boolean global_scores;
boolean many_scores_per_name;
+
+ boolean headless;
};
struct OptionInfo
boolean el_dx_boulderdash;
boolean el_chars;
boolean el_steel_chars;
+
+ boolean el_classic;
boolean el_custom;
boolean el_user_defined;
boolean el_dynamic;
boolean team_mode;
boolean handicap;
boolean skip_levels;
+ boolean increment_levels;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;