rnd-19980930-3
[rocksndiamonds.git] / src / main.c
index 302b5418e8d7e87878eb8c1948dd8e9de23d5742..1aac4c96c76a7a6f84b43f17406ec3a2e62d7986 100644 (file)
@@ -1,13 +1,12 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  main.c                                                  *
 ***********************************************************/
@@ -27,9 +26,9 @@ Display        *display;
 Visual        *visual;
 int            screen;
 Window         window;
-GC             gc, clip_gc[NUM_PIXMAPS];
+GC             gc, clip_gc[NUM_PIXMAPS], tile_clip_gc;
 Pixmap         pix[NUM_PIXMAPS];
-Pixmap         clipmask[NUM_PIXMAPS];
+Pixmap         clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES];
 
 #ifdef XPM_INCLUDE_FILE
 XpmAttributes  xpm_att[NUM_PICTURES];
@@ -45,7 +44,11 @@ int          joystick_device = 0;
 char          *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 };
 char          *level_directory = LEVEL_PATH;
 int            width, height;
-unsigned long  pen_fg, pen_bg;
+
+char          *server_host = NULL;
+int            server_port = 0;
+int            networking = FALSE;
+int            standalone = TRUE;
 
 int            game_status = MAINMENU;
 int            game_emulation = EMU_NONE;
@@ -78,6 +81,7 @@ int           MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int            MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int            Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int            Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int            StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int            Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int            Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int            JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
@@ -88,22 +92,22 @@ long                Elementeigenschaften[MAX_ELEMENTS];
 int            level_nr, leveldir_nr, num_leveldirs;
 int            lev_fieldx,lev_fieldy, scroll_x,scroll_y;
 
-int            FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8;
-int            GameSpeed = GAME_FRAME_DELAY, MoveSpeed = 8;
+int            FX = SX, FY = SY, ScrollStepSize = TILEX/8;
+int            ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0;
+int            ScreenGfxPos = 0;
+int            GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8;
 int            BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
-int            JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY;
-int            PlayerMovDir, PlayerMovPos, PlayerPushing;
-int            PlayerFrame, PlayerGfxPos;
-int            PlayerGone, LevelSolved, GameOver;
-int            FrameCounter, TimeFrames, TimeLeft, Score;
-int            Gems, SokobanFields, Lights, Friends;
-int            Dynamite, Key[4], MampferNr;
-int            DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL;
-int            SiebAktiv;
+int            ZX,ZY, ExitX,ExitY;
+int            AllPlayersGone;
+int            FrameCounter, TimeFrames, TimeLeft;
+int            MampferNr, SiebAktiv;
+
+int            TestPlayer = 0;
 
 struct LevelDirInfo    leveldir[MAX_LEVDIR_ENTRIES];
 struct LevelInfo       level;
-struct PlayerInfo      player;
+struct PlayerInfo      stored_player[MAX_PLAYERS+1];
+struct PlayerInfo      *local_player;
 struct HiScore         highscore[MAX_SCORE_ENTRIES];
 struct SoundInfo       Sound[NUM_SOUNDS];
 struct RecordingInfo   tape;
@@ -192,8 +196,22 @@ int main(int argc, char *argv[])
 {
   progname = argv[0];
 
+
+
+  /*
   if (argc>1)
     level_directory = argv[1];
+    */
+
+
+
+  if (argc > 1)
+    server_host = argv[1];
+
+  if (argc > 2)
+    server_port = atoi(argv[2]);
+
+
 
 #ifdef MSDOS
   _fmode = O_BINARY;