X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=1aac4c96c76a7a6f84b43f17406ec3a2e62d7986;hp=302b5418e8d7e87878eb8c1948dd8e9de23d5742;hb=b2a0ff1ddd4430110b331129469dabb8ea7b6ba7;hpb=4b0c6356359ee52f98cee8fa578179c6c41d4ef1 diff --git a/src/main.c b/src/main.c index 302b5418..1aac4c96 100644 --- a/src/main.c +++ b/src/main.c @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * main.c * ***********************************************************/ @@ -27,9 +26,9 @@ Display *display; Visual *visual; int screen; Window window; -GC gc, clip_gc[NUM_PIXMAPS]; +GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc; Pixmap pix[NUM_PIXMAPS]; -Pixmap clipmask[NUM_PIXMAPS]; +Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES]; #ifdef XPM_INCLUDE_FILE XpmAttributes xpm_att[NUM_PICTURES]; @@ -45,7 +44,11 @@ int joystick_device = 0; char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 }; char *level_directory = LEVEL_PATH; int width, height; -unsigned long pen_fg, pen_bg; + +char *server_host = NULL; +int server_port = 0; +int networking = FALSE; +int standalone = TRUE; int game_status = MAINMENU; int game_emulation = EMU_NONE; @@ -78,6 +81,7 @@ int MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +int StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; int JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; @@ -88,22 +92,22 @@ long Elementeigenschaften[MAX_ELEMENTS]; int level_nr, leveldir_nr, num_leveldirs; int lev_fieldx,lev_fieldy, scroll_x,scroll_y; -int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8; -int GameSpeed = GAME_FRAME_DELAY, MoveSpeed = 8; +int FX = SX, FY = SY, ScrollStepSize = TILEX/8; +int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0; +int ScreenGfxPos = 0; +int GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8; int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1; -int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY; -int PlayerMovDir, PlayerMovPos, PlayerPushing; -int PlayerFrame, PlayerGfxPos; -int PlayerGone, LevelSolved, GameOver; -int FrameCounter, TimeFrames, TimeLeft, Score; -int Gems, SokobanFields, Lights, Friends; -int Dynamite, Key[4], MampferNr; -int DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL; -int SiebAktiv; +int ZX,ZY, ExitX,ExitY; +int AllPlayersGone; +int FrameCounter, TimeFrames, TimeLeft; +int MampferNr, SiebAktiv; + +int TestPlayer = 0; struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES]; struct LevelInfo level; -struct PlayerInfo player; +struct PlayerInfo stored_player[MAX_PLAYERS+1]; +struct PlayerInfo *local_player; struct HiScore highscore[MAX_SCORE_ENTRIES]; struct SoundInfo Sound[NUM_SOUNDS]; struct RecordingInfo tape; @@ -192,8 +196,22 @@ int main(int argc, char *argv[]) { progname = argv[0]; + + + /* if (argc>1) level_directory = argv[1]; + */ + + + + if (argc > 1) + server_host = argv[1]; + + if (argc > 2) + server_port = atoi(argv[2]); + + #ifdef MSDOS _fmode = O_BINARY;