIELDX * TILEX */
+int                    SYSIZE = 17 * TILEY;    /* SCR_FIELDY * TILEY */
+int                    FULL_SXSIZE = 2 + 17 * TILEX + 2; /* 2 + SXSIZE + 2 */
+int                    FULL_SYSIZE = 2 + 17 * TILEY + 2; /* 2 + SYSIZE + 2 */
+int                    TILESIZE_VAR = TILESIZE;
 
 #if 1
 int                    FX, FY;
@@ -5455,12 +5460,14 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] =
   { ".TITLE",                  GFX_SPECIAL_ARG_TITLE,                  },
   { ".MAIN",                   GFX_SPECIAL_ARG_MAIN,                   },
   { ".LEVELS",                 GFX_SPECIAL_ARG_LEVELS                  },
+  { ".LEVELNR",                        GFX_SPECIAL_ARG_LEVELNR                 },
   { ".SCORES",                 GFX_SPECIAL_ARG_SCORES,                 },
   { ".EDITOR",                 GFX_SPECIAL_ARG_EDITOR,                 },
   { ".INFO",                   GFX_SPECIAL_ARG_INFO,                   },
   { ".SETUP",                  GFX_SPECIAL_ARG_SETUP,                  },
   { ".PLAYING",                        GFX_SPECIAL_ARG_PLAYING,                },
   { ".DOOR",                   GFX_SPECIAL_ARG_DOOR,                   },
+  { ".TAPE",                   GFX_SPECIAL_ARG_TAPE,                   },
   { ".PANEL",                  GFX_SPECIAL_ARG_PANEL,                  },
   { ".PREVIEW",                        GFX_SPECIAL_ARG_PREVIEW,                },
   { ".CRUMBLED",               GFX_SPECIAL_ARG_CRUMBLED,               },
@@ -5587,6 +5594,7 @@ int main(int argc, char *argv[])
                  MSDOS_POINTER_FILENAME,
                  COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
 
+  InitExitMessageFunction(DisplayExitMessage);
   InitExitFunction(CloseAllAndExit);
   InitPlatformDependentStuff();